CatStation/Content.Server/Access/Systems
SlamBamActionman 407664a536
Add Cyborg crew indicator (#37038)
* Initial commit

* Include uncertain crew and make it work for AI

* Add new definition to Silicon Rules 8

* Update based on review

* Remove Cluwne from job list

* ProtoIdify

* Update and also make monkey/corgi show IDs

* Remove unnecessary property

* Remove redundant code

* Carrrrd

* cleanup

* Nicer code

* Update to fix the spawn bug + agent ID

* Fix new icons

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-01-29 06:59:06 +00:00
..
AccessOverriderSystem.cs Xenoborg door control module (#41546) 2025-12-16 01:24:54 +00:00
AccessSystem.cs Dewarns access (#16666) 2023-07-23 14:19:51 +10:00
AgentIDCardSystem.cs Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
IdBindSystem.cs Fix: Make `IdBindComponent change ID card on MapInitEvent` (#37300) 2025-05-09 11:46:10 -04:00
IdCardConsoleSystem.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
IdCardSystem.cs Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
JobStatusSystem.cs Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
PresetIdCardSystem.cs Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00