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* Make component states dependant on the player getting them Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> * Updated submodule to v0.3.7. Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> Co-authored-by: Acruid <shatter66@gmail.com> |
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|---|---|---|
| .. | ||
| Speech | ||
| State | ||
| CameraRecoilComponent.cs | ||
| ClumsyComponent.cs | ||
| CombatModeComponent.cs | ||
| FootstepSoundComponent.cs | ||
| HeatResistanceComponent.cs | ||
| HumanoidAppearanceComponent.cs | ||
| MindComponent.cs | ||
| ServerActionsComponent.cs | ||
| ServerAlertsComponent.cs | ||
| StunnableComponent.cs | ||
| VisitingMindComponent.cs | ||