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* Instrument test. * Midi stuff * Some more work * This actually works now! * update * Midi Audio works! * Lots of stuff, and cool interfaces for items * Update * Fix a few things * It just works * Move textures to another folder, remove placeholder description from instruments * Fix warning * Use renderer enum * Instruments now use DisposeRenderer method, and send MidiEvents as they receive them. Deletes InstrumentSystem whoo. * Fix incorrect sprite paths * Instruments take midi file size check into account when enabling/disabling midi playback buttons * Fix crash when pressing drop on empty hand. * Use new renderer return values for midi/input * Xylophones are no longer handheld instruments, fix their sprites. * Use new API * Remove nfluidsynth from solution * Timing information * Use IGameTiming.CurTime for timestamps instead |
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| .. | ||
| Click | ||
| ActionBlockerSystem.cs | ||
| ActSystem.cs | ||
| AiSystem.cs | ||
| CellChargerSystem.cs | ||
| CombatModeSystem.cs | ||
| DoorSystem.cs | ||
| HandHeldLightSystem.cs | ||
| HandsSystem.cs | ||
| HungerSystem.cs | ||
| LatheSystem.cs | ||
| MedicalScannerSystem.cs | ||
| MeleeWeaponSystem.cs | ||
| MoverSystem.cs | ||
| PortalSystem.cs | ||
| PowerApcSystem.cs | ||
| PowerSmesSystem.cs | ||
| PowerSystem.cs | ||
| ProjectileSystem.cs | ||
| ResearchSystem.cs | ||
| StomachSystem.cs | ||
| StorageSystem.cs | ||
| TemperatureSystem.cs | ||
| ThirstSystem.cs | ||
| TriggerSystem.cs | ||
| VerbSystem.cs | ||
| WeaponCapacitorChargerSystem.cs | ||
| WelderSystem.cs | ||