Makes the labeller automatically label PRs with shader changes (#30316)
adds shader label to git labeller
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.github/labeler.yml
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.github/labeler.yml
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@ -12,6 +12,10 @@
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- changed-files:
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- any-glob-to-any-file: '**/*.xaml*'
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"Changes: Shaders":
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- changed-files:
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- any-glob-to-any-file: '**/*.swsl'
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"No C#":
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- changed-files:
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# Equiv to any-glob-to-all as long as this has one matcher. If ALL changed files are not C# files, then apply label.
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