CatStation/Resources/Prototypes/Entities
Tao 4821bff941
Fun with cardboard! (#37363)
* learning???

* made card walls work, then made game unlaunchable (:

* Still broken, added notes that I thought of while in bed

* wall, door, table and chair are now bare min functional, yay

* learnt why not to web edit...

* added floors, walls and floors fully complete

* added swords, shields, armour, helmets and arrows

* added funny sound and cleanup small issues

* cleanup

* cleanup

* credited myself

* card to cardboard

* fixed licence issue and meta thingy

* adjusted arrow stam-damage

* made card carpets more regular

* simplified sprite, reduced stam damage

* formatting fixes

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Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-08-06 12:58:07 -04:00
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Clothing Fun with cardboard! (#37363) 2025-08-06 12:58:07 -04:00
Debugging Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
Effects Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
Interface Admin Tool: Observe entities in an extra viewport (#36969) 2025-07-25 18:53:01 +02:00
Markers Berry Delight (#38881) 2025-08-02 14:35:09 -04:00
Mobs Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
Objects Fun with cardboard! (#37363) 2025-08-06 12:58:07 -04:00
Stations Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
StatusEffects feat: add a component for rejuvenateable status effects (#39025) 2025-07-24 17:13:29 +02:00
Structures Fun with cardboard! (#37363) 2025-08-06 12:58:07 -04:00
Tiles Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
Virtual Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
World Replace noSpawn: true with categories: [ HideSpawnMenu ] (#30100) 2024-07-25 05:24:00 -07:00
categories.yml New status effect system (#37238) 2025-06-25 07:41:35 -04:00
foldable.yml Deploy foldable (#30000) 2024-08-02 17:05:12 +10:00