CatStation/Content.Server/Administration/Systems
Pieter-Jan Briers 29b7fc4463
Stable to master (#42599)
Ban database refactor (#42495)

* Ban DB refactor seems to work at a basic level for PostgreSQL

* New ban creation API

Supports all the new functionality (multiple players/addresses/hwids/roles/rounds per ban).

* Make the migration irreversible

* Re-implement ban notifications

The server ID check is no longer done as admins may want to place bans spanning multiple rounds irrelevant of the source server.

* Fix some split query warnings

* Implement migration on SQLite

* More comments

* Remove required from ban reason

SS14.Admin changes would like this

* More missing AsSplitQuery() calls

* Fix missing ban type filter

* Fix old CreateServerBan API with permanent time

* Fix department and role ban commands with permanent time

* Re-add banhits navigation property

Dropped this on accident, SS14.Admin needs it.

* More ban API fixes.

* Don't fetch ban exemption info for role bans

Not relevant, reduces query performance

* Regenerate migrations

* Fix adminnotes command for players that never connected

Would blow up handling null player records. Not a new bug introduced by the refactor, but I ran into it.

* Great shame... I accidentally committed submodule update...

* Update GDPR scripts

* Fix sandbox violation

* Fix bans with duplicate info causing DB exceptions

Most notably happened with role bans, as multiple departments may include the same role.
2026-01-23 15:34:23 +01:00
..
AdminSystem.cs Move mind role components to shared (#39606) 2025-08-13 12:51:46 +02:00
AdminTestArenaSystem.cs Fix admin test arena (#35444) 2025-02-24 17:05:59 +11:00
AdminVerbSystem.Antags.cs Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
AdminVerbSystem.cs Add EntityEffectOnTrigger and RejuvenateOnTrigger (#40967) 2025-10-19 14:42:18 +00:00
AdminVerbSystem.Smites.cs Nubody (#42419) 2026-01-17 00:39:35 +00:00
AdminVerbSystem.Tools.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
BufferingSystem.cs Move some admin components to shared (#41677) 2025-12-02 19:39:21 +00:00
BwoinkSystem.cs Stable to master (#42599) 2026-01-23 15:34:23 +01:00
SuperBonkSystem.cs Cleanup: Superbonk cleanup (#35104) 2025-04-19 10:26:56 -04:00