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https://github.com/space-syndicate/space-station-14.git
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* allow for manual radial ordering * use order, not i * one third of a radial menu test * add a unit test for the radial menu comparer * Fildrance's suggestions, remove unused compare fn Co-authored-by: Fildrance <14752842+Fildrance@users.noreply.github.com> * comment order, return SortOptions to private I was planning to use this in an integration test, but settled on a unit test. * comments! --------- Co-authored-by: Fildrance <14752842+Fildrance@users.noreply.github.com>
150 lines
5.6 KiB
C#
150 lines
5.6 KiB
C#
using Content.Client.Popups;
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using Content.Client.UserInterface.Controls;
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using Content.Shared.RCD;
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using Content.Shared.RCD.Components;
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using Content.Shared.RCD.Systems;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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using Robust.Shared.Collections;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Client.RCD;
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[UsedImplicitly]
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public sealed partial class RCDMenuBoundUserInterface : BoundUserInterface
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{
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[Dependency] private IPrototypeManager _prototypeManager = default!;
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[Dependency] private ISharedPlayerManager _playerManager = default!;
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[Dependency] private PopupSystem _popup = default!;
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[Dependency] private RCDSystem _rcd = default!;
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private const string TopLevelActionCategory = "Main";
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private static readonly Dictionary<string, (string Tooltip, int Order, SpriteSpecifier Sprite)> PrototypesGroupingInfo
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= new()
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{
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["WallsAndFlooring"] = ("rcd-component-walls-and-flooring", 0, new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/walls_and_flooring.png"))),
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["WindowsAndGrilles"] = ("rcd-component-windows-and-grilles", 1, new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/windows_and_grilles.png"))),
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["Airlocks"] = ("rcd-component-airlocks", 2, new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/airlocks.png"))),
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["Electrical"] = ("rcd-component-electrical", 3, new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/multicoil.png"))),
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["Lighting"] = ("rcd-component-lighting", 4, new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/Radial/RCD/lighting.png"))),
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};
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private SimpleRadialMenu? _menu;
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public RCDMenuBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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if (!EntMan.TryGetComponent<RCDComponent>(Owner, out var rcd))
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return;
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_menu = this.CreateWindow<SimpleRadialMenu>();
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_menu.Track(Owner);
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var models = ConvertToButtons(rcd.AvailablePrototypes);
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_menu.SetButtons(models);
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_menu.OpenOverMouseScreenPosition();
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}
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private IEnumerable<RadialMenuOptionBase> ConvertToButtons(HashSet<ProtoId<RCDPrototype>> prototypes)
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{
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Dictionary<string, List<RadialMenuOptionBase>> buttonsByCategory = new();
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ValueList<RadialMenuOptionBase> topLevelActions = new();
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foreach (var protoId in prototypes)
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{
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var prototype = _prototypeManager.Index(protoId);
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if (prototype.Category == TopLevelActionCategory)
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{
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var topLevelActionOption = new RadialMenuActionOption<RCDPrototype>(HandleMenuOptionClick, prototype)
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{
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IconSpecifier = RadialMenuIconSpecifier.With(prototype.Sprite),
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ToolTip = GetTooltip(prototype),
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Order = prototype.MenuOrder,
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};
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topLevelActions.Add(topLevelActionOption);
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continue;
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}
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if (!PrototypesGroupingInfo.TryGetValue(prototype.Category, out var groupInfo))
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continue;
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if (!buttonsByCategory.TryGetValue(prototype.Category, out var list))
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{
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list = new List<RadialMenuOptionBase>();
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buttonsByCategory.Add(prototype.Category, list);
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}
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var actionOption = new RadialMenuActionOption<RCDPrototype>(HandleMenuOptionClick, prototype)
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{
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IconSpecifier = RadialMenuIconSpecifier.With(prototype.Sprite),
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ToolTip = GetTooltip(prototype),
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Order = prototype.MenuOrder,
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};
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list.Add(actionOption);
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}
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var models = new RadialMenuOptionBase[buttonsByCategory.Count + topLevelActions.Count];
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var i = 0;
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foreach (var (key, list) in buttonsByCategory)
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{
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var groupInfo = PrototypesGroupingInfo[key];
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models[i] = new RadialMenuNestedLayerOption(list)
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{
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IconSpecifier = RadialMenuIconSpecifier.With(groupInfo.Sprite),
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ToolTip = Loc.GetString(groupInfo.Tooltip),
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Order = groupInfo.Order,
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};
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i++;
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}
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foreach (var action in topLevelActions)
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{
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models[i] = action;
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i++;
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}
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return models;
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}
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private void HandleMenuOptionClick(RCDPrototype proto)
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{
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// A predicted message cannot be used here as the RCD UI is closed immediately
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// after this message is sent, which will stop the server from receiving it
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SendMessage(new RCDSystemMessage(proto.ID));
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if (_playerManager.LocalSession?.AttachedEntity == null)
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return;
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var rcdName = _rcd.GetPrototypeName(proto);
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var msg = Loc.GetString("rcd-component-change-mode", ("mode", rcdName));
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if (proto.Mode is RcdMode.ConstructTile or RcdMode.ConstructObject)
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msg = Loc.GetString("rcd-component-change-build-mode", ("name", rcdName));
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// Popup message
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_popup.PopupEntity(msg, Owner);
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}
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private string GetTooltip(RCDPrototype proto)
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{
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var tooltip = _rcd.GetPrototypeName(proto);
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tooltip = OopsConcat(char.ToUpper(tooltip[0]).ToString(), tooltip.Remove(0, 1));
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return tooltip;
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}
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private static string OopsConcat(string a, string b)
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{
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// This exists to prevent Roslyn being clever and compiling something that fails sandbox checks.
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return a + b;
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}
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}
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