CatStation/Content.Client/Humanoid
2026-02-04 06:50:17 +00:00
..
EyeColorPicker.cs Switch HSV to the default colorspace for character customization (#38434) 2025-07-02 21:08:06 -04:00
HideableHumanoidLayersSystem.cs Fix hideable humanoid layers (#42553) 2026-01-20 22:24:09 +00:00
HumanoidMarkingModifierBoundUserInterface.cs Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
HumanoidMarkingModifierWindow.xaml Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
HumanoidMarkingModifierWindow.xaml.cs Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
LayerMarkingItem.xaml Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
LayerMarkingItem.xaml.cs Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-02-03 03:13:26 +00:00
LayerMarkingOrderer.xaml Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
LayerMarkingOrderer.xaml.cs Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
LayerMarkingPicker.xaml Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
LayerMarkingPicker.xaml.cs Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
MarkingPicker.xaml Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
MarkingPicker.xaml.cs Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
MarkingsViewModel.cs Only rebuild organ markings when sex or group has changed (#42782) 2026-02-04 06:50:17 +00:00
OrganMarkingPicker.xaml Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
OrganMarkingPicker.xaml.cs Only rebuild organ markings when sex or group has changed (#42782) 2026-02-04 06:50:17 +00:00