Apply changes from Maintainer meeting for staging (#40852)
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commit
68d76eaf5c
9 changed files with 18 additions and 31 deletions
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@ -27,7 +27,6 @@ internal sealed class StunOnCollideSystem : EntitySystem
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if (ent.Comp.Refresh)
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{
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_stunSystem.TryUpdateStunDuration(target, ent.Comp.StunAmount);
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_movementMod.TryUpdateMovementSpeedModDuration(
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target,
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MovementModStatusSystem.TaserSlowdown,
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@ -1,4 +1,15 @@
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Entries:
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- author: CoconutThunder
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changes:
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- message: Fixed lubed items being thrown when looking at the pickup verb.
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type: Fix
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- message: Fixed multihanded items showing a popup when looking at the pickup verb.
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type: Fix
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- message: Fixed a bug with lubed handcuffs.
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type: Fix
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id: 8561
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time: '2025-05-25T05:10:58.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/38705
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- author: CoconutThunder
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changes:
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- message: The Chief Medical Officer should now appear with the correct precedence
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@ -3561,14 +3572,6 @@
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id: 9012
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time: '2025-09-27T20:51:52.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/40572
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- author: keronshb
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changes:
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- message: 'EXPERIMENTAL: Tasers, a short-ranged gun capable of causing targets
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to become prone, are now added into Warden, HoS, and Security locker fills.'
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type: Add
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id: 9013
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time: '2025-09-27T21:21:05.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/39087
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- author: SurrealShibe
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changes:
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- message: Vulpkanin now audibly gasp.
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@ -324,7 +324,6 @@
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- id: RubberStampHos
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- id: BoxHoSCircuitboards
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- id: WeaponDisabler
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- id: WeaponTaser
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- id: WantedListCartridge
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- id: DrinkHosFlask
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@ -28,7 +28,6 @@
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children:
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- id: FlashlightSeclite
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- id: WeaponDisabler
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- id: WeaponTaser
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- id: ClothingBeltSecurityFilled
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- id: Flash
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- id: ClothingEyesGlassesSecurity
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@ -73,7 +72,6 @@
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- id: FlashlightSeclite
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prob: 0.8
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- id: WeaponDisabler
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- id: WeaponTaser
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- id: ClothingUniformJumpsuitSecGrey
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prob: 0.3
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- id: ClothingHeadHelmetBasic
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@ -107,7 +105,6 @@
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table: !type:AllSelector
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children:
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- id: ClothingEyesGlassesSecurity
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- id: WeaponTaser
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- id: WeaponDisabler
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- id: TrackingImplanter
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amount: 2
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@ -119,10 +119,6 @@
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weight: 0.1
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children:
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- id: DawInstrumentMachineCircuitboard
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- !type:GroupSelector
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weight: 0.05
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children:
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- id: SuperSynthesizerInstrument
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- type: entityTable
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id: SalvageInstrumentTable
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@ -140,8 +136,6 @@
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tableId: WoodwindInstrumentTable
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- !type:NestedSelector
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tableId: SpecialInstrumentTable
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- id: SuperSynthesizerInstrument
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weight: 0.3
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- type: entity
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id: RandomInstruments
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@ -26,6 +26,7 @@
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- type: entity
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parent: BaseKeyedInstrument
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id: SuperSynthesizerInstrument
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suffix: Admin
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name: super synthesizer
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description: Blasting the ghetto with Touhou MIDIs since 2020.
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components:
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@ -41,7 +42,7 @@
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- type: entity
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parent: SuperSynthesizerInstrument
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id: SuperSynthesizerNoLimitInstrument
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suffix: NoLimits
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suffix: NoLimits Admin
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components:
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- type: Instrument
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respectMidiLimits: false
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@ -611,7 +611,6 @@
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slots:
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- Belt
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- type: Gun
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fireRate: 0.5
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/taser.ogg
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- type: ProjectileBatteryAmmoProvider
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@ -227,8 +227,7 @@
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lifetime: 0.170 # Very short range
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- type: StunOnCollide
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stunAmount: 0
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knockdownAmount: 2.5 # Enough to subdue and follow up with a stun baton
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drop: false #Ranged KD and item drop are too strong in one package
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knockdownAmount: 2.5 # Enough to subdue and follow up with a stun batong
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slowdownAmount: 2.5
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walkSpeedModifier: 0.5
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sprintSpeedModifier: 0.5
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@ -256,7 +255,6 @@
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lifetime: 1.0 # Not so short range
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- type: StunOnCollide
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stunAmount: 5
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drop: true # this is the evil taser
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knockdownAmount: 10
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slowdownAmount: 10
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walkSpeedModifier: 0.5
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@ -289,19 +289,16 @@
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meltingPoint: 128.0
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metabolisms:
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Narcotic:
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effects: # It would be nice to have speech slurred or mumbly, but accents are a bit iffy atm. Same for distortion effects.
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- !type:MovespeedModifier
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walkSpeedModifier: 0.65
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sprintSpeedModifier: 0.65
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effects:
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- !type:ModifyStatusEffect
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conditions:
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- !type:ReagentThreshold
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reagent: Nocturine
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min: 8
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effectProto: StatusEffectForcedSleeping
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time: 6
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delay: 5
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type: Update
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time: 3
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delay: 6
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type: Add
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- type: reagent
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id: MuteToxin
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