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https://github.com/space-syndicate/space-station-14.git
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* Instrument test. * Midi stuff * Some more work * This actually works now! * update * Midi Audio works! * Lots of stuff, and cool interfaces for items * Update * Fix a few things * It just works * Move textures to another folder, remove placeholder description from instruments * Fix warning * Use renderer enum * Instruments now use DisposeRenderer method, and send MidiEvents as they receive them. Deletes InstrumentSystem whoo. * Fix incorrect sprite paths * Instruments take midi file size check into account when enabling/disabling midi playback buttons * Fix crash when pressing drop on empty hand. * Use new renderer return values for midi/input * Xylophones are no longer handheld instruments, fix their sprites. * Use new API * Remove nfluidsynth from solution * Timing information * Use IGameTiming.CurTime for timestamps instead |
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| .. | ||
| Access | ||
| Actor | ||
| Cargo | ||
| Chemistry | ||
| Clothing | ||
| Construction | ||
| Doors | ||
| HUD/Inventory | ||
| IconSmoothing | ||
| Instruments | ||
| Items | ||
| MedicalScanner | ||
| Mobs | ||
| Movement | ||
| Nutrition | ||
| Power | ||
| Research | ||
| Sound | ||
| Storage | ||
| Trigger | ||
| VendingMachines | ||
| Weapons | ||
| Wires | ||
| AnimationsTestComponent.cs | ||
| ComputerVisualizer2D.cs | ||
| DamageableComponent.cs | ||
| LowWallComponent.cs | ||
| MagicMirrorBoundUserInterface.cs | ||
| SubFloorHideComponent.cs | ||
| WindowComponent.cs | ||