CatStation/Content.Server/Maps
Velken 59e10d2854
Tile Stacking - attempt 2 (#42543)
* WORK IN PROGRESS 1

* ITS ALIVE, ALIVE!!!!

* clean up

* WIP 1

* fix small oversight

* big diff of doom

* added CVAR to tile history stack size

* component time

* filescoped namespaces + remove redundant nametag

* fix silly little mistakes

* typo

* TileStacksTest

* bweeeeeeh :P

* nuke cvar

* :3

* WIP2025

* Fix submodule

* It's beginning to look a lot like Christmas

* It's the Most Wonderful Time of the Year

* tiny fix

* fixed extra spacing on yaml

* slightly improve tilestacking test

* Part 1 out of 2 (part 2 tomorrow)

* Part 2

* add a simple tile construction test for tilestacking

* guh

* address reviews (no documentation yet)

* documentation be upon ye

* remove extra spaces

* prediction fix

* dirt

* oops :p

* attempt to make this suck less

* am never doing a PR that touches explosion system ever again

* small fix

* maybe a bit better now?

* more cleanup

* one last cleanup for me

---------

Co-authored-by: Killerqu00 <killerqueen1777@gmail.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-20 20:35:47 +00:00
..
Conditions move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
NameGenerators Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapManager.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GameMapPoolPrototype.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GridDraggingCommand.cs Command resolve and LEC conversion batch 3 (#38378) 2025-06-17 11:39:42 +02:00
GridDraggingSystem.cs Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
IGameMapManager.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
MapMigrationSystem.cs Cleanup warnings: CS0414 (#42429) 2026-01-15 13:37:11 +00:00
PlanetCommand.cs Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
ResaveCommand.cs Even more engine changes 2024-12-24 21:00:53 +13:00
TileGridSplitSystem.cs Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00