CatStation/Content.Client/Overlays
KeTuFaisPiKiNut cd6d356005
Screeching & Changeling Screech (#44432)
* pcmasterrace

* RMC screech port + i guess it works more

* i made a magic commit that mostly duplicates the flash system but different TM

* it just works nya

* final touchups

* Revert "pcmasterrace"

This reverts commit b75e9265610924c3a1a30761e5e050cb6ee63bc8.

* there, support for more :godo:

* Update Content.Shared/Screech/SharedScreechSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* all feedback except the big one

* i lied

* mfw code

* fix

* le shader temp

* vfx

* Revert "le shader temp"

This reverts commit 0180a8c1a6ffe82f0ae8d151c07d0794c3eb4984.

* Update Content.Client/Effects/ScreechShockWaveSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechShockWaveComponent.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Effects/ScreechShockWaveSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* rwrw

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* :godo:

* Update Content.Client/Overlays/ScreechShockWaveOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Effects/ScreechShockWaveSystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Effects

* sexy

* lang

* scub

* nya

* e

* fixed shader

* entity effects

* FNAF IS THIS WHERE U WANNA BE???????

* Update Resources/Locale/en-US/screech/screech.ftl

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Screech/NoiseProtection.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* weeeee

* scar whyyyyy

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* Update Content.Shared/Screech/ScreechSystem.cs

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>

* e

* they've got allen wrenches gerbil feeders toilet seat electric heaters

* cleanup

* datafield ig

* Revert "datafield ig"

This reverts commit dd0d9421452f156b0b1ebc527ac9b142d657ae50.

* comments

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: nomdéraisonnablementlong <you@example.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-07-22 23:16:46 +00:00
..
BlackAndWhiteOverlay.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
BlackAndWhiteOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
EntityHealthBarOverlay.cs Bugfix: status icons and health bar respect sprite offset (#44600) 2026-07-12 20:36:58 +00:00
EquipmentHudSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
NightVisionOverlay.cs Add accessibility option to remove noise from the night vision overlay (#44526) 2026-07-06 12:41:21 +00:00
NoirOverlay.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
NoirOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ScreechShockWaveOverlay.cs Screeching & Changeling Screech (#44432) 2026-07-22 23:16:46 +00:00
ShowCrewIconsSystem.cs Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
ShowCriminalRecordIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowHealthBarsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowHealthIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowHungerIconsSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ShowJobIconsSystem.cs Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
ShowMindShieldIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowSyndicateIconsSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
ShowThirstIconsSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
StencilOverlay.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
StencilOverlay.RestrictedRange.cs Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
StencilOverlay.Weather.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
StencilOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ThermalSightOverlaySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00