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* Deprecate suspicion spawn markers. * Add suspicion loot table. * Add suspicion item tag component. * Suspicion rule now spawns items randomly around the station on start. Also cleans them up when it ends. * Fix build huh, that API changed quickly-- |
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| .. | ||
| Roles | ||
| SuspicionItemComponent.cs | ||
| SuspicionRoleComponent.cs | ||
| SuspicionRoleSystem.cs | ||