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Accents
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WYA to Where you at (#42350)
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2026-01-13 14:07:20 +00:00 |
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Access
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Actions
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Add voice mask implant (#41551)
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2025-12-07 02:35:46 +00:00 |
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AlertLevels
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Alerts
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fix AI battery alert (#41879)
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2025-12-16 18:48:20 +00:00 |
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Anomaly
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AppearanceCustomization
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Revert "Kobold/monkey AI holograms (#38888)"
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2025-07-20 17:13:59 +02:00 |
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Atmospherics
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Decouple GasPrototype IDs from Gas Enum (#41266)
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2025-11-21 20:12:13 +00:00 |
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Body
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fixed vox tail marking and suitslot layer order (#42808)
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2026-02-06 21:03:59 +00:00 |
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Catalog
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Add opticial thermal scanners to engivend (#42813)
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2026-02-06 17:43:51 +00:00 |
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Chat
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The station AI can be destroyed (#39588)
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2025-09-15 16:18:32 +02:00 |
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Chemistry
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Replace metabolism groups with metabolism stages (#42172)
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2026-01-23 01:50:33 +00:00 |
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Codewords
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Damage
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Ghost types (#37949)
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2026-01-30 23:16:03 +00:00 |
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Datasets
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Magic 9 Ball (#42189)
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2026-01-18 23:01:28 +00:00 |
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Decals
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Adds stencil lettering to the spraypainter (#39701)
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2025-08-22 12:11:07 +02:00 |
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Device
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DeviceLinking
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Adding a random gate (#41627)
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2025-12-14 19:15:22 +00:00 |
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Entities
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Predict holoprojectors and add an integration test for them (#41569)
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2026-02-07 10:17:20 +00:00 |
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EntityLists/Tools
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FeedbackPopup
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Add feedback popup for gibbing/ashing removal (#42789)
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2026-02-04 12:08:44 -08:00 |
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Flavors
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Add 2 New Reagents (Felinase and Caninase) (#41136)
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2025-10-31 01:02:43 +00:00 |
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GameRules
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Hopefully fix subgamemodes from pushing rounds into extended. (#42744)
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2026-02-04 15:22:02 +00:00 |
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GhostRoleRaffles
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Rebalance the Ghost Role Raffles (#33157)
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2025-12-18 20:39:41 +00:00 |
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Guidebook
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Xenoborgs part 7 (#40042)
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2025-11-14 22:10:09 +00:00 |
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Hydroponics
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Balance swing at Vestine (#42302)
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2026-01-13 07:29:34 +00:00 |
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InventoryTemplates
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Fix aghost back slot name (#41370)
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2025-11-10 19:41:24 +00:00 |
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Loadouts
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Chaplains can now choose a custom name (#42819)
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2026-02-07 01:32:05 +00:00 |
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Magic
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Remove wizards healing wand for the random magic item spell (#41365)
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2025-11-10 13:47:02 +00:00 |
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Maps
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Remove Zookeeper and Boxer jobs (#41741)
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2025-12-07 03:07:32 +00:00 |
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NPCs
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Medibot doAfter and some other improvements (#32932)
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2026-01-20 20:37:51 +00:00 |
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Nutrition
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Fix Ingestion Localization Pop-ups (#39437)
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2025-08-07 14:32:25 +02:00 |
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Objectives
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Fix roundstart with thief gamerule (#42633)
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2026-01-24 22:19:21 +00:00 |
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Paintables
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Make more objects spray paintable (Reviving #31328) (#37341)
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2025-07-10 20:36:57 -04:00 |
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Palettes
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Parallaxes
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Fix train parallax config (#40844)
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2025-10-12 07:00:32 +00:00 |
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Polymorphs
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Vulpkanin Admin Smite (#40360)
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2025-09-21 23:22:25 -07:00 |
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Procedural
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Remove unused tags tied to unused entities (#41366)
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2025-12-16 01:30:20 +00:00 |
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RCD
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"Fix RCD light spam, bypass of indestructible tiles and some plating fixes" - Tile Stacking got merged, time to bring back the RCD fix (#42556)
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2026-01-20 21:48:30 +00:00 |
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Reagents
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Make Ichor work in the bloodstream (#42758)
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2026-02-03 00:17:08 +00:00 |
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Recipes
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Remove Uranium from Mute Toxin recipe (#42787)
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2026-02-04 19:10:13 +00:00 |
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Research
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Medical Cyborg Modules Rework. (#42123)
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2026-01-12 20:56:37 +00:00 |
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Roles
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Give HoP genpop enter and leave access (#42729)
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2026-02-02 00:34:00 +00:00 |
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Shaders
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Revert "Add heat distortion shader for hot gases" (#40352)
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2025-09-14 20:48:24 +02:00 |
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SoundCollections
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Lizard Unhappy (#42594)
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2026-01-28 11:39:46 +00:00 |
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Species
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Fix sexed organs (#42554)
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2026-01-20 20:58:44 +00:00 |
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Stacks
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Ironsands Structures (#39793)
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2026-01-03 06:54:00 +00:00 |
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StatusIcon
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Add Cyborg crew indicator (#37038)
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2026-01-29 06:59:06 +00:00 |
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Store
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[Admin] Made admin log be high if the buyer is not from expected faction for a store. (#42687)
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2026-01-29 18:40:06 +00:00 |
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StoryGen
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Tiles
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FIX: Give RCD plating unique name (#42560)
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2026-01-20 23:48:02 +00:00 |
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Traits
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Warfarin and Hemorrhinol, Hemophilia turned into a StatusEffect (#41685)
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2025-12-05 00:42:03 +00:00 |
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Voice
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Lizard Unhappy (#42594)
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2026-01-28 11:39:46 +00:00 |
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Wires
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Camera map (#39684)
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2026-01-15 21:21:55 +00:00 |
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World
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XenoArch
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All Figurines Entity Table (#41775)
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2025-12-13 19:19:42 +00:00 |
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ai_factions.yml
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Xenoborgs part 7 (#40042)
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2025-11-14 22:10:09 +00:00 |
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audio.yml
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bar_signs.yml
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borg_types.yml
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Remove roundstart tools from some cyborgs (#41823)
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2025-12-15 01:37:48 +00:00 |
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chameleon.yml
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Syndicate locks are now selectable (#39532)
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2025-08-26 16:18:10 +02:00 |
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contraband_severities.yml
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Added "highly illegal" contraband to guidebook (#38176)
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2025-08-18 17:51:33 +02:00 |
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edge_spreaders.yml
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explosion.yml
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Ignite atmosphere on explosions (#41262)
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2025-12-15 23:27:40 +00:00 |
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floor_trap.yml
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prevent repeat TriggerOnCollide triggers (#40428)
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2025-09-21 17:23:37 +02:00 |
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fonts.yml
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game_presets.yml
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Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. (#41915)
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2026-01-27 22:47:18 +00:00 |
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holidays.yml
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hud.yml
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item_size.yml
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lobbyscreens.yml
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Main menu art credit system (#41328)
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2025-11-23 13:00:58 +00:00 |
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name_identifier_groups.yml
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Xenoborgs part 4 (#36935)
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2025-08-04 15:18:55 +02:00 |
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ore.yml
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radio_channels.yml
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round_announcements.yml
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secret_weights.yml
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[STAGING] Remove Wizard Roundstart Antag (#40983)
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2025-10-25 17:47:52 -07:00 |
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silicon-laws.yml
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Add xenoborg laws to ion storm chance (#41532)
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2025-11-23 18:59:14 +00:00 |
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status_effects.yml
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Make StaminaModifier into a status effect, apply to Hyperzine (#41902)
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2025-12-18 19:41:08 +00:00 |
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tags.yml
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Xenoborgs now drop pieces of pinpointer (#42295)
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2026-01-14 20:22:28 +00:00 |
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themes.yml
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threats.yml
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tool_qualities.yml
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typing_indicator.yml
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weather.yml
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whitelists.yml
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wizardsDenWhitelists.yml
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