CatStation/Content.Server/Mech/Systems/MechEquipmentSystem.cs
AndrewFenriz d2472f82ed
Hand blocker for vehicles (and mechs) (#45045)
* add BlockHands

* and mechs

* move to another place

* small fix

* TrySpawnUnremoveableVirtualItemInHand

* upd

* fix docs

* VehicleHandBlockerComponent
2026-07-31 17:48:40 +00:00

70 lines
2.4 KiB
C#

using Content.Server.Popups;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
using Content.Shared.Mech.Components;
using Content.Shared.Mech.Equipment.Components;
using Content.Shared.Vehicle.Systems;
using Content.Shared.Whitelist;
namespace Content.Server.Mech.Systems;
/// <summary>
/// Handles the insertion of mech equipment into mechs.
/// </summary>
public sealed partial class MechEquipmentSystem : EntitySystem
{
[Dependency] private MechSystem _mech = default!;
[Dependency] private SharedDoAfterSystem _doAfter = default!;
[Dependency] private PopupSystem _popup = default!;
[Dependency] private EntityWhitelistSystem _whitelistSystem = default!;
[Dependency] private VehicleSystem _vehicle = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<MechEquipmentComponent, AfterInteractEvent>(OnUsed);
SubscribeLocalEvent<MechEquipmentComponent, InsertEquipmentEvent>(OnInsertEquipment);
}
private void OnUsed(EntityUid uid, MechEquipmentComponent component, AfterInteractEvent args)
{
if (args.Handled || !args.CanReach || args.Target == null)
return;
var mech = args.Target.Value;
if (!TryComp<MechComponent>(mech, out var mechComp))
return;
if (mechComp.Broken)
return;
if (args.User == _vehicle.GetOperatorOrNull(mech))
return;
if (mechComp.EquipmentContainer.ContainedEntities.Count >= mechComp.MaxEquipmentAmount)
return;
if (_whitelistSystem.IsWhitelistFail(mechComp.EquipmentWhitelist, args.Used))
return;
_popup.PopupEntity(Loc.GetString("mech-equipment-begin-install", ("item", uid)), mech);
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.User, component.InstallDuration, new InsertEquipmentEvent(), uid, target: mech, used: uid)
{
BreakOnMove = true,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
}
private void OnInsertEquipment(EntityUid uid, MechEquipmentComponent component, InsertEquipmentEvent args)
{
if (args.Handled || args.Cancelled || args.Args.Target == null)
return;
_popup.PopupEntity(Loc.GetString("mech-equipment-finish-install", ("item", uid)), args.Args.Target.Value);
_mech.InsertEquipment(args.Args.Target.Value, uid);
args.Handled = true;
}
}