CatStation/Content.Shared/Damage/Systems
Whatstone a8453723d8
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386)
* Remove Shared System IPrototypeManager instances

* Remove RecipeManager IPrototypeManager instance

* Fix ItemSystem IPrototypeManager refs, use TryComp

* SharedItemSystem changes, EntWhitelist CompName

* HasComponent->HasComp
2026-06-29 10:18:44 +00:00
..
DamageableSystem.API.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
DamageableSystem.BenchmarkHelpers.cs Damageable Cleanup + Bugfix (#42076) 2025-12-31 00:42:49 +00:00
DamageableSystem.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
DamageableSystem.Events.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
DamageContactsSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
DamageExamineSystem.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
DamageModifierStatusEffect.cs Move potassium iodide to new status effects (#43548) 2026-04-12 00:37:42 +00:00
DamageOnAttackedSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
DamageOnHighSpeedImpactSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
DamageOnHoldingSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
DamageOnInteractSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
DamagePopupSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
PassiveDamageSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
RequireProjectileTargetSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
SharedDamageOtherOnHitSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
SharedGodmodeSystem.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
SharedStaminaSystem.cs SSD Players now properly stay asleep when being revived. (#39409) 2026-05-23 08:24:19 +00:00
SharedStaminaSystem.Modifier.cs Make StaminaModifier into a status effect, apply to Hyperzine (#41902) 2025-12-18 19:41:08 +00:00
SharedStaminaSystem.Resistance.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SlowOnDamageSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00