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* APC: breaker/channel state * Remove unfilled param tags * revert ApcLockState.LogWidth change * Remove local trigger var (unneeded) * Fix blue pixel in channel-disconnected.png * clown ops * DataField attribute cleanup, 4-space meta.json * Denser APC meta.json * APC visuals: lock is kill! * APCVisuals cleanup & comments * comment public API * Fix meta.json * APC changes suggested by Pok27 Co-authored-by: Pok27 <113675512+Pok27@users.noreply.github.com> * actually readable ApcVisualLayers comments * goober * "ApcVisualsComponent", better null description * SPACE * finish incomplete SharedApc comments, inheritdocs * fix tripped east-facing light * fix APC screen offsets * Apply AJCM's suggestions * SPACE * MORE SPACE * a million line constructor --------- Co-authored-by: Pok27 <113675512+Pok27@users.noreply.github.com>
76 lines
2.3 KiB
C#
76 lines
2.3 KiB
C#
using Content.Server.Power.NodeGroups;
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using Content.Shared.APC;
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using Robust.Shared.Audio;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Power.Components;
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[RegisterComponent, AutoGenerateComponentPause]
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public sealed partial class ApcComponent : BaseApcNetComponent
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{
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[DataField("onReceiveMessageSound")]
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public SoundSpecifier OnReceiveMessageSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
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public ApcChargeState LastChargeState;
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public TimeSpan? LastChargeStateTime;
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public ApcExternalPowerState LastExternalState;
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public ApcChannelState LastChannelState;
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/// <summary>
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/// Time the ui was last updated automatically.
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/// Done after every <see cref="VisualsChangeDelay"/> to show the latest load.
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/// If charge state changes it will be instantly updated.
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/// </summary>
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public TimeSpan LastUiUpdate;
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[DataField("enabled")]
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public bool MainBreakerEnabled = true;
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/// <summary>
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/// APC state needs to always be updated after first processing tick.
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/// </summary>
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public bool NeedStateUpdate;
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public const float HighPowerThreshold = 0.9f;
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public static TimeSpan VisualsChangeDelay = TimeSpan.FromSeconds(1);
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/// <summary>
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/// Maximum continuous load in Watts that this APC can supply to loads. Exceeding this starts a
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/// timer, which after enough overloading causes the APC to "trip" off.
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/// </summary>
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[DataField]
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public float MaxLoad = 20e3f;
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/// <summary>
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/// Time that the APC can be continuously overloaded before tripping off.
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/// </summary>
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[DataField]
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public TimeSpan TripTime = TimeSpan.FromSeconds(3);
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/// <summary>
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/// Time that overloading began.
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/// </summary>
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[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), AutoPausedField]
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public TimeSpan? TripStartTime;
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/// <summary>
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/// Set to true if the APC tripped off. Used to indicate problems in the UI. Reset by switching
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/// APC on.
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/// </summary>
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[DataField]
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public bool TripFlag;
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// TODO ECS power a little better!
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// End the suffering
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protected override void AddSelfToNet(IApcNet apcNet)
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{
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apcNet.AddApc(Owner, this);
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}
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protected override void RemoveSelfFromNet(IApcNet apcNet)
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{
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apcNet.RemoveApc(Owner, this);
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}
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}
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