CatStation/Content.Server/GameTicking/Rules
deltanedas 621e102c93
refactor nukeops rule a bit (#19792)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-09-16 21:48:42 +10:00
..
Components refactor nukeops rule a bit (#19792) 2023-09-16 21:48:42 +10:00
DeathMatchRuleSystem.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
GameRulePrototype.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameRuleSystem.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
InactivityTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
KillCalloutRuleSystem.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
MaxTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
NinjaRuleSystem.cs ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NukeopsRuleSystem.cs refactor nukeops rule a bit (#19792) 2023-09-16 21:48:42 +10:00
PiratesRuleSystem.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RespawnRuleSystem.cs Suiciding no longer sends you to The Void (#19710) 2023-09-01 10:46:05 +10:00
SandboxRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
SecretRuleSystem.cs Remove extraneous debug log from PickRule (#18619) 2023-08-03 13:58:08 -04:00
TraitorRuleSystem.cs Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
ZombieRuleSystem.cs Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00