Рандомизация Оружейки Брига (#2766)
This commit is contained in:
parent
5cffb52b3f
commit
0ae382018c
22 changed files with 2808 additions and 658 deletions
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@ -28,9 +28,6 @@ ent-GunSafeShotgunSPAS12 = safe
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ent-GunSafeEnergyGunPistolSecurity = safe
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.suffix = Energy Pistol «Judge»
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.desc = { ent-GunSafe.desc }
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ent-GunSafeCombineSmallArms = safe
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.suffix = Energy Pistol/Glock22
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.desc = { ent-GunSafe.desc }
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ent-GunSafeEnergyGun = safe
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.suffix = Tactical Energy guns
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.desc = { ent-GunSafe.desc }
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@ -1,5 +1,3 @@
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ent-BaseWeaponSMGSunrise = BaseWeaponSMGSunrise
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.desc = A rooty tooty point and shooty.
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ent-WeaponSubMachineGunP90 = P-90
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.desc = { ent-BaseWeaponSubMachineGun.desc }
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ent-WeaponSubMachineGunMP38 = MP-38
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@ -28,9 +28,6 @@ ent-GunSafeShotgunSPAS12 = сейф LAW-12
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ent-GunSafeEnergyGunPistolSecurity = сейф энергетических пистолетов "Судья"
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.suffix = Санрайз
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.desc = { ent-GunSafe.desc }
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ent-GunSafeCombineSmallArms = сейф вторичное вооружение
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.suffix = Энергетический пистолет/Glock22
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.desc = { ent-GunSafe.desc }
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ent-GunSafeEnergyGun = сейф Тактических энергетических пушек
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.suffix = Санрайз
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.desc = { ent-GunSafe.desc }
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@ -1,5 +1,3 @@
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ent-BaseWeaponSMGSunrise = пистолет-пулемёт
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.desc = Компактный и мощный.
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ent-WeaponSubMachineGunP90 = P-90
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.desc = P-90 - это SMG стандартного выпуска EarthGov. Он известен своими компактными размерами и простотой использования в полевых условиях. Использует патрон калибра .35 авто.
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ent-WeaponSubMachineGunMP38 = MP-38
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File diff suppressed because it is too large
Load diff
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@ -80,7 +80,7 @@
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map: ["enum.GunVisualLayers.MagUnshaded"]
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shader: unshaded
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- type: Gun
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fireRate: 2.25 #Sunrise-Edit
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fireRate: 2
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- type: RevolverAmmoProvider
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capacity: 5
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chambers: [ True, True, True, True, True ]
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@ -105,9 +105,6 @@
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sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi
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- type: Item
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storedOffset: 0,-2
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- type: Gun #Sunrise-Start
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selectedMode: SemiAuto
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fireRate: 2 #Sunrise-End
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- type: RevolverAmmoProvider
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capacity: 6
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chambers: [ True, True, True, True, True, True ]
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@ -152,7 +149,7 @@
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storedOffset: 0,-2
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- type: Gun
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selectedMode: SemiAuto
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fireRate: 2.25 #Sunrise-Edit
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fireRate: 2
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availableModes:
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- SemiAuto
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soundGunshot:
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@ -188,7 +185,7 @@
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- type: Item
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storedOffset: 1,-5
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- type: Gun
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fireRate: 1.75 #Sunrise-Edit
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fireRate: 1.25 #Sunrise-Edit
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- type: ContainerContainer
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containers:
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revolver-ammo: !type:Container
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@ -1,6 +1,6 @@
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- type: entity
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name: BaseWeaponRifle
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parent: [BaseItem, BaseGunWieldable]
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parent: [BaseItem, BaseGunWieldable, GunMedium]
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id: BaseWeaponRifle
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description: A rooty tooty point and shooty.
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abstract: true
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@ -76,10 +76,6 @@
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knockback: 0.1
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Felinid:
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knockback: 0.1
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- type: ClothingSpeedModifier
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walkModifier: 0.95
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sprintModifier: 0.95
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- type: HeldSpeedModifier
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- type: CursorOffsetRequiresWield
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- type: EyeCursorOffset
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maxOffset: 4.5
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@ -1,6 +1,6 @@
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- type: entity
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name: BaseSMG
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parent: BaseItem
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parent: [BaseItem, GunLight]
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id: BaseWeaponSubMachineGun
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description: A rooty tooty point and shooty.
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abstract: true
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@ -74,13 +74,6 @@
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- type: EmitSoundOnLand
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sound:
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collection: RiflesDrop
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- type: SpeedModifiedOnWield
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walkModifier: 0.95
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sprintModifier: 0.95
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- type: ClothingSpeedModifier
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walkModifier: 0.97
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sprintModifier: 0.97
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- type: HeldSpeedModifier
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- type: CursorOffsetRequiresWield
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- type: EyeCursorOffset
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maxOffset: 3
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@ -1,6 +1,6 @@
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- type: entity
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name: BaseWeaponShotgun
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parent: BaseItem
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parent: [BaseItem, GunMedium]
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id: BaseWeaponShotgunAny
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description: A rooty tooty point and shooty.
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abstract: true
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@ -64,7 +64,7 @@
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path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg
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- type: entity
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parent: BaseWeaponShotgunAny
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parent: [BaseWeaponShotgunAny, GunLight]
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id: BaseWeaponShotgunPump
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abstract: true
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components:
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@ -85,7 +85,7 @@
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- type: entity
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name: Bulldog
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# Don't parent to BaseWeaponShotgun because it differs significantly
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parent: [BaseItem, BaseGunWieldable, BaseSyndicateContraband]
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parent: [BaseItem, BaseGunWieldable, BaseSyndicateContraband, GunLight]
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id: WeaponShotgunBulldog
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description: An automatic magazine-fed shotgun for close-quarters combat. Kicks like a mule on steroids. Uses .50 shotgun shells.
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components:
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@ -1,6 +1,6 @@
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- type: entity
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name: SP-91-RC
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parent: [BaseWeaponSubMachineGun, BaseSecurityContraband]
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parent: [WeaponSubMachineGunDrozdMk2, BaseSecurityContraband]
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id: WeaponSubMachineGunSP91RC
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description: Compact submachine gun designed for riot control.
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components:
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@ -1,6 +1,6 @@
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- type: entity
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name: riot shotgun
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parent: [BaseWeaponShotgun, BaseGunWieldable, BaseSecurityContraband]
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parent: [BaseWeaponShotgunPump, BaseGunWieldable, BaseSecurityContraband]
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id: WeaponShotgunRiot
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description: A sturdy shotgun with a longer magazine and a fixed tactical stock designed for non-lethal riot control.
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components:
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@ -8,7 +8,6 @@
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sprite: _Starlight/Objects/Weapons/Guns/Shotguns/riot_inhands_64x.rsi
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- type: Gun
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spread: 20
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pump: true
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- type: Sprite
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sprite: _Starlight/Objects/Weapons/Guns/Shotguns/riot.rsi
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- type: Clothing
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@ -23,7 +22,7 @@
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- type: entity
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name: sawn-off riot shotgun
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parent: [BaseWeaponShotgun, BaseGunWieldable, BaseSecurityContraband]
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parent: [BaseWeaponShotgunPump, BaseGunWieldable, BaseSecurityContraband]
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id: WeaponShotgunRiotSawn
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description: Come with me if you want to live.
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components:
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@ -36,7 +35,6 @@
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sprite: _Starlight/Objects/Weapons/Guns/Shotguns/riot_sawn_inhands_64x.rsi
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- type: Gun
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spread: 30
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pump: true
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- type: GunRequiresWield
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- type: BallisticAmmoProvider
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capacity: 4
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@ -1,5 +1,6 @@
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# Energy Guns
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- type: entity
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parent: GunSafe
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parent: GunSafeBaseSecure
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id: GunSafeEnergyGunMini
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name: mini energy cannons safe
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suffix: SUNRISE
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@ -10,7 +11,41 @@
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amount: 5
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- type: entity
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parent: GunSafe
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id: GunSafeEnergyGunPistolSecurity
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parent: GunSafeBaseSecure
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name: safe
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suffix: Energy Pistol «Judge»
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components:
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- type: StorageFill
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contents:
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- id: WeaponEnergyGunPistolSecurity
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amount: 4
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- type: entity
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id: GunSafeEnergyPistolDominator
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parent: GunSafeBaseSecure
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name: safe
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suffix: Energy Pistol «Dominator»
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components:
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- type: StorageFill
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contents:
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- id: WeaponDominator
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeEnergyGun
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name: safe
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suffix: Tactical Energy guns
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components:
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- type: StorageFill
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contents:
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- id: WeaponEnergyGunTactical
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amount: 2
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## Pistols and revolvers safes
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafePistolG22
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name: safe
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suffix: Glock-22
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@ -19,24 +54,67 @@
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contents:
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- id: WeaponPistolG22
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amount: 4
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- id: MagazineGlock22
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amount: 8
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafePistolM1984
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name: safe
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suffix: M1984
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components:
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- type: StorageFill
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contents:
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- id: WeaponPistolM1984
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amount: 4
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- id: MagazinePistol
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amount: 8
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- type: entity
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parent: GunSafe
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id: GunSafeRifleM16A4
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parent: GunSafeBaseSecure
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id: GunSafeSnubRevolver
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name: safe
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suffix: M16A4
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suffix: Snub Revolver
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleM16A4
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amount: 2
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- id: MagazineRifleSP
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- id: WeaponRevolverSnubRevolver
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amount: 4
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- id: SpeedLoaderMagnumSP
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amount: 6
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- id: SpeedLoaderMagnumRubber
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amount: 4
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- type: entity
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parent: GunSafe
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parent: GunSafeBaseSecure
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id: GunSafePistolVP78
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name: safe
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suffix: VP-78
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components:
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- type: StorageFill
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contents:
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- id: WeaponPistolVP78
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amount: 4
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- id: MagazineVP70
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amount: 8
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafePistolACP14
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name: safe
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suffix: ACP-14
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components:
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- type: StorageFill
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contents:
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- id: WeaponPistolACP14
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amount: 4
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- id: MagazineACP14
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amount: 8
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# Safes for SMGs
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeSubMachineGunVector
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name: safe
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suffix: Vector
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@ -46,10 +124,10 @@
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- id: WeaponSubMachineGunNewVector
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amount: 2
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- id: MagazinePistolSubMachineGunSP
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amount: 4
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amount: 6
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- type: entity
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parent: GunSafe
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parent: GunSafeBaseSecure
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id: GunSafeSubMachineGunMP7
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name: safe
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suffix: MP7, SUNRISE
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@ -62,7 +140,7 @@
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amount: 4
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- type: entity
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parent: GunSafe
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parent: GunSafeBaseSecure
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id: GunSafeSubMachineGunSkorpion
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name: safe
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suffix: Skorpion, SUNRISE
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@ -70,12 +148,131 @@
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- type: StorageFill
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contents:
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- id: WeaponSubMachineGunSkorpion
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amount: 4
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amount: 3
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- id: MagazinePistolSubMachineGunSP
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amount: 6
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- type: entity
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parent: GunSafe
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parent: GunSafeBaseSecure
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id: GunSafeSubMachineGunMP5
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name: safe
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suffix: MP5, SUNRISE
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components:
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- type: StorageFill
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contents:
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- id: WeaponSubMachineGunMP5
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amount: 2
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- id: MagazinePistolSubMachineGunSP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeSubMachineGunDrozdMk2
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name: safe
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suffix: Drozd Mk2, SUNRISE
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components:
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- type: StorageFill
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contents:
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- id: WeaponSubMachineGunDrozdMk2
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amount: 2
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- id: MagazinePistolSubMachineGunSP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeSubMachineGunSP91RC
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name: safe
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suffix: SP91RC, SUNRISE
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components:
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- type: StorageFill
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contents:
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- id: WeaponSubMachineGunSP91RC
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amount: 2
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- id: MagazinePistolSubMachineGunSP
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amount: 4
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# Rifles safes
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeRifleM16A4
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name: safe
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suffix: M16A4
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleM16A4
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amount: 2
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- id: MagazineRifleSP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeRifleAKMU
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name: safe
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suffix: AKMU
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleAKMU
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amount: 2
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- id: MagazineLightRifleSP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeRifleLecterMk2
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name: safe
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suffix: Lecter Mk2
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleLecterMk2
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amount: 2
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- id: MagazineRifleSP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeRifleAR18
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name: safe
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suffix: AR-18
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleAR18
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amount: 2
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- id: MagazineRifleHeavySP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeRifleFamas
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name: safe
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suffix: Famas
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleFamas
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amount: 2
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- id: MagazineRifleSP
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amount: 4
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeWeaponRifleG36
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name: safe
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suffix: G-36
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleG36
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amount: 2
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- id: MagazineRifleSP
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amount: 4
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# Shotguns safes
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- type: entity
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parent: GunSafeBaseSecure
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id: GunSafeShotgunTrenchgun4034
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name: safe
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suffix: Trenchgun 4034
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@ -84,15 +281,36 @@
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contents:
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- id: WeaponShotgunTrenchgun4034
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amount: 2
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- id: BoxLethalshot
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amount: 1
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- id: SpeedLoaderShellShotgun
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amount: 4
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- id: BoxBeanbag
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amount: 1
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- id: BoxShotgunSlug
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amount: 1
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- id: BoxShotgunFlare
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amount: 1
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- type: entity
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parent: GunSafe
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parent: GunSafeBaseSecure
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id: GunSafeShotgunRiot
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name: safe
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suffix: Shotgun Riot
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components:
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- type: StorageFill
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contents:
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- id: WeaponShotgunRiot
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amount: 2
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- id: SpeedLoaderShellShotgun
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amount: 4
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- id: BoxBeanbag
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amount: 1
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- id: BoxShotgunSlug
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amount: 1
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- id: BoxShotgunFlare
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amount: 1
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- type: entity
|
||||
parent: GunSafeBaseSecure
|
||||
id: GunSafeShotgunSPAS12
|
||||
name: safe
|
||||
suffix: LAW-12
|
||||
|
|
@ -101,44 +319,202 @@
|
|||
contents:
|
||||
- id: WeaponShotgunSPAS12
|
||||
amount: 2
|
||||
- id: BoxLethalshot
|
||||
amount: 1
|
||||
- id: SpeedLoaderShellShotgun
|
||||
amount: 4
|
||||
- id: BoxBeanbag
|
||||
amount: 1
|
||||
- id: BoxShotgunSlug
|
||||
amount: 1
|
||||
- id: BoxShotgunFlare
|
||||
amount: 1
|
||||
|
||||
- type: entity
|
||||
id: GunSafeEnergyGunPistolSecurity
|
||||
parent: GunSafe
|
||||
parent: GunSafeBaseSecure
|
||||
id: GunSafeShotgunCombat
|
||||
name: safe
|
||||
suffix: Energy Pistol «Judge»
|
||||
suffix: Shotgun Combat
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: WeaponEnergyGunPistolSecurity
|
||||
amount: 4
|
||||
|
||||
- type: entity
|
||||
id: GunSafeCombineSmallArms
|
||||
parent: GunSafe
|
||||
name: safe
|
||||
suffix: Energy Pistol/Glock22
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: WeaponEnergyGunPistolSecurity
|
||||
amount: 3
|
||||
- id: GlockBox
|
||||
amount: 3
|
||||
|
||||
- type: entity
|
||||
parent: GunSafe
|
||||
id: GunSafeEnergyGun
|
||||
name: safe
|
||||
suffix: Tactical Energy guns
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: WeaponEnergyGunTactical
|
||||
- id: WeaponShotgunCombat
|
||||
amount: 2
|
||||
- id: SpeedLoaderShellShotgun
|
||||
amount: 4
|
||||
- id: BoxBeanbag
|
||||
amount: 1
|
||||
- id: BoxShotgunSlug
|
||||
amount: 1
|
||||
- id: BoxShotgunFlare
|
||||
amount: 1
|
||||
|
||||
- type: entity
|
||||
parent: GunSafeBaseSecure
|
||||
id: GunSafeDoubleBarreled
|
||||
name: safe
|
||||
description: According to the paperwork — state-of-the-art tactical shotguns. In reality — antique double-barrels.
|
||||
suffix: Shotgun Double-Barreled
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: WeaponShotgunDoubleBarreled
|
||||
amount: 4
|
||||
- id: SpeedLoaderShellShotgun
|
||||
amount: 4
|
||||
- id: BoxBeanbag
|
||||
amount: 1
|
||||
- id: SpeedLoaderShotgunIncendiary
|
||||
amount: 4
|
||||
- id: BoxShotgunFlare
|
||||
amount: 1
|
||||
|
||||
# Small Arms Spawner
|
||||
- type: entity
|
||||
name: Armory Safe Spawner
|
||||
id: SpawnerSafeSmallArms
|
||||
parent: MarkerBase
|
||||
suffix: Spawner Safe Pistols
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Structures/Storage/closet.rsi
|
||||
state: shotguncase
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: SmallArmsSafes
|
||||
|
||||
- type: entityTable
|
||||
id: SmallArmsSafes
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
- !type:GroupSelector
|
||||
weight: 85
|
||||
children:
|
||||
- id: GunSafePistolMk58
|
||||
- id: GunSafePistolG22
|
||||
- id: GunSafeEnergyGunPistolSecurity
|
||||
- !type:GroupSelector
|
||||
weight: 10
|
||||
children:
|
||||
- id: GunSafePistolACP14
|
||||
- id: GunSafeEnergyPistolDominator
|
||||
- id: GunSafePistolVP78
|
||||
- id: GunSafeSnubRevolver
|
||||
- !type:GroupSelector
|
||||
weight: 5
|
||||
children:
|
||||
- id: GunSafePistolM1984
|
||||
- id: GunSafeSubMachineGunSkorpion
|
||||
|
||||
# ShotGuns Spawner
|
||||
- type: entity
|
||||
name: Armory Safe Spawner
|
||||
id: SpawnerSafeShotguns
|
||||
parent: MarkerBase
|
||||
suffix: Spawner Safe ShotGuns
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Structures/Storage/closet.rsi
|
||||
state: shotguncase
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: ShotgunSafes
|
||||
|
||||
- type: entityTable
|
||||
id: ShotgunSafes
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
- !type:GroupSelector
|
||||
weight: 90
|
||||
children:
|
||||
- id: GunSafeShotgunTrenchgun4034
|
||||
- id: GunSafeShotgunKammerer
|
||||
- id: GunSafeShotgunRiot
|
||||
- !type:GroupSelector
|
||||
weight: 9
|
||||
children:
|
||||
- id: GunSafeShotgunSPAS12
|
||||
- id: GunSafeShotgunEnforcer
|
||||
- id: GunSafeShotgunCombat
|
||||
- !type:GroupSelector
|
||||
weight: 1
|
||||
children:
|
||||
- id: GunSafeDoubleBarreled
|
||||
|
||||
# Rifle Spawner
|
||||
- type: entity
|
||||
name: Armory Safe Spawner
|
||||
id: SpawnerSafeRifle
|
||||
parent: MarkerBase
|
||||
suffix: Spawner Safe Rifle
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Structures/Storage/closet.rsi
|
||||
state: shotguncase
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: RifleSafes
|
||||
|
||||
- type: entityTable
|
||||
id: RifleSafes
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
- !type:GroupSelector
|
||||
weight: 85
|
||||
children:
|
||||
- id: GunSafeRifleLecter
|
||||
- id: GunSafeRifleM16A4
|
||||
- !type:GroupSelector
|
||||
weight: 10
|
||||
children:
|
||||
- id: GunSafeRifleAKMU
|
||||
- id: GunSafeRifleLecterMk2
|
||||
- !type:GroupSelector
|
||||
weight: 5
|
||||
children:
|
||||
- id: GunSafeRifleAR18
|
||||
- id: GunSafeRifleFamas
|
||||
- id: GunSafeWeaponRifleG36
|
||||
|
||||
# SMG Spawner
|
||||
- type: entity
|
||||
name: Armory Safe Spawner
|
||||
id: SpawnerSafeSMG
|
||||
parent: MarkerBase
|
||||
suffix: Spawner Safe SMG
|
||||
components:
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- sprite: Structures/Storage/closet.rsi
|
||||
state: shotguncase
|
||||
- type: EntityTableSpawner
|
||||
table: !type:NestedSelector
|
||||
tableId: SMGSafes
|
||||
|
||||
- type: entityTable
|
||||
id: SMGSafes
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
- !type:GroupSelector
|
||||
weight: 80
|
||||
children:
|
||||
- id: GunSafeSubMachineGunMP7
|
||||
- id: GunSafeSubMachineGunMP5
|
||||
- id: GunSafeSubMachineGunDrozd
|
||||
- !type:GroupSelector
|
||||
weight: 15
|
||||
children:
|
||||
- id: GunSafeSubMachineGunDrozdMk2
|
||||
- id: GunSafeSubMachineGunVector
|
||||
- id: GunSafeSubMachineGunWt550
|
||||
- !type:GroupSelector
|
||||
weight: 5
|
||||
children:
|
||||
- id: GunSafeRifleAR18
|
||||
- id: WeaponSubMachineGunSkorpion
|
||||
|
||||
|
|
|
|||
|
|
@ -61,7 +61,7 @@
|
|||
parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing]
|
||||
id: ClothingOuterArmorSWAT
|
||||
name: SWAT armor
|
||||
description: NT's unsuccessful attempt to create universal and inexpensive protection. It provides excellent protection against many types of damage, but it also slows down extremely much.
|
||||
description: NT's unsuccessful attempt to create universal and expensive protection. It provides excellent protection against many types of damage, but it also slows down extremely much.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Armor/heavy.rsi
|
||||
|
|
@ -76,7 +76,7 @@
|
|||
coefficients:
|
||||
Blunt: 0.55
|
||||
Slash: 0.55
|
||||
Piercing: 0.50
|
||||
Piercing: 0.3
|
||||
Heat: 0.6
|
||||
Radiation: 0.6
|
||||
Caustic: 0.6
|
||||
|
|
@ -89,8 +89,8 @@
|
|||
heatingCoefficient: 0.5
|
||||
coolingCoefficient: 0.5
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.75
|
||||
sprintModifier: 0.75
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: GroupExamine
|
||||
- type: ProtectedFromStepTriggers
|
||||
slots: WITHOUT_POCKET
|
||||
|
|
|
|||
|
|
@ -56,6 +56,9 @@
|
|||
map: ["enum.GunVisualLayers.Base"]
|
||||
- type: Clothing
|
||||
sprite: _Sunrise/Objects/Weapons/Guns/HMGs/gl-64/tiny.rsi
|
||||
slots:
|
||||
- Back
|
||||
- suitStorage
|
||||
- type: Item
|
||||
size: Huge
|
||||
shape:
|
||||
|
|
|
|||
|
|
@ -59,18 +59,6 @@
|
|||
containers:
|
||||
gun_magazine: !type:ContainerSlot
|
||||
gun_chamber: !type:ContainerSlot
|
||||
# - type: MeleeWeapon
|
||||
# angle: 60
|
||||
# range: 1
|
||||
# damage:
|
||||
# types:
|
||||
# Blunt: 11
|
||||
# Structural: 4
|
||||
# bluntStaminaDamageFactor: 2.0
|
||||
# attackRate: 0.9
|
||||
# autoAttack: false
|
||||
# - type: AltFireMelee
|
||||
# attackType: Heavy
|
||||
- type: StaticPrice
|
||||
price: 500
|
||||
- type: EmitSoundOnPickup
|
||||
|
|
@ -160,7 +148,7 @@
|
|||
|
||||
- type: entity
|
||||
name: AKM-U
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponRifleSunrise
|
||||
id: WeaponRifleAKMU
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -306,7 +294,7 @@
|
|||
angleIncrease: 1.65
|
||||
angleDecay: 18
|
||||
fireRate: 5.25
|
||||
burstFireRate: 9
|
||||
burstFireRate: 12
|
||||
selectedMode: Burst
|
||||
availableModes:
|
||||
- Burst
|
||||
|
|
@ -772,7 +760,7 @@
|
|||
|
||||
- type: entity
|
||||
name: Lecter Mk2
|
||||
parent: WeaponRifleLecter
|
||||
parent: [WeaponRifleLecter, GunLight]
|
||||
id: WeaponRifleLecterMk2
|
||||
description: A high end military grade assault rifle. Uses .20 rifle ammo.
|
||||
components:
|
||||
|
|
@ -796,9 +784,6 @@
|
|||
- type: ChamberMagazineAmmoProvider
|
||||
autoEject: true
|
||||
- type: Appearance
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.97
|
||||
sprintModifier: 0.97
|
||||
- type: EyeCursorOffset
|
||||
maxOffset: 5
|
||||
pvsIncrease: 0.55
|
||||
|
|
|
|||
|
|
@ -1,45 +1,6 @@
|
|||
- type: entity
|
||||
name: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: BaseWeaponSMGSunrise
|
||||
description: A rooty tooty point and shooty.
|
||||
abstract: true
|
||||
components:
|
||||
- type: Gun
|
||||
minAngle: 7
|
||||
maxAngle: 19
|
||||
angleIncrease: 1
|
||||
angleDecay: 0.5
|
||||
fireRate: 5
|
||||
useKey: true
|
||||
selectedMode: FullAuto
|
||||
# - type: MeleeWeapon
|
||||
# angle: 60
|
||||
# range: 1
|
||||
# damage:
|
||||
# types:
|
||||
# Blunt: 9
|
||||
# Structural: 4
|
||||
# bluntStaminaDamageFactor: 2.0
|
||||
# attackRate: 0.9
|
||||
# autoAttack: false
|
||||
# - type: AltFireMelee
|
||||
# attackType: Heavy
|
||||
- type: SpeedModifiedOnWield
|
||||
walkModifier: 0.95
|
||||
sprintModifier: 0.95
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.97
|
||||
sprintModifier: 0.97
|
||||
- type: HeldSpeedModifier
|
||||
- type: CursorOffsetRequiresWield
|
||||
- type: EyeCursorOffset
|
||||
maxOffset: 3
|
||||
pvsIncrease: 0.35
|
||||
|
||||
- type: entity
|
||||
name: P-90
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunP90
|
||||
components:
|
||||
- type: Item
|
||||
|
|
@ -106,7 +67,7 @@
|
|||
|
||||
- type: entity
|
||||
name: MP-38
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunMP38
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -163,7 +124,7 @@
|
|||
|
||||
- type: entity
|
||||
name: MP7
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunMP7
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -222,7 +183,7 @@
|
|||
|
||||
- type: entity
|
||||
name: MP5
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunMP5
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -293,7 +254,7 @@
|
|||
|
||||
- type: entity
|
||||
name: Scorpion VZ-61
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunSkorpion
|
||||
components:
|
||||
- type: Item
|
||||
|
|
@ -354,7 +315,7 @@
|
|||
|
||||
- type: entity
|
||||
name: New Vector
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: WeaponSubMachineGunDrozd
|
||||
id: WeaponSubMachineGunNewVector
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -371,22 +332,8 @@
|
|||
shape:
|
||||
- 0,0,3,2
|
||||
sprite: _Sunrise/Objects/Weapons/Guns/SMGs/vector/tiny.rsi
|
||||
- type: GunWieldBonus
|
||||
minAngle: -3
|
||||
maxAngle: -16
|
||||
- type: Gun
|
||||
minAngle: 6
|
||||
maxAngle: 30
|
||||
angleIncrease: 2.5
|
||||
angleDecay: 0.5
|
||||
fireRate: 7
|
||||
burstFireRate: 12
|
||||
selectedMode: Burst
|
||||
availableModes:
|
||||
- Burst
|
||||
- FullAuto
|
||||
shotsPerBurst: 3
|
||||
burstCooldown: 0.15
|
||||
burstFireRate: 22
|
||||
soundGunshot:
|
||||
path: /Audio/_Sunrise/Weapons/Guns/SMGs/new_vector/vector_shot.ogg
|
||||
- type: ItemSlots
|
||||
|
|
@ -419,7 +366,7 @@
|
|||
|
||||
- type: entity
|
||||
name: PPSH-41
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSubMachineGunPPSH41
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
@ -484,7 +431,7 @@
|
|||
|
||||
- type: entity
|
||||
name: MS-42
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponAMS-42
|
||||
description: A more advanced version of Lecter.
|
||||
components:
|
||||
|
|
@ -542,7 +489,7 @@
|
|||
|
||||
- type: entity
|
||||
name: AJ-100
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponAJ100
|
||||
description: High-speed SMG, equipped with a universal connector for other types of pistol magazines.
|
||||
components:
|
||||
|
|
@ -608,7 +555,7 @@
|
|||
|
||||
- type: entity
|
||||
name: SIAR-52 SMG
|
||||
parent: BaseWeaponSMGSunrise
|
||||
parent: BaseWeaponSubMachineGun
|
||||
id: WeaponSIAR52
|
||||
description: A high rate of fire weapon, equipped with integrated silencer.
|
||||
components:
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
- type: entity
|
||||
name: Spas-12
|
||||
parent: [BaseWeaponShotgun, GunLight, GunMeleeMedium, BaseSecurityContraband]
|
||||
parent: [BaseWeaponShotgun, GunMeleeMedium, BaseSecurityContraband]
|
||||
id: WeaponShotgunSPAS12
|
||||
components:
|
||||
- type: Sprite
|
||||
|
|
|
|||
|
|
@ -6,11 +6,14 @@
|
|||
abstract: true
|
||||
components:
|
||||
- type: SpeedModifiedOnWield
|
||||
walkModifier: 0.95
|
||||
walkModifier: 1
|
||||
sprintModifier: 0.95
|
||||
- type: HeldSpeedModifier
|
||||
walkModifier: 0.95
|
||||
walkModifier: 1
|
||||
sprintModifier: 0.95
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 1
|
||||
sprintModifier: 1
|
||||
- type: Item
|
||||
size: Small
|
||||
- type: UseDelay
|
||||
|
|
@ -21,11 +24,14 @@
|
|||
abstract: true
|
||||
components:
|
||||
- type: SpeedModifiedOnWield
|
||||
walkModifier: 0.9
|
||||
walkModifier: 1
|
||||
sprintModifier: 0.9
|
||||
- type: HeldSpeedModifier
|
||||
walkModifier: 0.9
|
||||
walkModifier: 1
|
||||
sprintModifier: 0.9
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.98
|
||||
sprintModifier: 0.98
|
||||
- type: Item
|
||||
size: Normal
|
||||
- type: UseDelay
|
||||
|
|
@ -36,11 +42,14 @@
|
|||
abstract: true
|
||||
components:
|
||||
- type: SpeedModifiedOnWield
|
||||
walkModifier: 0.85
|
||||
walkModifier: 0.95
|
||||
sprintModifier: 0.85
|
||||
- type: HeldSpeedModifier
|
||||
walkModifier: 0.85
|
||||
walkModifier: 0.95
|
||||
sprintModifier: 0.85
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.95
|
||||
sprintModifier: 0.95
|
||||
- type: Item
|
||||
size: Large
|
||||
- type: UseDelay
|
||||
|
|
@ -51,11 +60,14 @@
|
|||
abstract: true
|
||||
components:
|
||||
- type: SpeedModifiedOnWield
|
||||
walkModifier: 0.75
|
||||
walkModifier: 0.85
|
||||
sprintModifier: 0.75
|
||||
- type: HeldSpeedModifier
|
||||
walkModifier: 0.75
|
||||
walkModifier: 0.85
|
||||
sprintModifier: 0.75
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.9
|
||||
sprintModifier: 0.9
|
||||
- type: Item
|
||||
size: Ginormous
|
||||
- type: UseDelay
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@
|
|||
id: DebugSecurityOfficerGear
|
||||
equipment:
|
||||
head: ClothingHeadHelmetBasic
|
||||
outerClothing: ClothingOuterArmorBasicSlim
|
||||
outerClothing: ClothingOuterVestArmorSec
|
||||
shoes: ClothingShoesBootsJackSec
|
||||
|
||||
- type: entity
|
||||
save: false
|
||||
|
|
@ -16,8 +17,9 @@
|
|||
- type: startingGear
|
||||
id: DebugBulletProofGear
|
||||
equipment:
|
||||
head: ClothingHeadHelmetBasic
|
||||
head: ClothingHeadHelmetPubg
|
||||
outerClothing: ClothingOuterArmorBulletproof
|
||||
shoes: ClothingShoesBootsJackSec
|
||||
|
||||
- type: entity
|
||||
save: false
|
||||
|
|
@ -48,6 +50,7 @@
|
|||
equipment:
|
||||
head: ClothingHeadHatSyndieMAA
|
||||
outerClothing: ClothingOuterVestWeb
|
||||
shoes: ClothingUnderSocksCoder
|
||||
|
||||
- type: entity
|
||||
save: false
|
||||
|
|
|
|||
Binary file not shown.
|
After Width: | Height: | Size: 698 B |
|
|
@ -19,6 +19,10 @@
|
|||
"name": "equipped-BACKPACK",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "equipped-SUITSTORAGE",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "wielded-inhand-left",
|
||||
"directions": 4
|
||||
|
|
@ -28,4 +32,4 @@
|
|||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -815,6 +815,8 @@ GrenadeEMP: GrenadeEMPTimer
|
|||
GrenadeFlash: GrenadeFlashTimer
|
||||
GrenadeFrag: GrenadeFragTimer
|
||||
WeaponEnergyGunMini: WeaponMiniEnergyGun
|
||||
# Safes
|
||||
GunSafeCombineSmallArms: SpawnerSafeSmallArms
|
||||
# SL HITSCAN START
|
||||
BoxMagazineRifle: BoxMagazineRifleSP
|
||||
MagazineBoxLightRifle: MagazineBoxLightRifleSP
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue