CatStation/Content.Shared/Tabletop/Components/TabletopGamerComponent.cs
riccardi48 95a5f7c7de
Table top prediction (#44348)
* TabletopSystem-move-to-shared

* final refactor

* Update TabletopHologramComponent.cs

* Update AdminVerbSystem.Smites.cs

* merge

* line

* prediction fix

* Fix the scrunkly

* Also noticed this

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Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2026-06-27 11:17:13 +00:00

14 lines
391 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Tabletop.Components;
/// <summary>
/// Component for marking an entity as currently playing a tabletop.
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedTabletopSystem))]
public sealed partial class TabletopGamerComponent : Component
{
[DataField]
public EntityUid Tabletop = EntityUid.Invalid;
}