This reverts commit 4756b67dd7.
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10 changed files with 0 additions and 104 deletions
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ent-FigurineLinda = CC Head figurine
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.desc = A figurine of the Central Command Head. Looks threatening.
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figurines-linda-1 = What about the shift goal?
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figurines-linda-2 = Fire the NTR.
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figurines-linda-3 = Where is my sharky?
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figurines-linda-4 = Fire everyone.
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figurines-linda-5 = I will fire you.
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figurines-linda-6 = You are going to jail...
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figurines-linda-7 = Request a report from the station.
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figurines-linda-8 = End this circus.
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ent-ClothingNeckCloakParamedicFish = paramedic's cape
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.desc = A cape granted to seasoned paramedics dedicated to saving lives.
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ent-ClothingNeckCloakParamedicFish = плащ парамедика
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.desc = Плащ, выдаваемый опытным парамедикам, посвятившим себя спасению жизней.
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- type: entity
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parent: ClothingHeadHelmetVoidParamed
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id: ClothingHeadHelmetVoidParamedFish
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name: paramedic void helmet
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description: A void helmet made for paramedics.
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suffix: Fish
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components:
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- type: Sprite
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sprite: _Fish/Clothing/OuterClothing/Hardsuits/paramed.rsi
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- type: Clothing
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sprite: _Fish/Clothing/OuterClothing/Hardsuits/paramed.rsi
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clothingVisuals:
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head:
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- state: equipped-head
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head-vox:
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- state: equipped-head
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head-dog:
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- state: equipped-head
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- type: ToggleableVisuals
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clothingVisuals:
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head:
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- state: equipped-head-light
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head-vox:
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- state: equipped-head-light
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head-dog:
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- state: equipped-head-light
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- type: entity
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parent: ClothingCloakBase
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id: ClothingNeckCloakParamedicFish
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name: ent-ClothingNeckCloakParamedicFish
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description: ent-ClothingNeckCloakParamedicFish
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suffix: Fish
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components:
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- type: Sprite
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sprite: _Fish/Clothing/Neck/Cloaks/paramedCape.rsi
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state: paramedCape
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- type: Clothing
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sprite: _Fish/Clothing/Neck/Cloaks/paramedCape.rsi
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clothingVisuals:
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neck:
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- state: paramedCape
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- type: entity
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parent: ClothingOuterHardsuitVoidParamed
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id: ClothingOuterHardsuitVoidParamedFish
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suffix: Fish
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components:
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- type: Sprite
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sprite: _Fish/Clothing/OuterClothing/Hardsuits/paramed.rsi
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layers:
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- state: icon
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- type: Clothing
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sprite: _Fish/Clothing/OuterClothing/Hardsuits/paramed.rsi
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clothingVisuals:
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outerClothing:
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- state: equipped-OUTERCLOTHING
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outerClothing-vox:
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- state: equipped-OUTERCLOTHING-vox
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outerClothing-reptilian:
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- state: equipped-OUTERCLOTHING-reptilian
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outerClothing-dog:
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- state: equipped-OUTERCLOTHING-dog
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetVoidParamedFish
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- type: loadout
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id: ParamedicCape
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effects:
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- !type:JobRequirementLoadoutEffect
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requirement:
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!type:RoleTimeRequirement
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role: JobParamedic
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time: 180000 # 50 hours
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equipment:
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neck: ClothingNeckCloakParamedicFish
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@ -649,7 +649,6 @@
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- Sunrise-ScarfCyan
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- Sunrise-ScarfBlue
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- Sunrise-Stethoscope
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- ParamedicCape # Fish-Edit
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- type: loadoutGroup
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id: SunriseParamedicMask
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@ -1,15 +0,0 @@
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{
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"version": 1,
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"license": "CC-BY-SA 3.0",
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"copyright": "Made by paradoxmi for Fish Station",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "paramedCape",
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"directions": 4
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}
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]
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}
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