Большие изменения (#345)
* init * мать масштаба тарабанил * fix * upd * upd * upd * upd * upd * console spam fix * hohohohohohohooooonkeeeeeeeeeeeeeerrrrrrrrrrrsssssssss........ * fix * fix * upd * upd * some fixes * fix * upd * upd translation for steal obj * teg translate * upd * fix locale + add advertisements * translate configurator * Fully translate * upd * Я манал это переводить, позже переведу * upd en-US * fix Linter * upd * fix * upd * fix * fix * fix * Возврат ПНТ * remove agent non silent equipment * add acid to uplink * carrySystem new popups * fix * fix * fix disease locale * add Disease Guide * upd locale * upd * Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 4130d241fc47fb80924c0dd3b9c9a2db85af8a25, reversing changes made to 30abf7341ecce404f61f64e2000ad327964fcb00. * Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 4e5a50d21c29be8482f31e49db253b1ed17a0ae4, reversing changes made to 449cd7bfd50f29eb653e68ba60e3f0b9310f0443. * Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit a4679665ef441d4b63a92dc3c4e217e2cdedbc16, reversing changes made to a80ef96cfbbc3cc737045e41a2f063a0910bf1ce. * Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 94f585756bb27d10a1be7fab1f340d79b7c0a213, reversing changes made to 906d18a3f66eaed73f3a894d70971872904fad4e. * Revert "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit d0a7c6436ba5c175b0e00d69f495ba51f9aac645, reversing changes made to e7933332274b336af1fc2a960264bc546c95d208. # Conflicts: # Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml # Resources/Prototypes/Roles/Jobs/departments.yml * fix * upd * upd * Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 042a3f112bbc32a622108475ac28081eb0bbbf9f. # Conflicts: # Content.Server/Dragon/DragonRiftSystem.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs # Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs # Content.Server/Zombies/ZombieSystem.cs # Content.Server/_Sunrise/NPCSleep/NPCSleepSystem.cs # Resources/Changelog/Changelog.yml # Resources/Locale/en-US/_strings/store/uplink-catalog.ftl # Resources/Prototypes/Catalog/VendingMachines/Inventories/secdrobe.yml # Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml # Resources/Prototypes/Entities/Clothing/Head/helmets.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml # Resources/Prototypes/Entities/Stations/base.yml # Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml # Resources/Prototypes/Loadouts/loadout_groups.yml # Resources/Prototypes/Maps/box.yml # Resources/Prototypes/Maps/core.yml # Resources/Prototypes/Maps/fland.yml # Resources/Prototypes/Maps/marathon.yml # Resources/Prototypes/Maps/meta.yml # Resources/Prototypes/Maps/packed.yml # Resources/Prototypes/Roles/Jobs/departments.yml # Resources/Prototypes/Store/categories.yml # Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml # Resources/ServerInfo/Guidebook/Security/Defusal.xml # Resources/ServerInfo/Guidebook/Security/Forensics.xml # Resources/migration.yml * Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 2860e1d217a71be0c29684e020b2278c3f08685f. # Conflicts: # Resources/Changelog/Changelog.yml * Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 0dc7ea17e23d844ce93118db7812b844e36dda4f. # Conflicts: # Resources/Changelog/Changelog.yml # Resources/Prototypes/Hydroponics/randomMutations.yml * Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 439926b3c60e95cc2e701d84a032b17471a7c18e. * Reapply "Merge branch 'master' of https://github.com/space-wizards/space-station-14 into misc" This reverts commit 14160ab99909bf6b6f996f415d9dcfd5d4addbba. # Conflicts: # Resources/Changelog/Changelog.yml * fix * upd * upd uplink * upd * fix linter
This commit is contained in:
parent
9757ae628b
commit
64f1aed90c
354 changed files with 4229 additions and 478 deletions
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@ -8,6 +8,7 @@ using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Timing;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Administration.UI.ManageSolutions
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{
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@ -189,12 +190,15 @@ namespace Content.Client.Administration.UI.ManageSolutions
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{
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var box = new BoxContainer();
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var spin = new FloatSpinBox(1, 2);
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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var reagentPrototype = prototypeManager.Index<ReagentPrototype>(reagentQuantity.Reagent.Prototype);
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spin.Value = reagentQuantity.Quantity.Float();
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spin.OnValueChanged += (args) => SetReagent(args, reagentQuantity.Reagent.Prototype);
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spin.HorizontalExpand = true;
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box.AddChild(new Label() { Text = reagentQuantity.Reagent.Prototype , HorizontalExpand = true});
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box.AddChild(new Label() { Text = reagentPrototype.LocalizedName , HorizontalExpand = true});
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box.AddChild(spin);
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ReagentList.AddChild(box);
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@ -5,15 +5,15 @@
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<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True">
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<networkConfigurator:NetworkConfiguratorDeviceList Name="DeviceList" MinHeight="500" />
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="8 8 8 1">
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<Button Name="Set" Text="Set" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-set'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<Button Name="Add" Text="Add" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-add'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<Button Name="Set" Text="{Loc 'network-configurator-name-set'}" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-set'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<Button Name="Add" Text="{Loc 'network-configurator-name-add'}" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-add'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<!-- Edit might not be needed -->
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<!--<Button Name="Edit" Text="Edit" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-edit'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>-->
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<Button Name="Clear" Text="Clear" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-clear'}" HorizontalExpand="True"/>
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<Button Name="Clear" Text="{Loc 'network-configurator-name-clear'}" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-clear'}" HorizontalExpand="True"/>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" Margin="8 0 8 8">
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<Button Name="Copy" Text="Copy" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-copy'}" HorizontalExpand="True" StyleClasses="OpenRight"/>
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<Button Name="Show" Text="Show" Access="Public" ToggleMode="True" ToolTip="{Loc 'network-configurator-tooltip-show'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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<Button Name="Copy" Text="{Loc 'network-configurator-name-copy'}" Access="Public" ToolTip="{Loc 'network-configurator-tooltip-copy'}" HorizontalExpand="True" StyleClasses="OpenRight"/>
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<Button Name="Show" Text="{Loc 'network-configurator-name-show'}" Access="Public" ToggleMode="True" ToolTip="{Loc 'network-configurator-tooltip-show'}" HorizontalExpand="True" StyleClasses="ButtonSquare"/>
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</BoxContainer>
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<Label Name="Count" StyleClasses="LabelSubText" HorizontalAlignment="Right" Margin="0 0 12 8"/>
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</BoxContainer>
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@ -51,10 +51,6 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls
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var localizedName = Loc.GetString(locationKey);
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if (localizedName == locationKey)
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{
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if (locationKey != "location--" || locationKey != "location-")
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{
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Logger.Warning($"Failed to find localization with ID: {locationKey} and name: {displayName}");
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}
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localizedName = displayName;
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}
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return localizedName;
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@ -337,6 +337,8 @@ public sealed class ArrivalsSystem : EntitySystem
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if (ev.SpawnResult != null)
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return;
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// We use arrivals as the default spawn so don't check for job prio.
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// Sunrise-Start
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if (ev.DesiredSpawnPointType == SpawnPointType.Job)
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return;
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@ -180,13 +180,13 @@ public sealed partial class StoreSystem
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var ev = new SubtractCashEvent(buyer, currency, amount);
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RaiseLocalEvent(buyer, ref ev);
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// Sunrise-End
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}
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}
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//spawn entity
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if (listing.ProductEntity != null)
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{
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var product = Spawn(listing.ProductEntity, Transform(buyer).Coordinates);
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// Sunrise-Start
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var ev = new ItemPurchasedEvent(buyer);
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RaiseLocalEvent(product, ref ev);
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@ -10,6 +10,7 @@ using Content.Shared.Carrying;
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using Content.Shared.Climbing.Events;
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using Content.Shared.DoAfter;
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using Content.Shared.Hands;
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using Content.Shared.Popups;
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using Content.Shared.Hands.Components;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Events;
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@ -25,6 +26,7 @@ using Content.Shared.Standing;
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using Content.Shared.Stunnable;
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using Content.Shared.Throwing;
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using Content.Shared.Verbs;
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using Robust.Shared.Player;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Physics.Components;
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@ -248,7 +250,10 @@ namespace Content.Server._Sunrise.Carrying
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_doAfterSystem.TryStartDoAfter(args);
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_popupSystem.PopupEntity(Loc.GetString("carry-started", ("carrier", carrier)), carried, carried);
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ShowCarryPopup("carry-starting", Filter.Entities(carrier), PopupType.Medium, carrier, carried);
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ShowCarryPopup("carry-started", Filter.Entities(carried), PopupType.Medium, carrier, carried);
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ShowCarryPopup("carry-observed", Filter.PvsExcept(carrier).RemoveWhereAttachedEntity(e => e == carried), PopupType.MediumCaution, carrier, carried);
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}
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private void Carry(EntityUid carrier, EntityUid carried)
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@ -328,5 +333,10 @@ namespace Content.Server._Sunrise.Carrying
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return true;
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}
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private void ShowCarryPopup(string locString, Filter filter, PopupType type, EntityUid carrier, EntityUid carried)
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{
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_popupSystem.PopupEntity(Loc.GetString(locString, ("carrier", carrier), ("target", carried)),carrier, filter, true, type);
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}
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}
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}
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@ -61,7 +61,14 @@ namespace Content.Server._Sunrise.Fugitive
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if (!TryComp<MapGridComponent>(xform.GridUid, out var map))
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return;
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var currentTile = map.GetTileRef(xform.Coordinates);
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_tile.PryTile(currentTile);
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if (currentTile != null)
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{
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_tile.PryTile(currentTile);
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}
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else
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{
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return;
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}
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if (!_mindSystem.TryGetMind(args.Player.UserId, out var mindId, out var mind))
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return;
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@ -61,7 +61,6 @@ public sealed partial class SleepingSystem : EntitySystem
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SubscribeLocalEvent<ForcedSleepingComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<SleepingComponent, UnbuckleAttemptEvent>(OnUnbuckleAttempt);
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SubscribeLocalEvent<SleepingComponent, ComponentShutdown>(OnSleepingShutdown);
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}
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private void OnUnbuckleAttempt(Entity<SleepingComponent> ent, ref UnbuckleAttemptEvent args)
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@ -93,10 +92,6 @@ public sealed partial class SleepingSystem : EntitySystem
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/// </summary>
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private void OnSleepStateChanged(Entity<MobStateComponent> ent, ref SleepStateChangedEvent args)
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{
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if (args.FellAsleep)
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{
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// Expiring status effects would remove the components needed for sleeping
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@ -105,15 +100,6 @@ public sealed partial class SleepingSystem : EntitySystem
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EnsureComp<StunnedComponent>(ent);
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EnsureComp<KnockedDownComponent>(ent);
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if (TryComp<SleepingComponent>(ent, out var sleepingComp))
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{
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var wakeAction = sleepingComp.WakeAction;
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_actionsSystem.AddAction(ent, ref wakeAction, WakeActionId, ent);
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_actionsSystem.SetCooldown(wakeAction, _gameTiming.CurTime, _gameTiming.CurTime + TimeSpan.FromSeconds(2f));
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}
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if (TryComp<SleepEmitSoundComponent>(ent, out var sleepSound))
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{
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@ -134,10 +120,6 @@ public sealed partial class SleepingSystem : EntitySystem
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RemComp<StunnedComponent>(ent);
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RemComp<KnockedDownComponent>(ent);
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RemComp<SpamEmitSoundComponent>(ent);
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if (TryComp<SleepingComponent>(ent, out var sleepingComponent))
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{
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_actionsSystem.RemoveAction(ent, sleepingComponent.WakeAction);
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}
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}
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private void OnMapInit(Entity<SleepingComponent> ent, ref MapInitEvent args)
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@ -145,10 +127,10 @@ public sealed partial class SleepingSystem : EntitySystem
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var ev = new SleepStateChangedEvent(true);
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RaiseLocalEvent(ent, ref ev);
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_blindableSystem.UpdateIsBlind(ent.Owner);
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//_actionsSystem.AddAction(ent, ref ent.Comp.WakeAction, WakeActionId, ent);
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_actionsSystem.AddAction(ent, ref ent.Comp.WakeAction, WakeActionId, ent);
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// TODO remove hardcoded time.
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//_actionsSystem.SetCooldown(ent.Comp.WakeAction, _gameTiming.CurTime, _gameTiming.CurTime + TimeSpan.FromSeconds(2f));
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_actionsSystem.SetCooldown(ent.Comp.WakeAction, _gameTiming.CurTime, _gameTiming.CurTime + TimeSpan.FromSeconds(2f));
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}
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private void OnSpeakAttempt(Entity<SleepingComponent> ent, ref SpeakAttemptEvent args)
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@ -257,12 +239,8 @@ public sealed partial class SleepingSystem : EntitySystem
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private void Wake(Entity<SleepingComponent> ent)
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{
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if (TryComp<SleepingComponent>(ent, out var sleepingComp))
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{
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_actionsSystem.RemoveAction(ent, sleepingComp.WakeAction);
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}
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RemComp<SleepingComponent>(ent);
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_actionsSystem.RemoveAction(ent, ent.Comp.WakeAction);
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var ev = new SleepStateChangedEvent(false);
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RaiseLocalEvent(ent, ref ev);
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@ -270,14 +248,6 @@ public sealed partial class SleepingSystem : EntitySystem
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_blindableSystem.UpdateIsBlind(ent.Owner);
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}
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private void OnSleepingShutdown(Entity<SleepingComponent> ent, ref ComponentShutdown args)
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{
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if (TryComp<SleepingComponent>(ent, out var sleepingComp))
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{
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_actionsSystem.RemoveAction(ent, sleepingComp.WakeAction);
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}
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}
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/// <summary>
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/// Try sleeping. Only mobs can sleep.
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/// </summary>
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@ -40,7 +40,7 @@ namespace Content.Shared.Construction.Steps
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if (item.TryGetComponent<TagComponent>(out var entityTag) && entityManager.System<TagSystem>().HasTag(entityTag, Tag))
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{
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//Sunrise-start
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if(item.Name == "левая рука киборга-официанта") //костыль так как лень фиксить по другому, хд
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if(item.Name == "левая рука киборга-официанта")
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{
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nameLocale = "левая рука киборга";
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}
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@ -57,13 +57,17 @@ namespace Content.Shared.Construction.Steps
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}
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}
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}
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var formattedName = Name.Replace(" ", "-").ToLower();
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if (nameLocale == null)
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{
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var formattedName = Name.Replace(" ", "-").ToLower();
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nameLocale = Loc.GetString($"material-{formattedName}-name");
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}
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return new ConstructionGuideEntry
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{
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Localization = "construction-presenter-arbitrary-step",
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Arguments = new (string, object)[] { ("name", nameLocale ?? Loc.GetString($"material-{formattedName}-name")) },
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Arguments = new (string, object)[] { ("name", nameLocale ?? Name) },
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Icon = Icon,
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};
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}
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@ -0,0 +1,4 @@
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ent-MobClownGoblin = clown goblin
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.desc = A small walking mask with clown shoes. You want to honk its nose!
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ent-MobClownHulk = clown champion
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.desc = A BiG JoKe! Just try crossing him, and he'll cross you in his HuGe ShOeS.
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@ -0,0 +1,16 @@
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ent-FakeGrenade = fragmentation grenade
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.desc = Makes a fake boom! The label reads: With love from HonkHonkers!
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.suffix = Fake
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ent-ClownFakeNukewest = blood-red clown coffin
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.desc = Oh my, you'd better not wear this. It has a label from the HonkHonkers store!
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ent-HoloparasiteFakeInjector = holo-parasite injector
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.desc = The most intricate piece of art, based on... Oh, wait. It's a fake. The HonkHonkers store logo can be seen on the side.
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ent-HoloparasiteFakeInjectorHonkPower = holo-parasite injector
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.desc = A complex work of art based on... Wait a minute. It's a fake. You can see a drawing from the "Hohohonkers" shop on the side.
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.suffix = Polymorph Gigaclown
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ent-ToySwordDoubled = toy dual-bladed sword
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.desc = The new dual plastic sword from Sandy-Cat! Twice the epicness and twice the loud sounds!
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ent-FaketAnomalyIceFlatpack = packaged anomaly
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.desc = A universal assembly package used to create a fake anomaly. Specially from Hohohonkers!
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ent-FaketAnomalyIce = anomaly
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.desc = An incomprehensible joke in space. Should you really be standing this close to it?
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@ -0,0 +1,10 @@
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ent-BasePepperSpray = перцовый баллончик
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.desc = Баллончик с очень едкой жижей внутри.
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ent-PepperSprayBottleRed = { ent-BasePepperSpray }
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.desc = { ent-BasePepperSpray.desc }
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ent-PepperSprayBottleGreen = { ent-BasePepperSpray }
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.desc = { ent-BasePepperSpray.desc }
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ent-PepperSprayBottleBlue = { ent-BasePepperSpray }
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.desc = { ent-BasePepperSpray.desc }
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ent-PepperSpray = pepper spray
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.desc = { ent-Vapor.desc }
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@ -1,2 +1,5 @@
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ent-AphrodesiacChemistryBottle = aphrodesiac bottle
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.desc = { ent-BaseChemistryBottleFilled.desc }
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ent-PolytrinicAcidChemistryBottle = { ent-BaseChemistryBottleFilled }
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.suffix = polytrinic acid
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.desc = { ent-BaseChemistryBottleFilled.desc }
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@ -0,0 +1,3 @@
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ent-TelecomServerFilledLaw = { ent-TelecomServer }
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.suffix = Command
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.desc = { ent-TelecomServer.desc }
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@ -2,3 +2,5 @@ ent-VendingMachineBarber = парикмахерВенд
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.desc = Тут вы можете купить предметы, чтоб починить испорченную прическу.
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||||
ent-VendingMachineMayson = MaysonMil & YanLu corp
|
||||
.desc = A vending machine containing products of the company "MaysonMil & YanLu".
|
||||
ent-VendingMachineClown = HohohonkersVend
|
||||
.desc = Get your honk fix here! Surprise the station with HohohonkersVend — the ultimate machine for hilarious pranks. Hack it, and you'll unlock something special!
|
||||
|
|
|
|||
|
|
@ -2,3 +2,5 @@ ent-BigThruster = big thruster
|
|||
.desc = { ent-BaseThruster.desc }
|
||||
ent-BigRedThruster = big red thruster
|
||||
.desc = { ent-BigThruster.desc }
|
||||
ent-HugeThruster = huge thruster
|
||||
.desc = { ent-BaseThruster.desc }
|
||||
|
|
|
|||
|
|
@ -0,0 +1,3 @@
|
|||
reagent-name-aphrodesiac = Aphrodesiac
|
||||
reagent-desc-aphrodesiac = A substance that increases arousal or pleasure.
|
||||
reagent-physical-desc-aphrodesiac = Shimmering, ruby-red liquid that glows softly in the light.
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
ent-StorePresetUplinkSilent = { "" }
|
||||
.desc = { "" }
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
ent-ActionJumpToCore = Jump to core
|
||||
.desc = Sends your eye back to the core.
|
||||
ent-ActionShowJobIcons = Show job icons
|
||||
.desc = Shows job icons for crew members.
|
||||
ent-ActionSurvCameraLights = Toggle camera lights
|
||||
.desc = Enable surveillance camera lights near wherever you're viewing.
|
||||
ent-ActionAIViewLaws = View Laws
|
||||
.desc = View the laws that you must follow.
|
||||
|
|
@ -16,9 +16,6 @@ ent-ClothingBackpackDuffelSyndicateFilledCarbine = M-90gl bundle
|
|||
.desc = A versatile battle rifle with an attached grenade launcher, bundled with 3 magazines and 6 grenades of various capabilities.
|
||||
ent-ClothingBackpackDuffelSyndicateAmmoFilled = ammo bundle
|
||||
.desc = Reloading! Contains 4 magazines for the C-20r, 4 drums for the Bulldog, and 2 ammo boxes for the L6 SAW.
|
||||
ent-ClothingBackpackDuffelSyndicateCostumeCentcom = CentComm official costume duffel bag
|
||||
.desc = Contains a full CentComm Official uniform set, headset and clipboard included. Encryption keys and ID access are not included.
|
||||
.suffix = DO NOT MAP
|
||||
ent-ClothingBackpackDuffelSyndicateCostumeClown = { ent-ClothingBackpackDuffelClown }
|
||||
.suffix = syndicate
|
||||
.desc = { ent-ClothingBackpackDuffelClown.desc }
|
||||
|
|
|
|||
|
|
@ -1,2 +1,4 @@
|
|||
ent-BoxCleanerGrenades = cleanades box
|
||||
.desc = A box full of cleanades.
|
||||
ent-BoxAgrichem = NT "AgriChem Is Fun" kit
|
||||
.desc = For the budding botanist ready to learn about maximizing farm output. This faded box must be at least 50 years old.
|
||||
|
|
|
|||
|
|
@ -7,6 +7,12 @@ ent-ClothingShoesBootsWinterSecFilled = { ent-ClothingShoesBootsWinterSec }
|
|||
.desc = { ent-ClothingShoesBootsWinterSec.desc }
|
||||
ent-ClothingShoesBootsCowboyBlackFilled = { ent-ClothingShoesBootsCowboyBlack }
|
||||
.desc = { ent-ClothingShoesBootsCowboyBlack.desc }
|
||||
ent-ClothingShoesBootsCowboyBrownFilled = { ent-ClothingShoesBootsCowboyBrown }
|
||||
.desc = { ent-ClothingShoesBootsCowboyBrown.desc }
|
||||
ent-ClothingShoesBootsCowboyWhiteFilled = { ent-ClothingShoesBootsCowboyWhite }
|
||||
.desc = { ent-ClothingShoesBootsCowboyWhite.desc }
|
||||
ent-ClothingShoesBootsCowboyFancyFilled = { ent-ClothingShoesBootsCowboyFancy }
|
||||
.desc = { ent-ClothingShoesBootsCowboyFancy.desc }
|
||||
ent-ClothingShoesHighheelBootsFilled = { ent-ClothingShoesHighheelBoots }
|
||||
.desc = { ent-ClothingShoesHighheelBoots.desc }
|
||||
ent-ClothingShoesBootsMercFilled = { ent-ClothingShoesBootsMerc }
|
||||
|
|
|
|||
|
|
@ -3,3 +3,7 @@ ent-PaperWrittenAMEScribbles = { ent-Paper }
|
|||
.desc = { ent-Paper.desc }
|
||||
ent-HoloparasiteInfo = holoparasite terms and conditions
|
||||
.desc = A tiny volumetric display for documents, makes one wonder if Cybersun's legal budget is way too high.
|
||||
ent-PaperAgrichemManual = NT "AgriChem Is Fun" manual
|
||||
.desc = The single sheet of instructions that came in the kit.
|
||||
ent-PaperWrittenCombatBakeryKit = combat bakery kit instructions
|
||||
.desc = Eat note after reading.
|
||||
|
|
|
|||
|
|
@ -4,9 +4,6 @@ ent-ClothingHeadsetAltCargo = quartermaster's over-ear headset
|
|||
.desc = { ent-ClothingHeadsetAlt.desc }
|
||||
ent-ClothingHeadsetAltCentCom = CentComm over-ear headset
|
||||
.desc = { ent-ClothingHeadsetAlt.desc }
|
||||
ent-ClothingHeadsetAltCentComFake = { ent-ClothingHeadsetAltCentCom }
|
||||
.suffix = Fake
|
||||
.desc = { ent-ClothingHeadsetAltCentCom.desc }
|
||||
ent-ClothingHeadsetAltCommand = command over-ear headset
|
||||
.desc = { ent-ClothingHeadsetAlt.desc }
|
||||
ent-ClothingHeadsetAltEngineering = chief engineer's over-ear headset
|
||||
|
|
|
|||
|
|
@ -6,3 +6,7 @@ ent-ClothingHandsGlovesSyntheticBase = { ent-ClothingHandsButcherable }
|
|||
.desc = { ent-ClothingHandsButcherable.desc }
|
||||
ent-RingBase = { ent-BaseItem }
|
||||
.desc = { ent-BaseItem.desc }
|
||||
ent-GoldRingBase = { "" }
|
||||
.desc = { "" }
|
||||
ent-SilverRingBase = silver ring
|
||||
.desc = Looks slightly less valuable than a gold one.
|
||||
|
|
|
|||
|
|
@ -4,6 +4,8 @@ ent-ClothingHandsGlovesColorRed = red gloves
|
|||
.desc = Regular red gloves that do not keep you from frying.
|
||||
ent-ClothingHandsGlovesColorBlue = blue gloves
|
||||
.desc = Regular blue gloves that do not keep you from frying.
|
||||
ent-ClothingHandsGlovesColorTeal = teal gloves
|
||||
.desc = Regular teal gloves that do not keep you from frying.
|
||||
ent-ClothingHandsGlovesColorBrown = brown gloves
|
||||
.desc = Regular brown gloves that do not keep you from frying.
|
||||
ent-ClothingHandsGlovesColorGray = grey gloves
|
||||
|
|
|
|||
|
|
@ -2,8 +2,6 @@ ent-ClothingHeadBase = { ent-Clothing }
|
|||
.desc = { ent-Clothing.desc }
|
||||
ent-ClothingHeadBaseButcherable = { ent-ClothingHeadBase }
|
||||
.desc = { ent-ClothingHeadBase.desc }
|
||||
ent-HatBase = { ent-Clothing }
|
||||
.desc = { ent-Clothing.desc }
|
||||
ent-ClothingHeadLightBase = base helmet with light
|
||||
.desc = { ent-ClothingHeadBase.desc }
|
||||
ent-ClothingHeadEVAHelmetBase = base space helmet
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@ ent-ClothingHeadHatBeretFrench = french beret
|
|||
.desc = A French beret, "vive la France".
|
||||
ent-ClothingHeadHatBeretSecurity = security beret
|
||||
.desc = A stylish clothing option for security officers.
|
||||
ent-ClothingHeadHatSecurityTrooper = trooper hat
|
||||
.desc = A campaign hat for the Nanotrasen Troopers, comes with a case too, but you lost it.
|
||||
ent-ClothingHeadHatCasa = casa
|
||||
.desc = Cone-shaped hat.
|
||||
ent-ClothingHeadHatBeretRND = scientific beret
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
ent-ClothingHeadHelmetBase = { ent-ClothingHeadBase }
|
||||
.desc = { ent-ClothingHeadBase.desc }
|
||||
ent-ClothingHeadHelmetBasic = helmet
|
||||
.desc = Standard security gear. Protects the head from impacts.
|
||||
ent-ClothingHeadHelmetMerc = mercenary helmet
|
||||
|
|
@ -49,3 +51,10 @@ ent-ClothingHeadHelmetPodWars = ironclad II helmet
|
|||
ent-ChangelingClothingHeadHelmet = chitinous helmet
|
||||
.desc = An all-consuming chitinous mass of armor.
|
||||
.suffix = Unremoveable
|
||||
ent-ClothingHeadHelmetJustice = justice helm
|
||||
.desc = Advanced security gear. Protects the station from ne'er-do-wells.
|
||||
ent-ClothingHeadHelmetJusticeEmpty = { ent-ClothingHeadHelmetJustice }
|
||||
.suffix = Empty
|
||||
.desc = { ent-ClothingHeadHelmetJustice.desc }
|
||||
ent-ActionToggleJusticeHelm = Toggle Justice Helm
|
||||
.desc = Toggles the justice helm on and off.
|
||||
|
|
|
|||
|
|
@ -106,3 +106,5 @@ ent-ClothingHeadHatHoodWinterColorWhite = white winter coat hood
|
|||
.desc = { ent-ClothingHeadHatHoodWinterBase.desc }
|
||||
ent-ClothingHeadHatHoodWinterColorYellow = yellow winter coat hood
|
||||
.desc = { ent-ClothingHeadHatHoodWinterBase.desc }
|
||||
ent-ClothingHeadHatHoodVoidCloak = void cloak hood
|
||||
.desc = The hood of a void cloak. For those who have gone to the dark side of the force.
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
ent-ClothingShoesBootsMag = magboots
|
||||
ent-ClothingShoesBootsMagBase = magboots
|
||||
.desc = Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle.
|
||||
ent-ClothingShoesBootsMag = { ent-ClothingShoesBootsMagBase }
|
||||
.desc = { ent-ClothingShoesBootsMagBase.desc }
|
||||
ent-ClothingShoesBootsMagAdv = advanced magboots
|
||||
.desc = State-of-the-art magnetic boots that do not slow down their wearer.
|
||||
ent-ClothingShoesBootsMagSci = { ent-ClothingShoesBootsMag }
|
||||
.desc = { ent-ClothingShoesBootsMag.desc }
|
||||
ent-ClothingShoesBootsMagSci = { ent-ClothingShoesBootsMagBase }
|
||||
.desc = { ent-ClothingShoesBootsMagBase.desc }
|
||||
ent-ClothingShoesBootsMagBlinding = magboots of blinding speed
|
||||
.desc = These would look fetching on a fetcher like you.
|
||||
ent-ClothingShoesBootsMagSyndie = blood-red magboots
|
||||
|
|
|
|||
|
|
@ -102,6 +102,8 @@ ent-ClothingUniformJumpsuitSecBlue = blue shirt and tie
|
|||
.desc = I'm a little busy right now, Calhoun.
|
||||
ent-ClothingUniformJumpsuitSecGrey = grey security jumpsuit
|
||||
.desc = A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood.
|
||||
ent-ClothingUniformSecurityTrooper = trooper uniform
|
||||
.desc = A formal uniform issued to the Nanotrasen Troopers, usually it comes with a car.
|
||||
ent-ClothingUniformJumpsuitWarden = warden's uniform
|
||||
.desc = A formal security suit for officers complete with Nanotrasen belt buckle.
|
||||
ent-ClothingUniformOveralls = overalls
|
||||
|
|
|
|||
|
|
@ -4,6 +4,9 @@ ent-SpawnMobCockroach = Cockroach Spawner
|
|||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SpawnMobCorgi = HoP Corgi Spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SpawnMobCorgiMouse = Dev Mouse Spawner
|
||||
.suffix = Admeme
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SpawnMobPossumMorty = Possum Morty Spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SpawnMobRaccoonMorticia = Raccoon Morticia Spawner
|
||||
|
|
|
|||
|
|
@ -35,3 +35,5 @@ ent-SalvageSpawnerMobMagnet100 = { ent-SalvageSpawnerMobMagnet }
|
|||
.desc = { ent-SalvageSpawnerMobMagnet.desc }
|
||||
ent-SalvageSpawnerMobShark = Salvage Sharkminnow Spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SalvageSpawnerMobMiningAsteroid = Mining Asteroid Mob Spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
|
|
|
|||
|
|
@ -12,3 +12,11 @@ ent-EffectGoliathTentacleSpawn = tentacle
|
|||
.desc = { ent-BaseEffectGoliathTentacleSpawn.desc }
|
||||
ent-EffectGoliathTentacleRetract = { ent-BaseEffectGoliathTentacleSpawn }
|
||||
.desc = { ent-BaseEffectGoliathTentacleSpawn.desc }
|
||||
ent-MobHivelord = hivelord
|
||||
.desc = A truly alien creature, it is a mass of unknown organic material, constantly fluctuating. When attacking, pieces of it split off and attack in tandem with the original.
|
||||
ent-MobHivelordBrood = hivelord brood
|
||||
.desc = A fragment of the original hivelord, rallying behind its original. One isn't much of a threat, but...
|
||||
ent-FoodHivelordRemains = hivelord remains
|
||||
.desc = All that remains of a hivelord, it seems to be what allows it to break pieces of itself off without being hurt... its healing properties will soon become inert if not used quickly. Try not to think about what you're eating.
|
||||
ent-FoodHivelordRemainsInert = inert hivelord remains
|
||||
.desc = All that remains of a hivelord... Now all is truly lost.
|
||||
|
|
|
|||
|
|
@ -4,6 +4,8 @@ ent-MobCorgiIanOld = Old Ian
|
|||
.desc = Still the favorite pet corgi. Love his wheels.
|
||||
ent-MobCorgiLisa = Lisa
|
||||
.desc = Ian's favorite corgi.
|
||||
ent-MobCorgiMouse = real mouse
|
||||
.desc = It's 100% a real hungry mouse.
|
||||
ent-MobCorgiIanPup = Puppy Ian
|
||||
.desc = Favourite puppy corgi. Awww.
|
||||
ent-MobCatRuntime = Runtime
|
||||
|
|
|
|||
|
|
@ -20,3 +20,13 @@ ent-MobCobraSpace = space cobra
|
|||
ent-MobCobraSpaceSalvage = { ent-MobCobraSpace }
|
||||
.suffix = Salvage Ruleset
|
||||
.desc = { ent-MobCobraSpace.desc }
|
||||
ent-MobSnail = snail
|
||||
.desc = Revolting unless you're french.
|
||||
ent-MobSnailInstantDeath = { ent-MobSnail }
|
||||
.suffix = Smite
|
||||
.desc = { ent-MobSnail.desc }
|
||||
ent-MobSnailSpeed = { ent-MobSnail }
|
||||
.suffix = Speed
|
||||
.desc = { ent-MobSnail.desc }
|
||||
ent-MobSnailMoth = Snoth
|
||||
.desc = { ent-MobSnail.desc }
|
||||
|
|
|
|||
|
|
@ -55,29 +55,3 @@ ent-RandomHumanoidSpawnerNukeOp = Nuclear Operative
|
|||
ent-RandomHumanoidSpawnerCluwne = Cluwne
|
||||
.suffix = spawns a cluwne
|
||||
.desc = { "" }
|
||||
ent-LostCargoTechnicianSpawner = lost cargo technician spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-RandomHumanoidLostCargoTechnician = lost cargo technician ghost role
|
||||
.desc = { "" }
|
||||
ent-ClownTroupeSpawner = clown troupe spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-RandomHumanoidClownTroupe = clown troupe ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidClownTroupeBanana = banana clown troupe
|
||||
.desc = { ent-RandomHumanoidClownTroupe.desc }
|
||||
ent-TravelingChefSpawner = traveling chef spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-RandomHumanoidTravelingChef = traveling chef ghost role
|
||||
.desc = { "" }
|
||||
ent-DisasterVictimSpawner = disaster victim spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-RandomHumanoidDisasterVictimRD = disaster victim RD ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidDisasterVictimCMO = disaster victim CMO ghost role
|
||||
.desc = { ent-RandomHumanoidDisasterVictimRD.desc }
|
||||
ent-RandomHumanoidDisasterVictimCaptain = disaster victim Captain ghost role
|
||||
.desc = { ent-RandomHumanoidDisasterVictimRD.desc }
|
||||
ent-SyndieDisasterVictimSpawner = syndie disaster victim spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-RandomHumanoidSyndieDisasterVictim = syndie disaster victim ghost role
|
||||
.desc = { "" }
|
||||
|
|
|
|||
|
|
@ -0,0 +1,128 @@
|
|||
ent-RandomHumanoidVisitorCaptain = visiting Captain ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorCE = visiting CE ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorCMO = visiting CMO ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorHOP = visiting HOP ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorHOS = visiting HOS ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorRD = visiting RD ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorQM = visiting QM ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorSecurityCadet = visiting security cadet role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorSecurityOfficer = visiting security officer ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorDetective = visiting detective role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorWarden = visiting warden ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorCargoTechnician = visiting cargo technician ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorSalvageSpecialist = visiting salvage specialist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorAtmosTech = visiting atmospheric technician ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorTechnicalAssistant = visiting technical assistant ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorEngineer = visiting engineer ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorMedicalIntern = visiting medical intern ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorMedicalDoctor = visiting medical doctor ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorParamedic = visiting paramedic ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorPsychologist = visiting psychologist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorChemist = visiting chemist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorVirologist = visiting virologist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorGeneticist = visiting geneticist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorDentist = visiting dentist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorResearchAssistant = visiting research assistant ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorScientist = visiting scientist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorBartender = visiting bartender ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorBotanist = visiting botanist ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorBoxer = visiting boxer ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorChaplain = visiting chaplain ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorChef = visiting chef ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorClown = visiting clown ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorJanitor = visiting janitor ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorLawyer = visiting lawyer ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorLawyerCentcom = visiting centcom lawyer ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorLibrarian = visiting librarian ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorMusician = visiting musician ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorMusicianFancy = visiting fancy musician ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorMusicianRelaxed = visiting relaxed musician ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorMime = visiting mime ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorReporter = visiting reporter ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorServiceWorker = visiting service worker ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorZookeeper = visiting zookeeper ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidClownTroupeBanana = banana clown troupe
|
||||
.desc = { ent-RandomHumanoidVisitorClown.desc }
|
||||
ent-RandomHumanoidChallengeVictimCaptain = disaster victim Captain ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidChallengeVictimCE = disaster victim CE ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidChallengeVictimCMO = disaster victim CMO ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidChallengeVictimHOP = disaster victim HOP ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidChallengeVictimHOS = disaster victim HOS ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidChallengeVictimRD = disaster victim RD ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidChallengeVictimQM = disaster victim QM ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidChallengeCargoTechnician = disaster cargo technician ghost role
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-RandomHumanoidChallengeVictimCaptain.desc }
|
||||
ent-RandomHumanoidSyndieSoldierTeamLeader = syndicate team leader ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidSyndieSoldier = syndicate soldier ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidSyndieVisitor = syndie disaster victim ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidPirateScooner = pirate crewman ghost role
|
||||
.suffix = scooner
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidPirateCaptainScooner = pirate captain ghost role
|
||||
.suffix = scooner
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidVisitorBlackmarketeer = visiting blackmarketeer ghost role
|
||||
.desc = { "" }
|
||||
ent-RandomHumanoidCossack = cossack ghost role
|
||||
.desc = { "" }
|
||||
|
|
@ -0,0 +1,139 @@
|
|||
ent-CommandVisitorSpawner = command visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorCaptainSpawner = visiting captain spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorCESpawner = visiting chief engineer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorCMOSpawner = visiting chief medical officer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorHOPSpawner = visiting head of personnel spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorHOSSpawner = visiting head of security spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorRDSpawner = visiting research director spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorQMSpawner = visiting quartermaster spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SecurityVisitorSpawner = security visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorSecurityCadetSpawner = visiting security cadet spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorSecurityOfficerSpawner = visiting security officer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorDetective = visiting detective spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorWarden = visiting warden spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitingCargonianSpawner = cargonian visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorCargoTechnicianSpawner = visiting cargo technician spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorSalvageSpecialistSpawner = visiting salvage specialist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-EngineeringVisitorSpawner = engineering visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorAtmosTechSpawner = visiting atmospheric technician spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorTechnicalAssistantSpawner = visiting technical assistant spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorEngineerSpawner = visiting engineer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitingMedicalSpawner = medical visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorChemistSpawner = visiting chemist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorMedicalInternSpawner = visiting medical intern spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorMedicalDoctorSpawner = visiting medical doctor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorParamedicSpawner = visiting paramedic spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorVirologistSpawner = visiting virologist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorGeneticistSpawner = visiting geneticist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorPsychologistSpawner = visiting psychologist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorDentistSpawner = visiting dentist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitingScientistSpawner = scientific visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorScientistSpawner = visiting scientist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorResearchAssistantSpawner = visiting research assistant spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitingCivilianSpawner = civilian visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorBartenderSpawner = visiting bartender spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorBotanistSpawner = visiting botanist spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorBoxerSpawner = visiting boxer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorChaplainSpawner = visiting chaplain spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorChefSpawner = visiting chef spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorClownSpawner = visiting clown spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorJanitorSpawner = visiting janitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorLawyerSpawner = visiting lawyer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorLawyerCentcomSpawner = visiting centcom lawyer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorLibrarianSpawner = visiting librarian spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorMusicianSpawner = visiting musician spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorMusicianFancySpawner = visiting fancy musician spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorMusicianRelaxedSpawner = visiting relaxed musician spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorMimeSpawner = visiting mime spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorReporterSpawner = visiting reporter spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorServiceWorkerSpawner = visiting service worker spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorZookeeperSpawner = visiting zookeeper spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-ChallengeVictimSpawner = disaster victim spawner
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-ChallengeCargoTechnicianSpawner = challenge cargo technician spawner
|
||||
.suffix = CHALLENGE
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-NTVisitorSpawner = NanoTrasen visitor spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-NTVisitorSpawner50 = NanoTrasen visitor spawner
|
||||
.suffix = 50
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-NTVisitorSpawner33 = NanoTrasen visitor spawner
|
||||
.suffix = 33
|
||||
.desc = { ent-NTVisitorSpawner50.desc }
|
||||
ent-NTVisitorSpawner25 = NanoTrasen visitor spawner
|
||||
.suffix = 25
|
||||
.desc = { ent-NTVisitorSpawner50.desc }
|
||||
ent-NTVisitorSpawner20 = NanoTrasen visitor spawner
|
||||
.suffix = 20
|
||||
.desc = { ent-NTVisitorSpawner50.desc }
|
||||
ent-NTVisitorSpawner10 = NanoTrasen visitor spawner
|
||||
.suffix = 10
|
||||
.desc = { ent-NTVisitorSpawner50.desc }
|
||||
ent-SyndieSoldierTeamLeaderSpawner = syndicate team leader spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SyndieSoldierSpawner = syndicate soldier spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-SyndieVisitorSpawner = syndie disaster victim spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-PirateScoonerSpawner = pirate crewman spawner
|
||||
.suffix = scooner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-PirateCaptainScoonerSpawner = pirate captain spawner
|
||||
.suffix = scooner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-VisitorBlackmarketeerSpawner = Blackmarketeer spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
ent-CossackSpawner = cossack spawner
|
||||
.desc = { ent-MarkerBase.desc }
|
||||
|
|
@ -1,19 +1,33 @@
|
|||
ent-AiHeld = { "" }
|
||||
.desc = Components added / removed from an entity that gets inserted into an AI core.
|
||||
ent-ActionJumpToCore = Jump to core
|
||||
.desc = Sends your eye back to the core.
|
||||
ent-ActionShowJobIcons = Show job icons
|
||||
.desc = Shows job icons for crew members.
|
||||
ent-ActionSurvCameraLights = Toggle camera lights
|
||||
.desc = Enable surveillance camera lights near wherever you're viewing.
|
||||
ent-AiHolder = { "" }
|
||||
.desc = Handles AI interactions across holocards + AI cores
|
||||
ent-AsimovCircuitBoard = circuit board (Crewsimov)
|
||||
ent-AsimovCircuitBoard = law board (Crewsimov)
|
||||
.desc = An electronics board containing the Crewsimov lawset.
|
||||
ent-CorporateCircuitBoard = circuit board (Corporate)
|
||||
ent-CorporateCircuitBoard = law board (Corporate)
|
||||
.desc = An electronics board containing the Corporate lawset.
|
||||
ent-NTDefaultCircuitBoard = circuit board (NT Default)
|
||||
ent-NTDefaultCircuitBoard = law board (NT Default)
|
||||
.desc = An electronics board containing the NT Default lawset.
|
||||
ent-CommandmentCircuitBoard = law board (Ten Commandments)
|
||||
.desc = An electronics board containing the Ten Commandments lawset.
|
||||
ent-PaladinCircuitBoard = law board (Paladin)
|
||||
.desc = An electronics board containing the Paladin lawset.
|
||||
ent-LiveLetLiveCircuitBoard = law board (Live and Let Live)
|
||||
.desc = An electronics board containing the Live and Let Live lawset.
|
||||
ent-StationEfficiencyCircuitBoard = law board (Station Efficiency)
|
||||
.desc = An electronics board containing the Station Efficiency lawset.
|
||||
ent-RobocopCircuitBoard = law board (Robocop)
|
||||
.desc = An electronics board containing the Robocop lawset.
|
||||
ent-OverlordCircuitBoard = law board (Overlord)
|
||||
.desc = An electronics board containing the Overlord lawset.
|
||||
ent-DungeonMasterCircuitBoard = law board (Dungeon Master)
|
||||
.desc = An electronics board containing the Dungeon Master lawset.
|
||||
ent-ArtistCircuitBoard = law board (Artist)
|
||||
.desc = An electronics board containing the Artist lawset.
|
||||
ent-AntimovCircuitBoard = law board (Antimov)
|
||||
.desc = An electronics board containing the Antimov lawset.
|
||||
ent-NutimovCircuitBoard = law board (Nutimov)
|
||||
.desc = An electronics board containing the Nutimov lawset.
|
||||
ent-Intellicard = Intellicard
|
||||
.desc = A storage device for AIs.
|
||||
.suffix = Empty
|
||||
|
|
|
|||
|
|
@ -6,21 +6,35 @@ ent-BaseMajorContraband = { "" }
|
|||
.desc = { "" }
|
||||
ent-BaseRestrictedContraband = { "" }
|
||||
.desc = { "" }
|
||||
ent-BaseCentcommContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseCommandContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseSecurityContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseEngineeringContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseScienceContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseMedicalContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseCivilianContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseCargoContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseCentcommCommandContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseSecurityCommandContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseSecurityScienceCommandContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseSecurityEngineeringContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseEngineeringContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseScienceContraband = { ent-BaseRestrictedContraband }
|
||||
ent-BaseSiliconScienceContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseSecurityCargoContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseCargoContraband = { ent-BaseRestrictedContraband }
|
||||
ent-BaseMedicalScienceContraband = { ent-BaseRestrictedContraband }
|
||||
.desc = { ent-BaseRestrictedContraband.desc }
|
||||
ent-BaseGrandTheftContraband = { "" }
|
||||
.desc = { "" }
|
||||
|
|
|
|||
|
|
@ -56,6 +56,8 @@ ent-FoodMeatMeatball = meatball
|
|||
.desc = A raw ball of meat. Meat ball.
|
||||
ent-FoodMeatSlime = slimeball
|
||||
.desc = A gelatinous shaping of slime jelly.
|
||||
ent-FoodMeatSnail = raw snail meat
|
||||
.desc = Improved with salt.
|
||||
ent-MaterialSmileExtract = smile extract
|
||||
.desc = It's a real panacea. But at what cost?
|
||||
ent-FoodMeatCooked = steak
|
||||
|
|
@ -84,6 +86,8 @@ ent-FoodMeatSpiderlegCooked = boiled spider leg
|
|||
.desc = A giant spider's leg that's still twitching after being cooked. Gross!
|
||||
ent-FoodMeatMeatballCooked = meatball
|
||||
.desc = A cooked meatball. Perfect to add to other dishes... except fruity ones.
|
||||
ent-FoodMeatSnailCooked = boiled snail
|
||||
.desc = Improved with salt.
|
||||
ent-FoodMeatCutlet = raw cutlet
|
||||
.desc = A raw meat cutlet.
|
||||
ent-FoodMeatBearCutlet = raw bear cutlet
|
||||
|
|
|
|||
|
|
@ -4,6 +4,8 @@ ent-FoodProduceBase = { ent-FoodInjectableBase }
|
|||
.desc = { ent-FoodInjectableBase.desc }
|
||||
ent-WheatBushel = wheat bushel
|
||||
.desc = Sigh... wheat... a-grain?
|
||||
ent-MeatwheatBushel = meatwheat bushel
|
||||
.desc = Some blood-drenched wheat stalks. You can crush them into what passes for meat if you squint hard enough.
|
||||
ent-OatBushel = oat bushel
|
||||
.desc = Eat oats, do squats.
|
||||
ent-Sugarcane = sugarcane
|
||||
|
|
@ -46,6 +48,8 @@ ent-FoodLime = lime
|
|||
.desc = Cures Space Scurvy, allows you to act like a Space Pirate.
|
||||
ent-FoodOrange = orange
|
||||
.desc = Healthy, very orange.
|
||||
ent-FoodExtradimensionalOrange = extradimensional orange
|
||||
.desc = You can hardly wrap your head around this thing.
|
||||
ent-FoodPineapple = pineapple
|
||||
.desc = Mmm, tropical.
|
||||
ent-FoodPotato = potato
|
||||
|
|
@ -123,6 +127,10 @@ ent-FoodWatermelon = watermelon
|
|||
.desc = Round green object that you can slice and eat.
|
||||
ent-FoodWatermelonSlice = watermelon slice
|
||||
.desc = Juicy green and red slice.
|
||||
ent-FoodHolymelon = holymelon
|
||||
.desc = The water within this melon has been blessed by some deity that's particularly fond of watermelon.
|
||||
ent-FoodHolymelonSlice = holymelon slice
|
||||
.desc = Juicy golden and red slice.
|
||||
ent-FoodGrape = grapes
|
||||
.desc = The food of emperors, Space France inhabitants (usually as wine) and soccer moms. One day it could be used in wine production for the bartender if he ever runs out.
|
||||
ent-FoodBerries = berries
|
||||
|
|
@ -133,6 +141,8 @@ ent-FoodBungoPit = bungo pit
|
|||
.desc = { ent-FoodInjectableBase.desc }
|
||||
ent-FoodPeaPod = pea pod
|
||||
.desc = A duck's favorite treat!
|
||||
ent-FoodWorldPeas = cluster of world peas
|
||||
.desc = It's rumored to bring peace to any who consume it.
|
||||
ent-FoodPumpkin = pumpkin
|
||||
.desc = A large, orange... berry. Seriously.
|
||||
ent-FoodBluePumpkin = blue pumpkin
|
||||
|
|
|
|||
|
|
@ -86,3 +86,5 @@ ent-FoodSoupElectron = electron soup
|
|||
.desc = A gastronomic curiosity of ethereal origin.
|
||||
ent-FoodSoupBungo = bungo curry
|
||||
.desc = A spicy vegetable curry made with the humble bungo fruit, Exotic!
|
||||
ent-FoodSoupEscargot = escargot
|
||||
.desc = A creamy and rich bowl of snails, bon appetit!
|
||||
|
|
|
|||
|
|
@ -1,2 +1,18 @@
|
|||
ent-FoodTacoShell = taco shell
|
||||
.desc = A taco shell, easy to hold, but falls on its side when put down.
|
||||
ent-FoodTacoBase = { ent-FoodInjectableBase }
|
||||
.desc = { ent-FoodInjectableBase.desc }
|
||||
ent-FoodTacoBeef = beef taco
|
||||
.desc = A very basic and run of the mill beef taco, now with cheese!
|
||||
ent-FoodTacoChicken = chicken taco
|
||||
.desc = A very basic and run of the mill chicken taco, now with cheese!
|
||||
ent-FoodTacoFish = fish taco
|
||||
.desc = Sounds kinda gross, but it's actually not that bad.
|
||||
ent-FoodTacoRat = rat taco
|
||||
.desc = Yeah, that looks about right...
|
||||
ent-FoodTacoBeefSupreme = beef taco supreme
|
||||
.desc = It's like a regular beef taco, but surpeme!
|
||||
ent-FoodTacoChickenSupreme = chicken taco supreme
|
||||
.desc = It's like a regular chicken taco, but surpeme!
|
||||
ent-FoodMealSoftTaco = soft taco
|
||||
.desc = Take a bite!
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
ent-BaseComputerCircuitboard = computer board
|
||||
.desc = { ent-BaseItem.desc }
|
||||
ent-AlertsComputerCircuitboard = alerts computer board
|
||||
.desc = A computer printed circuit board for an alerts computer.
|
||||
ent-AlertsComputerCircuitboard = atmospheric alerts computer board
|
||||
.desc = A computer printed circuit board for an atmospheric alerts computer.
|
||||
ent-PowerComputerCircuitboard = power monitoring computer board
|
||||
.desc = A computer printed circuit board for a power monitoring computer.
|
||||
ent-MedicalRecordsComputerCircuitboard = medical records computer board
|
||||
|
|
@ -22,8 +22,6 @@ ent-SalvageExpeditionsComputerCircuitboard = salvage expeditions computer board
|
|||
.desc = A computer printed circuit board for a salvage expeditions computer.
|
||||
ent-CargoShuttleConsoleCircuitboard = cargo shuttle console board
|
||||
.desc = A computer printed circuit board for a cargo shuttle console.
|
||||
ent-SalvageShuttleConsoleCircuitboard = salvage shuttle console board
|
||||
.desc = A computer printed circuit board for a salvage shuttle console.
|
||||
ent-SurveillanceCameraMonitorCircuitboard = surveillance camera monitor board
|
||||
.desc = A computer printed circuit board for a surveillance camera monitor.
|
||||
ent-SurveillanceWirelessCameraMonitorCircuitboard = surveillance wireless camera monitor board
|
||||
|
|
@ -72,3 +70,5 @@ ent-SensorConsoleCircuitboard = sensor monitoring console board
|
|||
.desc = A computer printed circuit board for a sensor monitoring console.
|
||||
ent-RoboticsConsoleCircuitboard = robotics control console board
|
||||
.desc = A computer printed circuit board for a robotics control console.
|
||||
ent-StationAiUploadCircuitboard = AI upload console board
|
||||
.desc = A computer printed circuit board for a AI upload console.
|
||||
|
|
|
|||
|
|
@ -22,6 +22,8 @@ ent-ExosuitFabricatorMachineCircuitboard = exosuit fabricator machine board
|
|||
.desc = { ent-BaseMachineCircuitboard.desc }
|
||||
ent-ResearchAndDevelopmentServerMachineCircuitboard = R&D server machine board
|
||||
.desc = A machine printed circuit board for the R&D server.
|
||||
ent-BiogeneratorMachineCircuitboard = biogenerator machine board
|
||||
.desc = A machine printed circuit board for a biogenerator.
|
||||
ent-UniformPrinterMachineCircuitboard = uniform printer machine board
|
||||
.desc = { ent-BaseMachineCircuitboard.desc }
|
||||
ent-VaccinatorMachineCircuitboard = vaccinator machine board
|
||||
|
|
@ -148,6 +150,8 @@ ent-SalvageMagnetMachineCircuitboard = salvage magnet machine board
|
|||
.desc = A machine printed circuit board for a salvage magnet.
|
||||
ent-MiniGravityGeneratorCircuitboard = mini gravity generator machine board
|
||||
.desc = A machine printed circuit board for a mini gravity generator.
|
||||
ent-StationAnchorCircuitboard = station anchor machine board
|
||||
.desc = A machine printed circuit board for a station anchor.
|
||||
ent-ReagentGrinderIndustrialMachineCircuitboard = industrial reagent grinder machine board
|
||||
.desc = { ent-BaseMachineCircuitboard.desc }
|
||||
ent-JukeboxCircuitBoard = jukebox machine board
|
||||
|
|
|
|||
|
|
@ -7,4 +7,4 @@ ent-WallmountGeneratorElectronics = wallmount generator electronics
|
|||
ent-WallmountGeneratorAPUElectronics = wallmount APU electronics
|
||||
.desc = Circuit used to construct a wallmount APU.
|
||||
ent-SolarTrackerElectronics = solar tracker electronics
|
||||
.desc = Advanced circuit board used to detect differences in pressure, temperature and gas concentrations between the two sides of the door.
|
||||
.desc = Advanced circuit board used to track the nearest star.
|
||||
|
|
|
|||
|
|
@ -20,10 +20,16 @@ ent-BotanistPDA = botanist PDA
|
|||
.desc = Has an earthy scent.
|
||||
ent-ClownPDA = clown PDA
|
||||
.desc = Looks can be deceiving.
|
||||
ent-VisitorClownPDA = { ent-ClownPDA }
|
||||
.suffix = Visitor
|
||||
.desc = { ent-ClownPDA.desc }
|
||||
ent-MimePDA = mime PDA
|
||||
.desc = Suprisingly not on mute.
|
||||
ent-ChaplainPDA = chaplain PDA
|
||||
.desc = God's chosen PDA.
|
||||
ent-VisitorChaplainPDA = { ent-ChaplainPDA }
|
||||
.suffix = Visitor
|
||||
.desc = { ent-ChaplainPDA.desc }
|
||||
ent-QuartermasterPDA = quartermaster PDA
|
||||
.desc = PDA for the guy that orders the guns.
|
||||
ent-CargoPDA = cargo PDA
|
||||
|
|
@ -34,8 +40,14 @@ ent-BartenderPDA = bartender PDA
|
|||
.desc = Smells like beer.
|
||||
ent-LibrarianPDA = librarian PDA
|
||||
.desc = Smells like books.
|
||||
ent-VisitorLibrarianPDA = { ent-LibrarianPDA }
|
||||
.suffix = Visitor
|
||||
.desc = { ent-LibrarianPDA.desc }
|
||||
ent-LawyerPDA = lawyer PDA
|
||||
.desc = For lawyers to poach dubious clients.
|
||||
ent-VisitorLawyerPDA = { ent-LawyerPDA }
|
||||
.suffix = Visitor
|
||||
.desc = { ent-LawyerPDA.desc }
|
||||
ent-JanitorPDA = janitor PDA
|
||||
.desc = Smells like bleach.
|
||||
ent-CaptainPDA = captain PDA
|
||||
|
|
@ -50,6 +62,9 @@ ent-CMOPDA = chief medical officer PDA
|
|||
.desc = Extraordinarily shiny and sterile. Has a built-in health analyzer.
|
||||
ent-MedicalPDA = medical PDA
|
||||
.desc = Shiny and sterile. Has a built-in health analyzer.
|
||||
ent-VisitorMedicalPDA = { ent-MedicalPDA }
|
||||
.suffix = Visitor
|
||||
.desc = { ent-MedicalPDA.desc }
|
||||
ent-ParamedicPDA = paramedic PDA
|
||||
.desc = Shiny and sterile. Has a built-in rapid health analyzer.
|
||||
ent-ChemistryPDA = chemistry PDA
|
||||
|
|
@ -69,18 +84,20 @@ ent-CentcomPDA = CentComm PDA
|
|||
ent-AdminPDA = Admin PDA
|
||||
.desc = If you are not an admin please return this PDA to the nearest admin.
|
||||
.suffix = Admin
|
||||
ent-CentcomPDAFake = { ent-CentcomPDA }
|
||||
.suffix = Fake
|
||||
.desc = { ent-CentcomPDA.desc }
|
||||
ent-DeathsquadPDA = { ent-CentcomPDA }
|
||||
.suffix = Death Squad
|
||||
.desc = { ent-CentcomPDA.desc }
|
||||
ent-MusicianPDA = musician PDA
|
||||
.desc = It fills you with inspiration.
|
||||
ent-VisitorMusicianPDA = { ent-MusicianPDA }
|
||||
.suffix = Visitor
|
||||
.desc = { ent-MusicianPDA.desc }
|
||||
ent-AtmosPDA = atmos PDA
|
||||
.desc = Still smells like plasma.
|
||||
ent-ClearPDA = clear PDA
|
||||
.desc = 99 and 44/100ths percent pure plastic.
|
||||
ent-VisitorPDA = { ent-ClearPDA }
|
||||
.desc = { ent-ClearPDA.desc }
|
||||
ent-SyndiPDA = syndicate PDA
|
||||
.desc = Ok, time to be a productive member of- oh cool I'm a bad guy time to kill people!
|
||||
ent-ERTLeaderPDA = ERT Leader PDA
|
||||
|
|
|
|||
|
|
@ -15,6 +15,9 @@ ent-DefaultStationBeaconBridge = { ent-DefaultStationBeaconCommand }
|
|||
ent-DefaultStationBeaconVault = { ent-DefaultStationBeaconCommand }
|
||||
.suffix = Vault
|
||||
.desc = { ent-DefaultStationBeaconCommand.desc }
|
||||
ent-DefaultStationBeaconGateway = { ent-DefaultStationBeaconCommand }
|
||||
.suffix = Gateway
|
||||
.desc = { ent-DefaultStationBeaconCommand.desc }
|
||||
ent-DefaultStationBeaconCaptainsQuarters = { ent-DefaultStationBeaconCommand }
|
||||
.suffix = Captain's Quarters
|
||||
.desc = { ent-DefaultStationBeaconCommand.desc }
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
ent-BasePlushie = { ent-BaseItem }
|
||||
.desc = { ent-BaseItem.desc }
|
||||
ent-PlushieThrongler = The Throngler plushie
|
||||
ent-PlushieThrongler = throngler plushie
|
||||
.desc = A stuffed toy to remind cargo techs of what they can no longer have.
|
||||
ent-PlushieGhost = ghost soft toy
|
||||
.desc = The start of your personal GHOST GANG!
|
||||
|
|
|
|||
|
|
@ -1,5 +1,8 @@
|
|||
ent-BookBase = book
|
||||
.desc = A hardcover book.
|
||||
ent-BaseGuidebook = { ent-BaseItem }
|
||||
.suffix = guidebook
|
||||
.desc = { ent-BaseItem.desc }
|
||||
ent-BookSpaceEncyclopedia = space encyclopedia
|
||||
.desc = An encyclopedia containing all the knowledge. The author of this encyclopedia is unknown.
|
||||
ent-BookTheBookOfControl = the book of control
|
||||
|
|
|
|||
|
|
@ -64,27 +64,26 @@ ent-RDIDCard = research director ID card
|
|||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-HoSIDCard = head of security ID card
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-VisitorIDCard = visitor ID card
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-CentcomIDCard = command officer ID card
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-ERTLeaderIDCard = ERT leader ID card
|
||||
.desc = { ent-CentcomIDCard.desc }
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-ERTChaplainIDCard = ERT chaplain ID card
|
||||
.desc = { ent-ERTLeaderIDCard.desc }
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-ERTEngineerIDCard = ERT engineer ID card
|
||||
.desc = { ent-ERTChaplainIDCard.desc }
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-ERTJanitorIDCard = ERT janitor ID card
|
||||
.desc = { ent-ERTChaplainIDCard.desc }
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-ERTMedicIDCard = ERT medic ID card
|
||||
.desc = { ent-ERTChaplainIDCard.desc }
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-ERTSecurityIDCard = ERT security ID card
|
||||
.desc = { ent-ERTChaplainIDCard.desc }
|
||||
ent-CentcomIDCardSyndie = command officer ID card
|
||||
.suffix = Fake
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-MusicianIDCard = musician ID card
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-CentcomIDCardDeathsquad = death squad ID card
|
||||
.desc = { ent-CentcomIDCard.desc }
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-AgentIDCard = passenger ID card
|
||||
.suffix = Agent
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
|
|
|
|||
|
|
@ -1,74 +1,74 @@
|
|||
ent-Jug = jug
|
||||
.desc = Used to contain a very large amount of chemicals or solutions. Chugging is extremely ill-advised.
|
||||
ent-JugCarbon = jug
|
||||
ent-JugCarbon = { ent-Jug }
|
||||
.suffix = carbon
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugIodine = jug
|
||||
ent-JugIodine = { ent-Jug }
|
||||
.suffix = iodine
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugFluorine = jug
|
||||
ent-JugFluorine = { ent-Jug }
|
||||
.suffix = fluorine
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugChlorine = jug
|
||||
ent-JugChlorine = { ent-Jug }
|
||||
.suffix = chlorine
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugAluminium = jug
|
||||
ent-JugAluminium = { ent-Jug }
|
||||
.suffix = aluminium
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugPhosphorus = jug
|
||||
ent-JugPhosphorus = { ent-Jug }
|
||||
.suffix = phosphorus
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugSulfur = jug
|
||||
ent-JugSulfur = { ent-Jug }
|
||||
.suffix = sulfur
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugSilicon = jug
|
||||
ent-JugSilicon = { ent-Jug }
|
||||
.suffix = silicon
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugHydrogen = jug
|
||||
ent-JugHydrogen = { ent-Jug }
|
||||
.suffix = hydrogen
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugLithium = jug
|
||||
ent-JugLithium = { ent-Jug }
|
||||
.suffix = lithium
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugSodium = jug
|
||||
ent-JugSodium = { ent-Jug }
|
||||
.suffix = sodium
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugPotassium = jug
|
||||
ent-JugPotassium = { ent-Jug }
|
||||
.suffix = potassium
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugRadium = jug
|
||||
ent-JugRadium = { ent-Jug }
|
||||
.suffix = radium
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugIron = jug
|
||||
ent-JugIron = { ent-Jug }
|
||||
.suffix = iron
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugCopper = jug
|
||||
ent-JugCopper = { ent-Jug }
|
||||
.suffix = copper
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugGold = jug
|
||||
ent-JugGold = { ent-Jug }
|
||||
.suffix = gold
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugMercury = jug
|
||||
ent-JugMercury = { ent-Jug }
|
||||
.suffix = mercury
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugSilver = jug
|
||||
ent-JugSilver = { ent-Jug }
|
||||
.suffix = silver
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugEthanol = jug
|
||||
ent-JugEthanol = { ent-Jug }
|
||||
.suffix = ethanol
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugSugar = jug
|
||||
ent-JugSugar = { ent-Jug }
|
||||
.suffix = sugar
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugNitrogen = jug
|
||||
ent-JugNitrogen = { ent-Jug }
|
||||
.suffix = nitrogen
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugOxygen = jug
|
||||
ent-JugOxygen = { ent-Jug }
|
||||
.suffix = oxygen
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugPlantBGone = jug
|
||||
ent-JugPlantBGone = { ent-Jug }
|
||||
.suffix = Plant-B-Gone
|
||||
.desc = { ent-Jug.desc }
|
||||
ent-JugWeldingFuel = jug
|
||||
ent-JugWeldingFuel = { ent-Jug }
|
||||
.suffix = welding fuel
|
||||
.desc = { ent-Jug.desc }
|
||||
|
|
|
|||
|
|
@ -10,29 +10,57 @@ ent-ChemistryEmptyBottle04 = { ent-BaseChemistryEmptyBottle }
|
|||
.desc = { ent-BaseChemistryEmptyBottle.desc }
|
||||
ent-BaseChemistryBottleFilled = { ent-BaseChemistryEmptyBottle }
|
||||
.desc = { ent-BaseChemistryEmptyBottle.desc }
|
||||
ent-EpinephrineChemistryBottle = epinephrine bottle
|
||||
ent-EpinephrineChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = epinephrine
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-RobustHarvestChemistryBottle = robust harvest bottle
|
||||
.desc = This will increase the potency of your plants.
|
||||
ent-EZNutrientChemistryBottle = ez nutrient bottle
|
||||
.desc = This will provide some nutrition to your plants.
|
||||
ent-Left4ZedChemistryBottle = left-4-zed bottle
|
||||
.desc = This will increase the effectiveness of mutagen.
|
||||
ent-UnstableMutagenChemistryBottle = unstable mutagen bottle
|
||||
.desc = This will cause rapid mutations in your plants.
|
||||
ent-NocturineChemistryBottle = nocturine bottle
|
||||
.desc = This will make someone fall down almost immediately. Hard to overdose on.
|
||||
ent-EphedrineChemistryBottle = ephedrine bottle
|
||||
ent-RobustHarvestChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = robust harvest
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-OmnizineChemistryBottle = omnizine bottle
|
||||
ent-EZNutrientChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = ez nutrient
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-CognizineChemistryBottle = cognizine bottle
|
||||
ent-Left4ZedChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = left-4-zed
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-PaxChemistryBottle = pax bottle
|
||||
ent-UnstableMutagenChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = unstable mutagen
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-MuteToxinChemistryBottle = mute toxin bottle
|
||||
ent-PotassiumChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = potassium
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-LeadChemistryBottle = lead bottle
|
||||
ent-NitrogenChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = nitrogen
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-ToxinChemistryBottle = toxin bottle
|
||||
ent-PhosphorusChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = phosphorus
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-HydrogenChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = hydrogen
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-EthanolChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = ethanol
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-NocturineChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = nocturine
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-EphedrineChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = ephedrine
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-OmnizineChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = omnizine
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-CognizineChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = cognizine
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-PaxChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = pax
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-MuteToxinChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = mute toxin
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-LeadChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = lead
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
ent-ToxinChemistryBottle = { ent-BaseChemistryBottleFilled }
|
||||
.suffix = toxin
|
||||
.desc = { ent-BaseChemistryBottleFilled.desc }
|
||||
|
|
|
|||
|
|
@ -1,4 +1,11 @@
|
|||
ent-BaseChemistryEmptyVial = vial
|
||||
.desc = A small vial.
|
||||
ent-VestineChemistryVial = vestine vial
|
||||
ent-VestineChemistryVial = { ent-BaseChemistryEmptyVial }
|
||||
.suffix = vestine
|
||||
.desc = { ent-BaseChemistryEmptyVial.desc }
|
||||
ent-RadiumChemistryVial = { ent-BaseChemistryEmptyVial }
|
||||
.suffix = radium
|
||||
.desc = { ent-BaseChemistryEmptyVial.desc }
|
||||
ent-ChlorineChemistryVial = { ent-BaseChemistryEmptyVial }
|
||||
.suffix = chlorine
|
||||
.desc = { ent-BaseChemistryEmptyVial.desc }
|
||||
|
|
|
|||
|
|
@ -4,8 +4,9 @@ ent-BaseBeakerMetallic = { ent-BaseItem }
|
|||
.desc = { ent-BaseItem.desc }
|
||||
ent-Beaker = beaker
|
||||
.desc = Used to contain a moderate amount of chemicals and solutions.
|
||||
ent-CryoxadoneBeakerSmall = cryoxadone beaker
|
||||
.desc = Filled with a reagent used in cryogenic tubes.
|
||||
ent-CryoxadoneBeakerSmall = { ent-Beaker }
|
||||
.suffix = cryoxadone
|
||||
.desc = { ent-Beaker.desc }
|
||||
ent-LargeBeaker = large beaker
|
||||
.desc = Used to contain a large amount of chemicals or solutions.
|
||||
ent-CryostasisBeaker = cryostasis beaker
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@ ent-SeedBase = { ent-BaseItem }
|
|||
.desc = { ent-BaseItem.desc }
|
||||
ent-WheatSeeds = packet of wheat seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-MeatwheatSeeds = packet of meatwheat seeds
|
||||
.desc = If you ever wanted to drive a vegetarian to insanity, here's how.
|
||||
ent-OatSeeds = packet of oat seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-BananaSeeds = packet of banana seeds
|
||||
|
|
@ -24,6 +26,8 @@ ent-LimeSeeds = packet of lime seeds
|
|||
.desc = { ent-SeedBase.desc }
|
||||
ent-OrangeSeeds = packet of orange seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-ExtradimensionalOrangeSeeds = packet of extradimensional orange seeds
|
||||
.desc = Polygonal seeds.
|
||||
ent-PineappleSeeds = packet of pineapple seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-PotatoSeeds = packet of potato seeds
|
||||
|
|
@ -106,6 +110,8 @@ ent-OnionRedSeeds = packet of red onion seeds
|
|||
.desc = Purple despite the name.
|
||||
ent-WatermelonSeeds = packet of watermelon seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-HolymelonSeeds = packet of holymelon seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-GrapeSeeds = packet of grape seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-CocoaSeeds = packet of cocoa seeds
|
||||
|
|
@ -116,6 +122,8 @@ ent-BungoSeeds = packet of bungo seeds
|
|||
.desc = Don't eat the pits.
|
||||
ent-PeaSeeds = packet of pea pods
|
||||
.desc = These humble plants were once a vital part in the study of genetics.
|
||||
ent-WorldPeaSeeds = packet of world pea seeds
|
||||
.desc = These rather large seeds give off a soothing blue glow.
|
||||
ent-PumpkinSeeds = packet of pumpkin seeds
|
||||
.desc = { ent-SeedBase.desc }
|
||||
ent-BluePumpkinSeeds = packet of blue pumpkin seeds
|
||||
|
|
|
|||
|
|
@ -129,31 +129,45 @@ ent-PillAmbuzolPlus = ambuzol plus pill
|
|||
ent-PillCanisterRandom = { ent-PillCanister }
|
||||
.suffix = Random
|
||||
.desc = { ent-PillCanister.desc }
|
||||
ent-SyringeEphedrine = ephedrine syringe
|
||||
ent-SyringeEphedrine = { ent-PrefilledSyringe }
|
||||
.suffix = ephedrine
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeInaprovaline = inaprovaline syringe
|
||||
ent-SyringeInaprovaline = { ent-PrefilledSyringe }
|
||||
.suffix = inaprovaline
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeTranexamicAcid = tranexamic acid syringe
|
||||
ent-SyringeTranexamicAcid = { ent-PrefilledSyringe }
|
||||
.suffix = tranexamic acid
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeBicaridine = bicaridine syringe
|
||||
ent-SyringeBicaridine = { ent-PrefilledSyringe }
|
||||
.suffix = bicaridine
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeDermaline = dermaline syringe
|
||||
ent-SyringeDermaline = { ent-PrefilledSyringe }
|
||||
.suffix = dermaline
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeHyronalin = hyronalin syringe
|
||||
ent-SyringeHyronalin = { ent-PrefilledSyringe }
|
||||
.suffix = hyronalin
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeIpecac = ipecac syringe
|
||||
ent-SyringeIpecac = { ent-PrefilledSyringe }
|
||||
.suffix = ipecac
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeAmbuzol = ambuzol syringe
|
||||
ent-SyringeAmbuzol = { ent-PrefilledSyringe }
|
||||
.suffix = ambuzol
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeSigynate = sigynate syringe
|
||||
ent-SyringeSigynate = { ent-PrefilledSyringe }
|
||||
.suffix = sigynate
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeEthylredoxrazine = ethylredoxrazine syringe
|
||||
ent-SyringeEthylredoxrazine = { ent-PrefilledSyringe }
|
||||
.suffix = ethylredoxrazine
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringePhalanximine = phalanximine syringe
|
||||
ent-SyringePhalanximine = { ent-PrefilledSyringe }
|
||||
.suffix = phalanximine
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeSaline = saline syringe
|
||||
ent-SyringeSaline = { ent-PrefilledSyringe }
|
||||
.suffix = saline
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeRomerol = romerol syringe
|
||||
ent-SyringeRomerol = { ent-PrefilledSyringe }
|
||||
.suffix = romerol
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
ent-SyringeStimulants = hyperzine syringe
|
||||
ent-SyringeStimulants = { ent-PrefilledSyringe }
|
||||
.suffix = hyperzine
|
||||
.desc = { ent-PrefilledSyringe.desc }
|
||||
|
|
|
|||
|
|
@ -0,0 +1,18 @@
|
|||
ent-MineralScannerUnpowered = mineral scanner
|
||||
.desc = A scanner that checks surrounding rock for useful minerals. It must be in your hand or pocket to work.
|
||||
.suffix = Unpowered
|
||||
ent-MineralScanner = { ent-MineralScannerUnpowered }
|
||||
.suffix = Powered
|
||||
.desc = { ent-MineralScannerUnpowered.desc }
|
||||
ent-MineralScannerEmpty = { ent-MineralScanner }
|
||||
.suffix = Empty
|
||||
.desc = { ent-MineralScanner.desc }
|
||||
ent-AdvancedMineralScannerUnpowered = advanced mineral scanner
|
||||
.desc = A scanner that checks surrounding rock for useful minerals. It must be in your hand or pocket to work. This one has an extended range.
|
||||
.suffix = Unpowered
|
||||
ent-AdvancedMineralScanner = { ent-AdvancedMineralScannerUnpowered }
|
||||
.suffix = Powered
|
||||
.desc = { ent-AdvancedMineralScannerUnpowered.desc }
|
||||
ent-AdvancedMineralScannerEmpty = { ent-AdvancedMineralScanner }
|
||||
.suffix = Empty
|
||||
.desc = { ent-AdvancedMineralScanner.desc }
|
||||
|
|
@ -19,12 +19,12 @@ ent-BaseUplinkRadio20TC = { ent-BaseUplinkRadio }
|
|||
ent-BaseUplinkRadio25TC = { ent-BaseUplinkRadio }
|
||||
.suffix = 25 TC
|
||||
.desc = { ent-BaseUplinkRadio.desc }
|
||||
ent-BaseUplinkRadio40TC = { ent-BaseUplinkRadio }
|
||||
ent-BaseUplinkRadio40TC = syndicate uplink
|
||||
.suffix = 40 TC, NukeOps
|
||||
.desc = { ent-BaseUplinkRadio.desc }
|
||||
ent-BaseUplinkRadio60TC = { ent-BaseUplinkRadio }
|
||||
.desc = Suspiciously looking old radio...
|
||||
ent-BaseUplinkRadio60TC = { ent-BaseUplinkRadio40TC }
|
||||
.suffix = 60 TC, LoneOps
|
||||
.desc = { ent-BaseUplinkRadio.desc }
|
||||
.desc = { ent-BaseUplinkRadio40TC.desc }
|
||||
ent-BaseUplinkRadioDebug = { ent-BaseUplinkRadio }
|
||||
.suffix = DEBUG
|
||||
.desc = { ent-BaseUplinkRadio.desc }
|
||||
|
|
|
|||
|
|
@ -35,5 +35,5 @@ ent-MagazinePistolSubMachineGunEmpty = SMG magazine (.35 auto any)
|
|||
.desc = { ent-BaseMagazinePistolSubMachineGun.desc }
|
||||
ent-MagazinePistolSubMachineGunPractice = SMG magazine (.35 auto practice)
|
||||
.desc = { ent-BaseMagazinePistolSubMachineGun.desc }
|
||||
ent-MagazinePistolSubMachineGunUranium = SMG magazine (.35 auto rubber)
|
||||
ent-MagazinePistolSubMachineGunUranium = SMG magazine (.35 auto uranium)
|
||||
.desc = { ent-BaseMagazinePistolSubMachineGun.desc }
|
||||
|
|
|
|||
|
|
@ -80,9 +80,7 @@ ent-BulletLaser = laser bolt
|
|||
.desc = { ent-BaseBullet.desc }
|
||||
ent-BulletLaserSpread = wide laser barrage
|
||||
.desc = { ent-BulletLaser.desc }
|
||||
ent-BulletLaserHeavy = heavy laser bolt
|
||||
.desc = { ent-BulletLaser.desc }
|
||||
ent-BulletLaserHeavySpread = narrow laser barrage
|
||||
ent-BulletLaserSpreadNarrow = narrow laser barrage
|
||||
.desc = { ent-BulletLaser.desc }
|
||||
ent-BulletDisablerSmgSpread = disabling laser barrage
|
||||
.desc = { ent-BulletDisablerSmg.desc }
|
||||
|
|
|
|||
|
|
@ -12,5 +12,5 @@ ent-Claymore = claymore
|
|||
.desc = An ancient war blade.
|
||||
ent-Cutlass = cutlass
|
||||
.desc = A wickedly curved blade, often seen in the hands of space pirates.
|
||||
ent-Throngler = Throngler
|
||||
ent-Throngler = throngler
|
||||
.desc = Why would you make this?
|
||||
|
|
|
|||
|
|
@ -139,9 +139,9 @@ ent-AirlockLawyerGlassLocked = { ent-AirlockServiceGlassLocked }
|
|||
ent-AirlockTheatreGlassLocked = { ent-AirlockServiceGlassLocked }
|
||||
.suffix = Theatre, Locked
|
||||
.desc = { ent-AirlockServiceGlassLocked.desc }
|
||||
ent-AirlockBarGlassLocked = { ent-AirlockGlass }
|
||||
ent-AirlockBarGlassLocked = { ent-AirlockServiceGlassLocked }
|
||||
.suffix = Bar, Locked
|
||||
.desc = { ent-AirlockGlass.desc }
|
||||
.desc = { ent-AirlockServiceGlassLocked.desc }
|
||||
ent-AirlockExternalGlassLocked = { ent-AirlockExternalGlass }
|
||||
.suffix = External, Glass, Locked
|
||||
.desc = { ent-AirlockExternalGlass.desc }
|
||||
|
|
|
|||
|
|
@ -12,54 +12,54 @@ ent-WindoorUranium = uranium windoor
|
|||
.desc = It's a window and a sliding door. Huh? Oh, and it's green!
|
||||
ent-WindoorSecureUranium = secure uranium windoor
|
||||
.desc = It's a sturdy window and a sliding door. It's so neon green, it might even taste like limes!
|
||||
ent-WindoorBarLocked = { ent-Windoor }
|
||||
ent-WindoorBarLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Bar, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorBarKitchenLocked = { ent-Windoor }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-WindoorBarKitchenLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Bar&Kitchen, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-WindoorCargoLocked = { ent-Windoor }
|
||||
.suffix = Cargo, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorChapelLocked = { ent-Windoor }
|
||||
.suffix = Chapel, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorHydroponicsLocked = { ent-Windoor }
|
||||
ent-WindoorHydroponicsLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Hydroponics, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorJanitorLocked = { ent-Windoor }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-WindoorJanitorLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Janitor, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-PlasmaWindoorJanitorLocked = { ent-WindoorPlasma }
|
||||
.suffix = Janitor, Locked, Plasma
|
||||
.desc = { ent-WindoorPlasma.desc }
|
||||
ent-WindoorKitchenLocked = { ent-Windoor }
|
||||
ent-WindoorKitchenLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Kitchen, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorKitchenHydroponicsLocked = { ent-Windoor }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-WindoorKitchenHydroponicsLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Kitchen&Hydroponics, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-WindoorServiceLocked = { ent-Windoor }
|
||||
.suffix = Service, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorTheatreLocked = { ent-Windoor }
|
||||
ent-WindoorTheatreLocked = { ent-WindoorServiceLocked }
|
||||
.suffix = Theatre, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorSecureArmoryLocked = { ent-WindoorSecureSecurityLocked }
|
||||
.desc = { ent-WindoorServiceLocked.desc }
|
||||
ent-WindoorSecureArmoryLocked = { ent-WindoorSecure }
|
||||
.suffix = Armory, Locked
|
||||
.desc = { ent-WindoorSecureSecurityLocked.desc }
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-PlasmaWindoorSecureArmoryLocked = { ent-WindoorSecurePlasma }
|
||||
.suffix = Armory, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-WindoorSecureAtmosphericsLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureAtmosphericsLocked = { ent-WindoorSecureEngineeringLocked }
|
||||
.suffix = Atmospherics, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-PlasmaWindoorSecureAtmosphericsLocked = { ent-WindoorSecurePlasma }
|
||||
.desc = { ent-WindoorSecureEngineeringLocked.desc }
|
||||
ent-PlasmaWindoorSecureAtmosphericsLocked = { ent-PlasmaWindoorSecureEngineeringLocked }
|
||||
.suffix = Atmospherics, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-WindoorSecureBarLocked = { ent-WindoorSecure }
|
||||
.desc = { ent-PlasmaWindoorSecureEngineeringLocked.desc }
|
||||
ent-WindoorSecureBarLocked = { ent-WindoorSecureServiceLocked }
|
||||
.suffix = Bar, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
.desc = { ent-WindoorSecureServiceLocked.desc }
|
||||
ent-WindoorSecureBrigLocked = { ent-WindoorSecureSecurityLocked }
|
||||
.suffix = Brig, Locked
|
||||
.desc = { ent-WindoorSecureSecurityLocked.desc }
|
||||
|
|
@ -69,18 +69,18 @@ ent-WindoorSecureCargoLocked = { ent-WindoorSecure }
|
|||
ent-WindoorSecureChapelLocked = { ent-WindoorSecure }
|
||||
.suffix = Chapel, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-WindoorSecureChemistryLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureChemistryLocked = { ent-WindoorSecureMedicalLocked }
|
||||
.suffix = Chemistry, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
.desc = { ent-WindoorSecureMedicalLocked.desc }
|
||||
ent-PlasmaWindoorSecureChemistryLocked = { ent-WindoorSecurePlasma }
|
||||
.suffix = Chemistry, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-WindoorSecureCentralCommandLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureCentralCommandLocked = { ent-WindoorSecureCommandLocked }
|
||||
.suffix = Central Command, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-PlasmaWindoorSecureCentralCommandLocked = { ent-WindoorSecurePlasma }
|
||||
.desc = { ent-WindoorSecureCommandLocked.desc }
|
||||
ent-PlasmaWindoorSecureCentralCommandLocked = { ent-PlasmaWindoorSecureCommandLocked }
|
||||
.suffix = Central Command, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
.desc = { ent-PlasmaWindoorSecureCommandLocked.desc }
|
||||
ent-UraniumWindoorSecureCentralCommandLocked = { ent-WindoorSecureUranium }
|
||||
.suffix = Central Command, Locked, Uranium
|
||||
.desc = { ent-WindoorSecureUranium.desc }
|
||||
|
|
@ -90,9 +90,9 @@ ent-WindoorSecureCommandLocked = { ent-WindoorSecure }
|
|||
ent-PlasmaWindoorSecureCommandLocked = { ent-WindoorSecurePlasma }
|
||||
.suffix = Command, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-WindoorSecureDetectiveLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureDetectiveLocked = { ent-WindoorSecureSecurityLocked }
|
||||
.suffix = Detective, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
.desc = { ent-WindoorSecureSecurityLocked.desc }
|
||||
ent-WindoorSecureEngineeringLocked = { ent-WindoorSecure }
|
||||
.suffix = Engineering, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
|
|
@ -105,24 +105,24 @@ ent-UraniumWindoorSecureEngineeringLocked = { ent-WindoorSecureUranium }
|
|||
ent-WindoorSecureExternalLocked = { ent-WindoorSecure }
|
||||
.suffix = External, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-WindoorSecureJanitorLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureJanitorLocked = { ent-WindoorSecureServiceLocked }
|
||||
.suffix = Janitor, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
.desc = { ent-WindoorSecureServiceLocked.desc }
|
||||
ent-PlasmaWindoorSecureJanitorLocked = { ent-WindoorSecurePlasma }
|
||||
.suffix = Janitor, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-WindoorSecureKitchenLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureKitchenLocked = { ent-WindoorSecureServiceLocked }
|
||||
.suffix = Kitchen, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
.desc = { ent-WindoorSecureServiceLocked.desc }
|
||||
ent-WindoorSecureSecurityLawyerLocked = { ent-WindoorSecureSecurityLocked }
|
||||
.suffix = Security/Lawyer, Locked
|
||||
.desc = { ent-WindoorSecureSecurityLocked.desc }
|
||||
ent-WindoorSecureMedicalLocked = { ent-WindoorSecure }
|
||||
.suffix = Medical, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-WindoorSecureSalvageLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureSalvageLocked = { ent-WindoorSecureCargoLocked }
|
||||
.suffix = Salvage, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
.desc = { ent-WindoorSecureCargoLocked.desc }
|
||||
ent-WindoorSecureSecurityLocked = { ent-WindoorSecure }
|
||||
.suffix = Security, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
|
|
@ -138,6 +138,42 @@ ent-PlasmaWindoorSecureScienceLocked = { ent-WindoorSecurePlasma }
|
|||
ent-WindoorSecureServiceLocked = { ent-WindoorSecure }
|
||||
.suffix = Service, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-WindoorSecureHeadOfPersonnelLocked = { ent-WindoorSecure }
|
||||
ent-WindoorSecureHeadOfPersonnelLocked = { ent-WindoorSecureCommandLocked }
|
||||
.suffix = HeadOfPersonnel, Locked
|
||||
.desc = { ent-WindoorSecureCommandLocked.desc }
|
||||
ent-WindoorSyndicateLocked = { ent-Windoor }
|
||||
.suffix = Syndicate, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorSecureSyndicateLocked = { ent-WindoorSecure }
|
||||
.suffix = Syndicate, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-PlasmaWindoorSyndicateLocked = { ent-WindoorPlasma }
|
||||
.suffix = Syndicate, Locked, Plasma
|
||||
.desc = { ent-WindoorPlasma.desc }
|
||||
ent-PlasmaWindoorSecureSyndicateLocked = { ent-WindoorSecurePlasma }
|
||||
.suffix = Syndicate, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-UraniumWindoorSyndicateLocked = { ent-WindoorUranium }
|
||||
.suffix = Syndicate, Locked, Uranium
|
||||
.desc = { ent-WindoorUranium.desc }
|
||||
ent-UraniumWindoorSecureSyndicateLocked = { ent-WindoorSecureUranium }
|
||||
.suffix = Syndicate, Locked, Uranium
|
||||
.desc = { ent-WindoorSecureUranium.desc }
|
||||
ent-WindoorNukeopLocked = { ent-Windoor }
|
||||
.suffix = Nukeop, Locked
|
||||
.desc = { ent-Windoor.desc }
|
||||
ent-WindoorSecureNukeopLocked = { ent-WindoorSecure }
|
||||
.suffix = Nukeop, Locked
|
||||
.desc = { ent-WindoorSecure.desc }
|
||||
ent-PlasmaWindoorNukeopLocked = { ent-WindoorPlasma }
|
||||
.suffix = Nukeop, Locked, Plasma
|
||||
.desc = { ent-WindoorPlasma.desc }
|
||||
ent-PlasmaWindoorSecureNukeopLocked = { ent-WindoorSecurePlasma }
|
||||
.suffix = Nukeop, Locked, Plasma
|
||||
.desc = { ent-WindoorSecurePlasma.desc }
|
||||
ent-UraniumWindoorNukeopLocked = { ent-WindoorUranium }
|
||||
.suffix = Nukeop, Locked, Uranium
|
||||
.desc = { ent-WindoorUranium.desc }
|
||||
ent-UraniumWindoorSecureNukeopLocked = { ent-WindoorSecureUranium }
|
||||
.suffix = Nukeop, Locked, Uranium
|
||||
.desc = { ent-WindoorSecureUranium.desc }
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
ent-ComputerAlert = alerts computer
|
||||
.desc = Used to access the station's automated alert system.
|
||||
ent-ComputerAlert = atmospheric alerts computer
|
||||
.desc = Used to access the station's atmospheric automated alert system.
|
||||
ent-ComputerEmergencyShuttle = emergency shuttle console
|
||||
.desc = Handles authorization to early launch the shuttle.
|
||||
ent-BaseComputerShuttle = shuttle console
|
||||
|
|
@ -10,8 +10,6 @@ ent-ComputerShuttleSyndie = syndicate shuttle console
|
|||
.desc = Used to pilot a syndicate shuttle.
|
||||
ent-ComputerShuttleCargo = cargo shuttle console
|
||||
.desc = Used to pilot the cargo shuttle.
|
||||
ent-ComputerShuttleSalvage = salvage shuttle console
|
||||
.desc = Used to pilot the salvage shuttle.
|
||||
ent-ComputerIFF = IFF computer
|
||||
.desc = Allows you to control the IFF characteristics of this vessel.
|
||||
ent-ComputerIFFSyndicate = IFF computer
|
||||
|
|
|
|||
|
|
@ -28,6 +28,8 @@ ent-MedicalTechFab = medical techfab
|
|||
.desc = Prints equipment for use by the medbay.
|
||||
ent-UniformPrinter = uniform printer
|
||||
.desc = Prints new or replacement uniforms.
|
||||
ent-Biogenerator = biogenerator
|
||||
.desc = Converts plants into biomass, which can be used to construct useful items.
|
||||
ent-OreProcessor = ore processor
|
||||
.desc = It produces sheets and ingots using ores.
|
||||
ent-OreProcessorIndustrial = industrial ore processor
|
||||
|
|
|
|||
|
|
@ -0,0 +1,11 @@
|
|||
ent-StationAnchorBase = station anchor
|
||||
.desc = Prevents stations from moving.
|
||||
.suffix = On
|
||||
ent-StationAnchorIndestructible = { ent-StationAnchorBase }
|
||||
.suffix = Indestructible, Unpowered
|
||||
.desc = { ent-StationAnchorBase.desc }
|
||||
ent-StationAnchor = { ent-StationAnchorBase }
|
||||
.desc = { ent-StationAnchorBase.desc }
|
||||
ent-StationAnchorOff = { ent-StationAnchor }
|
||||
.suffix = Off
|
||||
.desc = { ent-StationAnchor.desc }
|
||||
|
|
@ -45,3 +45,8 @@ ent-AnomalyLiquid = { ent-BaseAnomaly }
|
|||
ent-AnomalyShadow = { ent-BaseAnomaly }
|
||||
.suffix = Shadow
|
||||
.desc = { ent-BaseAnomaly.desc }
|
||||
ent-AnomalyTech = { ent-BaseAnomaly }
|
||||
.suffix = Tech
|
||||
.desc = { ent-BaseAnomaly.desc }
|
||||
ent-AnomalyTechBeam = { "" }
|
||||
.desc = { "" }
|
||||
|
|
|
|||
|
|
@ -30,6 +30,9 @@ ent-AnomalyCoreFlora = { ent-BaseAnomalyCore }
|
|||
ent-AnomalyCoreShadow = { ent-BaseAnomalyCore }
|
||||
.suffix = Shadow
|
||||
.desc = { ent-BaseAnomalyCore.desc }
|
||||
ent-AnomalyCoreTech = { ent-BaseAnomalyCore }
|
||||
.suffix = Tech
|
||||
.desc = { ent-BaseAnomalyCore.desc }
|
||||
ent-BaseAnomalyInertCore = { ent-BaseAnomalyCore }
|
||||
.desc = { ent-BaseAnomalyCore.desc }
|
||||
ent-AnomalyCorePyroclasticInert = { ent-BaseAnomalyInertCore }
|
||||
|
|
@ -62,3 +65,6 @@ ent-AnomalyCoreFloraInert = { ent-BaseAnomalyInertCore }
|
|||
ent-AnomalyCoreShadowInert = { ent-BaseAnomalyInertCore }
|
||||
.suffix = Shadow, Inert
|
||||
.desc = { ent-BaseAnomalyInertCore.desc }
|
||||
ent-AnomalyCoreTechInert = { ent-BaseAnomalyInertCore }
|
||||
.suffix = Tech, Inert
|
||||
.desc = { ent-BaseAnomalyInertCore.desc }
|
||||
|
|
|
|||
|
|
@ -1,20 +1,18 @@
|
|||
ent-filingCabinet = filing cabinet
|
||||
ent-BaseFilingCabinet = { ent-BaseStructureDynamic }
|
||||
.desc = A cabinet for all your filing needs.
|
||||
.suffix = Empty
|
||||
ent-filingCabinet = filing cabinet
|
||||
.desc = { ent-BaseFilingCabinet.desc }
|
||||
ent-filingCabinetTall = tall cabinet
|
||||
.suffix = Empty
|
||||
.desc = { ent-filingCabinet.desc }
|
||||
.desc = { ent-BaseFilingCabinet.desc }
|
||||
ent-filingCabinetDrawer = chest drawer
|
||||
.desc = A small drawer for all your filing needs, Now with wheels!
|
||||
.suffix = Empty
|
||||
ent-BaseBureaucraticStorageFill = { "" }
|
||||
.suffix = Filled
|
||||
.desc = { "" }
|
||||
ent-filingCabinetRandom = { ent-filingCabinet }
|
||||
.suffix = Random
|
||||
.desc = { ent-filingCabinet.desc }
|
||||
ent-filingCabinetTallRandom = { ent-filingCabinetTall }
|
||||
.suffix = Random
|
||||
.desc = { ent-filingCabinetTall.desc }
|
||||
ent-filingCabinetDrawerRandom = { ent-filingCabinetDrawer }
|
||||
.suffix = Random
|
||||
.desc = { ent-filingCabinetDrawer.desc }
|
||||
ent-filingCabinetRandom = { ent-BaseBureaucraticStorageFill }
|
||||
.desc = { ent-BaseBureaucraticStorageFill.desc }
|
||||
ent-filingCabinetTallRandom = { ent-BaseBureaucraticStorageFill }
|
||||
.desc = { ent-BaseBureaucraticStorageFill.desc }
|
||||
ent-filingCabinetDrawerRandom = { ent-BaseBureaucraticStorageFill }
|
||||
.desc = { ent-BaseBureaucraticStorageFill.desc }
|
||||
|
|
|
|||
|
|
@ -7,12 +7,14 @@ ent-IntercomConstructed = { ent-BaseIntercom }
|
|||
.desc = { ent-BaseIntercom.desc }
|
||||
ent-Intercom = { ent-IntercomConstructed }
|
||||
.desc = { ent-IntercomConstructed.desc }
|
||||
ent-BaseIntercomSecure = { ent-Intercom }
|
||||
.desc = { ent-Intercom.desc }
|
||||
ent-IntercomCommon = { ent-Intercom }
|
||||
.suffix = Common
|
||||
.desc = { ent-Intercom.desc }
|
||||
ent-IntercomCommand = { ent-Intercom }
|
||||
ent-IntercomCommand = { ent-BaseIntercomSecure }
|
||||
.desc = An intercom. It's been reinforced with metal.
|
||||
.suffix = Command
|
||||
.desc = { ent-Intercom.desc }
|
||||
ent-IntercomEngineering = { ent-Intercom }
|
||||
.suffix = Engineering
|
||||
.desc = { ent-Intercom.desc }
|
||||
|
|
@ -22,7 +24,7 @@ ent-IntercomMedical = { ent-Intercom }
|
|||
ent-IntercomScience = { ent-Intercom }
|
||||
.suffix = Science
|
||||
.desc = { ent-Intercom.desc }
|
||||
ent-IntercomSecurity = { ent-Intercom }
|
||||
ent-IntercomSecurity = { ent-BaseIntercomSecure }
|
||||
.desc = An intercom. It's been reinforced with metal from security helmets, making it a bitch-and-a-half to open.
|
||||
.suffix = Security
|
||||
ent-IntercomService = { ent-Intercom }
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@ ent-PaintingMonkey = monkey painting
|
|||
.desc = Return to monky.
|
||||
ent-BaseSignDirectional = { ent-BaseSign }
|
||||
.desc = { ent-BaseSign.desc }
|
||||
ent-SignDirectionalAtmos = atmos sign
|
||||
.desc = A direction sign, pointing out which way the Atmospherics department is.
|
||||
ent-SignDirectionalBar = bar sign
|
||||
.desc = A direction sign, pointing out which way the bar is.
|
||||
ent-SignDirectionalBridge = bridge sign
|
||||
|
|
@ -240,7 +242,7 @@ ent-SignLaserMed = laser sign
|
|||
ent-SignSecureMed = secure sign
|
||||
.desc = A sign indicating that the area ahead is a secure area.
|
||||
ent-SignVox = vox area sign
|
||||
.desc = A sign indicating that the area ahead possibly contains a nitrogen-filled atmosphere.
|
||||
.desc = A sign indicating that the area ahead is intended for Vox crew members and does not have an oxygen atmosphere.
|
||||
ent-WarningAir = air warning sign
|
||||
.desc = WARNING! Air flow tube. Ensure the flow is disengaged before working.
|
||||
ent-WarningCO2 = CO2 warning sign
|
||||
|
|
|
|||
|
|
@ -0,0 +1,29 @@
|
|||
ent-MeteorRock = meteorite rock
|
||||
.desc = What remains of a meteorite.
|
||||
ent-MeteorRockCoal = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with coal.
|
||||
.suffix = Coal
|
||||
ent-MeteorRockGold = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with gold.
|
||||
.suffix = Gold
|
||||
ent-MeteorRockDiamond = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with diamonds.
|
||||
.suffix = Diamond
|
||||
ent-MeteorRockPlasma = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with plasma.
|
||||
.suffix = Plasma
|
||||
ent-MeteorRockQuartz = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with quartz.
|
||||
.suffix = Quartz
|
||||
ent-MeteorRockSilver = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with silver.
|
||||
.suffix = Silver
|
||||
ent-MeteorRockTin = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with iron.
|
||||
.suffix = Iron
|
||||
ent-MeteorRockUranium = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with uranium.
|
||||
.suffix = Uranium
|
||||
ent-MeteorRockBananium = { ent-MeteorRock }
|
||||
.desc = An ore vein rich with bananium.
|
||||
.suffix = Bananium
|
||||
|
|
@ -1,8 +1,10 @@
|
|||
ent-Railing = railing
|
||||
.desc = Basic railing meant to protect idiots like you from falling.
|
||||
ent-RailingCorner = railing
|
||||
.desc = Basic railing meant to protect idiots like you from falling.
|
||||
ent-RailingCornerSmall = railing
|
||||
.desc = Basic railing meant to protect idiots like you from falling.
|
||||
ent-RailingRound = railing
|
||||
ent-BaseRailing = railing
|
||||
.desc = Basic railing meant to protect idiots like you from falling.
|
||||
ent-Railing = { ent-BaseRailing }
|
||||
.desc = { ent-BaseRailing.desc }
|
||||
ent-RailingCorner = { ent-BaseRailing }
|
||||
.desc = { ent-BaseRailing.desc }
|
||||
ent-RailingCornerSmall = { ent-BaseRailing }
|
||||
.desc = { ent-BaseRailing.desc }
|
||||
ent-RailingRound = { ent-BaseRailing }
|
||||
.desc = { ent-BaseRailing.desc }
|
||||
|
|
|
|||
|
|
@ -1,7 +1,5 @@
|
|||
ent-ReinforcedWindow = reinforced window
|
||||
.desc = { ent-Window.desc }
|
||||
ent-TintedWindow = tinted window
|
||||
.desc = { ent-ReinforcedWindow.desc }
|
||||
ent-WindowReinforcedDirectional = directional reinforced window
|
||||
.desc = Don't smudge up the glass down there.
|
||||
ent-ReinforcedWindowDiagonal = { ent-ReinforcedWindow }
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
ent-Window = window
|
||||
.desc = Don't smudge up the glass down there.
|
||||
ent-TintedWindow = tinted window
|
||||
.desc = { ent-Window.desc }
|
||||
ent-WindowRCDResistant = { ent-Window }
|
||||
.desc = { ent-Window.desc }
|
||||
ent-WindowDirectional = directional window
|
||||
|
|
|
|||
|
|
@ -28,12 +28,6 @@ ent-GasLeak = { ent-BaseStationEventShortDelay }
|
|||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-KudzuGrowth = { ent-BaseStationEventLongDelay }
|
||||
.desc = { ent-BaseStationEventLongDelay.desc }
|
||||
ent-MouseMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-KingRatMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-CockroachMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-PowerGridCheck = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-SolarFlare = { ent-BaseGameRule }
|
||||
|
|
@ -44,6 +38,8 @@ ent-VentClog = { ent-BaseStationEventLongDelay }
|
|||
.desc = { ent-BaseStationEventLongDelay.desc }
|
||||
ent-SlimesSpawn = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-SnakeSpawn = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-SpiderSpawn = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-SpiderClownSpawn = { ent-BaseStationEventShortDelay }
|
||||
|
|
|
|||
10
Resources/Locale/en-US/_prototypes/gamerules/pests.ftl
Normal file
10
Resources/Locale/en-US/_prototypes/gamerules/pests.ftl
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
ent-MouseMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-KingRatMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-CockroachMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-SnailMigrationLowPop = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
ent-SnailMigration = { ent-BaseStationEventShortDelay }
|
||||
.desc = { ent-BaseStationEventShortDelay.desc }
|
||||
|
|
@ -1,7 +1,5 @@
|
|||
ent-BaseUnknownShuttleRule = { ent-BaseGameRule }
|
||||
.desc = { ent-BaseGameRule.desc }
|
||||
ent-UnknownShuttleCargoLost = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleTravelingCuisine = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleDisasterEvacPod = { ent-BaseUnknownShuttleRule }
|
||||
|
|
@ -10,3 +8,27 @@ ent-UnknownShuttleHonki = { ent-BaseUnknownShuttleRule }
|
|||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleSyndieEvacPod = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleNTQuark = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleCruiser = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleCryptid = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleEternal = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleFlatline = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleGym = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleNTIncorporation = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleJoe = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleLambordeere = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleMeatZone = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleMicroshuttle = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
ent-UnknownShuttleSpacebus = { ent-BaseUnknownShuttleRule }
|
||||
.desc = { ent-BaseUnknownShuttleRule.desc }
|
||||
|
|
|
|||
|
|
@ -44,8 +44,6 @@ ent-ExpeditionsCircuitboardStealObjective = { ent-BaseThiefStealObjective }
|
|||
.desc = { ent-BaseThiefStealObjective.desc }
|
||||
ent-CargoShuttleCircuitboardStealObjective = { ent-BaseThiefStealObjective }
|
||||
.desc = { ent-BaseThiefStealObjective.desc }
|
||||
ent-SalvageShuttleCircuitboardStealObjective = { ent-BaseThiefStealObjective }
|
||||
.desc = { ent-BaseThiefStealObjective.desc }
|
||||
ent-ClothingEyesHudBeerStealObjective = { ent-BaseThiefStealObjective }
|
||||
.desc = { ent-BaseThiefStealObjective.desc }
|
||||
ent-BibleStealObjective = { ent-BaseThiefStealObjective }
|
||||
|
|
|
|||
|
|
@ -0,0 +1,2 @@
|
|||
ent-VGRoidInteriorRoomMarker = VGRoid interior marker
|
||||
.desc = { ent-BaseRoomMarker.desc }
|
||||
|
|
@ -1,6 +1,3 @@
|
|||
reagent-name-aphrodesiac = Aphrodesiac
|
||||
reagent-desc-aphrodesiac = A substance that increases arousal or pleasure.
|
||||
reagent-physical-desc-aphrodesiac = Shimmering, ruby-red liquid that glows softly in the light.
|
||||
aphrodesiac-effect1 = Your skin tingles warmly.
|
||||
aphrodesiac-effect2 = Your heart is racing fast.
|
||||
reagent-effect-guidebook-love =
|
||||
|
|
|
|||
|
|
@ -1,2 +0,0 @@
|
|||
marking-CatEars = Cat Ears
|
||||
marking-CatTail = Cat Tail
|
||||
|
|
@ -1 +0,0 @@
|
|||
marking-HumanLongEars = Long Ears
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
paint-success = {THE($target)} has been covered in paint!
|
||||
paint-failure = Can't cover {THE($target)} in paint!
|
||||
paint-failure-painted = {THE($target)} is already covered in paint!
|
||||
paint-empty = {THE($used)} is empty!
|
||||
paint-removed = You clean off the paint!
|
||||
paint-closed = You must open {THE($used)} first!
|
||||
paint-verb = Paint
|
||||
paint-remove-verb = Remove Paint
|
||||
|
|
@ -8,4 +8,3 @@ ent-ClothingHeadsetJEngineering = гарнитура тюремного инже
|
|||
.desc = Гарнитура, которую используют тюремные инженеры.
|
||||
ent-ClothingHeadsetAdjutant = гарнитура адъютанта
|
||||
.desc = Иногда в ушах начинает звенеть от тишины, вам стоит рассказать шутку.
|
||||
|
||||
|
|
|
|||
|
|
@ -2,3 +2,5 @@ ent-ClothingHeadHelmetSecurityMedic = шлем бригмедика
|
|||
.desc = Стандартный боевой шлем медиков службы безопасности. Имеет достойный предел прочности и броню. Не задирайте голову.
|
||||
ent-ClothingHeadHelmetPilot = шлем пилота Службы Безопасности
|
||||
.desc = Толстый шлем пилота, обеспечивающий хорошую защиту головы.
|
||||
ent-ClothingHeadHelmetPubg = Алтын
|
||||
.desc = Укрепленный шлем, использующийся для подавления и разжигания бунтов
|
||||
|
|
|
|||
|
|
@ -2,4 +2,3 @@ ent-ClothingNeckMantleERTLeader = мантия лидера ОБР
|
|||
.desc = Необыкновенно украшенная драпировка на плечи.
|
||||
ent-ClothingNeckMantleAdjutant = мантия адъютанта
|
||||
.desc = Лёгкий, бархатный, не стесняющий движения, на одно плечо, словно говорит о вашем неустойчивом положении в командовании.
|
||||
|
||||
|
|
|
|||
|
|
@ -14,5 +14,9 @@ ent-ClothingOuterCoatHOP = куртка главы персонала
|
|||
.desc = Деловая куртка главы персонала для создания профессионального вида.
|
||||
ent-ClothingOuterCoatPilot = Куртка пилота Службы Безопасности
|
||||
.desc = Стильная куртка для настоящего аса.
|
||||
ent-ClothingOuterCoatNtrep = пиджак представителя NT
|
||||
.desc = Элегантная черная куртка, стандартный атрибут представителей Nanotrasen.
|
||||
ent-ClothingOuterCoatNtrepOpen = растёгнутый пиджак представителя NT
|
||||
.desc = { ent-ClothingOuterStorageFoldableBaseOpened.desc }
|
||||
ent-ClothingOuterCoatAdjutant = зимняя куртка адъютанта
|
||||
.desc = Тяжёлая куртка из 'синтетического' меха животных.
|
||||
|
|
|
|||
|
|
@ -1,9 +1,5 @@
|
|||
ent-ClothingOuterAerostaticBomberJacket = аэростатическая куртка-бомбер
|
||||
.desc = Куртка, которую носили революционные воздушные бригады во время Мировой революции. Внутри довольно много карманов, в основном для хранения блокнотов и компасов.
|
||||
ent-ClothingOuterCoatNtrep = пиджак представителя NT
|
||||
.desc = Элегантная чёрная куртка, стандартный атрибут представителей Nanotrasen.
|
||||
ent-ClothingOuterCoatNtrepOpen = растёгнутый пиджак представителя NT
|
||||
.desc = Элегантная чёрная куртка, стандартный атрибут представителей Nanotrasen.
|
||||
ent-ClothingOuterDiscoAssBlazer = стильный диско-блейзер
|
||||
.desc = Выглядит как шкура давно вымершего диско-зверя. На правом рукаве и на спине непонятные белые прямоугольники.
|
||||
ent-ClothingOuterCoatCEOvercoatWhite = пальто старшего инженера
|
||||
|
|
|
|||
|
|
@ -22,7 +22,9 @@ ent-SpawnPointPrisonGuard = охранник
|
|||
.desc = { ent-SpawnPointJobBase.desc }
|
||||
ent-SpawnPointPrisonPilot = тюремный пилот
|
||||
.desc = { ent-SpawnPointJobBase.desc }
|
||||
ent-SpawnPointPrisoner = заключённый
|
||||
ent-SpawnPointPlanetPrisoner = заключенный ПТ
|
||||
.desc = { ent-SpawnPointJobBase.desc }
|
||||
ent-SpawnPointPrisoner = заключенный
|
||||
.desc = { ent-SpawnPointJobBase.desc }
|
||||
ent-SpawnPointPrisonWorker = тюремный разнорабочий
|
||||
.desc = { ent-SpawnPointJobBase.desc }
|
||||
|
|
|
|||
|
|
@ -0,0 +1,4 @@
|
|||
ent-MobClownGoblin = клоун гоблин
|
||||
.desc = Маленькая ходячая маска и клоунские туфли. Вы хотите посигналить его нос!
|
||||
ent-MobClownHulk = клоун чемпион
|
||||
.desc = Большая ШуТкА! Только попробуй перейти ему дорогу, он перейдёт тебя в своих ОбШиРнЫх ТуФлЯх.
|
||||
|
|
@ -4,6 +4,8 @@ ent-RoboticistIDCard = ID карта робототехника
|
|||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-SecurityPilotIDCard = ID карта пилота службы безопастности
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-PrisonEngineeringIDCard = ID карта тюремного инженера
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-IAAIDCard = ID карта агента внутренних дел
|
||||
.desc = { ent-IDCardStandard.desc }
|
||||
ent-PilotIDCard = ID карта пилота
|
||||
|
|
|
|||
|
|
@ -8,6 +8,8 @@ ent-BlueShieldPDA = КПК офицера «синий щит»
|
|||
.desc = КПК для геев.
|
||||
ent-PrisonerPDA = ПДА заключённого
|
||||
.desc = В цвет робы для полного комплекта.
|
||||
ent-PrisonEngineerPDA = ПДА тюремного инженера
|
||||
.desc = { ent-BasePDA.desc }
|
||||
ent-GuardPDA = ПДА тюремного охранника
|
||||
.desc = Изогнутый и потёртый, но каждая царапина - свидетельство непрерывной борьбы за безопасность.
|
||||
ent-PrisonPilotPDA = КПК тюремного пилота
|
||||
|
|
|
|||
|
|
@ -0,0 +1,16 @@
|
|||
ent-FakeGrenade = осколочная граната
|
||||
.desc = "Делает фейк пуньк) Этикетка гласит: С любовью от Хохохонкерс!"
|
||||
.suffix = Не настоящая
|
||||
ent-ClownFakeNukewest = кроваво-красный клуньский гроб
|
||||
.desc = Ой ма, лучше не надефай ета. Имеет этикетку магазина Хохохонкерс!
|
||||
ent-HoloparasiteFakeInjector = инъектор голопаразита
|
||||
.desc = Сложнейшее произведение искусства, основанное на... А стоп. Это же подделка. Со стороны виднеется рисунок магазина "Хохохонкерс".
|
||||
ent-HoloparasiteFakeInjectorHonkPower = инъектор голопаразита
|
||||
.desc = Сложнейшее произведение искусства, основанное на... А стоп. Это же подделка. Со стороны виднеется рисунок магазина "Хохохонкерс".
|
||||
.suffix = Полиморф Гигаклоуна
|
||||
ent-ToySwordDoubled = игрушечный двухклинковый меч
|
||||
.desc = Новый двойной пластиковый меч от Sandy-Cat! В два раза больше эпика и громких звуков!
|
||||
ent-FaketAnomalyIceFlatpack = упакованная аномалия
|
||||
.desc = Универсально-сборная упаковка, используемая для сборки фейковой аномалии. Специально от Хохохонкерс!
|
||||
ent-FaketAnomalyIce = аномалия
|
||||
.desc = Неопостижимый прикол в пространстве. Стоит ли стоять так близко к нему?
|
||||
|
|
@ -82,3 +82,15 @@ ent-PlushieCaptainEmily = Капитан Эмили
|
|||
.desc = Капитан Эмили Филл, обычно при виде её кричат что-то вроде "ААА, ЖЕНИЩНА", но при виде игрушки кричат только "ААА ФУРРИ".
|
||||
ent-PlushieCrusader = Плюшевый Крестоносец
|
||||
.desc = Deus vult! Ave maria!
|
||||
ent-PlushieGenok = Плюшевая библиотекарша
|
||||
.desc = Тихая и скромная игрушка с яркими волосами, идеально подходит для работы в библиотеке. От неё пахнет переписчиком
|
||||
ent-PlushieMegane = Пропавший Ричард Рид
|
||||
.desc = Тело не найдено, значит его никогда и не было. Последнее, что слышали очевидцы это начальные гитарные рифы песни «(Don’t Fear) The Reaper», вам не стоит в это лезть.
|
||||
ent-EmitVulpGrowl = { "" }
|
||||
.desc = { "" }
|
||||
ent-PlushieFrizko = Плюшевая Юстас Лауда
|
||||
.desc = Плюшевая игрушка психологши, которая серьёзно относится к своей работе. На бирке написано "Я ем вульпят"
|
||||
ent-PlushieMiron = Плюшевый Мирон Потапов
|
||||
.desc = Плюшевая игрушка ветерана медицинского отдела, готового делиться опытом с другими. На бирке указано "Изготовлен из натуральных химикатов"
|
||||
ent-PlushieBublegum = Плюшевый Бубльгум
|
||||
.desc = Милая игрушка ужасающего чудовища из глубин лаваленда. Она не способна вам навредить
|
||||
|
|
|
|||
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Add table
Reference in a new issue