CatStation/Content.Client
Hannah Giovanna Dawson a9075e5d24
Fix Round Restarted Announcements not playing (#23387)
* Fix Round Restarted Announcements not playing

Just make the RoundFlow manager play the funny
announcement sound effect, rather than pass it
through to players in an event that doesn't work.

Only three round end announcements probably
isn't enough. Maybe it is time for fresh memes.

* Remove the handling in ClientGameTicker.

* Pass in a specific filepass to broadcast.

* you make one line change in vscode and the linter
goes AH-HAH I CAN HELP YOU LET ME CLEAN
THIS UP and I'm like 😔 and have to revert
2024-01-06 14:15:28 +11:00
..
Access Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Actions Action Upgrade System (#22277) 2023-12-15 02:41:44 -07:00
Administration Add cvar to show new players in ahelp (#23265) 2024-01-04 15:45:23 +11:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Ame/UI Display current load and maximum capacity (#20181) 2023-10-18 09:46:32 -08:00
Animations Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Anomaly Remove usages of obsolete SpriteView.Sprite.set() (#19500) 2023-08-25 11:16:46 +10:00
Antag Replace all T : Component constraints with T : IComponent (#21073) 2023-10-17 19:42:47 -07:00
Arcade Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Fix atmos UI decimal separator bug (#23009) 2024-01-04 21:18:09 -08:00
Audio Add UI click sounds (#22410) 2023-12-29 15:43:36 +11:00
BarSign Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Cargo Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
CartridgeLoader Add access logs (IC ones) (#17810) 2023-12-26 18:24:53 -04:00
Changelog Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Chat Fixes speech bubbles now lacking names for the living (#22191) 2023-12-07 08:58:53 +11:00
Chemistry Fix chem guide data build fail (#23289) 2023-12-31 12:11:29 -05:00
Clickable Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Clothing Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Communications ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Flatpacker Tweaks (#23552) 2024-01-04 21:01:24 -08:00
ContextMenu/UI Improve vv /c/enthover and add keybind (#20127) 2023-09-16 14:09:51 +10:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Credits Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Fix component constraints (#20241) 2023-09-20 10:12:48 +10:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Hide debug coordinates from non-admins (#17804) 2023-07-03 15:31:52 -06:00
Decals Fix decal draw-order (#22953) 2023-12-31 03:12:39 +11:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
DoAfter Makes thieving gloves sneakier (#21398) 2023-11-02 22:10:58 -04:00
Doors Fixed airlock appearance bugs (#23300) 2023-12-31 23:36:31 -08:00
Dragon Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Drugs Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Drunk Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Effects NetSyncEnabled fixes (#23553) 2024-01-05 15:11:26 +11:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Explosion Fix error when trying to delete a ExplosionVisualsTextureComponent.LightEntity that doesn't exist (#23253) 2023-12-31 12:50:37 +11:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Blindness hotfix (content side) (#23465) 2024-01-04 11:17:06 +11:00
Fax Add a 'Copy' button to the fax UI (#22027) 2023-12-24 17:08:15 -08:00
Flash Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
FlavorText Improve flavor UI (#19600) 2023-08-28 20:01:45 +10:00
Fluids Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Gameplay Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GameTicking/Managers Fix Round Restarted Announcements not playing (#23387) 2024-01-06 14:15:28 +11:00
Gateway/UI Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Fix ghost FOV bug (#21614) 2023-11-13 05:36:00 +11:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
GPS Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Gravity Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Guidebook Add reagent sources to the guidebook (#22627) 2023-12-30 23:34:59 -08:00
Hands Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
HealthAnalyzer/UI Health analyzer UI improve (#17280) 2023-10-28 16:54:18 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Add hot potato (#14204) 2023-04-22 21:40:36 +10:00
Humanoid Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
IconSmoothing Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Info More UI fixes (#22431) 2023-12-12 19:02:19 -07:00
Input keybinds for opening bag/belt & context logic for opening storage window (#22238) 2023-12-08 12:43:37 -06:00
Instruments Fix MIDI Loading Failing Whilst a MIDI is playing (#23339) 2024-01-04 13:19:22 +11:00
Interactable Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Interaction Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Inventory UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
IoC Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Items ItemToggle system expansion (#22369) 2023-12-24 17:11:05 +11:00
Jittering Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Kitchen Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels/UI Localize hand labeler ui header (#23320) 2024-01-01 03:41:43 -08:00
LateJoin Make role timer tooltips pretty (#19605) 2023-09-11 15:44:21 +10:00
Lathe Make the material ejection control completely generic (#23308) 2023-12-31 23:16:25 -08:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Glowy lights - light fixtures now actually glow (#23428) 2024-01-03 19:46:11 +11:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Fixed client console flooding with warnings on RGB color slider changes (#21333) 2024-01-04 21:04:11 -08:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror It's time to build a barbershop! (#22565) 2023-12-22 02:54:00 -07:00
MainMenu Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia/Ui Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Materials Flatpacks and the Flatpacker 1001 (#23338) 2024-01-03 17:16:02 +11:00
Mech Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Medical Power monitoring console overhaul (#20927) 2023-12-24 17:07:41 +11:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Movement/Systems Add sprite movement states (#22940) 2023-12-24 23:34:21 -08:00
NetworkConfigurator Try fix invalid entities in device networks (#22845) 2023-12-21 21:18:40 -07:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
NPC Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Give nukies the ability to declare war for a TC boost (#19291) 2023-08-29 23:56:20 -08:00
Nutrition/EntitySystems Animal Husbandry (#17140) 2023-07-09 16:36:37 -06:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options/UI Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-03 01:07:02 -08:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Outline Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Paper Fixed PaperSystem bugs (#22896) 2023-12-24 19:58:00 +11:00
Parallax Use ECS prototype-reload events (#22613) 2023-12-23 01:13:45 +11:00
ParticleAccelerator Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
PDA fix pda pai ejection slot image (#23547) 2024-01-04 17:56:29 -07:00
Physics Merge ActorSystem and IPlayerManager (#21314) 2023-11-11 13:08:10 +11:00
Pinpointer Station beacons (#23136) 2023-12-28 17:02:21 -07:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players User accessible playtime (#21242) 2023-10-28 12:01:11 +00:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Popups Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Power Power monitoring console overhaul (#20927) 2023-12-24 17:07:41 +11:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
Preferences Lil profile editor rearrange (#23305) 2024-01-03 18:41:53 +11:00
Projectiles Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Replay Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Research Avoid emptying and recreating all UI cards on every update (#21990) 2023-11-29 14:49:44 -05:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Revolutionary Revolutionaries (#18477) 2023-10-04 18:47:33 -07:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Fix missing entities in round summary window (#23032) 2023-12-28 09:41:58 +11:00
Salvage Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
Sandbox Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Screenshot Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Fix DockingControl (#21238) 2023-10-26 00:28:34 +11:00
Silicons Ion law visuals (#22908) 2023-12-23 23:58:02 -07:00
Singularity Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound EmitSound prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Sprite Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
SSDIndicator Hide SSD indicator in containers (#20043) 2023-09-11 18:59:48 -04:00
Stack Borgs (#18136) 2023-08-12 16:39:58 -05:00
Station Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
StationRecords fixed station records console item list selection (#20369) 2023-09-22 14:57:05 -05:00
StatusIcon Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
Stealth Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage artifact crusher (#22301) 2023-12-12 10:15:47 +11:00
Store/Ui Option to delay uplink item purchase (#20214) 2023-09-19 16:51:15 -07:00
Strip Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Ion law visuals (#22908) 2023-12-23 23:58:02 -07:00
SubFloor Make T-ray entity query use lookup flags (#21793) 2023-11-20 16:09:06 +11:00
SurveillanceCamera Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Tabletop Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen Shuttle timers (#19471) 2023-12-20 09:30:29 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Toggleable Candles (#21087) 2023-11-03 22:53:51 -07:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Traits Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Trigger Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
UserInterface fix use delay cooldown visual bug (#23532) 2024-01-04 13:13:38 -05:00
Vehicle Fix eye target not updating on rider shutdown (#20094) 2023-09-13 14:25:34 +10:00
VendingMachines Remove need to toggle vending machine button (#21543) 2023-11-08 18:42:07 -07:00
Verbs Add click sound to verb execution (#23162) 2023-12-29 16:17:55 +11:00
Viewport Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
VoiceMask Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Voting Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons NetSyncEnabled fixes (#23553) 2024-01-05 15:11:26 +11:00
Weather Fix weather audio (#21949) 2023-11-28 23:35:38 +11:00
Wires Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Xenoarchaeology Artifact analyzer now pauses on power-loss (#22974) 2023-12-30 12:49:24 -05:00
Zombies Revolutionaries (#18477) 2023-10-04 18:47:33 -07:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00