CatStation/Content.Server/GameTicking
2023-12-26 00:19:16 +03:00
..
Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Events
Presets Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Prototypes Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Rules Make thieves not pacifist (#1682) 2023-12-26 00:19:16 +03:00
GameTicker.cs Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
GameTicker.CVars.cs Enrich discord round notifications (#19502) 2023-08-24 19:53:32 -07:00
GameTicker.GamePreset.cs Log server ID in connection logs table (#21911) 2023-12-07 09:48:56 +11:00
GameTicker.GameRule.cs Add active and ended game rule components, generic TryRoundStartAttempt and minPlayers field (#20564) 2023-09-28 10:48:59 -04:00
GameTicker.Lobby.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GameTicker.LobbyBackground.cs Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
GameTicker.LobbyMusic.cs Lint more const string prototypes (#18922) 2023-08-13 20:26:59 -04:00
GameTicker.Player.cs Merge remote-tracking branch 'wizards/master' into upstream-sync 2023-12-03 15:10:26 +03:00
GameTicker.Replays.cs Add Exists check and try catch when creating replay dir (#20852) 2023-10-08 23:34:10 -07:00
GameTicker.RoundFlow.cs Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-12-16 10:29:06 +03:00
GameTicker.Spawning.cs Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-11-22 20:22:45 +03:00
GameTicker.StatusShell.cs Merge remote-tracking branch 'wizards/master' into upstream-sync 2023-12-03 15:10:26 +03:00
ManifestEntry.cs