..
Access
Add Cyborg crew indicator ( #37038 )
2026-01-29 06:59:06 +00:00
Actions
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Administration
Stable to master ( #42599 )
2026-01-23 15:34:23 +01:00
Advertise /Systems
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
AlertLevel
Cleanup more SpriteComponent warnings (part 1) ( #37508 )
2025-05-16 17:42:05 -04:00
Alerts
Generic Numeric Alerts ( #38370 )
2025-06-21 20:59:37 +03:00
Ame /UI
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
2024-07-21 14:48:13 +10:00
Animals /Systems
parrotMemory is onGetVerbs now in shared ( #39341 )
2025-08-03 02:27:49 +02:00
Animations
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Anomaly
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
Arcade
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Armor
Atmos
Optical thermal scanner implementation ( #42613 )
2026-02-06 10:30:19 +00:00
Audio
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
BarSign
Fixed redundant bar sign windows ( #42960 )
2026-02-27 15:49:19 +00:00
Beam
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Bed
Predict BedSystem ( #41686 )
2025-12-03 19:44:17 +00:00
Body
Replace metabolism groups with metabolism stages ( #42172 )
2026-01-23 01:50:33 +00:00
Botany
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Bql
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Buckle
Cleanup more SpriteComponent warnings (part 2) ( #37522 )
2025-05-17 13:02:36 +10:00
Camera
CardboardBox
Miscellaneous Body Decoupling ( #38958 )
2025-08-06 15:01:20 -04:00
Cargo
Cargo console rework (retry) ( #34052 )
2026-01-22 16:37:45 +00:00
CartridgeLoader
Fix news console formatting and pda news formating ( #41799 )
2025-12-15 03:19:41 +00:00
Changeling
Feature/door remote radial ( #36378 )
2025-10-21 12:16:38 +00:00
Changelog
Fix changelog button always indicating new changes. ( #41277 )
2025-11-05 09:29:07 +00:00
CharacterInfo
Charges
action refactor proper ecs edition ( #27422 )
2025-05-28 15:52:11 -04:00
Chasm
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Chat
Admin alerts now link players with tpto ( #40472 )
2025-10-27 02:40:07 +00:00
Chemistry
Nubody ( #42419 )
2026-01-17 00:39:35 +00:00
Clickable
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Clock
Cleanup more SpriteComponent warnings (part 2) ( #37522 )
2025-05-17 13:02:36 +10:00
Cloning
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CloningConsole /UI
Rename "Inset" style, implement in sheetlets ( #41975 )
2026-01-19 23:27:42 +00:00
Clothing
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
CombatMode
Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> ( #41966 )
2026-01-01 19:00:49 +00:00
Commands
Nubody ( #42419 )
2026-01-17 00:39:35 +00:00
Communications
Various UI warnings cleanup ( #36169 )
2025-04-10 20:47:05 +10:00
Computer
Remove unused IoC dependency references. ( #31704 )
2024-09-01 23:22:50 +02:00
Configurable
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Construction
Fix construction ghost sprite offset ( #42193 )
2026-01-22 22:22:22 +00:00
ContextMenu /UI
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Cooldown
Update content to remove redundant Robust math types ( #38930 )
2025-07-22 12:29:17 +02:00
Crayon
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Credits
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
CrewManifest
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() ( #39848 )
2025-09-23 15:40:48 +12:00
CriminalRecords
Criminal console status expansion ( #36244 )
2025-10-21 08:44:50 +00:00
Cuffs
Cleanup more SpriteComponent warnings (part 2) ( #37522 )
2025-05-17 13:02:36 +10:00
Damage
Update DamageableSystem to modern standards ( #39417 )
2025-10-27 19:53:04 +00:00
DamageState
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
DebugMon
Fix coords monitor in replays ( #29512 )
2024-06-27 16:58:51 +02:00
Decals
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Delivery
Validate remaining ProtoId strings ( #38747 )
2025-07-04 22:55:45 +02:00
DeviceLinking
Adding a random gate ( #41627 )
2025-12-14 19:15:22 +00:00
DeviceNetwork
Predict dumping ( #32394 )
2025-04-19 16:20:40 +10:00
Dice
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
DisplacementMap
Allow Vulps With Human Hair To Be Shaved Without Clyde Joining The Circus ( #40171 )
2025-09-07 16:36:38 +02:00
Disposal
Remove the remaining CheckButtons ( #41073 )
2025-10-30 20:59:16 +00:00
DoAfter
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Doors
Fix emag sparking animation on doors ( #40350 )
2025-10-14 23:13:40 +00:00
Dragon
Cleanup more SpriteComponent warnings (part 2) ( #37527 )
2025-05-17 13:29:03 +10:00
Drowsiness
refactor: rework the new status effect system to use containers ( #38915 )
2025-07-12 19:49:58 +03:00
Drugs
refactor: rework the new status effect system to use containers ( #38915 )
2025-07-12 19:49:58 +03:00
Drunk
Fix Being Drunk! ( #41002 )
2025-10-21 20:12:36 +00:00
Effects
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Electrocution
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Emp
Predict EMPs ( #39802 )
2025-10-04 11:24:42 +00:00
Ensnaring
remove empty file ( #38001 )
2025-06-01 11:24:13 -04:00
Entry
Add feedback popups ( #41352 )
2026-01-22 22:19:54 +00:00
Eui
removed obsolete netmessage creator ( #33542 )
2024-11-25 22:39:10 +11:00
Examine
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Explosion
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Eye
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Fax
Sent fax now tells where it was sent from ( #41108 )
2026-02-01 17:57:18 +00:00
FeedbackPopup
Cleanup warnings: CS0114, CS0414, CS9107 ( #42859 )
2026-02-10 14:07:45 +00:00
Flash
reduced motion flash effect version 3 ( #37824 )
2025-07-10 11:30:58 +02:00
FlavorText
Fix Flavor Text editor not saving correctly ( #28122 )
2024-05-19 02:23:44 +02:00
Fluids
fix solution contents duplication on spill behavior ( #33231 )
2025-12-22 07:59:30 +00:00
Forensics
Turn some implants into triggers ( #39364 )
2025-08-06 12:52:11 -07:00
Fullscreen
Gameplay
Add keybinds for openening a specified component in VV ( #41348 )
2025-11-12 23:10:48 +00:00
GameTicking /Managers
Main menu art credit system ( #41328 )
2025-11-23 13:00:58 +00:00
Gateway /UI
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Ghost
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
GhostKick
GPS
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Graphics
Fix render target caching in overlays ( #40181 )
2025-09-21 17:16:17 +12:00
Gravity
Gravity Generators cannot be unanchored while active ( #41256 )
2025-11-07 00:53:27 +00:00
Guidebook
Replace metabolism groups with metabolism stages ( #42172 )
2026-01-23 01:50:33 +00:00
Hands
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
HealthAnalyzer /UI
Make DamageSpecifier serializable ( #43049 )
2026-02-27 06:20:13 +00:00
Holiday
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Holopad
Update content to remove redundant Robust math types ( #38930 )
2025-07-22 12:29:17 +02:00
HotPotato
Trigger Refactor ( #39034 )
2025-08-03 21:20:37 +02:00
Humanoid
Documents all the public APIs for Nubody & markings code ( #42857 )
2026-02-08 18:30:09 +00:00
IconSmoothing
Cleanup warnings in IconSmoothSystem ( #37337 )
2025-05-11 09:40:38 -04:00
IgnitionSource
predict IgnitionSourceComponent ( #36310 )
2025-04-06 17:54:47 -07:00
Implants
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Info
Show fuckrules usage to admins ( #42988 )
2026-02-21 20:10:02 +00:00
Input
Add keybinds for openening a specified component in VV ( #41348 )
2025-11-12 23:10:48 +00:00
Instruments
SwitchButton ( #39161 )
2026-01-22 17:31:56 +00:00
Interactable
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Interaction
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
Inventory
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-11-01 13:22:13 +00:00
IoC
Add feedback popups ( #41352 )
2026-01-22 22:19:54 +00:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-08 16:56:08 -05:00
Items
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Jittering
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Kitchen
Add Mortar and Handheld Juicer ( #42019 )
2026-01-16 00:19:42 +00:00
Kudzu
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Labels
Hand labeler UI improvements ( #40318 )
2025-10-23 15:15:42 +00:00
LateJoin
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Lathe
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Launcher
Cleanup warnings: CS0414, CS0618 ( #42068 )
2025-12-27 14:14:42 +00:00
Light
Fix Flares dying after 10 seconds. ( #42765 )
2026-02-13 08:47:13 +00:00
Lightning /Components
Lobby
Cleanup warnings: CS0114, CS0414, CS9107 ( #42859 )
2026-02-10 14:07:45 +00:00
Lock /Visualizers
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
MachineLinking /UI
Remove unused IoC dependency references. ( #31704 )
2024-09-01 23:22:50 +02:00
Machines
Add multipart machines system ( #35969 )
2025-06-02 17:02:41 +03:00
Magic
Wizard Staff of Animation ( #34649 )
2025-02-12 23:46:02 -05:00
MagicMirror
Fix MagicMirror UI ( #42544 )
2026-01-20 11:59:58 +00:00
MainMenu
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Mapping
Non-obsoletion warnings as errors in Release. ( #42983 )
2026-02-23 21:07:22 +00:00
Maps
Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix ( #34944 )
2025-02-11 21:06:43 +11:00
MapText
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Markers
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
MassMedia
Fix news console formatting and pda news formating ( #41799 )
2025-12-15 03:19:41 +00:00
Materials
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Mech
Cleanup more SpriteComponent warnings (part 6) ( #37607 )
2025-05-20 01:52:03 +02:00
Medical
Replace metabolism groups with metabolism stages ( #42172 )
2026-01-23 01:50:33 +00:00
MedicalScanner
Message
Remove calls to FormattedMessage obsolete methods ( #31706 )
2024-09-01 13:00:53 +02:00
Mind
Mining
Cleanup more SpriteComponent warnings (part 6) ( #37607 )
2025-05-20 01:52:03 +02:00
Morgue
predict morgue and crematorium ( #39293 )
2025-08-21 16:49:50 -07:00
MouseRotator
Fix mouse rotator error spam ( #39071 )
2025-07-20 01:16:40 +02:00
Movement
Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix ( #35087 )
2025-08-18 11:22:02 -07:00
NameIdentifier
predict name identifiers ( #41605 )
2025-11-30 10:52:13 +00:00
NetworkConfigurator
Use NextByte to properly construct colours ( #42335 )
2026-01-10 19:56:17 +00:00
Ninja /Systems
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
NodeContainer
Command resolve killing, LEC conversions, and general cleanup. ( #38338 )
2025-06-17 20:08:12 +02:00
NPC
Attempt to fix all unlocalized lines ( #40284 )
2025-10-10 21:57:38 +00:00
Nuke
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
NukeOps
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Nutrition /EntitySystems
Delete DrinkComponent, migrate prototypes to EdibleComponent ( #40308 )
2025-09-12 15:26:56 -07:00
Objectives /Systems
Options
Add an option for hold-to-attack in settings ( #42596 )
2026-01-25 22:15:33 +00:00
Orbit
Clean up all missing EntitySystem proxy method uses ( #38353 )
2025-06-26 16:50:49 -07:00
Outline
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Overlays
Optical thermal scanner implementation ( #42613 )
2026-02-06 10:30:19 +00:00
Paper
Fix news console formatting and pda news formating ( #41799 )
2025-12-15 03:19:41 +00:00
Parallax
C# 14 fixes ( #41708 )
2025-12-05 12:37:02 +00:00
ParticleAccelerator
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
PDA
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Physics
fix NetEntity datafield in JointVisualsComponent ( #39987 )
2025-10-10 23:59:56 +00:00
Pinpointer
Add the ability for station maps to track grids they are not on ( #41248 )
2026-01-12 02:47:47 +00:00
Placement /Modes
Players
Stable to master ( #42599 )
2026-01-23 15:34:23 +01:00
Playtime
docs: update comment on config saving in tests ( #39438 )
2025-08-07 01:17:20 +02:00
PneumaticCannon
Pointing
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Points
Polymorph /Systems
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Popups
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Power
Fix repeated Localization warnings when viewing the Power Monitoring Console ( #43037 )
2026-02-25 21:53:36 +00:00
PowerCell
Predict powercells, chargers and PowerCellDraw ( #41379 )
2025-11-24 16:52:11 +00:00
Projectiles
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Radiation
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Radio
move all the radio components and system to Shared ( #40293 )
2025-09-12 01:26:47 +02:00
RatKing
RCD
fix rcd overlay getting stuck for borg modules ( #41648 )
2025-12-01 01:23:04 +00:00
Remotes
Xenoborg door control module ( #41546 )
2025-12-16 01:24:54 +00:00
Replay
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Research
Revert "feat: RnD tech research console now have reroll feature ( #32931 )"
2026-01-04 17:28:09 +01:00
Resources
Revenant
Generic Numeric Alerts ( #38370 )
2025-06-21 20:59:37 +03:00
Revolutionary
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
RichText
Fix news console formatting and pda news formating ( #41799 )
2025-12-15 03:19:41 +00:00
Robotics
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Roles
Add codeword highlighting ( #30092 )
2024-08-23 11:14:38 +02:00
Rotation
Fix horizontal space men in replays ( #39338 )
2025-08-02 22:20:17 +02:00
RoundEnd
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Salvage
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Sandbox
Thermal vision overlay for admins ( #42812 )
2026-02-09 01:06:46 +00:00
Screenshot
Cleanup warnings in ScreenshotHook ( #36637 )
2025-04-16 23:51:38 +02:00
Security
Fix GenpopLockerBoundUserInterface prediction ( #42365 )
2026-01-12 02:58:56 +00:00
SensorMonitoring
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Sericulture
Shuttles
allow shuttle to Scan for Objects while FTL is on cooldown ( #42283 )
2026-01-14 21:38:19 +00:00
Silicons
Move borg module remove button to the left side ( #42119 )
2025-12-30 23:13:59 +00:00
Singularity
Predict EmitterSystem ExamineEvent and GetVerbsEvent ( #39318 )
2025-08-01 19:40:15 +02:00
SmartFridge
feat: allow removing empty smart fridge entries ( #39195 )
2026-01-09 14:48:38 +00:00
Smoking
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Sound
Speech /EntitySystems
SprayPainter
Colour picker, palettes, & other spraypainter stuff ( #41943 )
2026-01-22 17:33:21 +00:00
Sprite
Move scale command to content and turn it into a toolshed command ( #39349 )
2025-08-06 14:33:21 +02:00
SSDIndicator
Predict Mind State Examine ( #42253 )
2026-01-10 23:02:56 +00:00
Stack
Stack System Cleanup ( #38872 )
2025-10-25 14:40:48 +00:00
Station
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
StationRecords
fix species name in station records ( #36217 )
2025-10-21 11:07:23 +00:00
StatusIcon
Add Cyborg crew indicator ( #37038 )
2026-01-29 06:59:06 +00:00
Stealth
Validate ShaderPrototype IDs ( #38728 )
2025-07-03 18:11:31 -07:00
Sticky /Visualizers
Cleanup more SpriteComponent warnings (part 4) ( #37550 )
2025-05-18 03:48:11 +02:00
Storage
cleanup EntityStorageSystem ( #40163 )
2025-12-02 18:33:40 +00:00
Store /Ui
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
Strip
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Stunnable
Crawling Part 1: The Knockdownening ( #36881 )
2025-07-20 01:54:42 +02:00
Stylesheets
Add feedback popups ( #41352 )
2026-01-22 22:19:54 +00:00
SubFloor
HandsSystem Refactor ( #38438 )
2025-06-25 15:13:03 +02:00
SurveillanceCamera
Camera map ( #39684 )
2026-01-15 21:21:55 +00:00
Tabletop
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Telephone
Holopads ( #32711 )
2024-12-17 20:18:15 +01:00
Teleportation
Wizard Teleport Scroll (Teleport Location ECS) ( #36424 )
2025-04-28 19:42:24 +02:00
Temperature /Systems
Entity effects ECS refactor ( #40580 )
2025-10-12 21:23:42 +00:00
TextScreen
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Thief
Change thief backpack ui name and description with Component fields ( #41583 )
2025-11-27 16:28:18 +00:00
Throwing
Cleanup more SpriteComponent warnings (part 5) ( #37590 )
2025-05-19 03:09:47 +02:00
Tips
Cleanup TipsSystem, add TippyOnTrigger ( #41477 )
2025-11-18 18:09:49 +00:00
Toggleable
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-05-30 19:53:56 -04:00
Tools
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Traits
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Trigger
Tweak Traitor Uplink - The Rest of the Uplink ( #42582 )
2026-01-24 00:11:19 +00:00
TurretController
Cleanup some misc warnings ( #37904 )
2025-05-28 12:45:38 -04:00
Turrets
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-05-26 16:00:50 +03:00
UserInterface
Show fuckrules usage to admins ( #42988 )
2026-02-21 20:10:02 +00:00
VendingMachines
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Verbs
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() ( #39848 )
2025-09-23 15:40:48 +12:00
Viewport
Revert engine reverties ( #34968 )
2025-02-08 17:17:55 +11:00
VoiceMask
Voice mask effects are toggleable and hide your accent ( #41965 )
2025-12-26 02:47:05 +00:00
Voting
Fix: Make vote call button toggable ( #42450 )
2026-01-26 15:38:09 +00:00
Wall
wallmount debug overlay ( #38495 )
2025-12-16 19:19:37 +00:00
Weapons
Add an option for hold-to-attack in settings ( #42596 )
2026-01-25 22:15:33 +00:00
Weather
Roof data rework ( #35388 )
2025-02-23 18:23:00 +11:00
Wieldable
Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix ( #35087 )
2025-08-18 11:22:02 -07:00
Wires
StyleNano removal: Palette system and Sheetlets (#29903 )
2025-10-19 21:10:44 +00:00
Xenoarchaeology
Cleanup redundant SpriteSystem dependencies in VisualizerSystems ( #37758 )
2025-05-23 14:12:20 -04:00
Zombies
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
AssemblyInfo.cs
Add admin ui tests ( #40914 )
2025-10-15 12:14:48 +00:00
Content.Client.csproj
v269.0.0 RT update - .NET 10 ( #41855 )
2025-12-22 01:24:24 +00:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs
STAThread client content start ( #34212 )
2025-01-15 01:07:24 +01:00