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BoundUserInterfaces
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Predict Light Replacers & Add Radial Menu (#40636)
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2026-08-18 10:21:46 +00:00 |
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Components
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Fix yaml linter and misc errors (#37444)
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2025-07-10 00:25:36 -04:00 |
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Controls
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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EntitySystems
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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Visualizers
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Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
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2026-10-05 00:45:37 +00:00 |
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AfterLightTargetOverlay.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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AmbientOcclusionOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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BeforeLightTargetOverlay.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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HandheldLightSystem.cs
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Cleanup: AppearanceSystem.TryGetData to AppearanceChangeEvent.TryGetData (#45373)
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2026-10-05 00:45:37 +00:00 |
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LightBlurOverlay.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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LightCycleSystem.cs
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Move GameTicker to Shared (#45834)
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2026-09-16 19:34:19 +00:00 |
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RgbLightControllerSystem.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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RoofOverlay.cs
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Stop overlays resetting world transforms (#45547)
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2026-10-05 17:43:35 +11:00 |
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SunShadowOverlay.cs
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Update for new render API (#45883)
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2026-10-05 17:31:10 +11:00 |
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TileEmissionOverlay.cs
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The IMapManager is dead (#44002)
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2026-07-01 20:44:54 -07:00 |