fix several machines having lit screens when unpowered (#11975)
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2 changed files with 16 additions and 0 deletions
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@ -14,6 +14,7 @@
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- state: mixer_empty
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- state: mixer_screens
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shader: unshaded
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map: ["enum.PowerDeviceVisualLayers.Powered"]
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- type: Icon
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sprite: Structures/Machines/mixer.rsi
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state: mixer_loaded
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@ -50,6 +51,13 @@
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type: ChemMasterBoundUserInterface
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- type: ApcPowerReceiver
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powerLoad: 250
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- type: Appearance
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- type: GenericVisualizer
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visuals:
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enum.PowerDeviceVisuals.Powered:
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enum.PowerDeviceVisualLayers.Powered:
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True: { visible: true }
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False: { visible: false }
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# Machine / Construction stuff
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- type: Wires
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BoardName: "chem_master"
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@ -11,6 +11,7 @@
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- state: seedextractor-off
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- state: seedextractor-unlit
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shader: unshaded
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map: ["enum.PowerDeviceVisualLayers.Powered"]
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netsync: false
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- type: Physics
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bodyType: Static
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@ -24,4 +25,11 @@
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- MachineMask
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layer:
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- MachineLayer
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- type: Appearance
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- type: GenericVisualizer
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visuals:
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enum.PowerDeviceVisuals.Powered:
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enum.PowerDeviceVisualLayers.Powered:
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True: { visible: true }
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False: { visible: false }
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- type: SeedExtractor
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