..
AlertLevelInterceptionRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
AnomalySpawnRuleComponent.cs
Big prototype and datafield cleanup ( #45202 )
2026-08-12 02:07:22 +00:00
BasicStationEventSchedulerComponent.cs
Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. ( #41915 )
2026-01-27 22:47:18 +00:00
BluespaceArtifactRuleComponent.cs
Big prototype and datafield cleanup ( #45202 )
2026-08-12 02:07:22 +00:00
BluespaceLockerRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
BreakerFlipRuleComponent.cs
fix some station events targeting off-station grids ( #45813 )
2026-10-03 19:17:59 +00:00
BureaucraticErrorRuleComponent.cs
Fix Station AI being affected by Bureaucratic Event ( #32021 )
2024-09-11 13:24:24 +02:00
CargoGiftsRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
ClericalErrorRuleComponent.cs
clerical error station event ( #23091 )
2023-12-27 20:09:05 -07:00
FalseAlarmRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
GasLeakRuleComponent.cs
fix some station events targeting off-station grids ( #45813 )
2026-10-03 19:17:59 +00:00
GreytideVirusComponent.cs
Greytide Virus station event ( #33547 )
2024-11-27 00:50:20 +11:00
ImmovableRodRuleComponent.cs
Fix immovable rod spawning and convert them to use EntityTables ( #46264 )
2026-10-01 18:53:39 +00:00
IonStormRuleComponent.cs
KudzuGrowthRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
MassHallucinationsRuleComponent.cs
MassHallucinationsRule Minor Refactor ( #28748 )
2024-07-20 15:53:57 +10:00
MeteorSwarmComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
PowerGridCheckRuleComponent.cs
Yaml audio params are often ignored ( #36259 )
2026-07-25 16:16:23 +00:00
RampingStationEventSchedulerComponent.cs
Event scheduler setting tweaks ( #31018 )
2024-08-15 13:33:17 -06:00
RandomEntityStorageSpawnRuleComponent.cs
Big prototype and datafield cleanup ( #45202 )
2026-08-12 02:07:22 +00:00
RandomSentienceRuleComponent.cs
Re-add improved random sentience event ( #29123 )
2024-08-18 17:41:12 -06:00
RandomSpawnRuleComponent.cs
Big prototype and datafield cleanup ( #45202 )
2026-08-12 02:07:22 +00:00
SentienceTargetComponent.cs
Re-add improved random sentience event ( #29123 )
2024-08-18 17:41:12 -06:00
SolarFlareRuleComponent.cs
fix some station events targeting off-station grids ( #45813 )
2026-10-03 19:17:59 +00:00
SpaceSpawnRuleComponent.cs
SpaceSpawnRule: generate around grid center, not local origin ( #46225 )
2026-09-29 20:55:19 +00:00
StationEventComponent.cs
Fix Infinite Sleeper Agents + Tests ( #46065 )
2026-09-22 18:30:24 +00:00
VentClogRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
VentCritterSpawnLocationComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
VentCrittersRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00
VentHordeRuleComponent.cs
Cleanup: Remove byte order markers from most files ( #45796 )
2026-09-17 23:23:54 +10:00