CatStation/Content.Shared/Inventory
Princess Cheeseballs 91854e0776
Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
* Shelve

* 22 file diff

* What if it was just better

* Hold that thought

* Near final Commit, then YAML hell

* 95% done with cs

* Working Commit

* Final Commit (Before reviews tear it apart and kill me)

* Add a really stupid comment.

* KILL

* EXPLODE TEST FAILS WITH MY MIND

* I hate it here

* TACTICAL NUCLEAR STRIKE

* Wait what the fuck was I doing?

* Comments

* Me when I'm stupid

* Food doesn't need solutions

* API improvements with some API weirdness

* Move non-API out of API

* Better comment

* Fixes and spelling mistakes

* Final fixes

* Final fixes for real...

* Kill food and drink localization files because I hate them.

* Water droplet fix

* Utensil fixes

* Fix verb priority (It should've been 2)

* A few minor localization fixes

* merge conflict and stuff

* MERGE CONFLICT NUCLEAR WAR!!!

* Cleanup

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-06 12:53:38 -04:00
..
Events New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
VirtualItem Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
InventoryComponent.cs Handle inventory template updating V2 (#39246) 2025-07-27 23:05:58 +02:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs Replace ValidatePrototypeId uses with ProtoId or EntProtoId (#38814) 2025-07-07 21:57:05 +02:00
InventorySystem.Helpers.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
InventorySystem.Relay.cs Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
InventorySystem.Slots.cs Handle inventory template updating V2 (#39246) 2025-07-27 23:05:58 +02:00
InventoryTemplatePrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
RelaySubscriptionHelpers.cs Fire extinguishers can now extinguish items, including when held/worn (#36267) 2025-04-14 19:00:47 +10:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SlotBlockComponent.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotBlockSystem.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-04-28 17:11:46 +10:00