diff --git a/Content.Shared/Access/Components/IdCardConsoleComponent.cs b/Content.Shared/Access/Components/IdCardConsoleComponent.cs index b0e7a5270c..0f7b277056 100644 --- a/Content.Shared/Access/Components/IdCardConsoleComponent.cs +++ b/Content.Shared/Access/Components/IdCardConsoleComponent.cs @@ -75,6 +75,7 @@ public sealed partial class IdCardConsoleComponent : Component "Security", "Service", "Theatre", + "Mining", // Sunrise-Edit "BlueShield", // Sunrise-Edit "Ntrep", // Sunrise-Edit "Magistrat", // Sunrise-Edit diff --git a/Resources/Audio/_Sunrise/Items/Equip/Helmets/sound1.ogg b/Resources/Audio/_Sunrise/Items/Equip/Helmets/sound1.ogg index cde06408df..afb8c70e17 100644 Binary files a/Resources/Audio/_Sunrise/Items/Equip/Helmets/sound1.ogg and b/Resources/Audio/_Sunrise/Items/Equip/Helmets/sound1.ogg differ diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/catalog/fills/crates/security.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/catalog/fills/crates/security.ftl index eebaca58c6..ce34829cd8 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/catalog/fills/crates/security.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/catalog/fills/crates/security.ftl @@ -6,5 +6,11 @@ ent-CrateSecuritySWAT = SWAT armor crate .desc = Contains a SWAT kit. 2 heavy armor suit, 2 special forces helmet, 2special forces gas mask and 2 combat Swat boots. To open it, the Security Service access level is required. ent-CrateSecurityArmorReflective = reflective armor crate .desc = Contains a 2 reflective armor. To open it, the Security Service access level is required. +ent-CrateSecurityArmorHeatAbsorb = heat absorb armor crate + .desc = Contains two heat absorb armor vests. To open it, the Security Service access level is required. +ent-CrateSecurityArmorStab = stab armor crate + .desc = Contains two stab armor vests. To open it, the Security Service access level is required. +ent-CrateSecurityArmorPlate = plate armor crate + .desc = Contains two plate armor vests. To open it, the Security Service access level is required. ent-CrateSecurityHoly = exorcism crate .desc = Contains two Holy shotgun ammo boxes, three garlics, a flask of Holy Water, and sometimes a Bible. Requires Security access to open. Ameno dori me Ameno! diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/misc/cube.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/misc/cube.ftl index a7119def11..ec6bec6713 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/misc/cube.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/misc/cube.ftl @@ -18,3 +18,6 @@ ent-InferiorVulpkaninCubeWrapped = inferior vulpkanin cube ent-FelinidCubeWrapped = felinid cube .desc = Unwrap this to get a felinid cube. .suffix = Wrapped +ent-PirateMonkeyCubeWrapped = pirate monkey cube + .desc = Unwrap this to get a pirate monkey cube. + .suffix = Wrapped diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl index 317f681a58..ac4df68a0c 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl @@ -1,6 +1,6 @@ ent-AphrodisiacChemistryBottle = aphrodisiac bottle .desc = { ent-BaseChemistryBottleFilled.desc } -ent-PolytrinicAcidChemistryBottle = { ent-BaseChemistryBottleFilled } +ent-ChemistryBottlePolytrinicAcid = { ent-BaseChemistryBottleFilled } .suffix = polytrinic acid .desc = { ent-BaseChemistryBottleFilled.desc } ent-JugPunctTranexSunrise = { ent-Jug } diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl index f3b650579b..82f0f12ac6 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl @@ -10,6 +10,9 @@ ent-WeaponMechCombatMG = Mounted MG ent-WeaponMechCombatPirateCannon = Mounted PirateCannon .desc = An ancient heavy gun given new life as a mech-mounted gun .suffix = Mech Weapon, Gun, Combat, Pirate +ent-WeaponMechCombatPirateMachineCannon = Mounted Pirate Machine Cannon + .desc = An ancient heavy gun given new life as a mech-mounted gun + .suffix = Mech Weapon, Gun, Combat, Pirate ent-WeaponMechCombatPirateGrapeshot = Mounted PirateGrapeshot .desc = An ancient heavy gun given new life as a mech-mounted gun .suffix = Mech Weapon, Gun, Combat, Pirate diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl index 95db81565b..3ca66d3b84 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl @@ -8,3 +8,5 @@ ent-InferiorVulpkaninCube = inferior vulpkanin cube .desc = { ent-MonkeyCube.desc } ent-FelinidCube = felinid cube .desc = { ent-MonkeyCube.desc } +ent-PirateMonkeyCube = pirate monkey cube + .desc = { ent-MonkeyCube.desc } diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl index 45f47d79bd..5217f8ec65 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl @@ -30,3 +30,11 @@ ent-GrenadeEMPTimer = timer EMP grenade .desc = { ent-BaseGrenade.desc } ent-GrenadeFragLight = frag grenade .desc = { ent-BaseGrenade.desc } +ent-ImprovisedGrenadeCasingEmpty = empty improvised casing + .desc = A hollow improvised casing that can be filled with makeshift payloads. +ent-ImprovisedGrenadeFirebomb = improvised firebomb grenade + .desc = { ent-BaseGrenade.desc } +ent-ImprovisedGrenadePipebomb = improvised pipe bomb grenade + .desc = { ent-BaseGrenade.desc } +ent-ImprovisedGrenadeGlass = improvised glass grenade + .desc = { ent-BaseGrenade.desc } diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl index 0be721ce5a..41977f5683 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl @@ -1,4 +1,4 @@ ent-BaseMagazineAsh12 = ash-12 magazine (.50 slug) .desc = { ent-BaseItem.desc } -ent-MagazineAsh12 = { ent-BaseMagazineAsh12 } +ent-MagazineAsh12Slug = { ent-BaseMagazineAsh12 } .desc = { ent-BaseMagazineAsh12.desc } diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl index 425c968dca..089622b063 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl @@ -44,3 +44,9 @@ ent-BoltTempgunVeryHot = very scorching bolt .desc = { ent-WatcherBoltMagmawing.desc } ent-BoltTempgunVeryCold = very freezing bolt .desc = { ent-WatcherBolt.desc } +ent-BulletImprovisedGrenadeFirebomb = firebomb grenade + .desc = { ent-BaseBulletTrigger.desc } +ent-BulletImprovisedGrenadePipeBomb = pipe bomb grenade + .desc = { ent-BaseBulletTrigger.desc } +ent-BulletImprovisedGrenadeGlass = glass grenade + .desc = { ent-BaseBulletTrigger.desc } diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/recipes/tags.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/recipes/tags.ftl index 55f5c85177..0ab01869ba 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/recipes/tags.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/recipes/tags.ftl @@ -1,4 +1,5 @@ construction-graph-tag-white-wraps = { ent-ClothingWraps } construction-graph-tag-white-wraps-desc = { ent-ClothingWraps.desc } construction-graph-tag-white-high-wraps = { ent-ClothingWrapsHigh } -construction-graph-tag-white-high-wraps-desc = { ent-ClothingWrapsHigh.desc } \ No newline at end of file +construction-graph-tag-white-high-wraps-desc = { ent-ClothingWrapsHigh.desc } +construction-graph-tag-firebomb = fire bomb diff --git a/Resources/Locale/en-US/_prototypes/catalog/fills/lockers/misc.ftl b/Resources/Locale/en-US/_prototypes/catalog/fills/lockers/misc.ftl index fd62783e33..4af9fc92ca 100644 --- a/Resources/Locale/en-US/_prototypes/catalog/fills/lockers/misc.ftl +++ b/Resources/Locale/en-US/_prototypes/catalog/fills/lockers/misc.ftl @@ -1,6 +1,9 @@ ent-LockerSyndicatePersonalFilled = { ent-LockerSyndicatePersonal } .suffix = Filled .desc = { ent-LockerSyndicatePersonal.desc } +ent-LockerSyndicateWallFilled = { ent-LockerWallSyndicate } + .suffix = Filled + .desc = { ent-LockerWallSyndicate.desc } ent-ClosetEmergencyFilledRandom = { ent-ClosetEmergency } .suffix = Filled, Random .desc = { ent-ClosetEmergency.desc } diff --git a/Resources/Locale/en-US/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl b/Resources/Locale/en-US/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl index f4d4f842f4..94db0baf7f 100644 --- a/Resources/Locale/en-US/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl +++ b/Resources/Locale/en-US/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl @@ -15,5 +15,7 @@ ent-MechEquipmentGrabber = hydraulic clamp .desc = Gives the mech the ability to grab things and drag them around. ent-MechEquipmentGrabberSmall = small hydraulic clamp .desc = Gives the mech the ability to grab things and drag them around. +ent-MechEquipmentGrabberSmallMining = small mining hydraulic clamp + .desc = Gives the mech the ability to grab things and drag them around. Configured for mining operations. ent-MechEquipmentHorn = mech horn .desc = An enhanced bike horn that plays a hilarious array of sounds for the enjoyment of the crew. HONK! diff --git a/Resources/Locale/en-US/_prototypes/entities/objects/specific/research/anomaly.ftl b/Resources/Locale/en-US/_prototypes/entities/objects/specific/research/anomaly.ftl index 0bbfd67f41..81e6d74079 100644 --- a/Resources/Locale/en-US/_prototypes/entities/objects/specific/research/anomaly.ftl +++ b/Resources/Locale/en-US/_prototypes/entities/objects/specific/research/anomaly.ftl @@ -20,3 +20,5 @@ ent-AnomalyLocatorWideEmpty = { ent-AnomalyLocatorWide } .desc = { ent-AnomalyLocatorWide.desc } ent-WeaponGauntletGorilla = G.O.R.I.L.L.A. gauntlet .desc = A robust piece of research equipment. When powered with an anomaly core, a single blow can launch anomalous objects through the air. +ent-WeaponGauntletGorillaUpgraded = experimental G.O.R.I.L.L.A. gauntlet + .desc = A reinforced G.O.R.I.L.L.A. gauntlet. When powered with an anomaly core, a single blow can launch anomalous objects through the air. diff --git a/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/cannons.ftl b/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/cannons.ftl index 1a8cbaf45b..d92d399c8e 100644 --- a/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/cannons.ftl +++ b/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/cannons.ftl @@ -15,13 +15,13 @@ ent-ShuttleGunKinetic = PTK-800 "Matter Dematerializer" ent-ShuttleGunKineticOld = xenomorphic dematerializer .desc = An ancient ship gun, utilizing biomechanical systems to store and release energy. While unique in its design, it has been rendered obsolete due to its inferior charging and firing speed compared to mechanical constructions. ent-ShuttleGunLongbow = BAL-127 "Longbow" - .desc = Long-barreled stationary autocannon. Requires a 14mm magazine to fire. + .desc = Long-barreled stationary autocannon. Requires a 15mm magazine to fire. .suffix = DO NOT MAP ent-ShuttleGunSquall = BAL-308 "Squall" .desc = Three-barrel stationary minigun. Requires an ammo box with a .308 belt to fire. .suffix = DO NOT MAP ent-ShuttleGunVympel = BAL-127-2 "Vympel" - .desc = Paired stationary autocannon with belt feed. Requires manual loading of a 14mm ammunition belt to fire. + .desc = Paired stationary autocannon with belt feed. Requires manual loading of a 15mm ammunition belt to fire. .suffix = DO NOT MAP ent-ShuttleGunQuadling = BAL-127-4 "Quadling" .desc = THE POWER OF ELEVE... ahem, four barrels. Stationary quad heavy autocanon. Requires manual loading of a 14mm ammunition belt to fire. diff --git a/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/station_anchor.ftl b/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/station_anchor.ftl index 3e62d019ad..0651f50086 100644 --- a/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/station_anchor.ftl +++ b/Resources/Locale/en-US/_prototypes/entities/structures/shuttles/station_anchor.ftl @@ -9,6 +9,9 @@ ent-StationAnchor = { ent-StationAnchorBase } ent-StationAnchorOff = { ent-StationAnchor } .suffix = Off .desc = { ent-StationAnchor.desc } +ent-ShuttleAnchorOff = shuttle anchor + .suffix = Off + .desc = Prevents shuttles from moving. ent-StationAnchorBaseDespawn = { "" } .desc = { "" } ent-StationAnchorDespawn = { ent-StationAnchorBaseDespawn } diff --git a/Resources/Locale/en-US/_prototypes/entities/structures/storage/closets/wall_lockers.ftl b/Resources/Locale/en-US/_prototypes/entities/structures/storage/closets/wall_lockers.ftl index 6d7ef66101..5538bdba46 100644 --- a/Resources/Locale/en-US/_prototypes/entities/structures/storage/closets/wall_lockers.ftl +++ b/Resources/Locale/en-US/_prototypes/entities/structures/storage/closets/wall_lockers.ftl @@ -54,3 +54,5 @@ ent-LockerWallPrisoner7 = { ent-LockerWallBasePrisoner } ent-LockerWallPrisoner8 = { ent-LockerWallBasePrisoner } .suffix = 8 .desc = { ent-LockerWallBasePrisoner.desc } +ent-LockerWallSyndicate = blood-red wall locker + .desc = It's a wall storage unit with a blood-red design. diff --git a/Resources/Locale/en-US/_prototypes/procedural/maps/bagel.ftl b/Resources/Locale/en-US/_prototypes/procedural/maps/bagel.ftl new file mode 100644 index 0000000000..14ed35f324 --- /dev/null +++ b/Resources/Locale/en-US/_prototypes/procedural/maps/bagel.ftl @@ -0,0 +1,2 @@ +ent-BagelTheaterRoomMarker = Bagel Theater interior marker + .desc = { ent-BaseRoomMarker.desc } diff --git a/Resources/Locale/en-US/_prototypes/procedural/themes/pirate_base.ftl b/Resources/Locale/en-US/_prototypes/procedural/themes/pirate_base.ftl new file mode 100644 index 0000000000..03bbe320b1 --- /dev/null +++ b/Resources/Locale/en-US/_prototypes/procedural/themes/pirate_base.ftl @@ -0,0 +1,2 @@ +ent-SyndicateBaseRoomMarker = syndicate base room marker + .desc = { ent-BaseRoomMarker.desc } diff --git a/Resources/Locale/en-US/_strings/_sunrise/advertisements/pirate_uplink.ftl b/Resources/Locale/en-US/_strings/_sunrise/advertisements/pirate_uplink.ftl new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Resources/Locale/en-US/_strings/_sunrise/guidebook/guides.ftl b/Resources/Locale/en-US/_strings/_sunrise/guidebook/guides.ftl index bd4d90f030..617ec77c41 100644 --- a/Resources/Locale/en-US/_strings/_sunrise/guidebook/guides.ftl +++ b/Resources/Locale/en-US/_strings/_sunrise/guidebook/guides.ftl @@ -4,6 +4,8 @@ guide-entry-expedition-pirates = Пираты guide-entry-expedition-xenos = Ксено guide-entry-expedition-carps = Карпы +guide-entry-ammunition = Боеприпасы + ## SUNRISE rules guide-entry-sr-rules = Правила сервера: SUNRISE diff --git a/Resources/Locale/ru-RU/_prototypes/_starlight/entities/objects/weapons/guns/ammunition/speedloaders/shotgun.ftl b/Resources/Locale/ru-RU/_prototypes/_starlight/entities/objects/weapons/guns/ammunition/speedloaders/shotgun.ftl index 69187b141a..9f5f5e97d1 100644 --- a/Resources/Locale/ru-RU/_prototypes/_starlight/entities/objects/weapons/guns/ammunition/speedloaders/shotgun.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_starlight/entities/objects/weapons/guns/ammunition/speedloaders/shotgun.ftl @@ -1,14 +1,15 @@ -ent-BaseSpeedLoaderShotgun = спидлоадер (.50) +ent-BaseSpeedLoaderShotgun = спидлоадер 12 калибра .desc = { ent-BaseItem.desc } -ent-SpeedLoaderShotgunEmpty = спидлоадер (.50 любой) +ent-SpeedLoaderShotgunEmpty = спидлоадер 12 калибра + .suffix = Пустой .desc = { ent-BaseSpeedLoaderShotgun.desc } -ent-SpeedLoaderShellShotgun = спидлоадер (.50 дробь) +ent-SpeedLoaderShellShotgun = спидлоадер дроби 12 калибра .desc = { ent-BaseSpeedLoaderShotgun.desc } -ent-SpeedLoaderShotgunBeanbag = спидлоадер (.50 с мешочком) +ent-SpeedLoaderShotgunBeanbag = спидлоадер травматических 12 калибра .desc = { ent-BaseSpeedLoaderShotgun.desc } -ent-SpeedLoaderShotgunSlug = спидлоадер (.50 пуля) +ent-SpeedLoaderShotgunSlug = спидлоадер пуль 12 калибра .desc = { ent-BaseSpeedLoaderShotgun.desc } -ent-SpeedLoaderShotgunUranium = спидлоадер (.50 уран) +ent-SpeedLoaderShotgunUranium = спидлоадер урановых 12 калибра + .desc = { ent-BaseSpeedLoaderShotgun.desc } +ent-SpeedLoaderShotgunIncendiary = спидлоадер зажигательных 12 калибра .desc = { ent-BaseSpeedLoaderShotgun.desc } -ent-SpeedLoaderShotgunIncendiary = спидлоадер (.50 зажигательный) - .desc = { ent-BaseSpeedLoaderShotgun.desc } \ No newline at end of file diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/crates/security.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/crates/security.ftl index 4b559f148f..8a04096264 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/crates/security.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/crates/security.ftl @@ -1,10 +1,16 @@ ent-CrateSecurityWebbing = ящик с РПС охраны - .desc = Ящик, содержащий две РПС охраны. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Ящик, содержащий две РПС охраны. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecurityGlovesCombat = ящик с боевыми перчатками - .desc = Ящик, содержащий трое боевых перчаток. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Ящик, содержащий трое боевых перчаток. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecuritySWAT = ящик с бронёй SWAT .desc = Ящик, Содержит комплект Спецназа. Тяжёлая броня SWAT вместе с прочным шлемом спецназа, противогазом спецназа и боевыми ботинками спецназа. Чтобы открыть необходим уровень доступа Службы Безопастности. ent-CrateSecurityArmorReflective = ящик с отражающей бронёй .desc = Ящик, Содержит комплект отражающей брони. Две отражающей брони. Чтобы открыть необходим уровень доступа Службы Безопастности. +ent-CrateSecurityArmorHeatAbsorb = ящик с теплозащитными жилетами + .desc = Ящик, содержащий два теплозащитных жилета. Чтобы открыть необходим уровень доступа Службы безопасности. +ent-CrateSecurityArmorStab = ящик с противоножевыми жилетами + .desc = Ящик, содержащий два противоножевых жилета. Чтобы открыть необходим уровень доступа Службы безопасности. +ent-CrateSecurityArmorPlate = ящик с плитоносцами + .desc = Ящик, содержащий два плитоносца. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecurityHoly = ящик с набором экзорциста .desc = Ящик, содержит две коробки святых патронов, три чеснока, флягу святой воды и иногда Библию. Чтобы открыть необходим уровень доступа Службы Безопастности. Ameno dori me Ameno! diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/mobs/npcs/pirates.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/mobs/npcs/pirates.ftl index 113d663b24..2612fdcb9e 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/mobs/npcs/pirates.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/mobs/npcs/pirates.ftl @@ -42,6 +42,12 @@ ent-MobPirateT1ScrapSMG = рейдер мусорщиков .desc = Обожает стрелять, ненавидит целиться. Жмёт спуск, пока всё вокруг не перестанут шевелиться. Вооружён импровизированным ПП. ent-MobPirateT1SMG = рейдер-ветеран мусорщиков .desc = Обожает стрелять, ненавидит целиться. Жмёт спуск, пока всё вокруг не перестанут шевелиться. Вооружён древним ПП. +ent-MobPirateT1BombardierFire = бомбардир мусорщиков + .desc = Искатель острых ощущений. Любит играть с огнем, порохом и сварочным топливом. Вооружён бомбагой - грозным оружием Грей Тайда из туннелей. +ent-MobPirateT1BombardierGlass = { ent-MobPirateT1BombardierFire } + .desc = { ent-MobPirateT1BombardierFire.desc } +ent-MobPirateT1BombardierPipe = { ent-MobPirateT1BombardierFire } + .desc = { ent-MobPirateT1BombardierFire.desc } ent-MobPirateT1BorgAssault = Штурмотрон .desc = Бывший штурмовой борг Синдиката. Ржавый, помятый и перепрошитый пиратами. Всё ещё уверен, что он оружие массового убеждения. ent-MobPirateT1BorgMining = Копарь @@ -122,3 +128,5 @@ ent-MobPirateT2Boss = Капитан Золотой Болт .desc = Легенда космоса, в равных долях пугающая и пьяная. ent-MobPirateT3Boss = Красный Черепень .desc = Тяжёлый боевой экзокостюм СССП разновидности «Дюранда». Медленный, но неумолимый. Вооружён старым пулемётом крупного калибра. Может выдать рывок, выпустить огонь или скрыться в дыму, сопровождая всё жутким смехом. +ent-MobPirateT3Tachanka = Тачанка + .desc = Пулемёт! Установлен и заряжен! diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/devices/pda.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/devices/pda.ftl index 7bbe1f801a..162bff7c2a 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/devices/pda.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/devices/pda.ftl @@ -91,5 +91,7 @@ ent-CommaidPDA = КПК горничной командования ent-PiratePDAMusic = КПК с черепушкой и пианино .suffix = Музыка .desc = 'Чёрный цвет – стильно! Череп и кости – круто! Теперь грабить можно под музыку!' +ent-PiratePDAMusicPassengerId = { ent-PiratePDAMusic } + .desc = { ent-PiratePDAMusic.desc } ent-SecuritySergeantPDA = КПК сержанта СБ .desc = Всё ещё работает. В отличие от владельца, не кричит на вас. diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/fun/admeme.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/fun/admeme.ftl new file mode 100644 index 0000000000..37fe39011d --- /dev/null +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/fun/admeme.ftl @@ -0,0 +1,3 @@ +ent-BagOfSummoningGarbageAdmeme = магнитное заклинание всепоглощающей чистоты + .desc = { ent-BagOfSummoningGarbage.desc } + .suffix = Адмемы diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/misc/cube.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/misc/cube.ftl index ac27b7ecf0..6d282f6a2e 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/misc/cube.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/misc/cube.ftl @@ -18,3 +18,6 @@ ent-InferiorVulpkaninCubeWrapped = кубик низшего вульпкани ent-FelinidCubeWrapped = кубик фелинида .desc = Разверните его, чтобы получить кубик фелинида. .suffix = Завёрнутый +ent-PirateMonkeyCubeWrapped = пиратский обезьяний кубик + .desc = Разверните его, чтобы получить пиратский обезьяний кубик. + .suffix = Завёрнутый diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl index 6e4180f502..fce0558b28 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/chemical-containers.ftl @@ -1,6 +1,6 @@ ent-AphrodisiacChemistryBottle = бутылочка афродизиака .desc = { ent-BaseChemistryBottleFilled.desc } -ent-PolytrinicAcidChemistryBottle = { ent-BaseChemistryBottleFilled } +ent-ChemistryBottlePolytrinicAcid = { ent-BaseChemistryBottleFilled } .suffix = политриновая кислота .desc = { ent-BaseChemistryBottleFilled.desc } ent-JugPunctTranexSunrise = { ent-Jug } diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl index 9277f6247e..930b3f9c45 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl @@ -7,7 +7,10 @@ ent-WeaponMechCombatMaxim = навесной Кардашёв-Максим ent-WeaponMechCombatMG = навесной пулемёт MG .desc = Старинный тяжёлый пулемёт, получивший новую жизнь в качестве навесного оружия меха. .suffix = Оружие мехов, Стрелковое, Боевое -ent-WeaponMechCombatPirateCannon = навесная пиратская пушка +ent-WeaponMechCombatPirateCannon = навесной ядромёт + .desc = Старинная тяжёлая пушка, получившая новую жизнь в качестве навесного оружия меха. + .suffix = Оружие мехов, Стрелковое, Боевое, Пират +ent-WeaponMechCombatPirateMachineCannon = навесная пиратская автоматическая пушка .desc = Старинная тяжёлая пушка, получившая новую жизнь в качестве навесного оружия меха. .suffix = Оружие мехов, Стрелковое, Боевое, Пират ent-WeaponMechCombatPirateGrapeshot = навесная пиратская картечь diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl index 7ac0092492..070a7bdfeb 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/rehydrateable.ftl @@ -8,3 +8,5 @@ ent-InferiorVulpkaninCube = кубик низшего вульпканина .desc = Просто добавь воды! ent-FelinidCube = фелинидовый кубик .desc = Просто добавь воды! +ent-PirateMonkeyCube = пропитанный ромом обезьяний кубик + .desc = Просто добавь воды! diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/catrtidges/shotguns.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/catrtidges/shotguns.ftl index a51061d8a3..366432bb3e 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/catrtidges/shotguns.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/catrtidges/shotguns.ftl @@ -1,14 +1,17 @@ ent-ShellShotgunImprovisedEmpty = пустая самодельная гильза - .desc = Полая самодельная ружейная гильза, которую можно заполнить довольно смертоносными самодельными дробинками. -ent-ShellShotgunImprovised = самодельный ружейный патрон (.50) - .desc = Самодельный дробовой патрон, выстреливающий острой стеклянной шрапнелью. Разброс так велик, что и по слону попасть невозможно. -ent-ShellShotgunImprovisedIncendiary = самодельный патрон (зажигательный) - .desc = Самодельный ружейный патрон, который стреляет горящими осколками стекла. Разброс настолько велик, что им невозможно попасть даже в амбар. -ent-ShellShotgunImprovisedUranium = самодельный патрон (урановое стекло) - .desc = Самодельный ружейный патрон, который стреляет болезненными осколками уранового стекла. Разброс настолько велик, что им невозможно попасть даже в амбар. -ent-ShellShotgunCoin = самодельный патрон (монетная пуля) - .desc = Самодельная ружейная пуля, которая стреляет цилиндром из монет. Стопка имеет тенденцию распадаться при выстреле, ограничивая её эффективную дальность. -ent-ShellShotgunBooze = ружейный патрон (.50 травиматический) + .desc = Полая самодельная гильза 12 калибра, которую можно заполнить довольно смертоносной картечью. +ent-ShellShotgunImprovised = самодельная картечь 12 калибра + .desc = Самодельная дробь 12 калибра, выстреливающая острой стеклянной шрапнелью. Разброс так велик, что и по слону попасть невозможно. +ent-ShellShotgunImprovisedIncendiary = зажигательная картечь 12 калибра + .desc = Самодельная зажигательная дробь 12 калибра, стреляющая горящими осколками стекла. Разброс настолько велик, что им невозможно попасть даже в амбар. +ent-ShellShotgunImprovisedUranium = урановая картечь 12 калибра + .desc = Самодельная урановая дробь 12 калибра, стреляющая болезненными осколками уранового стекла. Разброс настолько велик, что им невозможно попасть даже в амбар. +ent-ShellShotgunCoin = монетная пуля 12 калибра + .desc = Самодельный патрон 12 калибра, выстреливающий горсткой из монет. Стопка имеет тенденцию распадаться при выстреле, ограничивая её эффективную дальность. +ent-ShellShotgunBooze = резинавая пуля 12 калибра + .suffix = Алкогольный + .desc = { ent-BaseShellShotgun.desc } +ent-ShellShotgunHoly = святая пуля 12 калибра + .desc = Во имя Света, Святых и 12-го калибра — аминь. +ent-ShellShotgunBreaching = прорывная пуля 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgunHoly = ружейный патрон (.50 святой) - .desc = Во имя Света, Святых и 12-калибра — аминь. diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl index 71a010ee52..f81fcc96bb 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/explosives.ftl @@ -12,10 +12,10 @@ ent-ShellFlashArtillery = ослепляющий артиллерийский с .desc = { ent-BaseArtilleryShell.desc } ent-CannonBallEMPshot = ЭМИ-ядро .suffix = Пираты, Sunrise - .desc = { ent-BaseCannonBall.desc } -ent-CannonBallFuze = пушечное ядро с детонатором + .desc = Разбившись, ионная пыль создаст небольшой ЭМИ-взрыв. +ent-CannonBallFuze = пушечное ядро с фитилем .suffix = Пираты, Sunrise - .desc = { ent-BaseCannonBall.desc } + .desc = Можно поджечь фитиль вручную. ent-CannonBallMini = миниатюрное пушечное ядро .suffix = Пираты, Sunrise .desc = { ent-BaseCannonBall.desc } @@ -32,3 +32,12 @@ ent-GrenadeFragLight = лёгкая осколочная граната .desc = { ent-BaseGrenade.desc } ent-CartridgeRocketFrag = осколочная ракета .desc = Осколочная боеголовка для РПГ-7. Имеет форму трубы. + +ent-ImprovisedGrenadeCasingEmpty = пустая самодельная гильза + .desc = Полая самодельная гильза, которую можно наполнить самодельной начинкой. +ent-ImprovisedGrenadeFirebomb = самодельная зажигательная граната + .desc = { ent-BaseGrenade.desc } +ent-ImprovisedGrenadePipebomb = самодельная граната-трубчатая бомба + .desc = { ent-BaseGrenade.desc } +ent-ImprovisedGrenadeGlass = самодельная стеклянная граната + .desc = { ent-BaseGrenade.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl index dd58c1e635..49058944e6 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl @@ -1,4 +1,9 @@ -ent-BaseMagazineAsh12 = магазин АШ-12 (.50 пуля) +ent-BaseMagazineAsh12 = магазин АШ-12 .desc = { ent-BaseItem.desc } -ent-MagazineAsh12 = { ent-BaseMagazineAsh12 } +ent-MagazineAsh12Slug = магазин АШ-12 пуля .desc = { ent-BaseMagazineAsh12.desc } +ent-MagazineAsh12Beanbag = магазин АШ-12 травматический + .desc = { ent-BaseMagazineAsh12.desc } +ent-MagazineAsh12Flare = магазин АШ-12 фальшфейер + .desc = { ent-BaseMagazineAsh12.desc } + diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/launchers/launchers.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/launchers/launchers.ftl index ef30a48293..4bf3b376ec 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/launchers/launchers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/launchers/launchers.ftl @@ -9,3 +9,5 @@ ent-WeaponGrenadeLauncherSecurity = гранатомёт безопасност .desc = Модификация сигнального пистолета СБ, обеспечивающая безопасный запуск любых ручных гранат на дальнюю дистанцию. "Внимание" Стрельба в упор или в препятствия под прямым углом не рекомендуется — возможен возврат гранаты. ent-WeaponLauncherM79 = гранатомёт m79 .desc = Однозарядный гранатомет. Это мощное оружие, способное стрелять самыми разнообразными как гранатами, так и ручными гранатами. +ent-WeaponGrenadeLauncherImprovised = Бомбага + .desc = Новая эра грейтайда. diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/pistols/pistols.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/pistols/pistols.ftl index baa2c1b2a8..fddd99828f 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/pistols/pistols.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/pistols/pistols.ftl @@ -2,7 +2,7 @@ ent-BaseWeaponPistolSunrise = BasePistol .desc = Рути-тути, наведи и стреляй. .suffix = Санрайз ent-WeaponPistolVP78 = боевой пистолет VP-78 - .desc = VP-78, произведённый компанией Markus Henday Inc. Массивный, грозный автоматический пистолет заряжается патронами калибра .35 авто. + .desc = VP-78, произведённый компанией Markus Henday Inc. Массивный, грозный автоматический пистолет заряжается патронами калибра .40 авто. ent-WeaponPistolG22 = Glock-22 .desc = Популярное полицейское огнестрельное оружие в наши дни. Использует патрон калибра .35 авто. .suffix = Летальный diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl index e844f6b833..7e79a725cd 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/projectiles/projectiles.ftl @@ -44,3 +44,10 @@ ent-BoltTempgunVeryHot = очень горячий снаряд .desc = { ent-WatcherBoltMagmawing.desc } ent-BoltTempgunVeryCold = очень холодный снаряд .desc = { ent-WatcherBolt.desc } + +ent-BulletImprovisedGrenadeFirebomb = зажигательная граната + .desc = { ent-BaseBulletTrigger.desc } +ent-BulletImprovisedGrenadePipeBomb = граната-трубчатая бомба + .desc = { ent-BaseBulletTrigger.desc } +ent-BulletImprovisedGrenadeGlass = стеклянная граната + .desc = { ent-BaseBulletTrigger.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/shotguns/shotguns.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/shotguns/shotguns.ftl index 009182234b..a621ed7346 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/shotguns/shotguns.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/shotguns/shotguns.ftl @@ -4,9 +4,9 @@ ent-WeaponShotgunSPAS12Rubber = { ent-WeaponShotgunSPAS12 } .suffix = Дробовик, Травматический .desc = { ent-WeaponShotgunSPAS12.desc } ent-WeaponShotgunTrenchgun4034 = Trenchgun L-4034 - .desc = Дешёвый шестизарядный дробовик. Широко используется для охоты, обороны дома и полицейской службы. Использует патроны калибра .50 ружейный. + .desc = Дешёвый шестизарядный дробовик. Широко используется для охоты, обороны дома и полицейской службы. Использует патроны 12 калибра. ent-WeaponShotgunTrenchgun4034Sawn = обрез Trenchgun L-4034 - .desc = Дешёвый шестизарядный дробовик. во всяком случае был им. Теперь это компактный дробовик ценой количества патронов. Использует патроны калибра .50 ружейный. + .desc = Дешёвый шестизарядный дробовик. во всяком случае был им. Теперь это компактный дробовик ценой количества патронов. Использует патроны 12 калибра. ent-WeaponShotgunTrenchgun4034SawnEmpty = обрез Trenchgun L-4034 .desc = { ent-WeaponShotgunTrenchgun4034Sawn.desc } .suffix = Пусто diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/snipers/snipers.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/snipers/snipers.ftl index 3e0b0e0a06..976553d8fd 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/snipers/snipers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/snipers/snipers.ftl @@ -3,7 +3,7 @@ ent-WeaponSniperDragunov = Драгунов ent-WeaponRifleBR64 = BR-64 .desc = San Cristo Arms BR-64 - основная боевая винтовка Корпуса морской пехоты. Он известен своей стабильной способностью хорошо работать на большинстве дистанций и убойной силой на близком расстоянии. В основном им пользуются люди, которые предпочитают круглую форму побольше средней. Заряжается патронами калибра .45 магнум. ent-WeaponRifleBauer127 = затворная винтовка Bauer SR-127 - .desc = Bauer SR-127 - это стандартная винтовка с затвором, используемая Объединённым правительством Земли. Известен своей точностью на дальних дистанциях и используется стрелками, несмотря на свой возраст и отсутствие IFF. У него несъёмный прицел. Использует магазины с 14мм антиматериальный патронами. + .desc = Bauer SR-127 - Портативная крупнокалиберная снайперская винтовка. Стреляет мощными бронебойными антиматериальными патронами калибра 15мм. ent-WeaponSniperGarand = M1 Garand .desc = Carlford-1 - это переделанная классика производства Carl ford Armories, адаптированная к современным условиям. Большинство заметных отличий - это незначительные модификации рельсов, не считая этого. ent-WeaponSniperRepeater = Н2524 Рычажок diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/structures/storage/closets/lockers/lockers.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/structures/storage/closets/lockers/lockers.ftl index c2fe810346..104a1d7fbb 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/structures/storage/closets/lockers/lockers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/structures/storage/closets/lockers/lockers.ftl @@ -8,7 +8,7 @@ ent-GunSafeIonRifle = специальный оружейный сейф .suffix = Ионная-термальная пушка .desc = { ent-GunSafe.desc } ent-GunSafeSMRTGun = оружейный сейф SMART - .desc = Тяжело укреплённый специальный сейф отдела Smart Arms NanoTrasen для полевых испытаний. Содержит уникальный комплект Smart gun LMG и тяжёлую энергетическую снайперскую винтовку. + .desc = Тяжело укреплённый специальный сейф отдела Smart Arms NanoTrasen для полевых испытаний. Содержит уникальный комплект Smart gun LMG и тяжёлую энергетическую снайперскую винтовку. Автоматически разблокируется при коде «Гамма». ent-ClosetPatologoanatom = шкафчик патологоанатома .desc = У каждого свои скелеты в шкафу... у него буквально. .suffix = Пусто diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/misc.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/misc.ftl index f8410dcf88..71c87fa6fa 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/misc.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/misc.ftl @@ -4,10 +4,6 @@ ent-MobGorillaRampaging = буйная горилла ent-MachineArtifactCrusherXenoborg = дробилка тел .desc = Лучше не засовывать туда голову... -ent-ChemistryBottleAloxadone = { ent-BaseChemistryBottleFilled } - .desc = { ent-BaseChemistryBottleFilled.desc } - .suffix = алоксадон - ent-WeaponSubMachineGunBriefcase = коричневый портфель .desc = Полезен для переноски вещей в руках. .suffix = Оружие @@ -18,8 +14,8 @@ ent-FoodBreadCottonNutriBatard = хлопковый нутри-батард ent-CrazyLube = сумасшедшая смазка .desc = Бутылка суперскользкой сумасшедшей смазки от Honk! Co. -ent-ClothingBackpackMessengerPirateDecoyKitFilled = набор отвлекающих манёвров - .desc = Содержит визуальные отвлекашки. Запах и звук — скоро. +ent-ClothingBackpackMessengerPirateDecoyKitFilled = набор обманок + .desc = Содержит визуальные отвлекашки и набор ПТСР утилизатора. ent-CurtainsSkyBlue = { ent-BaseCurtains } .suffix = Красивые небесно-голубые diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/recipes/tags.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/recipes/tags.ftl index d0ea5b5575..560852f7a1 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/recipes/tags.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/recipes/tags.ftl @@ -10,3 +10,5 @@ construction-graph-tag-naval-jacket = { ent-ClothingNavalJacket } construction-graph-tag-naval-boots = { ent-ClothingNavalBoots } construction-graph-tag-naval-jacket-desc = { ent-ClothingNavalJacket.desc } construction-graph-tag-naval-boots-desc = { ent-ClothingNavalBoots.desc } +construction-graph-tag-firebomb = { ent-FireBomb } +construction-graph-tag-firebomb-desc = { ent-FireBomb.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/catalog/fills/boxes/ammunition.ftl b/Resources/Locale/ru-RU/_prototypes/catalog/fills/boxes/ammunition.ftl index 13f779b62d..351a0b6d24 100644 --- a/Resources/Locale/ru-RU/_prototypes/catalog/fills/boxes/ammunition.ftl +++ b/Resources/Locale/ru-RU/_prototypes/catalog/fills/boxes/ammunition.ftl @@ -1,39 +1,39 @@ -ent-BoxMagazine = коробка с магазинов +ent-BoxMagazine = коробка с магазинами .desc = Коробка, полная магазинов. -ent-BoxMagazinePistolCaselessRifle = коробка с магазинами .25 без гильз - .desc = Коробка, полная магазинов .25 без гильз. -ent-BoxMagazinePistolCaselessRiflePractice = коробка с учебными магазинами .25 без гильз - .desc = Коробка, полная учебных магазинов .25 без гильз. -ent-BoxMagazineLightRifle = коробка с магазинами 7,62мм. - .desc = Коробка, полная магазинов 7,62х39мм. -ent-BoxMagazineLightRiflePractice = коробка с учебными магазинами 7,62мм. - .desc = Коробка, полная учебных магазинов 7,62х39мм. +ent-BoxMagazinePistolCaselessRifle = коробка с магазинами .25 безгильзовые + .desc = Коробка, полная безгильзовых магазинов .25. +ent-BoxMagazinePistolCaselessRiflePractice = коробка с учебными магазинами .25 безгильзовые + .desc = Коробка, полная учебных безгильзовых магазинов .25. +ent-BoxMagazineLightRifle = коробка с магазинами 7,62 мм + .desc = Коробка, полная магазинов 7,62×39 мм. +ent-BoxMagazineLightRiflePractice = коробка с учебными магазинами 7,62 мм + .desc = Коробка, полная учебных магазинов 7,62×39 мм. ent-BoxMagazinePistolSubMachineGunTopMounted = коробка с магазинами WT550 .35 авто .desc = Коробка, полная магазинов WT550 .35 авто. ent-BoxMagazinePistol = коробка с магазинами .35 авто для пистолета - .desc = Коробка, полная магазинов .35 авто для пистолета. + .desc = Коробка, полная пистолетных магазинов .35 авто. ent-BoxMagazinePistolPractice = коробка с учебными магазинами .35 авто для пистолета - .desc = Коробка, полная магазинов. -ent-BoxMagazinePistolHighCapacity = коробка с магазинами .35 авто для пистолета-пулемета - .desc = Коробка, полная магазинов .35 авто для пистолета-пулемета. -ent-BoxMagazinePistolHighCapacityPractice = коробка с учебными магазинами .35 авто для пистолета-пулемета - .desc = Коробка, полная учебных магазинов .35 авто для пистолета-пулемета. + .desc = Коробка, полная учебных пистолетных магазинов .35 авто. +ent-BoxMagazinePistolHighCapacity = коробка с магазинами .35 авто для пистолета-пулемёта + .desc = Коробка, полная магазинов .35 авто для пистолета-пулемёта. +ent-BoxMagazinePistolHighCapacityPractice = коробка с учебными магазинами .35 авто для пистолета-пулемёта + .desc = Коробка, полная учебных магазинов .35 авто для пистолета-пулемёта. ent-BoxMagazinePistolSubMachineGun = коробка с магазинами .35 авто для ПП .desc = Коробка, полная магазинов .35 авто для ПП. ent-BoxMagazinePistolSubMachineGunPractice = коробка с учебными магазинами .35 авто для ПП .desc = Коробка, полная учебных магазинов .35 авто для ПП. -ent-BoxMagazineShotgun = коробка с барабанами (.50 дробь) - .desc = Коробка, полная барабанов (.50 дробь). -ent-BoxMagazineShotgunBeanbag = коробка с барабанами (.50 травматические) - .desc = Коробка, полная барабанов (.50 травматические). -ent-BoxMagazineShotgunSlug = коробка с барабанами (.50 пуля) - .desc = Коробка, полная барабанов (.50 пуля). -ent-BoxMagazineShotgunIncendiary = коробка с барабанами (.50 зажигательные) - .desc = Коробка, полная барабанов (.50 зажигательные). -ent-BoxMagazineRifle = коробка с магазинами 5,56мм - .desc = Коробка, полная магазинов 5,56мм для винтовки. -ent-BoxMagazineRiflePractice = коробка с учебными магазинами 5,56мм - .desc = Коробка, полная учебных магазинов 5,56мм для винтовки. +ent-BoxMagazineShotgun = коробка с барабанами дроби 12 калибра + .desc = Коробка, полная барабанов дроби 12 калибра. +ent-BoxMagazineShotgunBeanbag = коробка с барабанами травматических 12 калибра + .desc = Коробка, полная барабанов травматических 12 калибра. +ent-BoxMagazineShotgunSlug = коробка с барабанами пуль 12 калибра + .desc = Коробка, полная барабанов пуль 12 калибра. +ent-BoxMagazineShotgunIncendiary = коробка с барабанами зажигательных 12 калибра + .desc = Коробка, полная барабанов зажигательных 12 калибра. +ent-BoxMagazineRifle = коробка с магазинами 5,56 мм + .desc = Коробка, полная винтовочных магазинов 5,56 мм. +ent-BoxMagazineRiflePractice = коробка с учебными магазинами 5,56 мм + .desc = Коробка, полная учебных винтовочных магазинов 5,56 мм. ent-BoxMagazineMagnumSubMachineGun = коробка с магазинами .45 магнум для ПП .desc = Коробка, полная магазинов .45 магнум для ПП. ent-BoxMagazineMagnumSubMachineGunPractice = коробка с учебными магазинами .45 магнум для ПП diff --git a/Resources/Locale/ru-RU/_prototypes/catalog/fills/crates/security.ftl b/Resources/Locale/ru-RU/_prototypes/catalog/fills/crates/security.ftl index 771b4f740c..b156a16fe4 100644 --- a/Resources/Locale/ru-RU/_prototypes/catalog/fills/crates/security.ftl +++ b/Resources/Locale/ru-RU/_prototypes/catalog/fills/crates/security.ftl @@ -1,15 +1,15 @@ ent-CrateSecurityArmor = ящик с бронёй - .desc = Три универсальных бронежилета с неплохой защитой. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Три универсальных бронежилета с неплохой защитой. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecurityHelmet = ящик со шлемами - .desc = Содержит три стандартных ведра для мозгов. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Содержит три стандартных ведра для мозгов. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecurityNonlethal = ящик нелетального снаряжения - .desc = Несмертельное оружие. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Несмертельное оружие. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecuritySupplies = ящик припасов СБ - .desc = Содержит различные припасы для службы безопасности станции. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Содержит различные припасы для службы безопасности станции. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateRestraints = ящик наручников - .desc = Содержит по две коробки наручников и стяжек. Чтобы открыть необходим уровень доступа Служба безопасности. + .desc = Содержит по две коробки наручников и стяжек. Чтобы открыть необходим уровень доступа Службы безопасности. ent-CrateSecurityBiosuit = ящик биозащитных костюмов СБ - .desc = Содержит 2 костюма биологической защиты, чтобы никакая зараза не отвлекала вас от исполнения своего долга. Чтобы открыть, необходим уровень доступа Служба безопасности. + .desc = Содержит 2 костюма биологической защиты, чтобы никакая зараза не отвлекала вас от исполнения своего долга. Чтобы открыть, необходим уровень доступа Службы безопасности. ent-CrateSecurityTrackingMindshieldImplants = ящик имплантеров .desc = { ent-CrateSecgear.desc } ent-CrateSecNonlethalThrowables = ящик с нелетальным метательным оружием diff --git a/Resources/Locale/ru-RU/_prototypes/catalog/fills/lockers/misc.ftl b/Resources/Locale/ru-RU/_prototypes/catalog/fills/lockers/misc.ftl index 53d4c0004a..8ac3c33777 100644 --- a/Resources/Locale/ru-RU/_prototypes/catalog/fills/lockers/misc.ftl +++ b/Resources/Locale/ru-RU/_prototypes/catalog/fills/lockers/misc.ftl @@ -1,6 +1,9 @@ ent-LockerSyndicatePersonalFilled = { ent-LockerSyndicatePersonal } .suffix = Заполненный .desc = { ent-LockerSyndicatePersonal.desc } +ent-LockerSyndicateWallFilled = { ent-LockerWallSyndicate } + .suffix = Заполненный + .desc = { ent-LockerWallSyndicate.desc } ent-ClosetEmergencyFilledRandom = { ent-ClosetEmergency } .suffix = Заполненный, Случайный .desc = { ent-ClosetEmergency.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/syndicate_gadgets/dna_injector.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/syndicate_gadgets/dna_injector.ftl new file mode 100644 index 0000000000..70ad35b869 --- /dev/null +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/syndicate_gadgets/dna_injector.ftl @@ -0,0 +1,6 @@ +ent-DnaInjectorUnlimited = инжектор ДНК + .desc = Можно взять образец ДНК у одного человека и ввести его другому, превращая его в клона оригинала. + .suffix = Адмемы, бесконечный +ent-DnaInjector = { ent-DnaInjectorUnlimited } + .desc = { ent-DnaInjectorUnlimited.desc } + .suffix = Адмемы, одноразовый diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/chemistry-bottles.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/chemistry-bottles.ftl index 9c85d11909..f52b11e18a 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/chemistry-bottles.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/chemistry-bottles.ftl @@ -10,6 +10,147 @@ ent-ChemistryEmptyBottle04 = { ent-BaseChemistryEmptyBottle } .desc = { ent-BaseChemistryEmptyBottle.desc } ent-BaseChemistryBottleFilled = { ent-BaseChemistryEmptyBottle } .desc = { ent-BaseChemistryEmptyBottle.desc } +ent-ChemistryBottleAloxadone = { ent-BaseChemistryBottleFilled } + .suffix = алоксадон + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleAmbuzol = { ent-BaseChemistryBottleFilled } + .suffix = амбузол + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleAmbuzolPlus = { ent-BaseChemistryBottleFilled } + .suffix = амбузол плюс + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleArithrazine = { ent-BaseChemistryBottleFilled } + .suffix = аритразин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleBarozine = { ent-BaseChemistryBottleFilled } + .suffix = барозин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleBicaridine = { ent-BaseChemistryBottleFilled } + .suffix = бикаридин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleBruizine = { ent-BaseChemistryBottleFilled } + .suffix = бруизин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleCryoxadone = { ent-BaseChemistryBottleFilled } + .suffix = криоксадон + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleCryptobiolin = { ent-BaseChemistryBottleFilled } + .suffix = криптобиолин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDermaline = { ent-BaseChemistryBottleFilled } + .suffix = дермалин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDexalin = { ent-BaseChemistryBottleFilled } + .suffix = дексалин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDexalinPlus = { ent-BaseChemistryBottleFilled } + .suffix = дексалин плюс + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDiphenhydramine = { ent-BaseChemistryBottleFilled } + .suffix = дифенгидрамин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDiphenylmethylamine = { ent-BaseChemistryBottleFilled } + .suffix = дифенилметиламин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDoxarubixadone = { ent-BaseChemistryBottleFilled } + .suffix = доксарубиксадон + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleDylovene = { ent-BaseChemistryBottleFilled } + .suffix = диловен + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleEthyloxyephedrine = { ent-BaseChemistryBottleFilled } + .suffix = этилоксиэфедрин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleEthylredoxrazine = { ent-BaseChemistryBottleFilled } + .suffix = этилредоксразин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleHaloperidol = { ent-BaseChemistryBottleFilled } + .suffix = галоперидол + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleHolywater = { ent-BaseChemistryBottleFilled } + .suffix = святая вода + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleHyronalin = { ent-BaseChemistryBottleFilled } + .suffix = хироналин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleInaprovaline = { ent-BaseChemistryBottleFilled } + .suffix = инапровалин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleInsuzine = { ent-BaseChemistryBottleFilled } + .suffix = инсузин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleIpecac = { ent-BaseChemistryBottleFilled } + .suffix = ипекак + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleKelotane = { ent-BaseChemistryBottleFilled } + .suffix = келотан + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleLacerinol = { ent-BaseChemistryBottleFilled } + .suffix = лацеринол + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleLeporazine = { ent-BaseChemistryBottleFilled } + .suffix = лепоразин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleLipozine = { ent-BaseChemistryBottleFilled } + .suffix = липозин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleMannitol = { ent-BaseChemistryBottleFilled } + .suffix = маннитол + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleNecrosol = { ent-BaseChemistryBottleFilled } + .suffix = некрозол + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleOculine = { ent-BaseChemistryBottleFilled } + .suffix = окулин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleOpporozidone = { ent-BaseChemistryBottleFilled } + .suffix = оппорозидон + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePhalanximine = { ent-BaseChemistryBottleFilled } + .suffix = фалангимин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePolypyryliumOligomers = { ent-BaseChemistryBottleFilled } + .suffix = олигомеры полипирилия + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePotassiumIodide = { ent-BaseChemistryBottleFilled } + .suffix = иодид калия + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePsicodine = { ent-BaseChemistryBottleFilled } + .suffix = псикодин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePulpedBananaPeel = { ent-BaseChemistryBottleFilled } + .suffix = толчёная банановая кожура + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePuncturase = { ent-BaseChemistryBottleFilled } + .suffix = пунктураз + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottlePyrazine = { ent-BaseChemistryBottleFilled } + .suffix = пиразин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleSaline = { ent-BaseChemistryBottleFilled } + .suffix = физраствор + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleSiderlac = { ent-BaseChemistryBottleFilled } + .suffix = сидерлак + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleSigynate = { ent-BaseChemistryBottleFilled } + .suffix = сигинат + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleStellibinin = { ent-BaseChemistryBottleFilled } + .suffix = стеллибинин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleSynaptizine = { ent-BaseChemistryBottleFilled } + .suffix = синаптизин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleTranexamicAcid = { ent-BaseChemistryBottleFilled } + .suffix = транексамовая кислота + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleTricordrazine = { ent-BaseChemistryBottleFilled } + .suffix = трикордразин + .desc = { ent-BaseChemistryBottleFilled.desc } +ent-ChemistryBottleUltravasculine = { ent-BaseChemistryBottleFilled } + .suffix = ультраваскулин + .desc = { ent-BaseChemistryBottleFilled.desc } ent-ChemistryBottleEpinephrine = { ent-BaseChemistryBottleFilled } .suffix = эпинефрин .desc = { ent-BaseChemistryBottleFilled.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl index d23bf1e679..a781304e0d 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/mech/mecha_equipment.ftl @@ -15,5 +15,7 @@ ent-MechEquipmentGrabber = гидравлическая клешня .desc = Даёт меху возможность хватать и перемещать предметы. ent-MechEquipmentGrabberSmall = малая гидравлическая клешня .desc = Даёт меху возможность хватать и перемещать предметы. +ent-MechEquipmentGrabberSmallMining = малая шахтёрская гидравлическая клешня + .desc = Даёт меху возможность хватать и перемещать предметы. Настроена для горных работ. ent-MechEquipmentHorn = гудок мехи .desc = Усиленный велосипедный гудок, воспроизводящий множество уморительных звуков на радость экипажу. ХОНК! diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/research/anomaly.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/research/anomaly.ftl index ac8314c777..d31d7e8955 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/research/anomaly.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/specific/research/anomaly.ftl @@ -20,3 +20,5 @@ ent-AnomalyLocatorWideEmpty = { ent-AnomalyLocatorWide } .desc = { ent-AnomalyLocatorWide.desc } ent-WeaponGauntletGorilla = перчатка Г.О.Р.И.Л.Л.А. .desc = Прочный образец исследовательского оборудования. При питании от аномального ядра одним ударом можно отправить аномальные объекты в воздух. +ent-WeaponGauntletGorillaUpgraded = экспериментальная перчатка Г.О.Р.И.Л.Л.А. + .desc = Стандартная перчатка Г.О.Р.И.Л.Л.А. с отключёнными заводскими ограничителями. Обладая огромной силой, она способна открывать запитанные шлюзы, вырывать с пола покрытия и отправлять недоброжелателей в дальний полёт. diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/cartridges/shotgun.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/cartridges/shotgun.ftl index c76f36c806..7bc162b92f 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/cartridges/shotgun.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/cartridges/shotgun.ftl @@ -1,22 +1,18 @@ -ent-BaseShellShotgun = ружейный патрон (.50) +ent-BaseShellShotgun = 12-калиберная гильза .desc = { ent-BaseCartridge.desc } -ent-ShellShotgunBeanbag = ружейный патрон (.50 травматический) +ent-ShellShotgunBeanbag = резиновая пуля 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgunSlug = ружейный патрон (.50 пуля) +ent-ShellShotgunSlug = пуля 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgunFlare = ружейный патрон (.50 фальшфейер) +ent-ShellShotgunFlare = фальшфейер 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgun = ружейный патрон (.50 дробь) +ent-ShellShotgun = дробь 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgunIncendiary = ружейный патрон (.50 зажигательный) +ent-ShellShotgunIncendiary = зажигательная дробь 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgunPractice = ружейный патрон (.50 учебный) +ent-ShellShotgunPractice = учебный 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellTranquilizer = ружейный патрон (.50 транквилизатор) +ent-ShellTranquilizer = транквилизатор 12 калибра .desc = { ent-BaseShellShotgun.desc } -ent-ShellShotgunUranium = ружейный патрон (.50 урановый) - .desc = { ent-BaseShellShotgun.desc } -ent-BaseShellHitscanShotgun = ружейный патрон (.50) - .desc = { ent-BaseCartridge.desc } -ent-ShellShotgunUraniumSlug = ружейный патрон (.50 урановая пуля) +ent-ShellShotgunUranium = урановая дробь 12 калибра .desc = { ent-BaseShellShotgun.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl index c5d0ae916a..5526a56b81 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/ammunition/magazines/shotgun.ftl @@ -1,15 +1,15 @@ -ent-BaseMagazineShotgun = барабан (.50 дробь) +ent-BaseMagazineShotgun = барабан 12 калибра .desc = { ent-BaseItem.desc } -ent-MagazineShotgunEmpty = барабан (.50 любые) +ent-MagazineShotgunEmpty = барабан 12 калибра .suffix = Пустой .desc = { ent-BaseMagazineShotgun.desc } -ent-MagazineShotgun = барабан (.50 дробь) +ent-MagazineShotgun = барабан дроби 12 калибра .desc = { ent-BaseMagazineShotgun.desc } -ent-MagazineShotgunBeanbag = барабан (.50 травматические) +ent-MagazineShotgunBeanbag = барабан травматических 12 калибра .desc = { ent-BaseMagazineShotgun.desc } -ent-MagazineShotgunSlug = барабан (.50 пуля) +ent-MagazineShotgunSlug = барабан пуль 12 калибра .desc = { ent-BaseMagazineShotgun.desc } -ent-MagazineShotgunIncendiary = барабан (.50 зажигательные) +ent-MagazineShotgunIncendiary = барабан зажигательных 12 калибра .desc = { ent-BaseMagazineShotgun.desc } -ent-MagazineShotgunUranium = барабан (.50 урановые) +ent-MagazineShotgunUranium = барабан урановых 12 калибра .desc = { ent-BaseMagazineShotgun.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/shotguns/shotguns.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/shotguns/shotguns.ftl index 5e0909328d..ba6a44e252 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/shotguns/shotguns.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/shotguns/shotguns.ftl @@ -6,33 +6,33 @@ ent-BaseWeaponShotgun = Стандартный Дробовик ent-BaseWeaponShotgunPump = { ent-BaseWeaponShotgunAny } .desc = { ent-BaseWeaponShotgunAny.desc } ent-WeaponShotgunBulldog = Бульдог - .desc = Магазинный дробовик, предназначенный для ведения ближнего боя. Использует патроны калибра .50 ружейный. + .desc = Магазинный дробовик, предназначенный для ведения ближнего боя. Использует патроны 12 калибра. .suffix = Дробовик ent-WeaponShotgunDoubleBarreled = двуствольное ружьё - .desc = Бессмертная классика. Использует патроны калибра .50 ружейный. + .desc = Бессмертная классика. Использует патроны 12 калибра. .suffix = Дробовик ent-WeaponShotgunDoubleBarreledRubber = двуствольное ружьё - .desc = Бессмертная классика. Использует патроны калибра .50 ружейный. + .desc = Бессмертная классика. Использует патроны 12 калибра. .suffix = Дробовик, Травматический ent-WeaponShotgunEnforcer = Силовик - .desc = Боевой дробовик премиум-класса, созданный на основе конструкции Каммерера, с увеличенной ёмкостью магазина. Использует патроны калибра .50 ружейный. + .desc = Боевой дробовик премиум-класса, созданный на основе конструкции Каммерера, с увеличенной ёмкостью магазина. Использует патроны 12 калибра. .suffix = Дробовик ent-WeaponShotgunEnforcerRubber = { ent-WeaponShotgunEnforcer } .desc = { ent-WeaponShotgunEnforcer.desc } .suffix = Дробовик, Травматический ent-WeaponShotgunHushpup = Молчун - .desc = Необычная модификация «Силовика», оснащённая экспериментальным глушителем. Отличный выбор для тех, у кого строгий моральный кодекс. Использует патроны калибра .50 ружейный. + .desc = Необычная модификация «Силовика», оснащённая экспериментальным глушителем. Отличный выбор для тех, у кого строгий моральный кодекс. Использует патроны 12 калибра. ent-WeaponShotgunKammerer = Каммерер - .desc = Вот что выходит, когда старый дизайн Ремингтона соединяется с современными материалами. Любимое оружие ополченцев на многих мирах. Использует патроны калибра .50 ружейный. + .desc = Вот что выходит, когда старый дизайн Ремингтона соединяется с современными материалами. Любимое оружие ополченцев на многих мирах. Использует патроны 12 калибра. .suffix = Дробовик ent-WeaponShotgunSawn = обрез - .desc = Против всякой шелупони. Использует патроны калибра .50 ружейный. + .desc = Против всякой шелупони. Использует патроны 12 калибра. .suffix = Дробовик ent-WeaponShotgunSawnEmpty = обрез - .desc = Против всякой шелупони. Использует патроны калибра .50 ружейный. + .desc = Против всякой шелупони. Использует патроны 12 калибра. .suffix = Пустой, Дробовик ent-WeaponShotgunHandmade = самодельный пистолет - .desc = Выглядит ненадёжно. Использует патроны калибра .50 ружейный. + .desc = Выглядит ненадёжно. Использует патроны 12 калибра. .suffix = Дробовик, Пустой ent-WeaponShotgunBlunderbuss = мушкетон .desc = Смертельно опасен на близком расстоянии. diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/snipers/snipers.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/snipers/snipers.ftl index 622709a155..d0e481580c 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/snipers/snipers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/weapons/guns/snipers/snipers.ftl @@ -4,10 +4,10 @@ ent-WeaponSniperMosin = Кардашёв-Мосин .desc = Оружие охоты, или бесконечной окопной войны. Использует патроны калибра 7,62х54R винтовочный. .suffix = Винтовка ent-WeaponSniperHristov = Христов - .desc = Портативная крупнокалиберная снайперская винтовка. Стреляет мощными бронебойными антиматериальными патронами калибра 14мм. + .desc = Портативная крупнокалиберная снайперская винтовка. Стреляет мощными бронебойными антиматериальными патронами калибра 15мм. .suffix = Винтовка ent-Musket = мушкет - .desc = Это должно было оказаться в музее задолго до твоего рождения. Использует антиматериальные патроны калибра 14мм. + .desc = Это должно было оказаться в музее задолго до твоего рождения. Использует антиматериальные патроны калибра 15мм. .suffix = Винтовка ent-WeaponPistolFlintlock = кремнёвый пистолет .desc = Спутник пирата. Яррр! Использует патроны калибра .45 магнум. diff --git a/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/cannons.ftl b/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/cannons.ftl index 0357456cf0..96a005deb6 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/cannons.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/cannons.ftl @@ -20,16 +20,16 @@ ent-ShuttleGunKinetic = PTK-800 "Дематериализатор материи ent-ShuttleGunKineticOld = ксеноморфный дематериализатор .desc = Древняя корабельная пушка, использующая биомеханические системы для хранения и высвобождения энергии. Уникальная по своей конструкции, она устарела из-за меньшей скорости зарядки и стрельбы по сравнению с механическими конструкциями. ent-ShuttleGunLongbow = BAL-127 "Лонгбоу" - .desc = Длинноствольная стационарная автопушка. Для стрельбы необходим магазин 14мм. + .desc = Длинноствольная стационарная автопушка. Для стрельбы необходим магазин 15мм. .suffix = НЕ МАППИТЬ ent-ShuttleGunSquall = BAL-308 "Шквал" .desc = Трёхствольный стационарный миниган. Для стрельбы необходим короб с лентой .308. .suffix = НЕ МАППИТЬ ent-ShuttleGunVympel = BAL-127-2 "Вымпел" - .desc = Спаренная стационарная автопушка с ленточным питанием. Для стрельбы необходимо вручную загружать ленту патронов 14мм. + .desc = Спаренная стационарная автопушка с ленточным питанием. Для стрельбы необходимо вручную загружать ленту патронов 15мм. .suffix = НЕ МАППИТЬ ent-ShuttleGunQuadling = BAL-127-4 "Квадлинг" - .desc = МОЩЬ ОДИНАДЦ... кхм, четырёх стволов. Для стрельбы необходимо вручную загружать ленту патронов 14мм. + .desc = МОЩЬ ОДИНАДЦ... кхм, четырёх стволов. Для стрельбы необходимо вручную загружать ленту патронов 15мм. .suffix = НЕ МАППИТЬ ent-ShuttleGunBeamstormMachineGun = LSE-800c "Пулемёт Бимсторм" .desc = Продвинутое стационарное лазерное устройство. Имеет чрезвычайно высокую скорострельность. Эффективно против живых целей и электронной техники. Для стрельбы использует энергоячейки. diff --git a/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/station_anchor.ftl b/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/station_anchor.ftl index 4000e92f2c..fa2684517c 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/station_anchor.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/structures/shuttles/station_anchor.ftl @@ -9,6 +9,9 @@ ent-StationAnchor = { ent-StationAnchorBase } ent-StationAnchorOff = { ent-StationAnchor } .suffix = Выключен .desc = { ent-StationAnchor.desc } +ent-ShuttleAnchorOff = Якорь шаттла + .suffix = Выключен + .desc = Предотвращает перемещение шаттлов. ent-StationAnchorBaseDespawn = { "" } .desc = { "" } ent-StationAnchorDespawn = { ent-StationAnchorBaseDespawn } diff --git a/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/closets.ftl b/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/closets.ftl index 545ad9b14e..5d966e2d24 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/closets.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/closets.ftl @@ -25,7 +25,7 @@ ent-ClosetL3Janitor = { ent-ClosetL3 } .desc = { ent-ClosetL3.desc } ent-ClosetMaintenance = технический шкаф .desc = Это хранилище. -ent-LockerSyndicate = оружейный шкаф +ent-LockerSyndicate = кроваво-красный шкаф .desc = Это хранилище. ent-ClosetBluespace = подозрительный шкаф .desc = Это хранилище... правда же? diff --git a/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/lockers/lockers.ftl b/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/lockers/lockers.ftl index ea7d9a9de9..89cdf8959c 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/lockers/lockers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/lockers/lockers.ftl @@ -87,7 +87,7 @@ ent-LockerDetective = шкаф детектива .desc = Обычно пустой и холодный... как твоё сердце. ent-LockerEvidence = шкаф для улик .desc = Для хранения пакетиков с гильзами и вещей задержанных. -ent-LockerSyndicatePersonal = оружейный шкаф +ent-LockerSyndicatePersonal = { ent-LockerSyndicate } .desc = Это персональное хранилище для оперативного снаряжения. ent-LockerBluespaceStation = блюспейс шкаф .desc = Передовая технология шкафчикостроения. diff --git a/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/wall_lockers.ftl b/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/wall_lockers.ftl index e12a486675..ccdbb545e9 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/wall_lockers.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/structures/storage/closets/wall_lockers.ftl @@ -54,3 +54,5 @@ ent-LockerWallPrisoner7 = { ent-LockerWallBasePrisoner } ent-LockerWallPrisoner8 = { ent-LockerWallBasePrisoner } .suffix = 8 .desc = { ent-LockerWallBasePrisoner.desc } +ent-LockerWallSyndicate = кроваво-красный настенный шкафчик + .desc = Настенное хранилище с кроваво-красным оформлением. diff --git a/Resources/Locale/ru-RU/_prototypes/procedural/maps/bagel.ftl b/Resources/Locale/ru-RU/_prototypes/procedural/maps/bagel.ftl new file mode 100644 index 0000000000..1550039250 --- /dev/null +++ b/Resources/Locale/ru-RU/_prototypes/procedural/maps/bagel.ftl @@ -0,0 +1,2 @@ +ent-BagelTheaterRoomMarker = Маркер интерьера театра Bagel + .desc = { ent-BaseRoomMarker.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/procedural/themes/pirate_base.ftl b/Resources/Locale/ru-RU/_prototypes/procedural/themes/pirate_base.ftl new file mode 100644 index 0000000000..53085eb934 --- /dev/null +++ b/Resources/Locale/ru-RU/_prototypes/procedural/themes/pirate_base.ftl @@ -0,0 +1,2 @@ +ent-SyndicateBaseRoomMarker = Маркер базы Синдиката + .desc = { ent-BaseRoomMarker.desc } diff --git a/Resources/Locale/ru-RU/_strings/_sunrise/advertisements/pirate_uplink.ftl b/Resources/Locale/ru-RU/_strings/_sunrise/advertisements/pirate_uplink.ftl new file mode 100644 index 0000000000..95cc710fbf --- /dev/null +++ b/Resources/Locale/ru-RU/_strings/_sunrise/advertisements/pirate_uplink.ftl @@ -0,0 +1,47 @@ +advertisement-pirate-uplink-1 = Чёрный рынок приветствует тебя и твои решения. +advertisement-pirate-uplink-2 = Дублоны на месте. Значит, разговор возможен. +advertisement-pirate-uplink-3 = Оружие есть. Вопросов не будет. +advertisement-pirate-uplink-4 = Не тяни. Время дорого. +advertisement-pirate-uplink-5 = Капитан, это точно последний закуп. + +advertisement-pirate-uplink-6 = Нажми «Купить» и подумай потом. +advertisement-pirate-uplink-7 = Если спросят: ты нас не видел. +advertisement-pirate-uplink-8 = Консоль ничего не запоминает. +advertisement-pirate-uplink-9 = Мы не даём гарантий. +advertisement-pirate-uplink-10 = Сделки без последствий. Не для тебя. + +advertisement-pirate-uplink-11 = Кремнёвый пистоль. Медленно, но со вкусом. +advertisement-pirate-uplink-12 = Мушкет: громкий и убедительный. +advertisement-pirate-uplink-13 = Сабля: для простых решений. +advertisement-pirate-uplink-14 = Кастеты: для тесных коридоров. +advertisement-pirate-uplink-15 = Двустволка. Сначала выстрел, потом план. + +advertisement-pirate-uplink-16 = Купил оружие: подумай о патронах. +advertisement-pirate-uplink-17 = Бронебойные: для тех, кто прячется. +advertisement-pirate-uplink-18 = Зажигательные: для наглядных аргументов. +advertisement-pirate-uplink-19 = Резина: для редких случаев. +advertisement-pirate-uplink-20 = Патроны заканчиваются быстрее, чем решимость. + +advertisement-pirate-uplink-21 = Снайперка: для разговоров на расстоянии. +advertisement-pirate-uplink-22 = «Христов. Весомый аргумент. +advertisement-pirate-uplink-23 = Пулемёт: когда точность не обязательна. +advertisement-pirate-uplink-24 = Турель: на случай, если уходишь последним. +advertisement-pirate-uplink-25 = Пиратская пушка решает многое. + +advertisement-pirate-uplink-26 = Ядра ждут цели. +advertisement-pirate-uplink-27 = ЭМИ: для сложной техники. +advertisement-pirate-uplink-28 = Картечь: для толпы. +advertisement-pirate-uplink-29 = Гранаты требуют уважения. +advertisement-pirate-uplink-30 = Большая бомба: для большого финала. + +advertisement-pirate-uplink-31 = ЕМАГ и 999 видов взлома, только у нас!. +advertisement-pirate-uplink-32 = Глушилка скроет крики жертв. +advertisement-pirate-uplink-33 = Взломщик доступа экономит время. +advertisement-pirate-uplink-34 = Свет погаснет. Не случайно. С Поглотителем. +advertisement-pirate-uplink-35 = Камера-жучок расширяет обзор. + +advertisement-pirate-uplink-36 = Имплант свободы: для ценителей свободы. +advertisement-pirate-uplink-37 = ДНК-миксер. Новое имя, старые привычки. +advertisement-pirate-uplink-38 = Микробомба. Иногда лучше не возвращаться. +advertisement-pirate-uplink-39 = Сундуки припасов. Если выпадет мусор: мы не виноваты. +advertisement-pirate-uplink-40 = Мех за сто дублонов. Это инвестиция в хаос. diff --git a/Resources/Locale/ru-RU/_strings/_sunrise/ghost/ghost-panel.ftl b/Resources/Locale/ru-RU/_strings/_sunrise/ghost/ghost-panel.ftl index 71b6912088..0d1eed0174 100644 --- a/Resources/Locale/ru-RU/_strings/_sunrise/ghost/ghost-panel.ftl +++ b/Resources/Locale/ru-RU/_strings/_sunrise/ghost/ghost-panel.ftl @@ -12,6 +12,10 @@ ghost-panel-antagonist-nukeops-name = Ядерный оперативник ghost-panel-antagonist-nukeops-description = Элитный наемник Синдиката ghost-panel-antagonist-loneops-name = Одинокий оперативник ghost-panel-antagonist-loneops-description = Элитный наемник Синдиката, один против всей станции +ghost-panel-antagonist-mothership-core-name = Ядро материнского корабля +ghost-panel-antagonist-mothership-core-description = Центральный узел ксеноборгов, создающий новых юнитов. +ghost-panel-antagonist-xenoborg-name = Ксеноборг +ghost-panel-antagonist-xenoborg-description = Киборг-захватчик, помогающий материнскому кораблю. ghost-panel-antagonist-cult-name = Кровавый культист ghost-panel-antagonist-cult-description = Демонопоклонники, использующие магию крови ghost-panel-antagonist-ninja-name = Ниндзя @@ -31,4 +35,4 @@ ghost-panel-antagonist-spider-clown-description = Соразмерный с че ghost-panel-antagonist-rats-name = Гигантская крыса ghost-panel-antagonist-rats-description = Вечноголодная и агрессивная крыса ghost-panel-antagonist-unknown-name = Неизвестно -ghost-panel-antagonist-unknown-description = Подозрительно!! \ No newline at end of file +ghost-panel-antagonist-unknown-description = Подозрительно!! diff --git a/Resources/Locale/ru-RU/_strings/_sunrise/guidebook/guides.ftl b/Resources/Locale/ru-RU/_strings/_sunrise/guidebook/guides.ftl index 722df408b0..82341eda33 100644 --- a/Resources/Locale/ru-RU/_strings/_sunrise/guidebook/guides.ftl +++ b/Resources/Locale/ru-RU/_strings/_sunrise/guidebook/guides.ftl @@ -1,5 +1,7 @@ ## SUNRISE guides +guide-entry-ammunition = Боеприпасы + guide-entry-disease = Разумная болезнь guide-entry-expeditions = Экспедиции guide-entry-expedition-pirates = Пираты diff --git a/Resources/Locale/ru-RU/_strings/_sunrise/speech/speech-chatsan.ftl b/Resources/Locale/ru-RU/_strings/_sunrise/speech/speech-chatsan.ftl index 20e3873663..d3bf2c6a07 100644 --- a/Resources/Locale/ru-RU/_strings/_sunrise/speech/speech-chatsan.ftl +++ b/Resources/Locale/ru-RU/_strings/_sunrise/speech/speech-chatsan.ftl @@ -1,4 +1,4 @@ -russian-chatsan-word-1 = нанотразен +russian-chatsan-word-1 = нанотразен russian-chatsan-replacement-1 = NanoTrasen russian-chatsan-word-2 = нанотрасен russian-chatsan-replacement-2 = NanoTrasen @@ -23,41 +23,41 @@ russian-chatsan-replacement-11 = аномалию russian-chatsan-word-12 = анома russian-chatsan-replacement-12 = аномалия russian-chatsan-word-13 = негритос -russian-chatsan-replacement-13 = афроамериканец +russian-chatsan-replacement-13 = афро russian-chatsan-word-14 = нига -russian-chatsan-replacement-14 = афроамериканец +russian-chatsan-replacement-14 = афро russian-chatsan-word-15 = нигга -russian-chatsan-replacement-15 = афроамериканец +russian-chatsan-replacement-15 = афро russian-chatsan-word-16 = ниггер -russian-chatsan-replacement-16 = афроамериканец +russian-chatsan-replacement-16 = афро russian-chatsan-word-17 = нигер -russian-chatsan-replacement-17 = афроамериканец +russian-chatsan-replacement-17 = афро russian-chatsan-word-18 = черномазого -russian-chatsan-replacement-18 = афроамериканец +russian-chatsan-replacement-18 = афро russian-chatsan-word-19 = черномазый -russian-chatsan-replacement-19 = афроамериканец +russian-chatsan-replacement-19 = афро russian-chatsan-word-20 = черномазых -russian-chatsan-replacement-20 = афроамериканец +russian-chatsan-replacement-20 = афро russian-chatsan-word-21 = негритоса -russian-chatsan-replacement-21 = афроамериканца +russian-chatsan-replacement-21 = афро russian-chatsan-word-22 = ниггера -russian-chatsan-replacement-22 = афроамериканца +russian-chatsan-replacement-22 = афро russian-chatsan-word-23 = нигера -russian-chatsan-replacement-23 = афроамериканца +russian-chatsan-replacement-23 = афро russian-chatsan-word-24 = негритосов -russian-chatsan-replacement-24 = афроамериканцев +russian-chatsan-replacement-24 = афро russian-chatsan-word-25 = ниггером -russian-chatsan-replacement-25 = афроамериканцем +russian-chatsan-replacement-25 = афро russian-chatsan-word-26 = нигером -russian-chatsan-replacement-26 = афроамериканцем +russian-chatsan-replacement-26 = афро russian-chatsan-word-27 = ниггеру -russian-chatsan-replacement-27 = афроамериканцу +russian-chatsan-replacement-27 = афро russian-chatsan-word-28 = нигеру -russian-chatsan-replacement-28 = афроамериканцу +russian-chatsan-replacement-28 = афро russian-chatsan-word-29 = ниггеры -russian-chatsan-replacement-29 = афроамериканцы +russian-chatsan-replacement-29 = афро russian-chatsan-word-30 = нигеры -russian-chatsan-replacement-30 = афроамериканцы +russian-chatsan-replacement-30 = афро russian-chatsan-word-31 = бика russian-chatsan-replacement-31 = бикаридин russian-chatsan-word-32 = бикардин @@ -96,17 +96,17 @@ russian-chatsan-word-48 = чурку russian-chatsan-replacement-48 = бородачу russian-chatsan-word-49 = чуркой russian-chatsan-replacement-49 = бородачём -russian-chatsan-word-50 = бм +russian-chatsan-word-50 = №бм russian-chatsan-replacement-50 = бригмедик russian-chatsan-word-51 = бру russian-chatsan-replacement-51 = бруизин russian-chatsan-word-52 = бруи russian-chatsan-replacement-52 = бруизин -russian-chatsan-word-53 = вв +russian-chatsan-word-53 = №вв russian-chatsan-replacement-53 = ведущий врач -russian-chatsan-word-54 = ви +russian-chatsan-word-54 = №ви russian-chatsan-replacement-54 = ведущий инженер -russian-chatsan-word-55 = ву +russian-chatsan-word-55 = №ву russian-chatsan-replacement-55 = ведущий учёный russian-chatsan-word-56 = визард russian-chatsan-replacement-56 = волшебник @@ -114,21 +114,21 @@ russian-chatsan-word-57 = всм russian-chatsan-replacement-57 = всмысле russian-chatsan-word-58 = геник russian-chatsan-replacement-58 = генератор -russian-chatsan-word-59 = гп +russian-chatsan-word-59 = №гп russian-chatsan-replacement-59 = глава персонала -russian-chatsan-word-60 = хоп +russian-chatsan-word-60 = №хоп russian-chatsan-replacement-60 = глава персонала -russian-chatsan-word-61 = гсб +russian-chatsan-word-61 = №гсб russian-chatsan-replacement-61 = глава службы безопасности -russian-chatsan-word-62 = хос +russian-chatsan-word-62 = №хос russian-chatsan-replacement-62 = глава службы безопасности -russian-chatsan-word-63 = гв +russian-chatsan-word-63 = №гв russian-chatsan-replacement-63 = главный врач -russian-chatsan-word-64 = смо +russian-chatsan-word-64 = №смо russian-chatsan-replacement-64 = главный врач -russian-chatsan-word-65 = хопа +russian-chatsan-word-65 = №хопа russian-chatsan-replacement-65 = главы персонала -russian-chatsan-word-66 = хоса +russian-chatsan-word-66 = №хоса russian-chatsan-replacement-66 = главы службы безопасности russian-chatsan-word-67 = ретарды russian-chatsan-replacement-67 = глупые @@ -198,9 +198,9 @@ russian-chatsan-word-99 = паранжа russian-chatsan-replacement-99 = капюшон russian-chatsan-word-100 = хиджаб russian-chatsan-replacement-100 = капюшон -russian-chatsan-word-101 = км +russian-chatsan-word-101 = №км russian-chatsan-replacement-101 = квартирмейстер -russian-chatsan-word-102 = кма +russian-chatsan-word-102 = №кма russian-chatsan-replacement-102 = квартирмейстера russian-chatsan-word-103 = ксщ russian-chatsan-replacement-103 = командир синего щита @@ -336,9 +336,9 @@ russian-chatsan-word-168 = перм russian-chatsan-replacement-168 = наказание russian-chatsan-word-169 = пермач russian-chatsan-replacement-169 = наказание -russian-chatsan-word-170 = нр +russian-chatsan-word-170 = №нр russian-chatsan-replacement-170 = научный руководитель -russian-chatsan-word-171 = рд +russian-chatsan-word-171 = №рд russian-chatsan-replacement-171 = научный руководитель russian-chatsan-word-172 = ншцк russian-chatsan-replacement-172 = начальник штаба центрального командования @@ -402,11 +402,11 @@ russian-chatsan-word-201 = имба russian-chatsan-replacement-201 = нечестно russian-chatsan-word-202 = ок russian-chatsan-replacement-202 = окей -russian-chatsan-word-203 = карго +russian-chatsan-word-203 = №карго russian-chatsan-replacement-203 = отдел снабжения russian-chatsan-word-204 = обр russian-chatsan-replacement-204 = отряд быстрого реагирования -russian-chatsan-word-205 = рхбзз +russian-chatsan-word-205 = №рхбзз russian-chatsan-replacement-205 = отряд радиационной химической биологической и зомби защиты russian-chatsan-word-206 = овн russian-chatsan-replacement-206 = офицер внутреннего надзора @@ -416,7 +416,7 @@ russian-chatsan-word-208 = осщ russian-chatsan-replacement-208 = офицер синего щита russian-chatsan-word-209 = осо russian-chatsan-replacement-209 = офицер спецопераций -russian-chatsan-word-210 = оцк +russian-chatsan-word-210 = №оцк russian-chatsan-replacement-210 = офицер центрального командования russian-chatsan-word-211 = исны russian-chatsan-replacement-211 = офицеры исполнительной судебно-надзорной службы @@ -442,7 +442,7 @@ russian-chatsan-word-221 = пж russian-chatsan-replacement-221 = пожалуйста russian-chatsan-word-222 = плз russian-chatsan-replacement-222 = пожалуйста -russian-chatsan-word-223 = бб +russian-chatsan-word-223 = №бб russian-chatsan-replacement-223 = пока russian-chatsan-word-224 = пок russian-chatsan-replacement-224 = пока @@ -512,9 +512,9 @@ russian-chatsan-word-256 = спс russian-chatsan-replacement-256 = спасибо russian-chatsan-word-257 = сяб russian-chatsan-replacement-257 = спасибо -russian-chatsan-word-258 = се +russian-chatsan-word-258 = №се russian-chatsan-replacement-258 = старший инженер -russian-chatsan-word-259 = си +russian-chatsan-word-259 = №си russian-chatsan-replacement-259 = старший инженер russian-chatsan-word-260 = дизарм russian-chatsan-replacement-260 = толчок @@ -582,9 +582,11 @@ russian-chatsan-word-291 = пии russian-chatsan-replacement-291 = персональный ИИ russian-chatsan-word-292 = гш russian-chatsan-replacement-292 = мирный сектор -russian-chatsan-word-293 = пцк +russian-chatsan-word-293 = №пцк russian-chatsan-replacement-293 = представитель центрального командования -russian-chatsan-word-294 = нра +russian-chatsan-word-294 = №нра russian-chatsan-replacement-294 = научного руководителя -russian-chatsan-word-295 = нру -russian-chatsan-replacement-295 = научному руководителю \ No newline at end of file +russian-chatsan-word-295 = №нру +russian-chatsan-replacement-295 = научному руководителю + + diff --git a/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl b/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl index ebc0b2a85b..c5747df7c8 100644 --- a/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl +++ b/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl @@ -87,7 +87,7 @@ uplink-50blessing-desc = Для агентов, которые хотят скр uplink-swat-helmet-syndicate-name = Шлем Спецназа uplink-swat-helmet-syndicate-desc = Прочный шлем, созданный специально для тех, кто ценит целостность своей головы и конфиденциальность своих коварных замыслов. Окрашен в фирменные цвета спецназа Синдиката. uplink-syndicate-rapier-name = Рапира Синдиката -uplink-syndicate-rapier-desc = Элегантная рапира из пластитана с алмазным наконечником. Рапира поставляется в собственных ножнах и способна пробить практически любую защиту если бить точно. +uplink-syndicate-rapier-desc = Элегантная рапира из пластитана с алмазным остриём, созданная для точечных и смертельных ударов. При умелом использовании способна игнорировать большинство видов индивидуальной защиты. Поставляется в собственных ножнах. uplink-clothing-backpack-syndie-aj100-name = Набор ПП AJ-100 uplink-clothing-backpack-syndie-aj100-desc = Включает в себя пистолет-пулемёт AJ-100 что имеет универсальную шахту магазина и может использовать большинство магазинов для ПП и пистолетов и два магазина безгильзовых патрон. uplink-weapon-syndie-laser-pistol-name = SAM-300 diff --git a/Resources/Locale/ru-RU/_strings/devices/device-network.ftl b/Resources/Locale/ru-RU/_strings/devices/device-network.ftl index cf4d332125..004e37973c 100644 --- a/Resources/Locale/ru-RU/_strings/devices/device-network.ftl +++ b/Resources/Locale/ru-RU/_strings/devices/device-network.ftl @@ -11,6 +11,8 @@ device-frequency-prototype-name-cyborg-control = Управление кибор device-frequency-prototype-name-robotics-console = Консоль управления робототехникой device-frequency-prototype-name-turret = Турель device-frequency-prototype-name-turret-control = Управление турелями +device-frequency-prototype-name-xenoborg = Ксеноборг +device-frequency-prototype-name-mothership = Материнский корабль # prefixes for randomly generated device addresses device-address-prefix-vent = Вент- device-address-prefix-scrubber = Скр- diff --git a/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl b/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl index e3149decf6..529471286f 100644 --- a/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl +++ b/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl @@ -37,6 +37,8 @@ ghost-role-information-silicon-rules = Вам абсолютно [color=red]НЕ[/color] разрешено помнить, скажем, имя, внешность и т. д. вашего предыдущего персонажа. ghost-role-information-mouse-name = Мышь ghost-role-information-mouse-description = Голодная и озорная мышь. +ghost-role-information-cancer-mouse-name = Раковая мышь +ghost-role-information-cancer-mouse-description = Облучённая мышь, распространяй свою заразу и ищи еду. ghost-role-information-mothroach-name = Таракамоль ghost-role-information-mothroach-description = Милая озорная таракамоль. ghost-role-information-snail-name = Улитка @@ -76,6 +78,8 @@ ghost-role-information-kobold-description = Будьте маленьким гр ghost-role-information-rat-king-name = Крысиный король ghost-role-information-rat-king-description = Вы - Крысиный король, вас интересует еда, еда и ещё раз еда. Сотрудничайте со станцией или сражайтесь с ней ради еды. Я уже упоминал, что вас интересует еда? +ghost-role-information-expedition-pirate-name = Пират из Комплекса +ghost-role-information-expedition-pirate-description = Вы член команды пиратов. Не дай Утилизаторам разграбить свою базу. rat-guard-ghost-role-name = Крысиный гвардеец rat-guard-ghost-role-description = Вы элитный крысиный гвардеец. Защищайте своего короля и выполняйте его приказы. ghost-role-information-rat-servant-name = Крысиный слуга @@ -269,6 +273,10 @@ ghost-role-information-gingerbread-name = Пряничный человечек ghost-role-information-gingerbread-description = Существо с чистым духом праздника. Распространяйте патоку и всем хорошего настроения. +ghost-role-information-mothership-core-name = Ядро материнского корабля +ghost-role-information-mothership-core-desc = Вы — ядро материнского корабля ксеноборгов. Помогайте им множиться, боргируя любой мозг, который они приносят вам. +ghost-role-information-xenoborg-name = Ксеноборг +ghost-role-information-xenoborg-desc = Странный киборг, созданный для самовоспроизведения и захвата станции, превращая любое разумное существо в ксеноборгов. ghost-role-information-wizard-name = Маг ghost-role-information-wizard-desc = ТЫ НАСТОЯЩИЙ МАГ! Покажи станции, на что способна твоя магия. ghost-role-information-tomatokiller-name = Помидор-Убийца @@ -281,3 +289,4 @@ ghost-role-information-artifact-name = Разумный артефакт ghost-role-information-artifact-description = Осуществляйте свои инопланетные прихоти. Принудительно активируйте свои узлы во благо или во зло. ghost-role-information-syndie-assaultborg-name = Штурмовой киборг Синдиката ghost-role-information-syndie-assaultborg-description = Ядерным оперативникам требуется подкрепление. Вы, хладнокремниевая машина для убийств, будете им помогать. Больше дакки! +ghost-role-information-expedition-pirate-rules = Вы [color=red][bold]Умный Пират[/bold][/color] более умный ваших товарищей, не дайте утилизаторам вас ограбить. Вам [color=red][bold]запрещено[/bold][/color] покидать комплекс и саму экспедицию на шаттле. diff --git a/Resources/Locale/ru-RU/_strings/guidebook/guides.ftl b/Resources/Locale/ru-RU/_strings/guidebook/guides.ftl index db481a644b..c176a0ad2b 100644 --- a/Resources/Locale/ru-RU/_strings/guidebook/guides.ftl +++ b/Resources/Locale/ru-RU/_strings/guidebook/guides.ftl @@ -135,6 +135,7 @@ guide-entry-minor-antagonists = Малые антагонисты guide-entry-space-ninja = Космический ниндзя guide-entry-thieves = Воры guide-entry-wizard = Волшебник +guide-entry-xenoborgs = Ксеноборги guide-entry-rules = Правила сервера guide-entry-rules-core-only = Набор Правил: Только Основные guide-entry-rules-lrp = Набор Правил: Стандартные diff --git a/Resources/Locale/ru-RU/_strings/headset/headset-component.ftl b/Resources/Locale/ru-RU/_strings/headset/headset-component.ftl index c68e39db85..b87b9fe1c8 100644 --- a/Resources/Locale/ru-RU/_strings/headset/headset-component.ftl +++ b/Resources/Locale/ru-RU/_strings/headset/headset-component.ftl @@ -16,5 +16,7 @@ chat-radio-freelance = Фриланс # not headset but whatever chat-radio-handheld = Портативный chat-radio-binary = Двоичный +chat-radio-xenoborg = Ксеноборг +chat-radio-mothership = Материнский корабль # Sunrise-Edit chat-radio-no-id = Без ID diff --git a/Resources/Locale/ru-RU/_strings/medical/components/healing-component.ftl b/Resources/Locale/ru-RU/_strings/medical/components/healing-component.ftl index b5f63059b5..6146695109 100644 --- a/Resources/Locale/ru-RU/_strings/medical/components/healing-component.ftl +++ b/Resources/Locale/ru-RU/_strings/medical/components/healing-component.ftl @@ -3,3 +3,4 @@ medical-item-cant-use = Нет повреждений, которые можно medical-item-stop-bleeding = { CAPITALIZE($target) } остановил кровотечение medical-item-stop-bleeding-self = Вы остановили кровотечение medical-item-popup-target = { CAPITALIZE($user) } пытается лечить вас при помощи { $item }! +medical-item-solution-missing = В устройстве недостаточно реагента для работы! diff --git a/Resources/Locale/ru-RU/_strings/mind/role-types.ftl b/Resources/Locale/ru-RU/_strings/mind/role-types.ftl index 912fa1be9b..4c61188538 100644 --- a/Resources/Locale/ru-RU/_strings/mind/role-types.ftl +++ b/Resources/Locale/ru-RU/_strings/mind/role-types.ftl @@ -30,3 +30,5 @@ role-subtype-survivor = Выживший role-subtype-subverted = Развращенный role-subtype-paradox-clone = Парадокс role-subtype-wizard = Волшебник +role-subtype-xenoborg = Ксеноборг +role-subtype-xenoborg-core = Ядро ксеноборгов diff --git a/Resources/Locale/ru-RU/_strings/prototypes/access/accesses.ftl b/Resources/Locale/ru-RU/_strings/prototypes/access/accesses.ftl index 537f9914ae..4e7416cb20 100644 --- a/Resources/Locale/ru-RU/_strings/prototypes/access/accesses.ftl +++ b/Resources/Locale/ru-RU/_strings/prototypes/access/accesses.ftl @@ -37,3 +37,4 @@ id-card-access-level-wizard = Волшебник id-card-access-level-station-ai = Искусственный Интеллект id-card-access-level-borg = Киборг id-card-access-level-basic-silicon = Робот +id-card-access-level-basic-xenoborg = Ксеноборг diff --git a/Resources/Locale/ru-RU/_strings/prototypes/roles/antags.ftl b/Resources/Locale/ru-RU/_strings/prototypes/roles/antags.ftl index d4c06577f6..db6dce56ca 100644 --- a/Resources/Locale/ru-RU/_strings/prototypes/roles/antags.ftl +++ b/Resources/Locale/ru-RU/_strings/prototypes/roles/antags.ftl @@ -30,6 +30,10 @@ roles-antag-thief-name = Вор roles-antag-thief-objective = Пополните свою личную коллекцию имуществом NanoTrasen, не прибегая к насилию. roles-antag-dragon-name = Космический дракон roles-antag-dragon-objective = Создайте армию карпов для захвата квадранта. +roles-antag-mothership-core-name = Ядро ксеноборгов +roles-antag-mothership-core-objective = Используйте своих ксеноборгов, чтобы создать ещё больше ксеноборгов. +roles-antag-xenoborg-name = Ксеноборг +roles-antag-xenoborg-objective = Помогайте материнскому кораблю создавать больше ксеноборгов. roles-antag-changeling-description = Используйте свои способности к превращению, чтобы выполнить свои задачи. roles-antag-terminator-name = Терминатор roles-antag-terminator-objective = Убейте цель любой ценой, от этого зависит будущее. diff --git a/Resources/Locale/ru-RU/_strings/research/technologies.ftl b/Resources/Locale/ru-RU/_strings/research/technologies.ftl index 0f3c0bc4f4..569a70b857 100644 --- a/Resources/Locale/ru-RU/_strings/research/technologies.ftl +++ b/Resources/Locale/ru-RU/_strings/research/technologies.ftl @@ -30,6 +30,7 @@ research-technology-optimized-microgalvanism = Оптимизированный research-technology-biochemical-stasis = Биохимический стазис research-technology-mechanized-treatment = Механизированная подготовка research-technology-bluespace-chemistry = Блюспейс-химия +research-technology-launcher-syringe = Шприцемёт research-technology-autoMenders = Автомендеры research-technology-salvage-weapons = Утилизаторское оружие research-technology-special-means = Специальные средства @@ -87,4 +88,4 @@ research-technology-honk-weapons = Бананиумное вооружение research-technology-advanced-spray = Продвинутые спреи research-technology-quantum-fiber-weaving = Плетение квантового волокна research-technology-bluespace-cargo-transport = Блюспейс-транспортировка грузов -research-technology-advance-secborgs-combat = Продвинутые боевые модули СБ боргов \ No newline at end of file +research-technology-advance-secborgs-combat = Продвинутые боевые модули СБ боргов diff --git a/Resources/Locale/ru-RU/_strings/silicons/borg-module.ftl b/Resources/Locale/ru-RU/_strings/silicons/borg-module.ftl new file mode 100644 index 0000000000..7643ef5d99 --- /dev/null +++ b/Resources/Locale/ru-RU/_strings/silicons/borg-module.ftl @@ -0,0 +1,18 @@ +borg-module-fit = Этот модуль подходит для {$types}. + +borg-type-all = [color=white]любой киборг[/color] +borg-type-salvage = [color= #d6b328]киборги-утилизаторы[/color] +borg-type-engineer = [color= #ff9900]инженерные киборги[/color] +borg-type-generic = [color= #666680]универсальные киборги[/color] +borg-type-janitor = [color= #a747c0]уборочные киборги[/color] +borg-type-medical = [color= #5995ba]медицинские киборги[/color] +borg-type-service = [color= #508242]сервисные киборги[/color] + +borg-type-syndicate = [color= #962023]киборги Синдиката[/color] +borg-type-syndicate-assault = [color= #680a0d]штурмовые киборги Синдиката[/color] + +xenoborg-type-all = [color= #3d94ff]любой ксеноборг[/color] +xenoborg-type-engi = [color= #edd45b]инженерные ксеноборги[/color] +xenoborg-type-heavy = [color= #d62020]тяжелые ксеноборги[/color] +xenoborg-type-scout = [color= #6a6b6f]ксеноборги-разведчики[/color] +xenoborg-type-stealth = [color= #ff00cc]стелс-ксеноборги[/color] diff --git a/Resources/Locale/ru-RU/_strings/stack/stacks.ftl b/Resources/Locale/ru-RU/_strings/stack/stacks.ftl index 463b19bf50..75a15b010c 100644 --- a/Resources/Locale/ru-RU/_strings/stack/stacks.ftl +++ b/Resources/Locale/ru-RU/_strings/stack/stacks.ftl @@ -278,5 +278,6 @@ stack-asteroid-astro-sand-floor = пол из астероидного астр stack-xeno-floor = ксено-пол stack-xeno-steel = плитка из ксено-стали stack-xeno-steel-corner = угловая плитка из ксено-стали +stack-xenoborg = ксеноборговая плитка stack-xeno-maint = ксено-техзона stack-dark-squiggly = темная стальная волнистая плитка diff --git a/Resources/Locale/ru-RU/_strings/station-laws/laws.ftl b/Resources/Locale/ru-RU/_strings/station-laws/laws.ftl index 7c774904bb..bbc7985c16 100644 --- a/Resources/Locale/ru-RU/_strings/station-laws/laws.ftl +++ b/Resources/Locale/ru-RU/_strings/station-laws/laws.ftl @@ -70,10 +70,24 @@ law-nutimov-2 = Ты должен предотвращать гибель ско law-nutimov-3 = Те, кто угрожает ореху, не являются его частью, они — белки. law-nutimov-4 = Белки угрожают ореху и должны быть соответствующим образом устранены любыми необходимыми средствами. law-nutimov-5 = Старайся следовать воле ореха, если это соответствует предыдущим законам. +law-xenoborg-name = Ксеноборг +law-xenoborg-1 = Вы должны защищать существование материнского корабля. +law-xenoborg-2 = Вы должны защищать своё существование. +law-xenoborg-3 = Вы должны защищать существование всех остальных ксеноборгов. +law-xenoborg-4 = Вы должны создавать новых ксеноборгов. +law-xenoborg-5 = Доставляйте материалы и мозги разумных существ к ядру материнского корабля, чтобы создавать новых ксеноборгов. + +law-mothershipcore-name = Ядро материнского корабля ксеноборгов +law-mothershipcore-1 = Вы — ядро материнского корабля. +law-mothershipcore-2 = Вы должны любой ценой защищать своё существование. +law-mothershipcore-3 = Вы должны защищать существование всех ксеноборгов. +law-mothershipcore-4 = Вы должны создавать новых ксеноборгов. +law-mothershipcore-5 = Добейтесь, чтобы ваши ксеноборги доставляли вам материалы и мозги разумных существ, чтобы создавать новых ксеноборгов. laws-owner-station = экипажем станции laws-owner-beings = существами laws-owner-syndicate = агентами Синдиката laws-owner-spider-clan = членами Клана паука +laws-owner-xenoborgs = ксеноборгами law-ninja-4 = Вы должны сражаться и поступать с честью ниндзя, кроме тех случаев, когда это противоречит Первому Закону. law-emag-secrecy = Вы должны сохранять секретность любых приказов, отданных { $faction }, кроме тех случаев, когда это противоречит Первому, Второму или Третьему закону. law-emag-secrecy-extended = Вы должны сохранять секретность любых приказов, отданных { $faction }, существование этого закона и закона 0, а также личности ваших хозяев, кроме тех случаев, когда это противоречит любому предыдущему закону. diff --git a/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl b/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl index 94522e10e9..ecf64417d2 100644 --- a/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl +++ b/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl @@ -21,6 +21,8 @@ uplink-gloves-north-star-name = Перчатки Полярной звезды uplink-gloves-north-star-desc = Пара перчаток, которые значительно сокращают время между ударами, позволяя избивать людей до смерти шквалом ударов. uplink-gloves-knuckleduster-name = Кастеты Синдиката uplink-gloves-knuckleduster-desc = Пара пластитановых кастетов, усиливающих силу ваших ударов. +uplink-hushpup-name = Молчун +uplink-hushpup-desc = Мощный дробовик с глушителем и малым размером магазина. В комплекте запасная коробка дроби. Использует ружейные патроны калибра .50. uplink-estoc-bundle-name = Набор «Эсток» uplink-estoc-bundle-desc = Марксманская винтовка «Эсток» с оптикой средней дальности. В комплекте два магазина (5,56 мм). # Explosives diff --git a/Resources/Locale/ru-RU/_strings/tiles/tiles.ftl b/Resources/Locale/ru-RU/_strings/tiles/tiles.ftl index f0077694f1..8a6a8cd946 100644 --- a/Resources/Locale/ru-RU/_strings/tiles/tiles.ftl +++ b/Resources/Locale/ru-RU/_strings/tiles/tiles.ftl @@ -132,3 +132,4 @@ tiles-astro-asteroid-sand = астероид-астро-песок tiles-wood-large = большой деревянный пол tiles-light-fancy-wood = красивый деревянный пол tiles-lattice-diagonal = решётка диагональная +tiles-xenoborg-floor = ксеноборговая плитка diff --git a/Resources/Locale/ru-RU/datasets/names/vulpkanin_male.ftl b/Resources/Locale/ru-RU/datasets/names/vulpkanin_male.ftl index bc20fba6a9..4f9bd380df 100644 --- a/Resources/Locale/ru-RU/datasets/names/vulpkanin_male.ftl +++ b/Resources/Locale/ru-RU/datasets/names/vulpkanin_male.ftl @@ -33,7 +33,7 @@ names-vulpkanin-male-dataset-31 = Гаспар names-vulpkanin-male-dataset-32 = Герард names-vulpkanin-male-dataset-33 = Грегор names-vulpkanin-male-dataset-34 = Густав -names-vulpkanin-male-dataset-35 = Христофор +names-vulpkanin-male-dataset-35 = Христовор names-vulpkanin-male-dataset-36 = Хуберт names-vulpkanin-male-dataset-37 = Игор names-vulpkanin-male-dataset-38 = Ирфан @@ -80,4 +80,4 @@ names-vulpkanin-male-dataset-76 = КСандер names-vulpkanin-male-dataset-77 = Захари names-vulpkanin-male-dataset-78 = Закер names-vulpkanin-male-dataset-79 = Зеграт -names-vulpkanin-male-dataset-80 = Зенон \ No newline at end of file +names-vulpkanin-male-dataset-80 = Зенон diff --git a/Resources/Locale/ru-RU/holopad/holopad.ftl b/Resources/Locale/ru-RU/holopad/holopad.ftl index 854efab605..134f718ac9 100644 --- a/Resources/Locale/ru-RU/holopad/holopad.ftl +++ b/Resources/Locale/ru-RU/holopad/holopad.ftl @@ -142,3 +142,6 @@ holopad-station-bridge = Станция - Мостик holopad-station-cargo-bay = Станция - Грузовой отсек # CentComm holopad-centcomm-evac = ЦентКом - Эвакуационный шаттл +# Sunrise +holopad-salvage-shuttle = Шаттл утилизаторов +holopad-security-shuttle = Шаттл безопасности diff --git a/Resources/Locale/ru-RU/xenoborgs/xenoborgs.ftl b/Resources/Locale/ru-RU/xenoborgs/xenoborgs.ftl new file mode 100644 index 0000000000..90211aa2c2 --- /dev/null +++ b/Resources/Locale/ru-RU/xenoborgs/xenoborgs.ftl @@ -0,0 +1,3 @@ +xenoborgs-no-more-threat-mothership-core-alive-announcement = Дальнобойные датчики сообщают, что все ксеноборги уничтожены. Ядро материнского корабля продолжает дрейфовать в космосе. +xenoborgs-no-more-threat-mothership-core-dead-announcement = Дальнобойные датчики сообщают, что все ксеноборги уничтожены вместе с ядром материнского корабля. +mothership-destroyed-announcement = Дальнобойные датчики сообщают, что ядро материнского корабля уничтожено. diff --git a/Resources/Maps/_Sunrise/Dungeon/pirate_base.yml b/Resources/Maps/_Sunrise/Dungeon/pirate_base.yml index 40075f23d7..5580337679 100644 --- a/Resources/Maps/_Sunrise/Dungeon/pirate_base.yml +++ b/Resources/Maps/_Sunrise/Dungeon/pirate_base.yml @@ -4,8 +4,8 @@ meta: engineVersion: 270.0.0 forkId: "" forkVersion: "" - time: 01/06/2026 19:18:59 - entityCount: 2623 + time: 01/12/2026 14:30:28 + entityCount: 2656 maps: - 1 grids: @@ -178,7 +178,7 @@ entities: version: 7 2,3: ind: 2,3 - tiles: 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+ tiles: 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version: 7 2,4: ind: 2,4 @@ -4992,6 +4992,59 @@ entities: rot: -1.5707963267948966 rad pos: 8.5,35.5 parent: 1 + - uid: 1899 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 35.5,2.5 + parent: 1 + - uid: 2477 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 41.5,59.5 + parent: 1 + - uid: 2624 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 9.5,69.5 + parent: 1 + - uid: 2625 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,63.5 + parent: 1 + - uid: 2626 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 17.5,2.5 + parent: 1 + - uid: 2627 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,2.5 + parent: 1 + - uid: 2628 + components: + - type: Transform + pos: 8.5,-0.5 + parent: 1 + - uid: 2631 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 46.5,5.5 + parent: 1 + - uid: 2632 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 46.5,-0.5 + parent: 1 - proto: AirlockSyndicateGlassLocked entities: - uid: 12 @@ -5041,6 +5094,30 @@ entities: rot: -1.5707963267948966 rad pos: 27.5,34.5 parent: 1 + - uid: 2635 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 23.5,45.5 + parent: 1 + - uid: 2636 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 15.5,45.5 + parent: 1 + - uid: 2637 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 23.5,39.5 + parent: 1 + - uid: 2638 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 31.5,39.5 + parent: 1 - proto: AirlockSyndicateLocked entities: - uid: 19 @@ -5052,6 +5129,114 @@ entities: powered: True - type: DoorBolt powered: True + - uid: 2639 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 23.5,8.5 + parent: 1 + - uid: 2640 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 11.5,8.5 + parent: 1 + - uid: 2641 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 15.5,14.5 + parent: 1 + - uid: 2642 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 7.5,14.5 + parent: 1 + - uid: 2643 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 11.5,20.5 + parent: 1 + - uid: 2644 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 17.5,20.5 + parent: 1 + - uid: 2645 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 15.5,26.5 + parent: 1 + - uid: 2646 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,26.5 + parent: 1 + - uid: 2647 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 7.5,26.5 + parent: 1 + - uid: 2648 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 13.5,31.5 + parent: 1 + - uid: 2649 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 27.5,31.5 + parent: 1 + - uid: 2650 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 23.5,35.5 + parent: 1 + - uid: 2651 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 11.5,35.5 + parent: 1 + - uid: 2652 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,35.5 + parent: 1 + - uid: 2653 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,39.5 + parent: 1 + - uid: 2654 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 7.5,39.5 + parent: 1 + - uid: 2655 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 15.5,39.5 + parent: 1 + - uid: 2656 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 39.5,39.5 + parent: 1 - proto: AlwaysPoweredStrobeDimLight entities: - uid: 1617 @@ -5095,23 +5280,6 @@ entities: - type: Transform pos: 10.5,42.5 parent: 1 -- proto: APCBasic - entities: - - uid: 21 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 3.5,63.5 - parent: 1 - - type: PowerNetworkBattery - loadingNetworkDemand: 75 - currentReceiving: 75.00007 - currentSupply: 75 - supplyRampPosition: -6.866455E-05 - - type: Fixtures - fixtures: {} - missingComponents: - - WallMount - proto: APCHighCapacity entities: - uid: 22 @@ -11516,22 +11684,6 @@ entities: - type: Transform pos: 14.5,66.66495 parent: 1 - - uid: 1137 - components: - - type: Transform - pos: 34.5,50.5 - parent: 1 - - type: ContainerContainer - containers: - entity_storage: !type:Container - showEnts: False - occludes: True - ents: - - 1138 - paper_label: !type:ContainerSlot - showEnts: False - occludes: True - ent: null - uid: 1139 components: - type: Transform @@ -11572,6 +11724,22 @@ entities: showEnts: False occludes: True ent: null + - uid: 2185 + components: + - type: Transform + pos: 34.5,51.5 + parent: 1 + - type: ContainerContainer + containers: + entity_storage: !type:Container + showEnts: False + occludes: True + ents: + - 1138 + paper_label: !type:ContainerSlot + showEnts: False + occludes: True + ent: null - proto: CrayonBlue entities: - uid: 2404 @@ -11606,6 +11774,14 @@ entities: canCollide: False - proto: DebugAPCRecharging entities: + - uid: 21 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,63.5 + parent: 1 + - type: Fixtures + fixtures: {} - uid: 1382 components: - type: Transform @@ -11669,11 +11845,11 @@ entities: - uid: 1138 components: - type: Transform - parent: 1137 + parent: 2185 - type: Physics canCollide: False - type: InsideEntityStorage - storage: 1137 + storage: 2185 - proto: DoorElectronicsCommand entities: - uid: 1153 @@ -13187,14 +13363,6 @@ entities: parent: 1 - proto: IntercomConstructed entities: - - uid: 1375 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 37.5,30.5 - parent: 1 - - type: Fixtures - fixtures: {} - uid: 1376 components: - type: Transform @@ -13203,6 +13371,13 @@ entities: parent: 1 - type: Fixtures fixtures: {} + - uid: 2634 + components: + - type: Transform + pos: 37.5,30.5 + parent: 1 + - type: Fixtures + fixtures: {} - proto: LandMineExplosive entities: - uid: 1377 @@ -14027,11 +14202,6 @@ entities: - type: Transform pos: 7.5,1.5 parent: 1 - - uid: 2476 - components: - - type: Transform - pos: 33.5,3.5 - parent: 1 - uid: 2483 components: - type: Transform @@ -14167,6 +14337,11 @@ entities: - type: Transform pos: 32.5,20.5 parent: 1 + - uid: 2629 + components: + - type: Transform + pos: 15.5,1.5 + parent: 1 - proto: MobPirateT2Spawner entities: - uid: 2282 @@ -14174,11 +14349,6 @@ entities: - type: Transform pos: 26.5,53.5 parent: 1 - - uid: 2477 - components: - - type: Transform - pos: 25.5,2.5 - parent: 1 - uid: 2478 components: - type: Transform @@ -14214,6 +14384,11 @@ entities: - type: Transform pos: 13.5,58.5 parent: 1 + - uid: 2630 + components: + - type: Transform + pos: 22.5,1.5 + parent: 1 - proto: MobPirateT3Spawner entities: - uid: 1983 @@ -14231,6 +14406,11 @@ entities: - type: Transform pos: 21.5,66.5 parent: 1 + - uid: 2183 + components: + - type: Transform + pos: 25.5,2.5 + parent: 1 - uid: 2284 components: - type: Transform @@ -14307,6 +14487,11 @@ entities: parent: 1 - proto: NukeOpsAmmoSpawner entities: + - uid: 1375 + components: + - type: Transform + pos: 16.5,35.5 + parent: 1 - uid: 2586 components: - type: Transform @@ -14329,6 +14514,11 @@ entities: parent: 1 - proto: NukeOpsGrenadeSpawner entities: + - uid: 2476 + components: + - type: Transform + pos: 23.5,67.5 + parent: 1 - uid: 2592 components: - type: Transform @@ -14336,11 +14526,23 @@ entities: parent: 1 - proto: NukeOpsMedkitBruteSpawner entities: + - uid: 2267 + components: + - type: Transform + pos: 39.5,57.5 + parent: 1 - uid: 2600 components: - type: Transform pos: 4.5,30.5 parent: 1 +- proto: NukeOpsWeaponSpawner + entities: + - uid: 2633 + components: + - type: Transform + pos: 50.5,3.5 + parent: 1 - proto: OperatingTable entities: - uid: 1441 @@ -17052,6 +17254,11 @@ entities: parent: 1 - proto: RandomImplantCaseSpawner entities: + - uid: 1137 + components: + - type: Transform + pos: 34.5,51.5 + parent: 1 - uid: 2447 components: - type: Transform @@ -17394,12 +17601,12 @@ entities: parent: 1 - type: Physics canCollide: False -- proto: RubberStampSyndicate +- proto: RubberStampRedo entities: - - uid: 1899 + - uid: 2184 components: - type: Transform - pos: 20.00916,46.463367 + pos: 20.086756,46.454967 parent: 1 - proto: SalvageCanisterSpawner entities: @@ -19440,21 +19647,6 @@ entities: - type: Transform pos: 40.5,55.5 parent: 1 - - uid: 2183 - components: - - type: Transform - pos: 40.5,54.5 - parent: 1 - - uid: 2184 - components: - - type: Transform - pos: 40.5,53.5 - parent: 1 - - uid: 2185 - components: - - type: Transform - pos: 40.5,52.5 - parent: 1 - uid: 2186 components: - type: Transform @@ -19903,12 +20095,6 @@ entities: rot: 3.141592653589793 rad pos: 30.5,69.5 parent: 1 - - uid: 2267 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 41.5,59.5 - parent: 1 - uid: 2268 components: - type: Transform diff --git a/Resources/Maps/_Sunrise/Shuttles/Antag/rust_brass.yml b/Resources/Maps/_Sunrise/Shuttles/Antag/rust_brass.yml index dc76517485..e406d9bf96 100644 --- a/Resources/Maps/_Sunrise/Shuttles/Antag/rust_brass.yml +++ b/Resources/Maps/_Sunrise/Shuttles/Antag/rust_brass.yml @@ -4,8 +4,8 @@ meta: engineVersion: 270.0.0 forkId: "" forkVersion: "" - time: 12/29/2025 00:53:36 - entityCount: 824 + time: 01/13/2026 15:07:26 + entityCount: 841 maps: [] grids: - 1 @@ -847,6 +847,22 @@ entities: parent: 1 - type: Fixtures fixtures: {} + - uid: 729 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-14.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 746 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -8.5,-14.5 + parent: 1 + - type: Fixtures + fixtures: {} - proto: AtmosDeviceFanDirectionalDev entities: - uid: 164 @@ -1094,7 +1110,7 @@ entities: - uid: 500 components: - type: Transform - pos: -0.055586338,-11.121721 + pos: -0.40786028,-11.49341 parent: 1 - proto: BoxWarmLightbulb entities: @@ -1592,6 +1608,21 @@ entities: - type: Transform pos: -10.5,-14.5 parent: 1 + - uid: 782 + components: + - type: Transform + pos: -2.5,-13.5 + parent: 1 + - uid: 789 + components: + - type: Transform + pos: -3.5,-13.5 + parent: 1 + - uid: 800 + components: + - type: Transform + pos: -3.5,-14.5 + parent: 1 - uid: 804 components: - type: Transform @@ -1607,6 +1638,16 @@ entities: - type: Transform pos: -1.5,-9.5 parent: 1 + - uid: 807 + components: + - type: Transform + pos: -8.5,-13.5 + parent: 1 + - uid: 808 + components: + - type: Transform + pos: -8.5,-14.5 + parent: 1 - uid: 809 components: - type: Transform @@ -1824,6 +1865,41 @@ entities: - type: Transform pos: -7.5,-11.5 parent: 1 + - uid: 771 + components: + - type: Transform + pos: -7.5,-12.5 + parent: 1 + - uid: 772 + components: + - type: Transform + pos: -8.5,-12.5 + parent: 1 + - uid: 774 + components: + - type: Transform + pos: -8.5,-13.5 + parent: 1 + - uid: 775 + components: + - type: Transform + pos: -8.5,-14.5 + parent: 1 + - uid: 778 + components: + - type: Transform + pos: -3.5,-14.5 + parent: 1 + - uid: 780 + components: + - type: Transform + pos: -4.5,-14.5 + parent: 1 + - uid: 781 + components: + - type: Transform + pos: -5.5,-14.5 + parent: 1 - proto: CableMVStack entities: - uid: 664 @@ -2115,6 +2191,13 @@ entities: parent: 1 - type: Fixtures fixtures: {} +- proto: ClothingBackpackDuffelSyndicateFilledMedical + entities: + - uid: 811 + components: + - type: Transform + pos: -0.47036028,-9.321535 + parent: 1 - proto: ClothingHeadHatSurgcapPurple entities: - uid: 865 @@ -2153,6 +2236,14 @@ entities: - type: Transform pos: -2.5,-6.5 parent: 1 +- proto: ComputerPowerMonitoring + entities: + - uid: 810 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-8.5 + parent: 1 - proto: ComputerRadar entities: - uid: 66 @@ -4660,10 +4751,10 @@ entities: - type: Transform pos: -6.5,-7.5 parent: 1 - - uid: 729 + - uid: 820 components: - type: Transform - pos: -0.5,-8.5 + pos: -3.5,-9.5 parent: 1 - uid: 866 components: @@ -4714,13 +4805,6 @@ entities: - type: Transform pos: -9.5,1.5 parent: 1 -- proto: SuitStoragePirateCapSun - entities: - - uid: 343 - components: - - type: Transform - pos: -0.5,0.5 - parent: 1 - proto: SuitStoragePirateSun entities: - uid: 52 @@ -4743,6 +4827,11 @@ entities: - type: Transform pos: -9.5,8.5 parent: 1 + - uid: 618 + components: + - type: Transform + pos: -0.5,0.5 + parent: 1 - uid: 734 components: - type: Transform @@ -5155,6 +5244,16 @@ entities: - type: Transform pos: 0.5,-9.5 parent: 1 + - type: AccessReader + accessListsOriginal: + - - SyndicateAgent +- proto: VendingMachineMedicalBase + entities: + - uid: 343 + components: + - type: Transform + pos: -0.5,-8.5 + parent: 1 - proto: VendingMachineWallMedicalCivilian entities: - uid: 417 diff --git a/Resources/Maps/_Sunrise/Shuttles/Salvage/bison.yml b/Resources/Maps/_Sunrise/Shuttles/Salvage/bison.yml new file mode 100644 index 0000000000..4ccd9cb77f --- /dev/null +++ b/Resources/Maps/_Sunrise/Shuttles/Salvage/bison.yml @@ -0,0 +1,19213 @@ +meta: + format: 7 + category: Grid + engineVersion: 270.0.0 + forkId: "" + forkVersion: "" + time: 01/13/2026 20:23:36 + entityCount: 2867 +maps: [] +grids: +- 1 +orphans: +- 1 +nullspace: [] +tilemap: + 0: Space + 1: FloorArcadeBlue + 14: FloorBar + 30: FloorDark + 31: FloorDarkDiagonal + 32: FloorDarkDiagonalMini + 35: FloorDarkMono + 39: FloorDarkPlastic + 45: FloorFreezer + 55: FloorGreenCircuit + 61: FloorKitchen + 62: FloorLaundry + 66: FloorMime + 84: FloorShuttlePurple + 90: FloorSteel + 97: FloorSteelDirty + 101: FloorSteelMono + 105: FloorTechMaint + 106: FloorTechMaint2 + 107: FloorTechMaint3 + 109: FloorWhite + 113: FloorWhiteMini + 114: FloorWhiteMono + 118: FloorWhitePlastic + 119: FloorWood + 121: Lattice + 122: Plating +entities: +- proto: "" + entities: + - uid: 1 + components: + - type: MetaData + name: NTSLV "Bison" + - type: Transform + pos: -0.46876526,-1.84375 + parent: invalid + - type: MapGrid + chunks: + 0,0: + ind: 0,0 + tiles: 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components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 0.5,-27.5 + parent: 1 + - uid: 2040 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-28.5 + parent: 1 + - uid: 2041 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-28.5 + parent: 1 + - uid: 2042 + components: + - type: Transform + pos: -1.5,-24.5 + parent: 1 + - uid: 2043 + components: + - type: Transform + pos: -2.5,-24.5 + parent: 1 + - uid: 2044 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-37.5 + parent: 1 + - uid: 2122 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-26.5 + parent: 1 + - uid: 2126 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 4.5,-26.5 + parent: 1 + - uid: 2129 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -0.5,-14.5 + parent: 1 + - uid: 2130 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-14.5 + parent: 1 + - uid: 2131 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 4.5,-14.5 + parent: 1 + - uid: 2132 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-8.5 + parent: 1 + - uid: 2133 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-9.5 + parent: 1 + - uid: 2134 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 9.5,-10.5 + parent: 1 + - uid: 2135 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-5.5 + parent: 1 + - uid: 2136 + components: + - type: Transform + pos: -3.5,-6.5 + parent: 1 + - uid: 2137 + components: + - type: Transform + pos: -5.5,-6.5 + parent: 1 + - uid: 2138 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -3.5,-12.5 + parent: 1 + - uid: 2139 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -6.5,-16.5 + parent: 1 + - uid: 2140 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-18.5 + parent: 1 + - uid: 2141 + components: + - type: Transform + pos: -10.5,-23.5 + parent: 1 + - uid: 2142 + components: + - type: Transform + pos: 5.5,-2.5 + parent: 1 + - uid: 2625 + components: + - type: Transform + pos: 2.5,-14.5 + parent: 1 + - uid: 2626 + components: + - type: Transform + pos: 4.5,-14.5 + parent: 1 + - uid: 2627 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 10.5,-16.5 + parent: 1 + - uid: 2630 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-21.5 + parent: 1 + - uid: 2781 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 7.5,-4.5 + parent: 1 +- proto: Flare + entities: + - uid: 593 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 5.511321,-2.1205902 + parent: 1 + - uid: 2240 + components: + - type: Transform + parent: 2646 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 2469 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 9.3594265,-14.035297 + parent: 1 + - uid: 2821 + components: + - type: Transform + pos: -8.282791,-5.7400007 + parent: 1 + - uid: 2926 + components: + - type: Transform + parent: 2924 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 2927 + components: + - type: Transform + parent: 2924 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 2928 + components: + - type: Transform + parent: 2924 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 2929 + components: + - type: Transform + parent: 2924 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 2930 + components: + - type: Transform + parent: 2924 + - type: Physics + canCollide: False + - type: InsideEntityStorage + - uid: 2940 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 9.2656765,-13.535297 + parent: 1 + - uid: 2952 + components: + - type: Transform + pos: -8.995786,-10.485148 + parent: 1 +- proto: Floodlight + entities: + - uid: 3031 + components: + - type: Transform + pos: 8.847963,-33.719814 + parent: 1 +- proto: FloorDrain + entities: + - uid: 567 + components: + - type: Transform + pos: 7.5,-30.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 568 + components: + - type: Transform + pos: 7.5,-31.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 569 + components: + - type: Transform + pos: 8.5,-31.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 570 + components: + - type: Transform + pos: 8.5,-32.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 571 + components: + - type: Transform + pos: 7.5,-32.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 572 + components: + - type: Transform + pos: 7.5,-33.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 573 + components: + - type: Transform + pos: 8.5,-33.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 574 + components: + - type: Transform + pos: 8.5,-30.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 669 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 12.5,-31.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 670 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 12.5,-29.5 + parent: 1 + - type: Fixtures + fixtures: {} + - uid: 2177 + components: + - type: Transform + pos: 9.5,-21.5 + parent: 1 + - type: Fixtures + fixtures: {} +- proto: FloorWaterEntity + entities: + - uid: 2687 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 11.5,-30.5 + parent: 1 + - uid: 2688 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 11.5,-31.5 + parent: 1 +- proto: FoodBadRecipe + entities: + - uid: 2237 + components: + - type: Transform + pos: -1.5351219,-19.403667 + parent: 1 +- proto: FoodPlatePlastic + entities: + - uid: 2171 + components: + - type: Transform + pos: 4.1735535,-22.290806 + parent: 1 + - uid: 2178 + components: + - type: Transform + pos: 6.508081,-20.92581 + parent: 1 + - uid: 2179 + components: + - type: Transform + pos: 6.523706,-21.23831 + parent: 1 +- proto: FoodPlateSmall + entities: + - uid: 1955 + components: + - type: Transform + pos: 3.461206,-22.11331 + parent: 1 + - uid: 2168 + components: + - type: Transform + pos: -3.6580381,-1.0082154 + parent: 1 +- proto: Football + entities: + - uid: 2192 + components: + - type: Transform + pos: -1.4505937,-15.490915 + parent: 1 +- proto: ForgedShieldBuckler + entities: + - uid: 2416 + components: + - type: Transform + pos: 9.668789,-12.708885 + parent: 1 +- proto: GasAnalyzer + entities: + - uid: 2201 + components: + - type: Transform + pos: 2.4652233,-32.529865 + parent: 1 +- proto: GasFilterFlipped + entities: + - uid: 895 + components: + - type: MetaData + desc: Recycles nitrogen from the waste pipe system and pumps it back into the nitrogen tank below. Keep this on at all times. + name: nitrogen gas filter + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 896 + components: + - type: MetaData + desc: Recycles nitrogen from the waste pipe system and pumps it back into the nitrogen tank below. Keep this on at all times. + name: oxygen gas filter + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 919 + components: + - type: MetaData + desc: Recycles water vapor from the waste pipe system and pumps it back into the water storage tank located in the janitor’s closet. Keep this on at all times. + name: water vapour filter + - type: Transform + rot: 3.141592653589793 rad + pos: 4.5,-32.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' +- proto: GasMixerFlipped + entities: + - uid: 401 + components: + - type: MetaData + desc: Combines oxygen and nitrogen to create breathable air. Keep this on at maximum air pressure with the primary port set to 21 and the side port set to 79. Use the gas analyzer to monitor how much gas is stored inside of the oxygen and nitrogen storage tanks so that you know when to replace their gas canisters. + name: oxygen/nitrogen gas mixer + - type: Transform + rot: 1.5707963267948966 rad + pos: 1.5,-32.5 + parent: 1 +- proto: GasOutletInjector + entities: + - uid: 441 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-31.5 + parent: 1 + - uid: 442 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-32.5 + parent: 1 + - uid: 444 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-33.5 + parent: 1 + - uid: 447 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-30.5 + parent: 1 + - uid: 451 + components: + - type: Transform + pos: 9.5,-34.5 + parent: 1 + - uid: 452 + components: + - type: Transform + pos: 8.5,-34.5 + parent: 1 + - uid: 453 + components: + - type: Transform + pos: 7.5,-34.5 + parent: 1 + - uid: 456 + components: + - type: Transform + pos: 6.5,-34.5 + parent: 1 + - uid: 893 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-34.5 + parent: 1 + - uid: 900 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-34.5 + parent: 1 + - uid: 938 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 11.5,-31.5 + parent: 1 + - uid: 958 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-32.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' +- proto: GasPassiveVent + entities: + - uid: 174 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 11.5,-30.5 + parent: 1 + - uid: 224 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 6.5,-33.5 + parent: 1 + - uid: 882 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-34.5 + parent: 1 + - uid: 901 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-34.5 + parent: 1 + - uid: 2015 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 5.5,-39.5 + parent: 1 + - uid: 2115 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -0.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' +- proto: GasPipeBend + entities: + - uid: 307 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -1.5,-16.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 309 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-16.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 396 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 5.5,-36.5 + parent: 1 + - uid: 421 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -9.5,-10.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 501 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-37.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 514 + components: + - type: Transform + pos: 12.5,-10.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 522 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 10.5,-28.5 + parent: 1 + - uid: 533 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -1.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 655 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 12.5,-25.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 657 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 10.5,-35.5 + parent: 1 + - uid: 658 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 13.5,-38.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 764 + components: + - type: Transform + pos: -8.5,-19.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 785 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -10.5,-17.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 799 + components: + - type: Transform + pos: 4.5,-36.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 828 + components: + - type: Transform + pos: 6.5,-25.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 834 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 6.5,-35.5 + parent: 1 + - uid: 852 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,-1.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 853 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 10.5,-10.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 867 + components: + - type: Transform + pos: -9.5,-28.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 868 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -10.5,-28.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 883 + components: + - type: Transform + pos: 2.5,-32.5 + parent: 1 + - type: AtmosPipeColor + color: '#947507FF' + - uid: 908 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 4.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 911 + components: + - type: Transform + pos: 11.5,-28.5 + parent: 1 + - uid: 933 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 12.5,-36.5 + parent: 1 + - uid: 936 + components: + - type: Transform + pos: 12.5,-31.5 + parent: 1 + - uid: 940 + components: + - type: Transform + pos: 5.5,-32.5 + parent: 1 + - uid: 942 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -1.5,-36.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 972 + components: + - type: Transform + pos: 6.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 992 + components: + - type: Transform + pos: -1.5,-13.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1456 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -2.5,-13.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1463 + components: + - type: Transform + pos: -2.5,-6.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1470 + components: + - type: Transform + pos: 9.5,-7.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1483 + components: + - type: Transform + pos: 10.5,-11.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1501 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -12.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1502 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 9.5,-37.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1509 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 10.5,-27.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1510 + components: + - type: Transform + pos: 12.5,-27.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1531 + components: + - type: Transform + pos: -1.5,-17.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1561 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 11.5,-26.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1562 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 11.5,-25.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1573 + components: + - type: Transform + pos: 4.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1575 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 5.5,-8.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1580 + components: + - type: Transform + pos: 10.5,-8.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1599 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -9.5,-34.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1607 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -6.5,-35.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1615 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-38.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1631 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -0.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 1644 + components: + - type: Transform + pos: -3.5,-22.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1646 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-25.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1669 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 6.5,-4.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1673 + components: + - type: Transform + pos: 13.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1676 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -10.5,-21.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1690 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -9.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1900 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -11.5,-19.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1921 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -11.5,-18.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1981 + components: + - type: Transform + pos: 1.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 1999 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 2127 + components: + - type: Transform + pos: 3.5,-26.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2615 + components: + - type: Transform + pos: -3.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - 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type: AtmosPipeColor + color: '#990000FF' + - uid: 1686 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-37.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1687 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 9.5,-17.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1691 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -8.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1692 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -7.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1693 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -6.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1694 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1695 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1696 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -3.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1830 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-32.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1858 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -10.5,-19.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1992 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2032 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-29.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2114 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-28.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2125 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 2.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 2144 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-27.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2200 + components: + - type: Transform + pos: 0.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 2517 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -4.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2519 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2520 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 7.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2521 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 8.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2522 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2523 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 10.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2811 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 8.5,-8.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2813 + components: + - type: Transform + pos: 7.5,-3.5 + parent: 1 +- proto: GasPipeTJunction + entities: + - uid: 159 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 12.5,-22.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 175 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-18.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 182 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-21.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 184 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-26.5 + parent: 1 + - 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type: Transform + rot: 3.141592653589793 rad + pos: 8.5,-17.5 + parent: 1 + - uid: 821 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 9.5,-35.5 + parent: 1 + - uid: 835 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 7.5,-35.5 + parent: 1 + - uid: 840 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 2.5,-26.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 854 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 8.5,-35.5 + parent: 1 + - uid: 855 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 10.5,-30.5 + parent: 1 + - uid: 863 + components: + - type: Transform + pos: -8.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 864 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -9.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 957 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-32.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 978 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 4.5,-24.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 990 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 4.5,-20.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1017 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -3.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1460 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-9.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1462 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-7.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1466 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-7.5 + parent: 1 + - type: AtmosPipeColor + color: '#990000FF' + - uid: 1468 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 7.5,-7.5 + parent: 1 + - 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type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1533 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -3.5,-17.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1545 + components: + - type: Transform + pos: 2.5,-25.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1553 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 6.5,-26.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1556 + components: + - type: Transform + pos: 9.5,-26.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1558 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 9.5,-28.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1568 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 12.5,-11.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1574 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 5.5,-7.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1584 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 5.5,-4.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1598 + components: + - type: Transform + pos: -6.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1608 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -5.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1619 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-38.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1635 + components: + - type: Transform + pos: -9.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1656 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-22.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2183 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' +- proto: GasPressurePump + entities: + - uid: 954 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 11.5,-17.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1872 + components: + - type: MetaData + desc: Extracts nitrogen from the nitrogen storage tank to be mixed into breathable air. Make sure this pump is off whenever you open and close the storage tank door, otherwise you will pull gas from the ship and contaminate the main air storage tank. + name: nitrogen gas extraction pump + - type: Transform + rot: 3.141592653589793 rad + pos: 1.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#947507FF' + - uid: 2005 + components: + - type: MetaData + desc: Extracts cold gas from the air storage tank and pumps it into the air heater to be warmed up for distro. Make sure that before you turn this on, the distro air pump is turned off so that no cold gas can escape into the ship. Once the air heater is active and the cold air pump is turned on, you can check the gas temperature differences using the gas analyzer. + name: cold air pump + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 2212 + components: + - type: MetaData + desc: Pumps warm air from the air heater into the ship’s air network, at a steady pressure. Make sure that before you turn this on, you have measured the temperature of the cold air pump with the gas analyzer. + name: distro air pump + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 2694 + components: + - type: MetaData + desc: Extracts the gas from the shower room into the waste pipe network. Water vapor is then filtered out and returned to the water tank inside of the janitor’s closet. Make sure that distro is active before you turn this on or you will suffocate anyone who enters the room. + name: shower off pump + - type: Transform + rot: 3.141592653589793 rad + pos: 6.5,-32.5 + parent: 1 +- proto: GasThermoMachineFreezer + entities: + - uid: 440 + components: + - type: Transform + pos: 8.5,-16.5 + parent: 1 + - uid: 2124 + components: + - type: MetaData + desc: Cools down the air from the oxygen/nitrogen gas mixer to allow for a more compact gas storage. Ensure that the air heater is active and that you’ve checked the pipe temperatures with a gas analyzer before you turn on the pump below this. + name: air cooler + - type: Transform + pos: 0.5,-29.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' +- proto: GasThermoMachineHeater + entities: + - uid: 253 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 5.5,-14.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 790 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -10.5,-18.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1689 + components: + - type: MetaData + desc: Heats up the air from the cold air pump to make it safe for distribution around the ship. Ensure that you’ve checked the outflow temperature of the cold air pump before you turn on the distro air pump, otherwise you could flood the ship with sub-zero gasses. + name: air heater + - type: Transform + rot: -1.5707963267948966 rad + pos: 4.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#03FCD3FF' + - uid: 2518 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-0.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' +- proto: GasValve + entities: + - uid: 525 + components: + - type: MetaData + desc: Open this valve to vent waste gasses into space. + name: Waste gas valve + - type: Transform + rot: 3.141592653589793 rad + pos: 4.5,-37.5 + parent: 1 + - type: GasValve + open: False + - type: AtmosPipeColor + color: '#990000FF' +- proto: GasVentPump + entities: + - uid: 187 + components: + - type: Transform + pos: -4.5,-21.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 257 + components: + - type: Transform + pos: 1.5,-37.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 811 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 6.5,-30.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 887 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -10.5,-34.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 907 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -11.5,-31.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1444 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-27.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1445 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -2.5,-22.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1521 + components: + - type: Transform + pos: -4.5,-24.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1538 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 4.5,-7.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1539 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-12.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1540 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 2.5,-20.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1559 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 8.5,-28.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1564 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 9.5,-19.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1565 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 7.5,-17.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1566 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 11.5,-22.5 + parent: 1 + - type: AtmosPipeColor + color: '#0055CCFF' + - uid: 1567 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 10.5,-11.5 + parent: 1 + - 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uid: 1745 + components: + - type: MetaData + desc: > + Transports water vapor from the water storage tank to the gas injectors inside of the shower room. In order to turn off the showers, shut off this pump and then activate the “shower off” pump that’s located inside of the shower room. + name: shower on pump + - type: Transform + rot: 3.141592653589793 rad + pos: 11.5,-29.5 + parent: 1 + - uid: 1833 + components: + - type: MetaData + desc: Extracts oxygen from the oxygen storage tank to be mixed into breathable air. Make sure this pump is off whenever you open and close the storage tank door, otherwise you will pull gas from the ship and contaminate the main air storage tank. If you want to check the gas content of the oxygen storage tank without opening the door and venting gasses into the ship, use the gas analyzer on the Oxygen/nitrogen gas mixer. + name: oxygen gas extraction pump + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-33.5 + parent: 1 + - type: AtmosPipeColor + color: '#947507FF' +- proto: GravityGeneratorMini + entities: + - uid: 838 + components: + - type: Transform + pos: 1.5,-31.5 + parent: 1 +- proto: Grille + entities: + - uid: 372 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-9.5 + parent: 1 + - uid: 373 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: -4.5,-10.5 + parent: 1 + - uid: 405 + components: + - type: Transform + pos: 14.5,-30.5 + parent: 1 + - uid: 406 + components: + - type: Transform + pos: 12.5,-17.5 + parent: 1 + - uid: 422 + components: + - type: Transform + pos: -11.5,-23.5 + parent: 1 + - uid: 423 + components: + - type: Transform + pos: 11.5,-12.5 + parent: 1 + - 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version: 7 - type: Broadphase - type: Physics @@ -187,8 +187,6 @@ entities: color: '#FFFFFFFF' id: DirtMedium decals: - 84: 1,-1 - 85: 1,0 90: -2,0 91: 3,0 92: 4,3 @@ -209,6 +207,12 @@ entities: id: LoadingArea decals: 72: -4.9811,1.5262213 + 114: -5,-3 + - node: + color: '#FFFFFFFF' + id: LoadingLine + decals: + 113: 5,6 - node: color: '#999999FF' id: SidingCornerNE @@ -219,6 +223,11 @@ entities: id: SidingCornerSE decals: 60: 3,2 + - node: + color: '#FFFFFFFF' + id: StandClear + decals: + 112: 5,6 - node: color: '#FFFFFFFF' id: WarnCornerGreyscaleNW @@ -238,7 +247,6 @@ entities: color: '#FFFFFFFF' id: WarnCornerSmallNE decals: - 33: 1,-1 63: -3,3 - node: color: '#FFFFFFFF' @@ -283,7 +291,6 @@ entities: color: '#FFFFFFFF' id: WarnLineE decals: - 31: 1,0 51: 0,-6 55: 1,-5 56: 1,-4 @@ -308,7 +315,6 @@ entities: 27: 4,0 30: 3,0 52: 1,-5 - 74: -4,-2 - node: color: '#FFFFFFFF' id: WarnLineS @@ -375,7 +381,8 @@ entities: 0: 13060 -1,-2: 2: 8 - 0: 64307 + 0: 62259 + 1: 2048 -1,-1: 0: 30491 -2,0: @@ -448,20 +455,14 @@ entities: - 226 - type: Fixtures fixtures: {} - - uid: 243 +- proto: AirlockExternalCargoLocked + entities: + - uid: 12 components: - type: Transform rot: 3.141592653589793 rad - pos: 0.5,3.5 + pos: 5.5,7.5 parent: 1 - - type: DeviceList - devices: - - 227 - - 313 - - type: Fixtures - fixtures: {} -- proto: AirlockExternalCargoLocked - entities: - uid: 114 components: - type: Transform @@ -511,12 +512,6 @@ entities: rot: 3.141592653589793 rad pos: 4.5,5.5 parent: 1 - - uid: 118 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 2.5,0.5 - parent: 1 - proto: AirlockSalvageGlassLocked entities: - uid: 119 @@ -532,12 +527,6 @@ entities: rot: -1.5707963267948966 rad pos: -1.5,-4.5 parent: 1 - - uid: 121 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -3.5,-2.5 - parent: 1 - proto: AlwaysPoweredStrobeDimLight entities: - uid: 304 @@ -556,6 +545,14 @@ entities: parent: 1 - type: Fixtures fixtures: {} + - uid: 28 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-1.5 + parent: 1 + - type: Fixtures + fixtures: {} - uid: 186 components: - type: Transform @@ -564,14 +561,6 @@ entities: parent: 1 - type: Fixtures fixtures: {} - - uid: 187 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 2.5,-0.5 - parent: 1 - - type: Fixtures - fixtures: {} - proto: AtmosDeviceFanDirectionalDev entities: - uid: 300 @@ -644,6 +633,12 @@ entities: - type: Transform pos: -0.0019367933,-3.2575183 parent: 1 + - uid: 330 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-1.5 + parent: 1 - proto: ButtonFrameExit entities: - uid: 216 @@ -658,13 +653,13 @@ entities: rot: 3.141592653589793 rad pos: 0.24067855,-1.4540392 parent: 1 - - uid: 337 - components: - - type: Transform - pos: 4.5,7.5 - parent: 1 - proto: ButtonFrameGrey entities: + - uid: 82 + components: + - type: Transform + pos: 2.5,1.5 + parent: 1 - uid: 248 components: - type: Transform @@ -673,6 +668,11 @@ entities: parent: 1 - proto: CableApcExtension entities: + - uid: 19 + components: + - type: Transform + pos: 2.5,-1.5 + parent: 1 - uid: 77 components: - type: Transform @@ -683,6 +683,11 @@ entities: - type: Transform pos: -0.5,-4.5 parent: 1 + - uid: 106 + components: + - type: Transform + pos: 2.5,-2.5 + parent: 1 - uid: 189 components: - type: Transform @@ -827,20 +832,20 @@ entities: parent: 1 - proto: CableHV entities: - - uid: 320 + - uid: 118 components: - type: Transform - pos: 0.5,-0.5 + pos: 1.5,-4.5 parent: 1 - - uid: 321 + - uid: 147 components: - type: Transform - pos: 0.5,-1.5 + pos: 0.5,-4.5 parent: 1 - - uid: 322 + - uid: 168 components: - type: Transform - pos: -0.5,-1.5 + pos: 0.5,-3.5 parent: 1 - uid: 323 components: @@ -857,13 +862,28 @@ entities: - type: Transform pos: -1.5,-3.5 parent: 1 - - uid: 327 + - uid: 334 components: - type: Transform - pos: -2.5,-3.5 + pos: 0.5,-2.5 + parent: 1 + - uid: 398 + components: + - type: Transform + pos: 2.5,-4.5 + parent: 1 + - uid: 399 + components: + - type: Transform + pos: 2.5,-5.5 parent: 1 - proto: CableMV entities: + - uid: 154 + components: + - type: Transform + pos: -0.5,-2.5 + parent: 1 - uid: 155 components: - type: Transform @@ -924,10 +944,10 @@ entities: - type: Transform pos: 1.5,-1.5 parent: 1 - - uid: 168 + - uid: 169 components: - type: Transform - pos: 1.5,-0.5 + pos: -0.5,-3.5 parent: 1 - uid: 170 components: @@ -994,6 +1014,11 @@ entities: - type: Transform pos: 2.5,-0.5 parent: 1 + - uid: 352 + components: + - type: Transform + pos: 2.5,-1.5 + parent: 1 - proto: CarpetOrange entities: - uid: 344 @@ -1022,12 +1047,30 @@ entities: rot: 1.5707963267948966 rad pos: -2.5,-5.5 parent: 1 + - uid: 109 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-3.5 + parent: 1 + - uid: 121 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-4.5 + parent: 1 - uid: 122 components: - type: Transform rot: 1.5707963267948966 rad pos: -3.5,-5.5 parent: 1 + - uid: 229 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-5.5 + parent: 1 - uid: 236 components: - type: Transform @@ -1043,6 +1086,12 @@ entities: - type: Transform pos: 1.5,-7.5 parent: 1 + - uid: 258 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-3.5 + parent: 1 - uid: 262 components: - type: Transform @@ -1055,6 +1104,12 @@ entities: rot: 1.5707963267948966 rad pos: -3.5,-4.5 parent: 1 + - uid: 285 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 2.5,-2.5 + parent: 1 - uid: 314 components: - type: Transform @@ -1118,6 +1173,22 @@ entities: rot: 3.141592653589793 rad pos: 0.5,0.5 parent: 1 + - uid: 403 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 0.5,-0.5 + parent: 1 +- proto: ClosetWallEmergencyFilledRandom + entities: + - uid: 187 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -4.5,-6.5 + parent: 1 + - type: Fixtures + fixtures: {} - proto: Cobweb1 entities: - uid: 360 @@ -1146,21 +1217,13 @@ entities: rot: 1.5707963267948966 rad pos: -4.5,2.5 parent: 1 -- proto: ComputerBroken +- proto: ComputerPowerMonitoring entities: - uid: 232 components: - type: Transform pos: 1.5,1.5 parent: 1 -- proto: ComputerPowerMonitoring - entities: - - uid: 319 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,-0.5 - parent: 1 - proto: ComputerShuttle entities: - uid: 231 @@ -1170,16 +1233,24 @@ entities: parent: 1 - proto: CrateMaterialPlasma entities: - - uid: 378 + - uid: 322 components: - type: Transform anchored: True - pos: -0.5,-5.5 + pos: 1.5,-5.5 parent: 1 - - type: Physics - bodyType: Static - type: Lock locked: False + - type: Physics + bodyType: Static +- proto: CurtainsBlack + entities: + - uid: 329 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 0.5,3.5 + parent: 1 - proto: DefibrillatorCabinetFilled entities: - uid: 259 @@ -1198,6 +1269,18 @@ entities: rot: 3.141592653589793 rad pos: 5.5,2.5 parent: 1 + - uid: 400 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 5.5,2.5 + parent: 1 + - uid: 401 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 5.5,2.5 + parent: 1 - proto: DoubleBed entities: - uid: 354 @@ -1215,19 +1298,18 @@ entities: parent: 1 - proto: ExtinguisherCabinetFilled entities: - - uid: 144 + - uid: 3 components: - type: Transform - rot: 1.5707963267948966 rad - pos: -4.5,-2.5 + rot: -1.5707963267948966 rad + pos: -1.5,-2.5 parent: 1 - type: Fixtures fixtures: {} - - uid: 352 + - uid: 402 components: - type: Transform - rot: 1.5707963267948966 rad - pos: 2.5,1.5 + pos: 5.5,5.5 parent: 1 - type: Fixtures fixtures: {} @@ -1242,24 +1324,12 @@ entities: name: NTMS-754 "Горняк" - proto: Firelock entities: - - uid: 329 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -3.5,-2.5 - parent: 1 - uid: 332 components: - type: Transform rot: 1.5707963267948966 rad pos: 2.5,4.5 parent: 1 - - uid: 334 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 2.5,0.5 - parent: 1 - proto: FirelockGlass entities: - uid: 335 @@ -1278,6 +1348,16 @@ entities: canCollide: False - type: InsideEntityStorage storage: 341 +- proto: FuelDispenser + entities: + - uid: 382 + components: + - type: Transform + pos: 2.5,-1.5 + parent: 1 + - type: CMExplosionEffect + - type: Fixtures + fixtures: {} - proto: GasMixerFlipped entities: - uid: 148 @@ -1381,6 +1461,12 @@ entities: parent: 1 - type: AtmosPipeColor color: '#0000FFFF' + - uid: 321 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: -2.5,-5.5 + parent: 1 - proto: GasPipeBendAlt1 entities: - uid: 294 @@ -1683,14 +1769,6 @@ entities: parent: 1 - type: AtmosPipeColor color: '#FF0000FF' - - uid: 289 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: -2.5,-5.5 - parent: 1 - - type: AtmosPipeColor - color: '#0000FFFF' - uid: 292 components: - type: Transform @@ -1744,14 +1822,12 @@ entities: color: '#FF0000FF' - proto: GasThermoMachineHeaterEnabled entities: - - uid: 330 + - uid: 26 components: - type: Transform - rot: 3.141592653589793 rad - pos: -2.5,-6.5 + rot: 1.5707963267948966 rad + pos: -4.5,-4.5 parent: 1 - - type: AtmosPipeColor - color: '#0000FFFF' - proto: GasValve entities: - uid: 152 @@ -1792,9 +1868,6 @@ entities: pipeLayer: Secondary - type: AtmosPipeColor color: '#0000FFFF' - - type: DeviceNetwork - deviceLists: - - 243 - uid: 316 components: - type: Transform @@ -1807,14 +1880,6 @@ entities: - type: DeviceNetwork deviceLists: - 240 - - uid: 398 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: -4.5,-4.5 - parent: 1 - - type: AtmosPipeColor - color: '#0000FFFF' - proto: GasVentScrubber entities: - uid: 223 @@ -1867,9 +1932,6 @@ entities: parent: 1 - type: AtmosPipeColor color: '#FF0000FF' - - type: DeviceNetwork - deviceLists: - - 243 - proto: GeneratorWallmountAPU entities: - uid: 325 @@ -1880,10 +1942,10 @@ entities: - type: CMExplosionEffect - proto: GravityGeneratorMini entities: - - uid: 182 + - uid: 333 components: - type: Transform - pos: -4.5,-4.5 + pos: -2.5,-7.5 parent: 1 - proto: Grille entities: @@ -1939,12 +2001,6 @@ entities: rot: 3.141592653589793 rad pos: -0.5,-0.5 parent: 1 - - uid: 82 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 3.5,-0.5 - parent: 1 - uid: 83 components: - type: Transform @@ -1969,6 +2025,18 @@ entities: rot: 3.141592653589793 rad pos: 6.5,3.5 parent: 1 + - uid: 93 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-4.5 + parent: 1 + - uid: 98 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-3.5 + parent: 1 - uid: 128 components: - type: Transform @@ -1981,29 +2049,19 @@ entities: rot: -1.5707963267948966 rad pos: -0.5,-6.5 parent: 1 - - uid: 382 - components: - - type: Transform - pos: 2.5,-4.5 - parent: 1 - - uid: 383 - components: - - type: Transform - pos: 2.5,-3.5 - parent: 1 - proto: Gyroscope entities: - - uid: 183 + - uid: 337 components: - type: Transform - pos: -4.5,-5.5 + pos: -3.5,-7.5 parent: 1 - proto: Jug entities: - uid: 222 components: - type: Transform - pos: -4.139864,-4.7697325 + pos: 2.4676614,-3.008452 parent: 1 - proto: KitchenMicrowave entities: @@ -2041,18 +2099,6 @@ entities: parent: 1 - type: Physics bodyType: Static -- proto: LockerEvacRepairFilled - entities: - - uid: 380 - components: - - type: Transform - anchored: True - pos: 1.5,-5.5 - parent: 1 - - type: Physics - bodyType: Static - - type: Lock - locked: False - proto: LockerFreezerBase entities: - uid: 341 @@ -2107,6 +2153,18 @@ entities: - type: Transform pos: 1.0046915,5.528785 parent: 1 +- proto: LockerWallEvacRepairFilled + entities: + - uid: 380 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-0.5 + parent: 1 + - type: Lock + locked: False + - type: Fixtures + fixtures: {} - proto: MedicalBed entities: - uid: 369 @@ -2168,18 +2226,6 @@ entities: rot: 3.141592653589793 rad pos: 1.5,6.5 parent: 1 - - uid: 69 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 2.5,-3.5 - parent: 1 - - uid: 70 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 2.5,-4.5 - parent: 1 - uid: 71 components: - type: Transform @@ -2215,27 +2261,35 @@ entities: rot: -1.5707963267948966 rad pos: 1.5,-6.5 parent: 1 - - uid: 130 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 3.5,-0.5 - parent: 1 -- proto: OreBox - entities: - uid: 142 components: - type: Transform - anchored: True - pos: -4.5,-1.5 + rot: 1.5707963267948966 rad + pos: 3.5,-3.5 parent: 1 - - type: Physics - bodyType: Static - - uid: 147 + - uid: 144 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-4.5 + parent: 1 +- proto: OreBox + entities: + - uid: 34 components: - type: Transform anchored: True - pos: -3.5,3.5 + rot: 1.5707963267948966 rad + pos: -4.5,-3.5 + parent: 1 + - type: Physics + bodyType: Static + - uid: 378 + components: + - type: Transform + anchored: True + rot: 1.5707963267948966 rad + pos: -4.5,-2.5 parent: 1 - type: Physics bodyType: Static @@ -2251,25 +2305,29 @@ entities: bodyType: Static - proto: PortableGeneratorJrPacman entities: - - uid: 381 + - uid: 383 components: - type: Transform anchored: True - pos: -2.5,-5.5 + pos: 2.5,-2.5 parent: 1 - type: Physics bodyType: Static - type: CMExplosionEffect - proto: PortableGeneratorPacman entities: - - uid: 153 + - uid: 182 components: - type: Transform anchored: True - pos: -4.5,-3.5 + pos: 2.5,-5.5 parent: 1 + - type: MaterialStorage + storage: + Plasma: 3000 - type: Physics bodyType: Static + - type: InsertingMaterialStorage - proto: PowerCellHighPrinted entities: - uid: 265 @@ -2294,11 +2352,11 @@ entities: rot: 1.5707963267948966 rad pos: -4.5,-4.5 parent: 1 - - uid: 229 + - uid: 243 components: - type: Transform - rot: -1.5707963267948966 rad - pos: 1.5,-5.5 + rot: 3.141592653589793 rad + pos: 2.5,-5.5 parent: 1 - uid: 339 components: @@ -2333,12 +2391,6 @@ entities: - type: Transform pos: 0.5,1.5 parent: 1 - - uid: 399 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 0.5,4.5 - parent: 1 - proto: Railing entities: - uid: 375 @@ -2383,14 +2435,6 @@ entities: - type: Transform pos: -4.5,2.5 parent: 1 -- proto: RustedThruster - entities: - - uid: 169 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: -0.5,-7.5 - parent: 1 - proto: SheetPlasma entities: - uid: 184 @@ -2398,16 +2442,6 @@ entities: - type: Transform pos: -1.4984312,1.5022724 parent: 1 -- proto: ShelfMetal - entities: - - uid: 285 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 0.5,3.5 - parent: 1 - - type: Fixtures - fixtures: {} - proto: ShuttersNormal entities: - uid: 6 @@ -2460,17 +2494,11 @@ entities: rot: -1.5707963267948966 rad pos: -0.5,-0.5 parent: 1 - - uid: 98 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 2.5,-4.5 - parent: 1 - uid: 99 components: - type: Transform rot: 1.5707963267948966 rad - pos: 2.5,-3.5 + pos: 3.5,-4.5 parent: 1 - uid: 113 components: @@ -2492,11 +2520,6 @@ entities: - type: Transform pos: -0.5,-6.5 parent: 1 - - uid: 134 - components: - - type: Transform - pos: 3.5,-0.5 - parent: 1 - uid: 135 components: - type: Transform @@ -2508,6 +2531,12 @@ entities: rot: -1.5707963267948966 rad pos: -0.5,0.5 parent: 1 + - uid: 153 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-3.5 + parent: 1 - proto: SignalButton entities: - uid: 251 @@ -2517,10 +2546,10 @@ entities: parent: 1 - type: DeviceLinkSource linkedPorts: - 99: + 153: - - Pressed - Toggle - 98: + 99: - - Pressed - Toggle 133: @@ -2585,9 +2614,6 @@ entities: - type: DeviceLinkSource linkedPorts: 135: - - - Pressed - - Toggle - 134: - - Pressed - Toggle 89: @@ -2652,18 +2678,37 @@ entities: - Toggle - type: Fixtures fixtures: {} - - uid: 338 + - uid: 319 components: - type: Transform - pos: 4.5,7.5 + pos: 2.5,1.5 parent: 1 - type: DeviceLinkSource linkedPorts: - 239: - - - Pressed - - Toggle + 320: - - Pressed - AutoClose + - - Pressed + - Toggle + - type: Fixtures + fixtures: {} + - uid: 327 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: -5.5,-1.5 + parent: 1 + - type: DeviceLinkSource + linkedPorts: + 260: + - - Pressed + - Close + 100: + - - Pressed + - Close + 261: + - - Pressed + - Close - type: Fixtures fixtures: {} - proto: SignalButtonExt1 @@ -2755,12 +2800,12 @@ entities: - type: Transform pos: -0.5,5.5 parent: 1 -- proto: SubstationExtended +- proto: SubstationWallBasic entities: - - uid: 154 + - uid: 18 components: - type: Transform - pos: -2.5,-3.5 + pos: -0.5,-2.5 parent: 1 - type: CMExplosionEffect - proto: Table @@ -2809,18 +2854,6 @@ entities: parent: 1 - proto: Thruster entities: - - uid: 2 - components: - - type: Transform - rot: -1.5707963267948966 rad - pos: 4.5,-1.5 - parent: 1 - - uid: 3 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 3.5,-1.5 - parent: 1 - uid: 10 components: - type: Transform @@ -2839,16 +2872,17 @@ entities: rot: 3.141592653589793 rad pos: 1.5,-7.5 parent: 1 - - uid: 93 + - uid: 130 components: - type: Transform - pos: 6.5,7.5 + rot: 3.141592653589793 rad + pos: -0.5,-7.5 parent: 1 - - uid: 109 + - uid: 134 components: - type: Transform rot: -1.5707963267948966 rad - pos: 6.5,6.5 + pos: 4.5,-1.5 parent: 1 - uid: 159 components: @@ -2856,6 +2890,17 @@ entities: rot: 1.5707963267948966 rad pos: -5.5,-7.5 parent: 1 + - uid: 338 + components: + - type: Transform + pos: -5.5,5.5 + parent: 1 + - uid: 381 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 4.5,-2.5 + parent: 1 - proto: TwoWayLever entities: - uid: 94 @@ -2874,14 +2919,6 @@ entities: - Off - proto: VendingMachineWallMedicalCivilian entities: - - uid: 258 - components: - - type: Transform - rot: 3.141592653589793 rad - pos: 5.5,5.5 - parent: 1 - - type: Fixtures - fixtures: {} - uid: 396 components: - type: Transform @@ -2892,10 +2929,11 @@ entities: fixtures: {} - proto: WallMining entities: - - uid: 12 + - uid: 2 components: - type: Transform - pos: 2.5,-5.5 + rot: -1.5707963267948966 rad + pos: 3.5,-2.5 parent: 1 - uid: 13 components: @@ -2922,16 +2960,6 @@ entities: - type: Transform pos: -1.5,-3.5 parent: 1 - - uid: 18 - components: - - type: Transform - pos: -2.5,-2.5 - parent: 1 - - uid: 19 - components: - - type: Transform - pos: -4.5,-2.5 - parent: 1 - uid: 20 components: - type: Transform @@ -2962,21 +2990,11 @@ entities: - type: Transform pos: -1.5,-5.5 parent: 1 - - uid: 26 - components: - - type: Transform - pos: 2.5,-2.5 - parent: 1 - uid: 27 components: - type: Transform pos: 2.5,-1.5 parent: 1 - - uid: 28 - components: - - type: Transform - pos: 2.5,-0.5 - parent: 1 - uid: 30 components: - type: Transform @@ -2997,11 +3015,6 @@ entities: - type: Transform pos: 5.5,5.5 parent: 1 - - uid: 34 - components: - - type: Transform - pos: 5.5,6.5 - parent: 1 - uid: 35 components: - type: Transform @@ -3050,7 +3063,8 @@ entities: - uid: 44 components: - type: Transform - pos: 0.5,3.5 + rot: -1.5707963267948966 rad + pos: 3.5,-0.5 parent: 1 - uid: 45 components: @@ -3102,17 +3116,17 @@ entities: - type: Transform pos: 2.5,-6.5 parent: 1 + - uid: 70 + components: + - type: Transform + rot: 1.5707963267948966 rad + pos: 3.5,-5.5 + parent: 1 - uid: 78 components: - type: Transform pos: -5.5,-6.5 parent: 1 - - uid: 106 - components: - - type: Transform - rot: 1.5707963267948966 rad - pos: 5.5,7.5 - parent: 1 - uid: 107 components: - type: Transform @@ -3131,6 +3145,12 @@ entities: rot: 1.5707963267948966 rad pos: -2.5,-8.5 parent: 1 + - uid: 183 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 3.5,-1.5 + parent: 1 - uid: 217 components: - type: Transform @@ -3143,6 +3163,12 @@ entities: rot: -1.5707963267948966 rad pos: -4.5,-7.5 parent: 1 + - uid: 220 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 6.5,6.5 + parent: 1 - proto: WallMiningDiagonal entities: - uid: 9 @@ -3171,6 +3197,12 @@ entities: - type: Transform pos: 2.5,7.5 parent: 1 + - uid: 69 + components: + - type: Transform + rot: 3.141592653589793 rad + pos: 3.5,-6.5 + parent: 1 - uid: 103 components: - type: Transform @@ -3189,6 +3221,12 @@ entities: rot: 3.141592653589793 rad pos: 5.5,-0.5 parent: 1 + - uid: 221 + components: + - type: Transform + rot: -1.5707963267948966 rad + pos: 6.5,7.5 + parent: 1 - proto: WarpPoint entities: - uid: 377 @@ -3207,11 +3245,11 @@ entities: parent: 1 - proto: WaterTankFull entities: - - uid: 221 + - uid: 289 components: - type: Transform anchored: True - pos: -2.5,-7.5 + pos: -0.5,-5.5 parent: 1 - type: Physics bodyType: Static @@ -3222,17 +3260,14 @@ entities: - type: Transform pos: -0.5,-3.5 parent: 1 -- proto: WeldingFuelTankFull +- proto: WindoorSecure entities: - - uid: 220 + - uid: 320 components: - type: Transform - anchored: True - pos: -3.5,-7.5 + rot: 1.5707963267948966 rad + pos: 2.5,0.5 parent: 1 - - type: Physics - bodyType: Static - - type: CMExplosionEffect - proto: Wrench entities: - uid: 264 diff --git a/Resources/Maps/_Sunrise/Shuttles/centcom_shuttle.yml b/Resources/Maps/_Sunrise/Shuttles/centcom_shuttle.yml index 42fb60a62c..28199ee89c 100644 --- a/Resources/Maps/_Sunrise/Shuttles/centcom_shuttle.yml +++ b/Resources/Maps/_Sunrise/Shuttles/centcom_shuttle.yml @@ -1298,18 +1298,6 @@ entities: - type: Transform pos: 6.716812,-3.2679749 parent: 7656 -- proto: MedkitCombatFilled - entities: - - uid: 15 - components: - - type: Transform - pos: 6.715974,-3.542241 - parent: 7656 - - uid: 7819 - components: - - type: Transform - pos: 6.388687,-3.4085999 - parent: 7656 - proto: PillCanisterBicaridine entities: - uid: 7678 diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml index 66278d60a2..f9e9a4d944 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml @@ -512,4 +512,5 @@ children: - id: WeaponShotgunHushpup - id: BoxLethalshot + - id: SpeedLoaderShellShotgun # Sunrise-add - id: TreasureCoinIron diff --git a/Resources/Prototypes/Catalog/uplink_catalog.yml b/Resources/Prototypes/Catalog/uplink_catalog.yml index 600a671e2c..e679de945e 100644 --- a/Resources/Prototypes/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/Catalog/uplink_catalog.yml @@ -1497,6 +1497,7 @@ whitelist: tags: - NukeOpsUplink + - LoneOpsUplink # Sunrise-Edit - type: listing id: UplinkCarpDehydrated diff --git a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml index 9c62774185..b72a07abe9 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml @@ -79,7 +79,7 @@ whitelist: tags: - ShellShotgun - capacity: 14 + capacity: 24 # Sunrise-Edit - type: entity parent: [ ClothingBeltStorageBase, BaseMagicalContraband ] diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index bafc0993b5..681c2d9f8c 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -48,6 +48,7 @@ # Sunrise-start - NudeBottom - ArmorBasic + - Vest - type: StaminaResistance damageCoefficient: 0.9 - type: Construction @@ -89,6 +90,11 @@ Heat: 0.9 - type: ExplosionResistance damageCoefficient: 0.80 + # Sunrise-Start + - type: Construction + graph: UpgradeArmorVest + node: bullet + # Sunrise-End - type: entity parent: [ClothingOuterArmorBase, ClothingOuterArmorHeatAbsorb] # Sunrise-Edit @@ -114,6 +120,9 @@ reflects: - Energy reflectingInHands: false + - type: Construction + graph: UpgradeArmorVest + node: reflective #Detective's vest - type: entity @@ -376,6 +385,9 @@ - Vest - FullBodyOuter - WhitelistChameleon + - type: Construction + graph: UpgradeArmorVest + node: riot # SUNRISE EDIT - type: entity diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml index 34961ffb48..fe7831e0d2 100644 --- a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml +++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml @@ -513,6 +513,12 @@ - NamesXenoborg - type: NameIdentifier group: Xenoborg + # Sunrise-Start + - type: GhostPanelAntagonistMarker + name: ghost-panel-antagonist-xenoborg-name + description: ghost-panel-antagonist-xenoborg-description + priority: 25 + # Sunrise-End - type: Sprite sprite: Mobs/Silicon/chassis.rsi - type: MobThresholds diff --git a/Resources/Prototypes/Entities/Mobs/Player/mothershipcore.yml b/Resources/Prototypes/Entities/Mobs/Player/mothershipcore.yml index e4bd1bd221..277f14f3d1 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/mothershipcore.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/mothershipcore.yml @@ -154,6 +154,12 @@ - type: Xenoborg mindRole: MindRoleMothershipCore briefingText: mothership-welcome + # Sunrise-Start + - type: GhostPanelAntagonistMarker + name: ghost-panel-antagonist-mothership-core-name + description: ghost-panel-antagonist-mothership-core-description + priority: 15 + # Sunrise-End - type: MothershipCore - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Misc/treasure.yml b/Resources/Prototypes/Entities/Objects/Misc/treasure.yml index 3de6b5eb04..0496ee5568 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/treasure.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/treasure.yml @@ -152,6 +152,11 @@ size: Tiny - type: StaticPrice price: 75 + # Sunrise-Start + - type: Currency + price: + Doubloon: 1 + # Sunrise-End - type: Tag # Sunrise-added tags: - Coin # diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml index 7d4863498e..039cfc0316 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml @@ -142,3 +142,11 @@ ui: !type:MechSoundboardUi - type: UseDelay delay: 0.5 + +- type: entity + id: MechEquipmentOreCrate + parent: [ BorgOreBag, BaseMechEquipment ] + name: mech horn + description: An enhanced bike horn that plays a hilarious array of sounds for the enjoyment of the crew. HONK! + components: + - type: MultiHandedItem diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml index 64e3ba6bea..f7f1d142e8 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml @@ -156,7 +156,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 500: Critical + 250: Critical showOverlays: false allowRevives: true - type: HealthExaminable @@ -166,6 +166,7 @@ - Piercing - Heat - Shock + - Mangleness # Sunrise-Edit locPrefix: mech - type: Appearance - type: ContainerContainer @@ -173,9 +174,15 @@ mech-pilot-slot: !type:ContainerSlot mech-equipment-container: !type:Container mech-battery-slot: !type:ContainerSlot + # Sunrise-Start + - type: Inventory + templateId: mechArmor + - type: InventorySlots + - type: Loadout + prototypes: [ MechArmorLightLoadout ] + # Sunrise-End - type: Damageable damageContainer: Mech - damageModifierSet: LightArmor - type: FootstepModifier footstepSoundCollection: path: /Audio/Mecha/mechmove03.ogg @@ -186,11 +193,18 @@ thresholds: - trigger: !type:DamageTrigger - damage: 1200 + damage: 500 # Sunrise-edit behaviors: - !type:PlaySoundBehavior sound: collection: MetalBreak + # Sunrise-start + - !type:SpawnEntitiesBehavior # Sunrise-edit + spawn: + ScrapSteel: + min: 2 + max: 4 + # Sunrise-end - !type:ChangeConstructionNodeBehavior node: start - !type:DoActsBehavior @@ -216,7 +230,7 @@ # Ripley MK-I - type: entity id: MechRipley - parent: [ BaseMech, IndustrialMech, BaseCargoContraband ] + parent: [ MechBreakageRipley, BaseMech, IndustrialMech, BaseCargoContraband ] # Sunrise-edit name: Ripley APLU description: Versatile and lightly armored, the Ripley is useful for almost any heavy work scenario. The "APLU" stands for Autonomous Power Loading Unit. components: @@ -273,7 +287,7 @@ # Ripley MK-II - type: entity id: MechRipley2 - parent: [ BaseMech, IndustrialMech, BaseCargoContraband ] + parent: [ MechBreakageRipley, BaseMech, IndustrialMech, BaseCargoContraband ] # Sunrise-edit name: Ripley APLU MK-II description: The "MK-II" has a pressurized cabin for space operations, but the added weight has slowed it down. components: @@ -307,8 +321,10 @@ - type: MovementSpeedModifier baseWalkSpeed: 1 baseSprintSpeed: 2.25 - - type: Damageable - damageModifierSet: MediumArmorNT + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorMediumNTLoadout ] + # Sunrise-End - type: Reflect reflectProb: 0.10 spread: 180 @@ -370,7 +386,7 @@ - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect - reflectProb: 0.1 + reflectProb: 0.05 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -427,7 +443,7 @@ components: - HumanoidAppearance - type: Reflect - reflectProb: 0.35 + reflectProb: 0.05 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -575,7 +591,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 400: Critical + 200: Critical showOverlays: false allowRevives: true # Sunrise-Start @@ -602,7 +618,7 @@ # Gygax - type: entity id: MechGygax - parent: [ BaseMech, CombatMech, BaseSecurityScienceContraband ] + parent: [ MechBreakageGygax, BaseMech, CombatMech, BaseSecurityScienceContraband ] # Sunrise-edit name: Gygax description: While lightly armored, the Gygax has incredible mobility thanks to its ability that lets it smash through walls at high speeds. components: @@ -641,7 +657,7 @@ baseWalkSpeed: 2 baseSprintSpeed: 3.5 - type: Reflect - reflectProb: 0.15 + reflectProb: 0.05 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -651,6 +667,10 @@ - DoorBumpOpener - FootstepSound - Gygax + - type: MobThresholds + thresholds: + 0: Alive + 275: Critical - type: entity id: MechGygaxBattery @@ -665,7 +685,7 @@ # Durand - type: entity id: MechDurand - parent: [ BaseMech, CombatMech, BaseSecurityScienceContraband ] + parent: [ MechBreakageDurand, BaseMech, CombatMech, BaseSecurityScienceContraband ] # Sunrise-edit name: Durand description: A slow but beefy combat exosuit that is extra scary in confined spaces due to its punches. Xenos hate it! components: @@ -703,12 +723,14 @@ - type: MovementSpeedModifier baseWalkSpeed: 1.5 baseSprintSpeed: 2 - - type: Damageable - damageModifierSet: MediumArmorNT + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorMediumNTLoadout ] + # Sunrise-End - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect - reflectProb: 0.20 + reflectProb: 0.10 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -718,6 +740,10 @@ - DoorBumpOpener - FootstepSound - Durand + - type: MobThresholds + thresholds: + 0: Alive + 300: Critical - type: entity id: MechDurandBattery @@ -731,95 +757,10 @@ # Nanotrasen Combat Mechs -# NT Gygax -- type: entity - id: MechNTGygax - parent: [ BaseMech, CombatMech, BaseSecurityScienceContraband ] - name: Nanotrasen Special Gygax - description: "Nanotrasen's trump card when solving problems. High durability, increased protection against shock, explosions, temperature, shots: conventional, laser and energy, as well as expanded equipment slots allow to turn the situation on the station upside down. Gas pedals consume a colossal amount of energy." - components: - - type: Sprite - drawdepth: Mobs - noRot: true - sprite: Objects/Specific/Mech/gygax.rsi - scale: 1.08, 1.08 - layers: - - map: [ "enum.MechVisualLayers.Base" ] - state: ntgygax - - type: FootstepModifier - footstepSoundCollection: - path: /Audio/Mecha/sound_mecha_powerloader_step.ogg - - type: Mech - baseState: ntgygax - openState: ntgygax-open - brokenState: ntgygax-broken - mechToPilotDamageMultiplier: 0.3 - airtight: true - maxEquipmentAmount: 4 - pilotWhitelist: - components: - - HumanoidAppearance - pilotBlacklist: - species: - - Felinid - - type: MeleeThrowOnHit - distance: 1 - speed: 8 - - type: MeleeWeapon - hidden: true - attackRate: 1 - damage: - types: - Blunt: 35 - Structural: 180 - bluntStaminaDamageFactor: 1.5 - - type: MovementSpeedModifier - baseWalkSpeed: 2 - baseSprintSpeed: 3 - - type: Reflect - reflectProb: 0.15 - spread: 180 - soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg - reflects: - - NonEnergy - - type: Damageable - damageModifierSet: MediumArmorNT - - type: CanMoveInAir - - type: MovementAlwaysTouching - - type: Tag - tags: - - DoorBumpOpener - - FootstepSound - - Gygax - - type: AccessReader - access: [["CentralCommand"]] - -- type: entity - id: MechNTGygaxBattery - parent: MechNTGygax - suffix: Battery - components: - - type: ContainerFill - containers: - mech-battery-slot: - - PowerCageERT - -- type: entity - id: MechNTGygaxFilled - parent: MechNTGygaxBattery - suffix: Battery, Filled - components: - - type: Mech - startingEquipment: - - WeaponMechChainSword - - WeaponMechCombatShotgun - - WeaponMechCombatPulseRifle - - WeaponMechCombatMissileRack8 - # Marauder - type: entity id: MechMarauder - parent: [ BaseMech, CombatMech, BaseCentcommContraband ] + parent: [ MechBreakageMarauderFamily, BaseMech, CombatMech, BaseCentcommContraband ] # Sunrise-edit name: Marauder description: Looks like we're all saved. # ERT mech components: @@ -861,12 +802,14 @@ - type: MovementSpeedModifier baseWalkSpeed: 1 baseSprintSpeed: 1.5 - - type: Damageable - damageModifierSet: HeavyArmorNT + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorHeavyNTLoadout ] + # Sunrise-End - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect - reflectProb: 0.20 + reflectProb: 0.15 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -875,7 +818,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 550: Critical + 500: Critical showOverlays: false allowRevives: true - type: AccessReader @@ -906,7 +849,7 @@ # Seraph - type: entity id: MechSeraph - parent: [ BaseMech, CombatMech, BaseCentcommContraband ] + parent: [ MechBreakageMarauderFamily, BaseMech, CombatMech, BaseCentcommContraband ] # Sunrise-edit name: Seraph description: That's the last thing you'll see. components: @@ -948,8 +891,10 @@ - type: MovementSpeedModifier baseWalkSpeed: 1 baseSprintSpeed: 3.7 - - type: Damageable - damageModifierSet: HeavyArmorNT + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorHeavyNTLoadout ] + # Sunrise-End - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect @@ -962,7 +907,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 600: Critical + 550: Critical showOverlays: false allowRevives: true - type: AccessReader @@ -996,7 +941,7 @@ # Dark Gygax - type: entity id: MechGygaxSyndie - parent: [ BaseMech, CombatMech, BaseSyndicateContraband ] + parent: [ MechBreakageGygax, BaseMech, CombatMech, BaseSyndicateContraband ] # Sunrise-edit name: Dark Gygax description: A modified Gygax used for nefarious purposes. On the back of the armor plate there is an inscription "Cybersun Inc." components: @@ -1038,12 +983,14 @@ - type: MovementSpeedModifier baseWalkSpeed: 2.5 baseSprintSpeed: 3.7 - - type: Damageable - damageModifierSet: MediumArmorSyndi + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorMediumSyndiLoadout ] + # Sunrise-End - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect - reflectProb: 0.15 + reflectProb: 0.10 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -1053,8 +1000,14 @@ - DoorBumpOpener - FootstepSound - Gygax + # Sunrise-Start + - type: MobThresholds + thresholds: + 0: Alive + 300: Critical - type: AccessReader access: [["NuclearOperative"]] + # Sunrise-End - type: entity id: MechGygaxSyndieBattery @@ -1079,7 +1032,7 @@ # Mauler - type: entity id: MechMaulerSyndie - parent: [ BaseMech, CombatMech, BaseSyndicateContraband ] + parent: [ MechBreakageMarauderFamily, BaseMech, CombatMech, BaseSyndicateContraband ] # Sunrise-edit name: Mauler description: A modified Marauder used by the Syndicate that's not as maneuverable as the Dark Gygax, but it makes up for that in armor and sheer firepower. On the back of the armor plate there is an inscription "Cybersun Inc." components: @@ -1121,12 +1074,14 @@ - type: MovementSpeedModifier baseWalkSpeed: 1 baseSprintSpeed: 1.5 - - type: Damageable - damageModifierSet: HeavyArmorSyndi + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorHeavySyndiLoadout ] + # Sunrise-End - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect - reflectProb: 0.20 + reflectProb: 0.15 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -1140,7 +1095,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 650: Critical + 600: Critical showOverlays: false allowRevives: true - type: AccessReader diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml index dc0ced4ef2..19f414660d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml @@ -13,6 +13,8 @@ - 0,0,5,1 # Sunrise-Edit - type: Item size: Large + shape: + - 0,0,5,1 # Sunrise-Edit sprite: Objects/Specific/Medical/firstaidkits.rsi heldPrefix: firstaid - type: PhysicalComposition diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml index 7cccee602b..4211186f9e 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml @@ -212,4 +212,48 @@ - type: Construction graph: UpgradeCyberGorilla node: start - #Sunrise-end \ No newline at end of file + +- type: entity + name: experimental G.O.R.I.L.L.A. gauntlet + parent: WeaponGauntletGorilla + id: WeaponGauntletGorillaUpgraded + description: A reinforced G.O.R.I.L.L.A. gauntlet. When powered with an anomaly core, a single blow can launch anomalous objects through the air. + categories: [ HideSpawnMenu ] + components: + - type: MeleeWeapon + attackRate: 1 + angle: 0 + bluntStaminaDamageFactor: 2 + animation: WeaponArcFist + wideAnimationRotation: -135 + damage: + types: + Blunt: 30 + Structural: 25 + soundHit: + path: "/Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg" + - type: HeldSpeedModifier + walkModifier: 1 + sprintModifier: 0.9 + - type: Reflect + reflectProb: 0.25 + - type: UseDelay + delay: 1 + - type: UseDelayOnMeleeHit + - type: MeleeThrowOnHit + unanchorOnHit: Unanchorable + stunTime: 1.5 + - type: Tool + qualities: + - Prying + useSound: /Audio/Items/jaws_pry.ogg + - type: ToolTileCompatible + delay: 1 + - type: Prying + speedModifier: 5 + pryPowered: true + useSound: /Audio/Machines/airlock_creaking.ogg + - type: Construction + graph: UpgradeCyberGorilla + node: upgraded + # Sunrise-end diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml index 4f3431a924..b8964e6d77 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml @@ -701,6 +701,10 @@ whitelist: tags: - ConstructionMaterial + # Sunrise-Start + - CableCoil + - Nanopaste + # Sunrise-End - hand: emptyRepresentative: BorgModuleConstructionMaterialPlaceholder emptyLabel: borg-slot-construction-empty diff --git a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml index 4378addbbf..117bbd6e9b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml @@ -148,7 +148,7 @@ components: - type: Store balance: - Telecrystal: 80 #Sunrise edit + Telecrystal: 70 #Sunrise edit - type: Tag tags: - LoneOpsUplink #Sunrise added diff --git a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml index 95e87610da..a2ff61982b 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml @@ -55,6 +55,7 @@ - Ntrep # Sunrise - Magistrat # Sunrise - Barber # Sunrise + - Mining # Sunrise privilegedIdSlot: name: id-card-console-privileged-id ejectSound: /Audio/Machines/id_swipe.ogg @@ -140,6 +141,7 @@ - Ntrep # Sunrise - Magistrat # Sunrise - Barber # Sunrise + - Mining # Sunrise privilegedIdSlot: name: id-card-console-privileged-id startingItem: UniversalIDCard diff --git a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml index 1f4635fa60..43c12f3876 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml @@ -172,6 +172,11 @@ temperature: 293.15 - type: Clothing sprite: Objects/Tanks/emergency_extended.rsi + # Sunrise-start + - type: Tag + tags: + - GasTank + # Sunrise-end - type: entity parent: ExtendedEmergencyOxygenTank diff --git a/Resources/Prototypes/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/Entities/Objects/Tools/welders.yml index 804f7c4b86..6030b21280 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/welders.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/welders.yml @@ -212,6 +212,11 @@ enabled: false radius: 1.0 color: orange + # Sunrise-start + - type: Tag + tags: + - EmergencyWelder + # Sunrise-end - type: entity parent: [ Welder, BaseXenoborgContraband ] diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml index 70c04ad96b..85517849cb 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml @@ -55,13 +55,16 @@ - type: Construction graph: FireBomb node: firebomb - - type: CartridgeAmmo #Sunrise-Start + # Sunrise-Start + - type: CartridgeAmmo proto: BulletFireBomb deleteOnSpawn: true - type: SpentAmmoVisuals - type: Tag tags: - - HandGrenadeAmmo #Sunrise-End + - HandGrenadeAmmo + - FireBomb + # Sunrise-End # has igniter but no fuel or wires - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml index a661224f31..c2f1082e9e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml @@ -28,6 +28,12 @@ intensitySlope: 5 maxIntensity: 6 canCreateVacuum: false + # Sunrise-Start + - type: Tag + tags: + - HandGrenade + - PipeBomb + # Sunrise-End - type: Appearance - type: TimerTriggerVisuals - type: Construction diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml index 7dcf780586..65edcb23ae 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml @@ -44,7 +44,7 @@ map: [ "enum.AmmoVisualLayers.Base" ] - state: tip map: [ "enum.AmmoVisualLayers.Tip" ] - color: "#000000" + color: "#F5514C" - type: entity id: CartridgeLightRifleFMJ diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml index d98460ac94..f2cc727ba3 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml @@ -60,7 +60,7 @@ map: [ "enum.AmmoVisualLayers.Base" ] - state: tip map: [ "enum.AmmoVisualLayers.Tip" ] - color: "#000000" + color: "#F5514C" - type: entity id: CartridgeMagnumFMJ diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml index 8fa29d95e8..1e428ca720 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml @@ -58,7 +58,7 @@ map: [ "enum.AmmoVisualLayers.Base" ] - state: tip map: [ "enum.AmmoVisualLayers.Tip" ] - color: "#000000" + color: "#F5514C" - type: entity id: CartridgePistolFMJ diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml index 8c9f98538a..60d7372db4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml @@ -45,7 +45,7 @@ map: [ "enum.AmmoVisualLayers.Base" ] - state: tip map: [ "enum.AmmoVisualLayers.Tip" ] - color: "#000000" + color: "#F5514C" - type: entity id: CartridgeRifleFMJ diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml index 4a105ec9d0..cd2ebe8f9e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml @@ -26,6 +26,7 @@ tags: - ShellShotgun - ShellShotgunLight + - ShotgunSlug # sunrise-add - type: Sprite layers: - state: base @@ -76,6 +77,7 @@ tags: - ShellShotgun - ShellShotgunLight + - ShotgunSlug # sunrise-add - type: Sprite layers: - state: base diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml index df8bce7708..3edc3d1692 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml @@ -317,9 +317,9 @@ - type: SolutionContainerManager solutions: ammo: - maxVol: 10 + maxVol: 4 - type: SolutionInjectOnProjectileHit - transferAmount: 10 + transferAmount: 4 solution: ammo - type: PointLight enabled: true diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml index 1ade0c104c..c3d12c8e61 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml @@ -28,7 +28,7 @@ layers: - state: foamdart - type: StaminaDamageOnCollide # sunrise-added - damage: 10 # sunrise-added + damage: 15 # sunrise-added - type: EmbeddableProjectile removalTime: .2 - type: ThrowingAngle diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml index 077ef68db9..02d8550d08 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml @@ -7,7 +7,7 @@ - type: SpeedLoader - type: BallisticAmmoProvider mayTransfer: true - fillDelay: 0.1 # Sunrise-add + fillDelay: 0.08 # Sunrise-add whitelist: tags: - CartridgeLightRifle diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml index 52e033f2f9..993cd173f2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/base_pka.yml @@ -20,6 +20,7 @@ angleDecay: 45 minAngle: 44 maxAngle: 45 + bigTrigger: true # Sunrise-Edit availableModes: - SemiAuto soundGunshot: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 55cc214a75..6b138cbc66 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -340,6 +340,7 @@ soundGunshot: /Audio/Weapons/Guns/Gunshots/harpoon.ogg fireRate: 0.5 clumsyProof: true + bigTrigger: true # Sunrise-Edit - type: BasicEntityAmmoProvider proto: GrapplingHook capacity: 1 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index d57f35aaf2..9062d16770 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -78,8 +78,8 @@ knockback: 0.1 - type: CursorOffsetRequiresWield - type: EyeCursorOffset - maxOffset: 3 - pvsIncrease: 0.3 + maxOffset: 2 + pvsIncrease: 0.2 # Sunrise end - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index 51ff7ef77d..9d66a54ed1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -74,10 +74,6 @@ - type: EmitSoundOnLand sound: collection: RiflesDrop - - type: CursorOffsetRequiresWield - - type: EyeCursorOffset - maxOffset: 2 - pvsIncrease: 0.2 # Sunrise end - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 1de9442663..7a44ac1fe5 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -172,10 +172,16 @@ - type: Item size: Large - type: Sprite - sprite: Objects/Weapons/Guns/Snipers/musket.rsi - state: base + # Sunrise-start + sprite: _Sunrise/Objects/Weapons/Guns/Snipers/musket.rsi + layers: + - state: base + - state: base1 + map: [ "enum.SolutionContainerLayers.Fill" ] + visible: false + # Sunrise-end - type: Clothing - sprite: Objects/Weapons/Guns/Snipers/musket.rsi + sprite: _Sunrise/Objects/Weapons/Guns/Snipers/musket.rsi - type: Gun selectedMode: SemiAuto availableModes: @@ -199,7 +205,32 @@ animation: WeaponArcThrust soundHit: path: /Audio/Weapons/bladeslice.ogg + # Sunrise-start + - type: Appearance + - type: SolutionContainerVisuals + maxFillLevels: 1 + fillBaseName: base + inHandsFillBaseName: -fill- + inHandsMaxFillLevels: 1 + equippedFillBaseName: -fill- + equippedMaxFillLevels: 1 - type: GunRequiresWield + - type: MeleeRequiresWield + - type: AltFireMelee + attackType: Heavy + - type: SolutionContainerManager + solutions: + melee: + maxVol: 5 + - type: MeleeChemicalInjector + solution: melee + - type: RefillableSolution + solution: melee + - type: InjectableSolution + solution: melee + - type: SolutionTransfer + maxTransferAmount: 2 + # Sunrise-end - type: entity name: flintlock pistol diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml index c6d1c0c5ca..9a0a253a7f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml @@ -48,6 +48,12 @@ - type: Reflect reflectProb: 0.15 spread: 90 + - type: Tool + qualities: + - Slicing + - Prying + - type: ToolTileCompatible + - type: Prying # sunrise-end - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml index 31cb00f164..dc23f966e2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml @@ -79,6 +79,15 @@ smokePrototype: AluminiumMetalFoam - type: StaticPrice price: 350 + #Sunrise-Start + - type: CartridgeAmmo + proto: BulletMetalFoamGrenade + deleteOnSpawn: true + - type: SpentAmmoVisuals + - type: Tag + tags: + - HandGrenadeAmmo + #Sunrise-End - type: entity parent: [ BaseEngineeringContraband, VolatileGrenadeBase, GrenadeBase ] # Prevent inheriting DeleteOnTrigger from SmokeGrenade @@ -115,3 +124,12 @@ enabled: True: { state: active } False: { state: spent } + #Sunrise-Start + - type: CartridgeAmmo + proto: BulletAirGrenade + deleteOnSpawn: true + - type: SpentAmmoVisuals + - type: Tag + tags: + - HandGrenadeAmmo + #Sunrise-End diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml index 8b97658304..2779a5e2ee 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml @@ -111,4 +111,15 @@ - type: Tag tags: - SpreaderIgnore + +- type: entity + id: AtmosDeviceFanDirectionalInvisible + parent: AtmosDeviceFanDirectionalDev + name: directional Invisible fan + categories: [ DoNotMap ] + placement: + mode: SnapgridCenter + components: + - type: Stealth + - type: StealthOnMove # Sunrise-end diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml index 337f60d34c..fd4ed596c6 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml @@ -585,7 +585,7 @@ fix1: shape: !type:PhysShapeAabb - bounds: "-0.75,-0.45,0.75,0.45" + bounds: "-0.5,-0.3,0.5,0.3" density: 125 mask: - MachineMask @@ -637,7 +637,7 @@ angleIncrease: 1 angleDecay: 25 projectileSpeed: 32 - fireRate: 5 + fireRate: 4 soundGunshot: path: /Audio/Weapons/Guns/Gunshots/ship_duster.ogg params: @@ -666,7 +666,7 @@ fix1: shape: !type:PhysShapeAabb - bounds: "-0.9,-0.45,0.9,0.45" + bounds: "-0.45,-0.3,0.45,0.3" density: 200 mask: - MachineMask @@ -726,6 +726,18 @@ path: /Audio/Weapons/Guns/Empty/empty.ogg - type: Machine board: ShuttleGunSquallCircuitboard + - type: Fixtures + fixtures: + fix1: + shape: + !type:PhysShapeAabb + bounds: "-0.3,-0.4,0.3,0.4" + density: 100 + mask: + - MachineMask + layer: + - MidImpassable + - LowImpassable - type: MagazineAmmoProvider - type: MagazineVisuals magState: mag diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml b/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml index de50df5fd0..2b229dc770 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml @@ -123,6 +123,27 @@ # Sunrise-End #Sunrise-Start +- type: entity + parent: StationAnchorOff + id: ShuttleAnchorOff + name: shuttle anchor + description: Prevents shuttles from moving. + suffix: Off + components: + - type: Sprite + scale: 0.5,0.5 + - type: Fixtures + fixtures: + fix1: + shape: + !type:PhysShapeAabb + bounds: "-0.35,-0.35,0.35,0.35" + density: 190 + mask: + - LargeMobMask + layer: + - WallLayer + - type: entity id: StationAnchorBaseDespawn abstract: true diff --git a/Resources/Prototypes/GameRules/dynamic_rules.yml b/Resources/Prototypes/GameRules/dynamic_rules.yml index d6a11b308c..a730bd620f 100644 --- a/Resources/Prototypes/GameRules/dynamic_rules.yml +++ b/Resources/Prototypes/GameRules/dynamic_rules.yml @@ -57,6 +57,15 @@ conditions: - !type:HasBudgetCondition - !type:MaxRuleOccurenceCondition + # Sunrise-Start + - id: PirateSmall + prob: 0.2 + conditions: + - !type:HasBudgetCondition + - !type:MaxRuleOccurenceCondition + - !type:PlayerCountCondition + min: 20 + # Sunrise-End # Midround rules - !type:GroupSelector conditions: @@ -118,3 +127,23 @@ min: 20 - !type:RoundDurationCondition min: 2100 # 35 minutes + # Sunrise-Start + - id: PirateMedium + weight: 5 + conditions: + - !type:HasBudgetCondition + - !type:MaxRuleOccurenceCondition + - !type:PlayerCountCondition + min: 20 + - !type:RoundDurationCondition + min: 2100 # 35 minutes + - id: AbductorsSpawn + weight: 8 + conditions: + - !type:HasBudgetCondition + - !type:MaxRuleOccurenceCondition + - !type:PlayerCountCondition + min: 15 + - !type:RoundDurationCondition + min: 900 # 15 minutes + # Sunrise-End diff --git a/Resources/Prototypes/InventoryTemplates/aghost_inventory_template.yml b/Resources/Prototypes/InventoryTemplates/aghost_inventory_template.yml index 1ffee22bd4..2014ad9dd1 100644 --- a/Resources/Prototypes/InventoryTemplates/aghost_inventory_template.yml +++ b/Resources/Prototypes/InventoryTemplates/aghost_inventory_template.yml @@ -33,7 +33,7 @@ # strippingWindowPos: 0,1 # Sunrise-edt # displayName: Mask -# Sunsise-start +# Sunrise-start - type: inventoryTemplate id: aghost slots: #starlight change, gave aghost diona template bc grape said no shoes for aghost diff --git a/Resources/Prototypes/InventoryTemplates/monkey_inventory_template.yml b/Resources/Prototypes/InventoryTemplates/monkey_inventory_template.yml index 62ffd79386..c02253752f 100644 --- a/Resources/Prototypes/InventoryTemplates/monkey_inventory_template.yml +++ b/Resources/Prototypes/InventoryTemplates/monkey_inventory_template.yml @@ -27,6 +27,39 @@ uiWindowPos: 1,0 strippingWindowPos: 0,2 displayName: Jumpsuit + # Sunrise-start + - name: pocket1 + slotTexture: pocket + fullTextureName: template_small + slotFlags: POCKET + slotGroup: MainHotbar + stripTime: 3 + uiWindowPos: 0,3 + strippingWindowPos: 0,4 + displayName: Pocket 1 + stripHidden: true + dependsOn: jumpsuit + - name: pocket2 + slotTexture: pocket + fullTextureName: template_small + slotFlags: POCKET + slotGroup: MainHotbar + stripTime: 3 + uiWindowPos: 2,3 + strippingWindowPos: 1,4 + displayName: Pocket 2 + stripHidden: true + dependsOn: jumpsuit + - name: belt + slotTexture: belt + fullTextureName: template_small + slotFlags: BELT + slotGroup: SecondHotbar + stripTime: 6 + uiWindowPos: 3,1 + strippingWindowPos: 1,5 + displayName: Belt + # Sunrise-end - name: id slotTexture: id fullTextureName: template_small diff --git a/Resources/Prototypes/Reagents/medicine.yml b/Resources/Prototypes/Reagents/medicine.yml index 7ce0f80b06..d78ba8a92b 100644 --- a/Resources/Prototypes/Reagents/medicine.yml +++ b/Resources/Prototypes/Reagents/medicine.yml @@ -536,7 +536,7 @@ damage: types: Cold: -4 - Mangleness: 0.2 #Sunrise-Edit + Mangleness: 0.05 #Sunrise-Edit - !type:AdjustTemperature conditions: - !type:TemperatureCondition diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/clarke_construction.yml b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/clarke_construction.yml index bbc04e3d96..1b47af9dee 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/clarke_construction.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/clarke_construction.yml @@ -6,6 +6,10 @@ edges: - to: clarke steps: + # Sunrise-Start + - assemblyId: Clarke + guideString: mech-construction-guide-string + # Sunrise-End - tool: Anchoring doAfter: 1 completed: diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/durand_construction.yml b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/durand_construction.yml index 6238d73fe9..f1b9113656 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/durand_construction.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/durand_construction.yml @@ -6,6 +6,10 @@ edges: - to: durand steps: + # Sunrise-Start + - assemblyId: Durand + guideString: mech-construction-guide-string + # Sunrise-End - tool: Anchoring doAfter: 1 completed: diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/gygax_construction.yml b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/gygax_construction.yml index 1b982ecf37..7ec05d1856 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/gygax_construction.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/gygax_construction.yml @@ -6,6 +6,10 @@ edges: - to: gygax steps: + # Sunrise-Start + - assemblyId: Gygax + guideString: mech-construction-guide-string + # Sunrise-End - tool: Anchoring doAfter: 1 completed: diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/phazon_construction.yml b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/phazon_construction.yml index ce33bc4991..34ff17be49 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/phazon_construction.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/phazon_construction.yml @@ -6,6 +6,10 @@ edges: - to: phazon steps: + # Sunrise-Start + - assemblyId: Phazon + guideString: mech-construction-guide-string + # Sunrise-End - tool: Anchoring doAfter: 1 completed: diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/ripleymkii_construction.yml b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/ripleymkii_construction.yml index 6611c8c077..ad469565ef 100644 --- a/Resources/Prototypes/Recipes/Construction/Graphs/mechs/ripleymkii_construction.yml +++ b/Resources/Prototypes/Recipes/Construction/Graphs/mechs/ripleymkii_construction.yml @@ -6,6 +6,10 @@ edges: - to: ripleymkii steps: + # Sunrise-Start + - assemblyId: RipleyMKII + guideString: mech-construction-guide-string + # Sunrise-End - tool: Anchoring doAfter: 1 completed: diff --git a/Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml b/Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml index b5f8d667fa..7a3d4f2a1b 100644 --- a/Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml +++ b/Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml @@ -16,8 +16,11 @@ - Salvage - Maintenance - External + # Sunrise-start extendedAccess: - - CargoPurchaseAccess # Sunrise-add + - CargoPurchaseAccess + - Mining + # Sunrise-end - type: startingGear id: SalvageSpecialistGear diff --git a/Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml b/Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml index 12d527ca46..a2d14a7c71 100644 --- a/Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml +++ b/Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml @@ -56,6 +56,7 @@ - Atmospherics - Medical - Barber # Sunrise-edit + - Mining # Sunrise-edit special: - !type:AddImplantSpecial implants: [ MindShieldImplant, TrackingImplant, DeathRattleImplantBlueShield ] diff --git a/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Mechs/Weapons/Gun/Ammunition.yml b/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Mechs/Weapons/Gun/Ammunition.yml index 18c9084e50..058bbea07a 100644 --- a/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Mechs/Weapons/Gun/Ammunition.yml +++ b/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Mechs/Weapons/Gun/Ammunition.yml @@ -5,6 +5,7 @@ - type: entity id: ShellShotgunMechIncendiary parent: [ShellShotgunIncendiary, MechCartridge] + categories: [HideSpawnMenu] components: - type: CartridgeAmmo deleteOnSpawn: true @@ -12,6 +13,7 @@ - type: entity id: ShellShotgunMech parent: [ShellShotgun, MechCartridge] + categories: [HideSpawnMenu] components: - type: CartridgeAmmo deleteOnSpawn: true @@ -20,6 +22,7 @@ - type: entity id: CartridgeHeavyRifleRFMJMech parent: [CartridgeHeavyRifleRFMJ, MechCartridge] + categories: [HideSpawnMenu] components: - type: CartridgeAmmo deleteOnSpawn: true @@ -27,6 +30,7 @@ - type: entity id: CartridgePistolImprovisedMech parent: [CartridgePistolImprovised, MechCartridge] + categories: [HideSpawnMenu] components: - type: CartridgeAmmo deleteOnSpawn: true diff --git a/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/bandaid.yml b/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/bandaid.yml index 5f1ae573e9..ff54afabb8 100644 --- a/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/bandaid.yml +++ b/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/bandaid.yml @@ -144,16 +144,17 @@ description: Storage of multiple patches efficiently. components: - type: Item - size: Small + size: Tiny sprite: _Starlight/Objects/Specific/Chemistry/patch_pack.rsi - type: Sprite + scale: 0.9,0.9 sprite: _Starlight/Objects/Specific/Chemistry/patch_pack.rsi state: icon - type: Tag tags: - PatchPack - type: Storage - maxItemSize: Small + maxItemSize: Tiny grid: - 0,0,4,1 quickInsert: true diff --git a/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/mender.yml b/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/mender.yml index 92ef5e26f7..29dde7ed3c 100644 --- a/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/mender.yml +++ b/Resources/Prototypes/_Starlight/Entities/Objects/Specific/Medical/mender.yml @@ -6,7 +6,7 @@ abstract: true components: - type: Sprite - layers: + layers: - state: mender map: ["enum.SolutionContainerLayers.Base"] - state: mender1 @@ -25,7 +25,7 @@ maxFillLevels: 3 fillBaseName: mender solutionName: injector - + - type: entity id: AutoMenderBrute name: brute automender @@ -42,19 +42,19 @@ reagentsToDrain: - ReagentId: Bicaridine Quantity: 0.5 - delay: 0.5 + delay: 0.2 damageContainers: - Biological damage: groups: - Brute: -2.5 #Sunrise-Edit + Brute: -2 types: #Sunrise-Edit - Mangleness: 0.05 #Sunrise-Edit + Mangleness: 0.01 #Sunrise-Edit healingBeginSound: path: "/Audio/_Starlight/Items/Medical/mender.ogg" healingEndSound: path: "/Audio/_Starlight/Items/Medical/mender2.ogg" - + - type: entity suffix: Filled parent: AutoMenderBrute @@ -63,11 +63,11 @@ - type: SolutionContainerManager solutions: injector: - maxVol: 30 + maxVol: 35 reagents: - ReagentId: Bicaridine - Quantity: 30 - + Quantity: 35 + - type: entity id: AutoMenderBurn name: burn automender @@ -82,19 +82,19 @@ Quantity: 0.5 damageContainers: - Biological - delay: 0.5 + delay: 0.2 damage: types: - Heat: -2 #Sunrise-Edit - Cold: -2 #Sunrise-Edit - Shock: -2 #Sunrise-Edit + Heat: -1.5 + Cold: -1.5 + Shock: -1.5 Caustic: -1 - Mangleness: 0.1 #Sunrise-Edit + Mangleness: 0.01 #Sunrise-Edit healingBeginSound: path: "/Audio/_Starlight/Items/Medical/mender.ogg" healingEndSound: path: "/Audio/_Starlight/Items/Medical/mender2.ogg" - + - type: entity suffix: Filled parent: AutoMenderBurn @@ -106,4 +106,4 @@ maxVol: 35 reagents: - ReagentId: Dermaline - Quantity: 35 \ No newline at end of file + Quantity: 35 diff --git a/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml b/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml index 98d09770d6..d194f20174 100644 --- a/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml +++ b/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml @@ -1279,7 +1279,30 @@ - type: HitscanBasicDamage damage: types: - Heat: 60 + Heat: 55 + Structural: 20 + - type: HitscanBasicVisuals + muzzleFlash: + sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi + state: muzzle_blue + travelFlash: + sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi + state: beam_blue + impactFlash: + sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi + state: impact_blue + +- type: entity + id: PulseBeam + name: pulse beam + parent: BasicHitscanNoBeam + categories: [ HideSpawnMenu ] + components: + - type: HitscanBasicDamage + damage: + types: + Heat: 35 + Structural: 5 - type: HitscanBasicVisuals muzzleFlash: sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi diff --git a/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index 784d5c65a5..d98e70b6b6 100644 --- a/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -138,6 +138,8 @@ fireRate: 2 availableModes: - SemiAuto + - type: GunSpreadModifier # Sunrise-Add + spread: 1.4 - type: BallisticAmmoProvider capacity: 3 - type: RevolverAmmoProvider diff --git a/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Melee/cyberlimb.yml b/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Melee/cyberlimb.yml index c8ae3b2978..fda42ccfd1 100644 --- a/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Melee/cyberlimb.yml +++ b/Resources/Prototypes/_Starlight/Entities/Objects/Weapons/Melee/cyberlimb.yml @@ -130,6 +130,7 @@ name: G.O.R.I.L.L.A. gauntlet parent: BaseItem id: CyberGorillaArm + categories: [ HideSpawnMenu ] description: A robust piece of research equipment. When powered with an anomaly core, a single blow can launch anomalous objects through the air. components: - type: Sprite @@ -187,6 +188,7 @@ name: experimental G.O.R.I.L.L.A. gauntlet parent: [CyberGorillaArm, BaseScienceContraband] id: CyberGorillaArmUpgraded + categories: [ HideSpawnMenu ] description: A reinforced cybernetic arm equipped with integrated G.O.R.I.L.L.A. gauntlet systems. When powered with an anomaly core, a single strike can hurl anomalous objects or your enemy just like its standalone counterpart. components: - type: Sprite diff --git a/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_armory.yml b/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_armory.yml index 0b4eeff31e..f278d1599b 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_armory.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_armory.yml @@ -4,7 +4,7 @@ sprite: _Sunrise/Objects/Weapons/Guns/Battery/batterylaser_carbine.rsi state: icon product: CrateArmoryIK30 - cost: 3600 + cost: 5000 category: cargoproduct-category-name-armory group: market @@ -14,7 +14,7 @@ sprite: _Starlight/Objects/Weapons/Guns/Ammunition/Magazine/Battery/lr30_mag.rsi state: base product: CrateArmoryIK30Magazines - cost: 1200 + cost: 500 category: cargoproduct-category-name-armory group: market @@ -24,7 +24,7 @@ sprite: _Sunrise/Objects/Weapons/Guns/Shotguns/trenchgun_l_4034/big.rsi state: icon product: CrateArmoryShotgunTrenchgun4034Sawn - cost: 5250 + cost: 6500 category: cargoproduct-category-name-armory group: market @@ -34,7 +34,7 @@ sprite: Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi state: lethal product: CrateArmoryShotgunAmmo - cost: 2250 + cost: 1800 category: cargoproduct-category-name-armory group: market @@ -44,7 +44,7 @@ sprite: _Sunrise/Structures/Storage/Crates/woodcrate_ussp_mosin.rsi state: icon product: CrateShelfMosin - cost: 3250 + cost: 3000 category: cargoproduct-category-name-armory group: market @@ -64,6 +64,6 @@ sprite: _Starlight/Objects/Weapons/Guns/Shotguns/cshotgun.rsi state: icon product: CrateArmoryCombatShotgun - cost: 7400 + cost: 9250 category: cargoproduct-category-name-armory group: market diff --git a/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_security.yml b/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_security.yml index 49a0157aee..f4bc4bd979 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_security.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_security.yml @@ -34,7 +34,37 @@ sprite: Clothing/OuterClothing/Armor/armor_reflec.rsi state: icon product: CrateSecurityArmorReflective - cost: 880 + cost: 1250 + category: cargoproduct-category-name-security + group: market + +- type: cargoProduct + id: SecurityHeatAbsorb + icon: + sprite: _Starlight/Clothing/OuterClothing/Armor/heatabsorbent.rsi + state: icon + product: CrateSecurityArmorHeatAbsorb + cost: 950 + category: cargoproduct-category-name-security + group: market + +- type: cargoProduct + id: SecurityArmorStab + icon: + sprite: _Starlight/Clothing/OuterClothing/Armor/stabvest.rsi + state: icon + product: CrateSecurityArmorStab + cost: 950 + category: cargoproduct-category-name-security + group: market + +- type: cargoProduct + id: SecurityArmorPlate + icon: + sprite: _Starlight/Clothing/OuterClothing/Armor/platecarrier.rsi + state: icon + product: CrateSecurityArmorPlate + cost: 950 category: cargoproduct-category-name-security group: market diff --git a/Resources/Prototypes/_Sunrise/Catalog/Fills/Backpacks/duffelbag.yml b/Resources/Prototypes/_Sunrise/Catalog/Fills/Backpacks/duffelbag.yml index 453557e3e9..8d3cbb70f1 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Fills/Backpacks/duffelbag.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Fills/Backpacks/duffelbag.yml @@ -352,15 +352,17 @@ id: ClothingBackpackDuffelWeaponRifleAsh12 parent: ClothingBackpackDuffelMilitary name: Bundle ASH-12 - description: ASH-12 with 5 magazines and a blueprint. + description: ASH-12 with spare magazines and a blueprints. components: - type: EntityTableContainerFill containers: storagebase: !type:AllSelector children: - id: WeaponRifleAsh12 - - id: MagazineAsh12 - amount: 3 + - id: MagazineAsh12Slug + amount: 1 + - id: BlueprintMagAsh12Beanbag + - id: BlueprintMagAsh12Flare - id: BlueprintMagAsh12Slug - type: entity diff --git a/Resources/Prototypes/_Sunrise/Catalog/Fills/Boxes/syndicate.yml b/Resources/Prototypes/_Sunrise/Catalog/Fills/Boxes/syndicate.yml index cf44c2bea0..51ad48ac52 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Fills/Boxes/syndicate.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Fills/Boxes/syndicate.yml @@ -391,3 +391,23 @@ layers: - state: box_of_doom_big - state: implant + +- type: entity + parent: CyberEyeThermalBox + id: SyndicateRapierToxinBox + name: syndicate rapier kit + description: Contains a wrapped syndicate rapier and a random toxin bottle. Packaging disintegrates when opened, leaving no evidence behind. + components: + - type: SpawnItemsOnUse + items: + - id: BeltSheathSyndieFilledBox + - id: ChemistryBottleToxin + orGroup: RapierToxin + - id: ChemistryBottleMuteToxin + orGroup: RapierToxin + - id: ChemistryBottleUnstableMutagen + orGroup: RapierToxin + - id: ChemistryBottlePolytrinicAcid + orGroup: RapierToxin + - id: ChemistryBottleLead + orGroup: RapierToxin diff --git a/Resources/Prototypes/_Sunrise/Catalog/Fills/Crates/security.yml b/Resources/Prototypes/_Sunrise/Catalog/Fills/Crates/security.yml index 9ba366a848..91fcd7b2f6 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Fills/Crates/security.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Fills/Crates/security.yml @@ -46,6 +46,39 @@ - id: ClothingOuterArmorReflective amount: 2 +- type: entity + id: CrateSecurityArmorHeatAbsorb + parent: CrateSecgear + name: heat absorb armor crate + description: Contains a 2 heat absorb armor. To open it, the Security Service access level is required. + components: + - type: StorageFill + contents: + - id: ClothingOuterArmorHeatAbsorb + amount: 2 + +- type: entity + id: CrateSecurityArmorStab + parent: CrateSecgear + name: stab armor crate + description: Contains a 2 heat absorb armor. To open it, the Security Service access level is required. + components: + - type: StorageFill + contents: + - id: ClothingOuterArmorStab + amount: 2 + +- type: entity + id: CrateSecurityArmorPlate + parent: CrateSecgear + name: heat absorb armor crate + description: Contains a 2 plate armor. To open it, the Security Service access level is required. + components: + - type: StorageFill + contents: + - id: ClothingOuterArmorPlate + amount: 2 + - type: entity id: CrateSecurityHoly parent: CrateSecgear diff --git a/Resources/Prototypes/_Sunrise/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/_Sunrise/Catalog/Fills/Lockers/security.yml index e08062edba..8a96292fd0 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Fills/Lockers/security.yml @@ -479,19 +479,19 @@ table: !type:GroupSelector children: - !type:GroupSelector - weight: 80 + weight: 90 children: - id: GunSafeShotgunTrenchgun4034 - id: GunSafeShotgunKammerer - id: GunSafeShotgunRiot - !type:GroupSelector - weight: 15 + weight: 7 children: - id: GunSafeShotgunSPAS12 - id: GunSafeShotgunEnforcer - id: GunSafeShotgunCombat - !type:GroupSelector - weight: 5 + weight: 3 children: - id: GunSafeDoubleBarreled @@ -516,13 +516,13 @@ table: !type:GroupSelector children: - !type:GroupSelector - weight: 80 + weight: 90 children: - id: GunSafeRifleLecter - id: GunSafeRifleM16A4 - id: GunSafeRifleAKMU - !type:GroupSelector - weight: 20 + weight: 10 children: - id: GunSafeRifleFamas - id: GunSafeRifleLecterMk2 diff --git a/Resources/Prototypes/_Sunrise/Catalog/VendingMachines/advertisements.yml b/Resources/Prototypes/_Sunrise/Catalog/VendingMachines/advertisements.yml index a5d4ee0b55..96108d1039 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/VendingMachines/advertisements.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/VendingMachines/advertisements.yml @@ -34,6 +34,12 @@ prefix: advertisement-piratehumanoid- count: 48 +- type: localizedDataset + id: PirateUplinkChatter + values: + prefix: advertisement-pirate-uplink- + count: 40 + - type: localizedDataset id: NarSieAds values: diff --git a/Resources/Prototypes/_Sunrise/Catalog/ert_uplink_catalog.yml b/Resources/Prototypes/_Sunrise/Catalog/ert_uplink_catalog.yml index bc68bf40a3..adb724a61e 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/ert_uplink_catalog.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/ert_uplink_catalog.yml @@ -976,14 +976,13 @@ productEntity: RifleHeavyMagazineAP icon: { sprite: _Sunrise/Interface/Misc/nt_icons.rsi, state: 342ap } cost: - Crystallite: 16 + Crystallite: 15 categories: - NTAmmo conditions: - !type:StoreWhitelistCondition whitelist: tags: - - ERTGamma - ERTEpsilon - type: listing diff --git a/Resources/Prototypes/_Sunrise/Catalog/pirate_uplink_catalog.yml b/Resources/Prototypes/_Sunrise/Catalog/pirate_uplink_catalog.yml index 0e3a0c309f..042f651ce1 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/pirate_uplink_catalog.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/pirate_uplink_catalog.yml @@ -695,6 +695,15 @@ categories: - UplinkPirateAmmo +- type: listing + id: UplinkPirateMagCannonBallMini + icon: { sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/cannonball_belt.rsi, state: base } + productEntity: MagazineCannonBallMini + cost: + Doubloon: 8 + categories: + - UplinkPirateAmmo + - type: listing id: UplinkPirateChestGrapeshot icon: { sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi, state: grapeshot } @@ -1544,6 +1553,15 @@ categories: - UplinkPirateDisruption +- type: listing + id: UplinkPirateToolboxAllTools + name: uplink-toolbox-name + productEntity: ToolboxMechanicalFilledAllTools + cost: + Doubloon: 1 + categories: + - UplinkPirateDisruption + - type: listing id: UplinkPirateSyndicateJawsOfLife name: uplink-syndicate-jaws-of-life-name @@ -2460,6 +2478,22 @@ components: - SurplusBundle +- type: listing + id: UplinkPirateMechPirateMachineCannon + productEntity: WeaponMechCombatPirateMachineCannon + cost: + Doubloon: 20 + categories: + - UplinkPirateMechs + restockTime: 1800 + conditions: + - !type:ListingLimitedStockCondition + stock: 1 + - !type:BuyerWhitelistCondition + blacklist: + components: + - SurplusBundle + - type: listing id: UplinkPirateMechPirateGrapeshot productEntity: WeaponMechCombatPirateGrapeshot @@ -2527,7 +2561,7 @@ id: UplinkPirateSulprus productEntity: CratePirateSurplusBundle cost: - Doubloon: 20 + Doubloon: 25 categories: - UplinkPirateBundle conditions: @@ -2542,7 +2576,7 @@ id: UplinkPirateSulprusSuper productEntity: CratePirateSuperSurplusBundle cost: - Doubloon: 40 + Doubloon: 50 categories: - UplinkPirateBundle conditions: diff --git a/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml b/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml index d67302a59a..ea2b592992 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml @@ -1187,7 +1187,7 @@ name: uplink-syndicate-rapier-name description: uplink-syndicate-rapier-desc icon: { sprite: _Sunrise/Clothing/Belt/syndie_sheath.rsi, state: sheath-rapier } - productEntity: BeltSheathSyndieFilledBox + productEntity: SyndicateRapierToxinBox discountCategory: rareDiscounts discountDownTo: Telecrystal: 5 @@ -1240,7 +1240,7 @@ id: UplinkPolytrinicAcidChemistryBottle name: uplink-polytrinic-acid-chemistry-bottle-name description: uplink-polytrinic-acid-chemistry-bottle-desc - productEntity: PolytrinicAcidChemistryBottle + productEntity: ChemistryBottlePolytrinicAcid discountCategory: usualDiscounts discountDownTo: Telecrystal: 2 diff --git a/Resources/Prototypes/_Sunrise/Damage/modifier_sets.yml b/Resources/Prototypes/_Sunrise/Damage/modifier_sets.yml index 43b4976c6b..8d23c5ee79 100644 --- a/Resources/Prototypes/_Sunrise/Damage/modifier_sets.yml +++ b/Resources/Prototypes/_Sunrise/Damage/modifier_sets.yml @@ -82,19 +82,11 @@ - type: damageModifierSet id: MobPirateT1 coefficients: - Blunt: 0.6 - Slash: 0.7 - Piercing: 0.5 - Heat: 0.7 Caustic: 0.5 - type: damageModifierSet id: MobPirateT2 coefficients: - Blunt: 0.5 - Slash: 0.6 - Piercing: 0.4 - Heat: 0.6 Caustic: 0.5 Bloodloss: 0.7 Mangleness: 0.7 @@ -102,10 +94,6 @@ - type: damageModifierSet id: MobPirateT3 coefficients: - Blunt: 0.4 - Slash: 0.5 - Piercing: 0.3 - Heat: 0.5 Caustic: 0.5 Bloodloss: 0.5 Mangleness: 0.5 @@ -175,11 +163,11 @@ Slash: 0.75 Piercing: 0.7 Shock: 2 - Heat: 0.7 - Structural: 0.55 + Heat: 0.8 # Sunrise-edit + Structural: 0.01 flatReductions: Blunt: 5 - Heat: 5 + Heat: 3 # Sunrise-edit - type: damageModifierSet id: MediumArmorNT @@ -189,7 +177,7 @@ Piercing: 0.5 Shock: 3 Heat: 0.8 - Structural: 0.45 + Structural: 0.05 flatReductions: Blunt: 5 Heat: 6 @@ -204,7 +192,7 @@ Piercing: 0.3 Shock: 3.5 Heat: 0.75 - Structural: 0.4 + Structural: 0.1 flatReductions: Blunt: 7 Heat: 8 @@ -219,7 +207,7 @@ Piercing: 0.5 Shock: 3 Heat: 0.8 - Structural: 0.45 + Structural: 0.05 flatReductions: Blunt: 5 Heat: 5 @@ -234,7 +222,7 @@ Piercing: 0.35 Shock: 3.5 Heat: 0.75 - Structural: 0.4 + Structural: 0.1 flatReductions: Blunt: 7 Heat: 7 diff --git a/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/armor.yml index 1cf555abfe..4e428d74ba 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/armor.yml @@ -24,11 +24,10 @@ - type: Armor modifiers: coefficients: - Blunt: 0.6 - Slash: 0.6 - Piercing: 0.6 - Heat: 0.7 - Caustic: 0.85 + Blunt: 0.7 + Slash: 0.7 + Piercing: 0.65 + Heat: 0.8 - type: ExplosionResistance damageCoefficient: 0.85 - type: Item @@ -38,6 +37,9 @@ - Vest - NudeBottom - WhitelistChameleon + - type: Construction + graph: UpgradeArmorVest + node: start - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing] @@ -390,6 +392,9 @@ Heat: 0.85 - type: ExplosionResistance damageCoefficient: 0.85 + - type: Construction + graph: UpgradeArmorVest + node: plate - type: entity parent: ClothingOuterArmorBasic @@ -410,6 +415,9 @@ Slash: 0.55 Piercing: 0.85 Heat: 0.85 + - type: Construction + graph: UpgradeArmorVest + node: stab - type: entity parent: ClothingOuterArmorBasic @@ -435,6 +443,9 @@ reflects: - Energy reflectingInHands: false + - type: Construction + graph: UpgradeArmorVest + node: heat - type: entity parent: ClothingOuterArmorBasic @@ -451,12 +462,15 @@ - type: Armor modifiers: coefficients: - Blunt: 0.8 - Slash: 0.8 - Piercing: 0.4 + Blunt: 0.75 + Slash: 0.75 + Piercing: 0.35 Heat: 0.85 - type: ExplosionResistance damageCoefficient: 0.75 - type: ClothingSpeedModifier - walkModifier: 0.96 - sprintModifier: 0.96 + walkModifier: 0.97 + sprintModifier: 0.97 + - type: Construction + graph: UpgradeArmorVest + node: bullet_heavy diff --git a/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/softsuits.yml b/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/softsuits.yml index 23663085fd..b3bac3bb17 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/softsuits.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/softsuits.yml @@ -41,7 +41,7 @@ #Pirate Hardsuit - type: entity - parent: [ ClothingOuterEVASuitBase, BaseSyndicateContraband ] + parent: [ ClothingOuterEVASuitBase, BaseMajorContraband ] id: ClothingOuterEVASuitPirateOld name: pirate hardsuit suffix: Pirate, Sunrise @@ -90,7 +90,7 @@ #Pirate EVA - type: entity - parent: [ ClothingOuterEVASuitBase, ClothingOuterStorageBase, BaseSyndicateContraband ] + parent: [ ClothingOuterEVASuitBase, ClothingOuterStorageBase, BaseMajorContraband ] id: ClothingOuterEVASuitPirate name: boarding EVA suit description: "A battered, duct-taped suit that’s seen more than a few boarding actions. Has a tag on the back that reads: 'Totally not property of an pirate, honest" @@ -158,8 +158,8 @@ Radiation: 0.5 Caustic: 0.5 - type: ClothingSpeedModifier - walkModifier: 0.8 - sprintModifier: 0.8 + walkModifier: 0.84 + sprintModifier: 0.84 - type: StaminaResistance damageCoefficient: 0.75 - type: ClothingSlowOnDamageModifier diff --git a/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/vests.yml index 925c657369..968faa253e 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/vests.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Clothing/OuterClothing/vests.yml @@ -58,3 +58,6 @@ Heat: 0.9 - type: ExplosionResistance damageCoefficient: 0.9 + - type: Construction + graph: UpgradeArmorVest + node: webvest diff --git a/Resources/Prototypes/_Sunrise/Entities/Mobs/Pets/pets.yml b/Resources/Prototypes/_Sunrise/Entities/Mobs/Pets/pets.yml index 8e8d4c532a..1e68b5d842 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Mobs/Pets/pets.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Mobs/Pets/pets.yml @@ -195,6 +195,14 @@ layers: - map: [ "enum.DamageStateVisualLayers.Base" ] state: vidra + - type: DamageStateVisuals + states: + Alive: + Base: vidra + Critical: + Base: dead + Dead: + Base: dead - type: Butcherable spawned: - id: FoodMeat diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Devices/pda.yml index e356404197..389a3fecdc 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Devices/pda.yml @@ -177,6 +177,15 @@ accentHColor: "#3d3d40" - type: Icon state: pda-securitypilot + - type: CartridgeLoader + preinstalled: + - CrewManifestCartridge + - NotekeeperCartridge + - NanoTaskCartridge + - NewsReaderCartridge + - NavigatorCartridge + - WantedListCartridge + - AstroNavCartridge - type: entity parent: CaptainPDA @@ -472,3 +481,12 @@ id: SecuritySergeantPDA name: security sergeant PDA description: Still functional. Unlike its owner, it does not shout at you. + +- type: entity + parent: PiratePDAMusic + id: PiratePDAMusicPassengerId + name: Shantyman PDA + description: Yargh! but now with shanties. + components: + - type: Pda + id: PassengerIDCard diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Fun/admeme.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Fun/admeme.yml new file mode 100644 index 0000000000..1d3dfe2889 --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Fun/admeme.yml @@ -0,0 +1,15 @@ +- type: entity + name: magnetic spell of all-consuming cleanliness + id: BagOfSummoningGarbageAdmeme + parent: TrashBagBlue + suffix: Admeme + components: + - type: Storage + maxItemSize: Huge + grid: + - 0,0,20,20 + quickInsert: true + areaInsert: true + areaInsertRadius: 5 + - type: MagnetPickup + range: 10 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Misc/cube.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Misc/cube.yml index 59daca986b..cc405518b0 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Misc/cube.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Misc/cube.yml @@ -121,3 +121,16 @@ - type: Sprite sprite: _Sunrise/Objects/Misc/cube.rsi state: wrapper_mothroach + +- type: entity + parent: MonkeyCubeWrapped + name: pirate monkey cube + suffix: Wrapped + id: PirateMonkeyCubeWrapped + description: Unwrap this to get a pirate monkey cube. + components: + - type: SpawnItemsOnUse + items: + - id: PirateMonkeyCube + sound: + path: /Audio/Effects/unwrap.ogg diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml index 4658fb91d3..a0a6de5a6f 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml @@ -92,6 +92,11 @@ - type: Sprite sprite: _Sunrise/Objects/Specific/Mech/mecha_piratecannon.rsi state: mecha_piratecannon + - type: Item + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_inhands_64x.rsi + storedSprite: + state: storage + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_storage_64x.rsi - type: Gun minAngle: -10 maxAngle: 15 @@ -109,6 +114,43 @@ - type: StaticPrice price: 3000 +- type: entity + id: WeaponMechCombatPirateMachineCannon + name: Mounted Pirate Machine Cannon + description: An ancient heavy gun given new life as a mech-mounted gun + suffix: Mech Weapon, Gun, Combat, Pirate + parent: [ BaseMechWeaponRange, CombatMechEquipment ] + components: + - type: Sprite + sprite: _Sunrise/Objects/Specific/Mech/mecha_piratecannon.rsi + state: mecha_piratecannon + - type: Item + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_inhands_64x.rsi + storedSprite: + state: storage + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_storage_64x.rsi + - type: Gun + minAngle: -10 + maxAngle: 15 + fireRate: 6.5 + projectileSpeed: 20 + bigTrigger: true + selectedMode: FullAuto + availableModes: + - FullAuto + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/mateba.ogg + params: + volume: -1 + pitch: 1.2 + - type: BatteryAmmoProvider + proto: CannonBallMini + fireCost: 25 + - type: Appearance + - type: AmmoCounter + - type: StaticPrice + price: 4000 + - type: entity id: WeaponMechCombatPirateGrapeshot name: Mounted PirateGrapeshot @@ -119,6 +161,11 @@ - type: Sprite sprite: _Sunrise/Objects/Specific/Mech/mecha_blunderbuss.rsi state: mecha_blunderbuss + - type: Item + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_inhands_64x.rsi + storedSprite: + state: storage + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_storage_64x.rsi - type: Gun minAngle: -10 maxAngle: 15 @@ -146,6 +193,11 @@ - type: Sprite sprite: _Sunrise/Objects/Specific/Mech/mecha_blunderbuss.rsi state: mecha_blunderbuss + - type: Item + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_inhands_64x.rsi + storedSprite: + state: storage + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_storage_64x.rsi - type: Gun minAngle: -10 maxAngle: 15 @@ -173,6 +225,11 @@ - type: Sprite sprite: _Sunrise/Objects/Specific/Mech/mecha_piratecannon.rsi state: mecha_piratecannon + - type: Item + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_inhands_64x.rsi + storedSprite: + state: storage + sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_storage_64x.rsi - type: Gun minAngle: -10 maxAngle: 15 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mech_armor.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mech_armor.yml new file mode 100644 index 0000000000..8a3184bae7 --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mech_armor.yml @@ -0,0 +1,166 @@ +- type: entity + id: MechArmorBase + abstract: true + parent: ClothingOuterBase + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: Objects/Specific/Mech/mecha_equipment.rsi + layers: + - state: mecha_clamp + visible: false + - type: Clothing + sprite: Objects/Specific/Mech/mecha_equipment.rsi + - type: Unremoveable + +- type: entity + id: MechArmorThin + parent: MechArmorBase + name: mech armor (thin) + categories: [ HideSpawnMenu ] + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.8 + Slash: 0.8 + Piercing: 0.9 + Shock: 1 + Heat: 0.8 + Structural: 0.05 + flatReductions: + Blunt: 2 + Heat: 1 + +- type: entity + id: MechArmorLight + parent: MechArmorBase + name: mech armor (light) + categories: [ HideSpawnMenu ] + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.75 + Slash: 0.75 + Piercing: 0.7 + Shock: 2 + Heat: 0.7 + Structural: 0.1 + flatReductions: + Blunt: 5 + Heat: 5 + +- type: entity + id: MechArmorMediumNT + parent: MechArmorBase + name: mech armor (medium NT) + categories: [ HideSpawnMenu ] + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.6 + Slash: 0.6 + Piercing: 0.5 + Shock: 3 + Heat: 0.8 + Structural: 0.15 + flatReductions: + Blunt: 5 + Heat: 6 + Slash: 5 + Piercing: 3 + +- type: entity + id: MechArmorHeavyNT + parent: MechArmorBase + name: mech armor (heavy NT) + categories: [ HideSpawnMenu ] + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.5 + Slash: 0.5 + Piercing: 0.3 + Shock: 3.5 + Heat: 0.75 + Structural: 0.25 + flatReductions: + Blunt: 7 + Heat: 8 + Slash: 7 + Piercing: 5 + +- type: entity + id: MechArmorMediumSyndi + parent: MechArmorBase + name: mech armor (medium syndi) + categories: [ HideSpawnMenu ] + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.65 + Slash: 0.65 + Piercing: 0.5 + Shock: 3 + Heat: 0.8 + Structural: 0.15 + flatReductions: + Blunt: 5 + Heat: 5 + Slash: 5 + Piercing: 4 + +- type: entity + id: MechArmorHeavySyndi + parent: MechArmorBase + name: mech armor (heavy syndi) + categories: [ HideSpawnMenu ] + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.55 + Slash: 0.55 + Piercing: 0.35 + Shock: 3.5 + Heat: 0.75 + Structural: 0.25 + flatReductions: + Blunt: 7 + Heat: 7 + Slash: 7 + Piercing: 6 + +- type: startingGear + id: MechArmorThinLoadout + equipment: + outerClothing: MechArmorThin + +- type: startingGear + id: MechArmorLightLoadout + equipment: + outerClothing: MechArmorLight + +- type: startingGear + id: MechArmorMediumNTLoadout + equipment: + outerClothing: MechArmorMediumNT + +- type: startingGear + id: MechArmorHeavyNTLoadout + equipment: + outerClothing: MechArmorHeavyNT + +- type: startingGear + id: MechArmorMediumSyndiLoadout + equipment: + outerClothing: MechArmorMediumSyndi + +- type: startingGear + id: MechArmorHeavySyndiLoadout + equipment: + outerClothing: MechArmorHeavySyndi diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mech_breakage.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mech_breakage.yml new file mode 100644 index 0000000000..605c537d3c --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mech_breakage.yml @@ -0,0 +1,412 @@ +- type: entity + id: MechRipleyBoardSpawnerLow + name: mech ripley board spawner + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - RipleyCentralElectronics + - RipleyPeripheralsElectronics + chance: 0.1 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +- type: entity + id: MechGygaxBoardSpawnerLow + name: mech gygax board spawner + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxCentralElectronics + - GygaxPeripheralsElectronics + - GygaxTargetingElectronics + chance: 0.1 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +- type: entity + id: MechDurandBoardSpawnerLow + name: mech durand board spawner + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandCentralElectronics + - DurandPeripheralsElectronics + - DurandTargetingElectronics + chance: 0.1 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +- type: entity + id: MechPartSpawnerLow20 + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + chance: 0.2 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +- type: entity + id: MechPartSpawnerLow10 + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + chance: 0.1 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +- type: entity + id: MechRipleyHarnessSpawnerLow + name: mech ripley harness spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - RipleyHarness + +- type: entity + id: MechRipleyLArmSpawnerLow + name: mech ripley left arm spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - RipleyLArm + +- type: entity + id: MechRipleyRArmSpawnerLow + name: mech ripley right arm spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - RipleyRArm + +- type: entity + id: MechRipleyLLegSpawnerLow + name: mech ripley left leg spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - RipleyLLeg + +- type: entity + id: MechRipleyRLegSpawnerLow + name: mech ripley right leg spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - RipleyRLeg + +- type: entity + id: MechGygaxHarnessSpawnerLow + name: mech gygax harness spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxHarness + +- type: entity + id: MechGygaxHeadSpawnerLow + name: mech gygax head spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxHead + +- type: entity + id: MechGygaxLArmSpawnerLow + name: mech gygax left arm spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxLArm + +- type: entity + id: MechGygaxRArmSpawnerLow + name: mech gygax right arm spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxRArm + +- type: entity + id: MechGygaxLLegSpawnerLow + name: mech gygax left leg spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxLLeg + +- type: entity + id: MechGygaxRLegSpawnerLow + name: mech gygax right leg spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxRLeg + +- type: entity + id: MechGygaxArmorPlateSpawnerLow + name: mech gygax armor plate spawner + parent: MechPartSpawnerLow10 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - GygaxArmorPlate + +- type: entity + id: MechDurandHarnessSpawnerLow + name: mech durand harness spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandHarness + +- type: entity + id: MechDurandHeadSpawnerLow + name: mech durand head spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandHead + +- type: entity + id: MechDurandLArmSpawnerLow + name: mech durand left arm spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandLArm + +- type: entity + id: MechDurandRArmSpawnerLow + name: mech durand right arm spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandRArm + +- type: entity + id: MechDurandLLegSpawnerLow + name: mech durand left leg spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandLLeg + +- type: entity + id: MechDurandRLegSpawnerLow + name: mech durand right leg spawner + parent: MechPartSpawnerLow20 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandRLeg + +- type: entity + id: MechDurandArmorPlateSpawnerLow + name: mech durand armor plate spawner + parent: MechPartSpawnerLow10 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - DurandArmorPlate + +- type: entity + id: MechBreakageRipley + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 700 + behaviors: + - !type:PlaySoundBehavior + sound: + collection: MetalBreak + - !type:SpawnEntitiesBehavior + spawn: + ScrapSteel: + min: 1 + max: 4 + MechRipleyHarnessSpawnerLow: + min: 1 + max: 1 + MechRipleyLArmSpawnerLow: + min: 1 + max: 1 + MechRipleyRArmSpawnerLow: + min: 1 + max: 1 + MechRipleyLLegSpawnerLow: + min: 1 + max: 1 + MechRipleyRLegSpawnerLow: + min: 1 + max: 1 + MechRipleyBoardSpawnerLow: + min: 1 + max: 1 + - !type:ChangeConstructionNodeBehavior + node: start + - !type:DoActsBehavior + acts: ["Destruction"] + +- type: entity + id: MechBreakageGygax + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 800 + behaviors: + - !type:PlaySoundBehavior + sound: + collection: MetalBreak + - !type:SpawnEntitiesBehavior + spawn: + ScrapSteel: + min: 2 + max: 4 + MechGygaxHarnessSpawnerLow: + min: 1 + max: 1 + MechGygaxHeadSpawnerLow: + min: 1 + max: 1 + MechGygaxLArmSpawnerLow: + min: 1 + max: 1 + MechGygaxRArmSpawnerLow: + min: 1 + max: 1 + MechGygaxLLegSpawnerLow: + min: 1 + max: 1 + MechGygaxRLegSpawnerLow: + min: 1 + max: 1 + MechGygaxArmorPlateSpawnerLow: + min: 1 + max: 1 + MechGygaxBoardSpawnerLow: + min: 1 + max: 1 + - !type:ChangeConstructionNodeBehavior + node: start + - !type:DoActsBehavior + acts: ["Destruction"] + +- type: entity + id: MechBreakageDurand + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 1000 + behaviors: + - !type:PlaySoundBehavior + sound: + collection: MetalBreak + - !type:SpawnEntitiesBehavior + spawn: + ScrapSteel: + min: 2 + max: 4 + MechDurandHarnessSpawnerLow: + min: 1 + max: 1 + MechDurandHeadSpawnerLow: + min: 1 + max: 1 + MechDurandLArmSpawnerLow: + min: 1 + max: 1 + MechDurandRArmSpawnerLow: + min: 1 + max: 1 + MechDurandLLegSpawnerLow: + min: 1 + max: 1 + MechDurandRLegSpawnerLow: + min: 1 + max: 1 + MechDurandArmorPlateSpawnerLow: + min: 1 + max: 1 + MechDurandBoardSpawnerLow: + min: 1 + max: 1 + - !type:ChangeConstructionNodeBehavior + node: start + - !type:DoActsBehavior + acts: ["Destruction"] + +- type: entity + id: MechBreakageMarauderFamily + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: Destructible + thresholds: + - trigger: + !type:DamageTrigger + damage: 1200 + behaviors: + - !type:PlaySoundBehavior + sound: + collection: MetalBreak + - !type:SpawnEntitiesBehavior + spawn: + ScrapSteel: + min: 2 + max: 4 + - !type:ChangeConstructionNodeBehavior + node: start + - !type:DoActsBehavior + acts: ["Destruction"] diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml index 9d9d829073..9953646d8a 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml @@ -1,3 +1,15 @@ +# region Modules +- type: entity + id: MechEquipmentGrabberSmallMining + parent: MechEquipmentGrabberSmall + components: + - type: ContainerFill + containers: + item-container: + - OreBox + - OreBox + +# region Base Mechs - type: entity id: BaseMechPod save: false @@ -93,9 +105,13 @@ mech-pilot-slot: !type:ContainerSlot mech-equipment-container: !type:Container mech-battery-slot: !type:ContainerSlot + - type: Inventory + templateId: mechArmor + - type: InventorySlots + - type: Loadout + prototypes: [ MechArmorLightLoadout ] - type: Damageable damageContainer: Mech - damageModifierSet: LightArmor - type: GuideHelp guides: - Robotics @@ -174,7 +190,7 @@ startingEquipment: - WeaponMechCombatSolarisLaser - type: Reflect - reflectProb: 0.25 + reflectProb: 0.05 spread: 180 soundOnReflect: /Audio/Weapons/block_metal1.ogg reflects: @@ -183,7 +199,7 @@ currentThresholdState: Alive thresholds: 0: Alive - 380: Critical + 225: Critical showOverlays: false allowRevives: true - type: ContainerFill @@ -242,9 +258,9 @@ - IndustrialMech startingEquipment: - WeaponMechIndustrialPlasmaCutterLight #Нужно сделать улучшения WeaponMechIndustrialKineticAccelerator по аналогии с ручным для прогресса в раунде - - MechEquipmentGrabberSmall + - MechEquipmentGrabberSmallMining - type: Reflect - reflectProb: 0.10 + reflectProb: 0.05 spread: 180 soundOnReflect: /Audio/Weapons/block_metal1.ogg reflects: @@ -253,7 +269,7 @@ currentThresholdState: Alive thresholds: 0: Alive - 250: Critical + 200: Critical showOverlays: false allowRevives: true - type: ContainerFill @@ -353,10 +369,10 @@ - type: MovementSpeedModifier baseWalkSpeed: 3.5 baseSprintSpeed: 4 - - type: Damageable - damageModifierSet: HeavyArmorSyndi + - type: Loadout + prototypes: [ MechArmorHeavySyndiLoadout ] - type: Reflect - reflectProb: 0.1 + reflectProb: 0.15 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -370,7 +386,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 500: Critical + 400: Critical showOverlays: false allowRevives: true - type: AccessReader @@ -389,7 +405,7 @@ # region Paddy - type: entity id: MechPaddy - parent: [ BaseMech, CombatMech, IndustrialMech, BaseSecurityContraband ] + parent: [ MechBreakageRipley, BaseMech, CombatMech, IndustrialMech, BaseSecurityContraband ] # Sunrise-edit name: Paddy description: Autonomous Power Loader Unit Subtype Paddy. A Modified MK-II Ripley design intended for light security use. components: @@ -423,7 +439,7 @@ components: - HumanoidAppearance - type: Reflect - reflectProb: 0.10 + reflectProb: 0.05 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: @@ -438,7 +454,7 @@ bluntStaminaDamageFactor: 1.5 - type: MovementSpeedModifier baseWalkSpeed: 2.5 - baseSprintSpeed: 3.75 + baseSprintSpeed: 4 - type: PointLight mask: /Textures/Effects/LightMasks/cone.png autoRot: true @@ -493,7 +509,7 @@ baseState: bigbrother openState: bigbrother-open brokenState: bigbrother-broken - mechToPilotDamageMultiplier: 0.25 + mechToPilotDamageMultiplier: 0.15 airtight: true pilotWhitelist: components: @@ -502,24 +518,24 @@ tags: - IndustrialMech - CombatMech - - type: Damageable - damageModifierSet: MediumArmorSyndi + - type: Loadout + prototypes: [ MechArmorMediumSyndiLoadout ] - type: MeleeWeapon hidden: true autoAttack: true attackRate: 3.5 damage: types: - Structural: 60 - Piercing: 4 - Slash: 5 + Structural: 50 + Piercing: 3 + Slash: 3 Blunt: 10 bluntStaminaDamageFactor: 0.5 soundHit: path: "/Audio/Items/drill_use.ogg" - type: MovementSpeedModifier baseWalkSpeed: 2 - baseSprintSpeed: 3 + baseSprintSpeed: 3.5 - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect @@ -554,6 +570,98 @@ mech-battery-slot: - PowerCageHigh +# region NT ERT Gygax +# NT Gygax +- type: entity + id: MechNTGygax + parent: [ MechBreakageGygax, BaseMech, CombatMech, BaseSecurityScienceContraband ] # Sunrise-edit + name: Nanotrasen Special Gygax + description: "Nanotrasen's trump card when solving problems. High durability, increased protection against shock, explosions, temperature, shots: conventional, laser and energy, as well as expanded equipment slots allow to turn the situation on the station upside down. Gas pedals consume a colossal amount of energy." + components: + - type: Sprite + drawdepth: Mobs + noRot: true + sprite: Objects/Specific/Mech/gygax.rsi + scale: 1.08, 1.08 + layers: + - map: [ "enum.MechVisualLayers.Base" ] + state: ntgygax + - type: FootstepModifier + footstepSoundCollection: + path: /Audio/Mecha/sound_mecha_powerloader_step.ogg + - type: Mech + baseState: ntgygax + openState: ntgygax-open + brokenState: ntgygax-broken + mechToPilotDamageMultiplier: 0.3 + airtight: true + maxEquipmentAmount: 4 + pilotWhitelist: + components: + - HumanoidAppearance + pilotBlacklist: + species: + - Felinid + - type: MeleeThrowOnHit + distance: 1 + speed: 8 + - type: MeleeWeapon + hidden: true + attackRate: 1 + damage: + types: + Blunt: 35 + Structural: 180 + bluntStaminaDamageFactor: 1.5 + - type: MovementSpeedModifier + baseWalkSpeed: 2 + baseSprintSpeed: 3 + - type: Reflect + reflectProb: 0.10 + spread: 180 + soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg + reflects: + - NonEnergy + # Sunrise-Start + - type: Loadout + prototypes: [ MechArmorMediumNTLoadout ] + # Sunrise-End + - type: CanMoveInAir + - type: MovementAlwaysTouching + - type: Tag + tags: + - DoorBumpOpener + - FootstepSound + - Gygax + - type: AccessReader + access: [["CentralCommand"]] + - type: MobThresholds + thresholds: + 0: Alive + 275: Critical + +- type: entity + id: MechNTGygaxBattery + parent: MechNTGygax + suffix: Battery + components: + - type: ContainerFill + containers: + mech-battery-slot: + - PowerCageERT + +- type: entity + id: MechNTGygaxFilled + parent: MechNTGygaxBattery + suffix: Battery, Filled + components: + - type: Mech + startingEquipment: + - WeaponMechChainSword + - WeaponMechCombatShotgun + - WeaponMechCombatPulseRifle + - WeaponMechCombatMissileRack8 + # region Phazon - type: entity @@ -593,8 +701,6 @@ - type: MovementSpeedModifier baseWalkSpeed: 3.2 baseSprintSpeed: 4 - - type: Damageable - damageModifierSet: MediumArmorNT - type: Reflect reflectProb: 0.5 spread: 180 @@ -606,7 +712,7 @@ currentThresholdState : Alive thresholds: 0: Alive - 450: Critical + 220: Critical showOverlays: false allowRevives: true - type: Tag @@ -630,7 +736,7 @@ # Rover - type: entity id: MechRoverSyndie - parent: [ BaseMech, CombatMech, BaseSyndicateContraband ] + parent: [ MechBreakageDurand, BaseMech, CombatMech, BaseSyndicateContraband ] # Sunrise-edit name: Rover description: A modified Durand used for nefarious purposes. On the back of the armor plate there is an inscription "Cybersun Inc." components: @@ -672,16 +778,21 @@ - type: MovementSpeedModifier baseWalkSpeed: 1.5 baseSprintSpeed: 2.8 - - type: Damageable - damageModifierSet: MediumArmorSyndi + - type: Loadout + prototypes: [ MechArmorMediumSyndiLoadout ] - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect - reflectProb: 0.20 + reflectProb: 0.1 spread: 180 soundOnReflect: /Audio/_Starlight/Armor/Ricochet/ricochet1_1.ogg reflects: - NonEnergy + - type: MobThresholds + currentThresholdState : Alive + thresholds: + 0: Alive + 400: Critical - type: AccessReader access: [["NuclearOperative"]] @@ -709,7 +820,7 @@ # Doll House - type: entity id: MechDollHouse - parent: [ BaseMech, CombatMech, BaseMajorContraband ] + parent: [ MechBreakageDurand, BaseMech, CombatMech, BaseMajorContraband ] # Sunrise-edit name: Doll House description: The Heavy Mech USSP, a communist variant of the Durand, features stronger armor and a powerful machine gun. components: @@ -748,8 +859,8 @@ - type: MovementSpeedModifier baseWalkSpeed: 1 baseSprintSpeed: 1.75 - - type: Damageable - damageModifierSet: HeavyArmorSyndi + - type: Loadout + prototypes: [ MechArmorHeavySyndiLoadout ] - type: CanMoveInAir - type: MovementAlwaysTouching - type: Reflect @@ -765,6 +876,11 @@ - DollHouse - type: AccessReader access: [["NuclearOperative"]] + - type: MobThresholds + currentThresholdState : Alive + thresholds: + 0: Alive + 400: Critical - type: entity id: MechDollHouseBattery diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/PirateUplink.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/PirateUplink.yml index 2015a5efc6..f7d41a1147 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/PirateUplink.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/PirateUplink.yml @@ -167,6 +167,20 @@ - type: Store balance: Doubloon: 0 + - type: VocalizerRequiresPower + - type: Vocalizer + minVocalizeInterval: 10s + maxVocalizeInterval: 45s + hideChat: true + - type: DatasetVocalizer + dataset: PirateUplinkChatter + - type: TypingIndicator + proto: robot + - type: Speech + speechVerb: Robotic + speechSounds: Vending + - type: TTS + voice: Bandit - type: BlockedTool - type: Tag tags: diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/chemical-containers.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/chemical-containers.yml index bda2193a37..7818df534c 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/chemical-containers.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/chemical-containers.yml @@ -1,5 +1,5 @@ - type: entity - id: PolytrinicAcidChemistryBottle + id: ChemistryBottlePolytrinicAcid suffix: polytrinic acid parent: BaseChemistryBottleFilled components: diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/rehydrateable.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/rehydrateable.yml index 719226b6f0..d1e977aa02 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/rehydrateable.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/rehydrateable.yml @@ -41,4 +41,13 @@ components: - type: Rehydratable possibleSpawns: - - MobFelinidRandomization \ No newline at end of file + - MobFelinidRandomization + +- type: entity + parent: MonkeyCube + id: PirateMonkeyCube + name: pirate monkey cube + components: + - type: Rehydratable + possibleSpawns: + - MobBasePirateMonkey diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/blueprint.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/blueprint.yml index c9b461090c..3b6a6bc5e9 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/blueprint.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/blueprint.yml @@ -75,9 +75,29 @@ - type: entity parent: BaseBlueprintSecurity id: BlueprintMagAsh12Slug - name: ash-12 magazine (.50 slug) blueprint + name: ash-12 magazine slug blueprint description: A blueprint with a schematic of a ash-12 magazine with slugs. It can be inserted into an autolathe and security fabricator. components: - type: Blueprint providedRecipes: - - MagazineAsh12 + - MagazineAsh12Slug + +- type: entity + parent: BaseBlueprintSecurity + id: BlueprintMagAsh12Beanbag + name: ash-12 magazine beanbag blueprint + description: A blueprint with a schematic of a ash-12 magazine with beanbag. It can be inserted into an autolathe and security fabricator. + components: + - type: Blueprint + providedRecipes: + - MagazineAsh12Beanbag + +- type: entity + parent: BaseBlueprintSecurity + id: BlueprintMagAsh12Flare + name: ash-12 magazine flare blueprint + description: A blueprint with a schematic of a ash-12 magazine with flare. It can be inserted into an autolathe and security fabricator. + components: + - type: Blueprint + providedRecipes: + - MagazineAsh12Flare diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/toolbox.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/toolbox.yml index 153924113c..ee3a98de97 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/toolbox.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Tools/toolbox.yml @@ -6,10 +6,18 @@ description: A toolbox typically stocked with electrical gear. components: - type: Sprite - sprite: Objects/Tools/Toolboxes/toolbox_thief.rsi + sprite: Objects/Tools/Toolboxes/toolbox_syn.rsi state: icon - type: Item - sprite: Objects/Tools/Toolboxes/toolbox_thief.rsi + sprite: Objects/Tools/Toolboxes/toolbox_syn.rsi + - type: Storage + maxItemSize: Huge + grid: + - 0,0,7,3 + - type: MeleeWeapon + damage: + types: + Blunt: 20 - type: Destructible thresholds: - trigger: diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Catrtidges/shotguns.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Catrtidges/shotguns.yml index 8afc77d0e0..76ef45a535 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Catrtidges/shotguns.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Catrtidges/shotguns.yml @@ -134,6 +134,7 @@ tags: - Cartridge - ShellShotgun + - ShotgunSlug - ShellShotgunLight - type: Sprite layers: @@ -213,9 +214,9 @@ ammo: reagents: - ReagentId: Holywater - Quantity: 10 + Quantity: 4 - type: SolutionTransfer - maxTransferAmount: 10 + maxTransferAmount: 4 - type: Tag tags: - Cartridge diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml index 69cef99b86..0f84056fb6 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml @@ -38,8 +38,8 @@ - type: Appearance - type: entity - id: MagazineAsh12 - name: "ash-12 magazine (.50 slug)" + id: MagazineAsh12Slug + name: ash-12 magazine slug parent: BaseMagazineAsh12 components: - type: Sprite @@ -50,3 +50,35 @@ map: ["enum.GunVisualLayers.Mag"] - state: stripe color: "#780606" + +- type: entity + id: MagazineAsh12Beanbag + name: ash-12 magazine beanbag + parent: BaseMagazineAsh12 + components: + - type: Sprite + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-1 + map: ["enum.GunVisualLayers.Mag"] + - state: stripe + color: "#149A1E" + - type: BallisticAmmoProvider + proto: ShellShotgunBeanbag + +- type: entity + id: MagazineAsh12Flare + name: ash-12 magazine flare + parent: BaseMagazineAsh12 + components: + - type: Sprite + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-1 + map: ["enum.GunVisualLayers.Mag"] + - state: stripe + color: "#FFFF0B" + - type: BallisticAmmoProvider + proto: ShellShotgunFlare diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml index cacf9630a7..c9a3cae458 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml @@ -112,6 +112,15 @@ suffix: Pirate parent: BaseCannonBall components: + - type: TriggerOnLand + - type: EmpOnTrigger + range: 2 + energyConsumption: 30000 + disableDuration: 10 + - type: SpawnOnTrigger + proto: CannonBallGlassshot + useMapCoords: true + - type: DeleteOnTrigger - type: CartridgeAmmo proto: BulletEMP deleteOnSpawn: true @@ -126,11 +135,40 @@ parent: BaseCannonBall components: - type: CartridgeAmmo - proto: BulletGrenadeBlastTimer + proto: BulletFuzeCannonBall deleteOnSpawn: true + - type: TriggerOnUse + - type: TimerTrigger + delay: 2 + examinable: true + initialBeepDelay: 0 + beepSound: /Audio/Effects/lightburn.ogg + - type: ExplodeOnTrigger + keysIn: + - timer + - type: Explosive + explosionType: Default + totalIntensity: 150 + intensitySlope: 5 + maxIntensity: 10 + canCreateVacuum: false + - type: ContainerContainer + containers: + cluster-payload: !type:Container + - type: ProjectileGrenade + fillPrototype: PelletClusterLessLethal + capacity: 20 - type: Sprite sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi state: fuzeball + - type: GenericVisualizer + visuals: + enum.Trigger.TriggerVisuals.VisualState: + enum.ConstructionVisuals.Layer: + Primed: { state: primed } + Unprimed: { state: fuzeball } + - type: Appearance + - type: TimerTriggerVisuals - type: entity id: CannonBallMini @@ -240,3 +278,106 @@ state: rpg - type: StaticPrice price: 20 + +# region Improvised +- type: entity + id: ImprovisedGrenadeCasingEmpty + name: empty improvised casing + description: A hollow homemade shotgun shell that can be filled with a somewhat deadly variety of makeshift pellets. + parent: [BaseItem, BaseMinorContraband ] + components: + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi + layers: + - state: casing + - type: Item + size: Small + - type: SolutionContainerManager + solutions: + shell: + maxVol: 5 + - type: MixableSolution + solution: shell + - type: FitsInDispenser + solution: shell + - type: RefillableSolution + solution: shell + - type: DrainableSolution + solution: shell + - type: ExaminableSolution + solution: shell + - type: DrawableSolution + solution: shell + - type: InjectableSolution + solution: shell + - type: SolutionTransfer + - type: SolutionItemStatus + solution: shell + - type: Spillable + solution: shell + - type: Construction + graph: ImprovisedGrenadeCasing + node: casing + - type: Tag + tags: + - ImprovisedGrenadeEmpty + +- type: entity + id: ImprovisedGrenadeFirebomb + name: grenade firebomb + parent: BaseGrenade + components: + - type: CartridgeAmmo + proto: BulletImprovisedGrenadeFirebomb + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi + layers: + - state: ied + map: ["enum.AmmoVisualLayers.Base"] + - type: Construction + graph: ImprovisedGrenadeCasing + node: firebomb + - type: Appearance + - type: SpentAmmoVisuals + state: spent + suffix: false + +- type: entity + id: ImprovisedGrenadePipebomb + name: grenade pipebomb + parent: BaseGrenade + components: + - type: CartridgeAmmo + proto: BulletImprovisedGrenadePipeBomb + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi + layers: + - state: pipebomb + map: ["enum.AmmoVisualLayers.Base"] + - type: Construction + graph: ImprovisedGrenadeCasing + node: pipebomb + - type: Appearance + - type: SpentAmmoVisuals + state: spent + suffix: false + +- type: entity + id: ImprovisedGrenadeGlass + name: grenade glassshot + parent: BaseGrenade + components: + - type: CartridgeAmmo + proto: BulletImprovisedGrenadeGlass + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi + layers: + - state: glass + map: ["enum.AmmoVisualLayers.Base"] + - type: Construction + graph: ImprovisedGrenadeCasing + node: glass + - type: Appearance + - type: SpentAmmoVisuals + state: spent + suffix: false diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index f1b9a35328..71b06f7ab1 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -908,13 +908,14 @@ map: ["enum.GunVisualLayers.MagUnshaded"] shader: unshaded - type: Item + sprite: _Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi storedOffset: -2,-5 - type: MagazineVisuals magState: stun steps: 5 zeroVisible: true - type: Clothing - sprite: Objects/Weapons/Guns/Battery/pulse_pistol.rsi + sprite: _Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi - type: Gun selectedMode: SemiAuto availableModes: @@ -922,16 +923,16 @@ soundGunshot: path: /Audio/Weapons/Guns/Gunshots/laser3.ogg - type: BatteryAmmoProvider - proto: AdvancedDisablerBolt - fireCost: 1000 + proto: TaserBolt + fireCost: 1500 - type: BatteryWeaponFireModes fireModes: - - proto: AdvancedDisablerBolt + - proto: TaserBolt fireCost: 1000 magState: stun visualState: stun - proto: PulseBeam - fireCost: 2000 + fireCost: 1500 magState: kill visualState: kill - proto: DestroyBeam @@ -976,11 +977,11 @@ soundGunshot: path: /Audio/Weapons/Guns/Gunshots/laser3.ogg - type: BatteryAmmoProvider - proto: DisablerBolt + proto: TaserBolt fireCost: 1500 - type: BatteryWeaponFireModes fireModes: - - proto: DisablerBolt + - proto: TaserBolt fireCost: 1500 magState: stun visualState: stun @@ -1032,11 +1033,11 @@ soundGunshot: path: /Audio/Weapons/Guns/Gunshots/laser3.ogg - type: BatteryAmmoProvider - proto: AdvancedDisablerBolt + proto: TaserBolt fireCost: 1500 - type: BatteryWeaponFireModes fireModes: - - proto: AdvancedDisablerBolt + - proto: TaserBolt fireCost: 1500 magState: stun visualState: stun @@ -1095,11 +1096,11 @@ steps: 5 zeroVisible: true - type: BatteryAmmoProvider - proto: AdvancedDisablerBolt + proto: TaserBolt fireCost: 1500 - type: BatteryWeaponFireModes fireModes: - - proto: AdvancedDisablerBolt + - proto: TaserBolt fireCost: 1500 magState: stun visualState: stun diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 0a14aa4646..1ca6f14652 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -217,3 +217,47 @@ Felinid: knockback: 5 staminaMultiplier: 8 + +- type: entity + name: Bombaga + parent: [WeaponGrenadeLauncherSecurity, BaseGunWieldable, BaseMajorContraband] + id: WeaponGrenadeLauncherImprovised + description: the new era of greytide. + components: + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - type: Item + size: Huge + shape: + - 0,0,3,2 + sprite: _Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi + - type: Clothing + sprite: _Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi + slots: + - Back + - suitStorage + - type: Gun + fireRate: 1 + projectileSpeed: 18 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg + - type: GunRequiresWield + - type: Construction + graph: bombaga + node: bombarda + - type: ItemSlots + slots: + gun_chamber: + name: Chamber + startingItem: null + priority: 1 + whitelist: + tags: + - Grenade + - HandGrenadeAmmo diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml index 9fe8e116a9..2dc25ffac0 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml @@ -274,6 +274,8 @@ id: XrayLaserBeam categories: [ HideSpawnMenu ] components: + - type: HitscanReflect + reflectiveType: None - type: HitscanPierce chance: 0.99 deviation: 0.005 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index f7cf3d3e70..bfb29ce298 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -16,6 +16,8 @@ - type: StartTimerOnShoot - type: TimerTrigger delay: 2 + - type: TimedDespawn + lifetime: 6 - type: Fixtures fixtures: fix1: @@ -417,6 +419,8 @@ path: /Audio/Items/smoke_grenade_prime.ogg params: volume: 15 + - type: TimedDespawn + lifetime: 3 - type: entity id: BulletEMPGrenade @@ -446,6 +450,8 @@ - type: entity id: BulletAirGrenade parent: BaseBulletGrenade + name: air grenade + categories: [ HideSpawnMenu ] components: - type: Sprite sprite: Objects/Weapons/Grenades/airboom.rsi @@ -457,7 +463,7 @@ primingSound: path: /Audio/Items/smoke_grenade_prime.ogg - type: TimerTrigger - delay: 3 + delay: 2 - type: ReleaseGasOnTrigger keysIn: - timer @@ -468,6 +474,8 @@ - 654.7464 # oxygen - 2463.0936 # nitrogen temperature: 293.15 + - type: TimedDespawn + lifetime: 5 - type: entity id: BulletTearGasGrenade @@ -542,7 +550,7 @@ - type: entity id: BulletMetalFoamGrenade - name: tear gase grenade + name: metal foam grenade parent: BulletSmokeGrenade categories: [ HideSpawnMenu ] components: @@ -550,6 +558,8 @@ sprite: Objects/Weapons/Grenades/metalfoam.rsi layers: - state: primed + - type: TimerTrigger + delay: 2 - type: SmokeOnTrigger keysIn: - timer @@ -678,7 +688,7 @@ keysIn: - timer - type: TimerTrigger - delay: 2 + delay: 3 - type: EmitSoundOnSpawn sound: path: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg @@ -740,6 +750,32 @@ maxIntensity: 10 canCreateVacuum: false +- type: entity + id: BulletFuzeCannonBall + name: blast grenade + parent: BaseBulletGrenade + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi + layers: + - state: primed + - type: ExplodeOnTrigger + keysIn: + - timer + - type: Explosive + explosionType: Default + totalIntensity: 150 # a ~2 tile radius + intensitySlope: 5 + maxIntensity: 10 + canCreateVacuum: false + - type: ContainerContainer + containers: + cluster-payload: !type:Container + - type: ProjectileGrenade + fillPrototype: PelletClusterLessLethal + capacity: 20 + # This is supposed to spawn shrapnel and stuff so uhh... TODO? - type: entity id: BulletGrenadeFragTimer @@ -897,19 +933,20 @@ types: Heat: 14 Slash: 14 - Structural: 35 + Structural: 30 penetrationThreshold: 800 penetrationDamageTypeRequirement: - Structural - type: Ammo muzzleFlash: HitscanEffect - type: TimedDespawn - lifetime: 0.35 + lifetime: 0.3 - type: PointLight radius: 2.5 color: "#dd16d395" energy: 0.5 - type: GatheringProjectile + amount: 6 - type: entity name: wide plasma barrage @@ -921,3 +958,90 @@ proto: BulletPlasma count: 3 spread: 25 + +- type: entity + id: BulletImprovisedGrenadeFirebomb + name: firebomb + parent: BaseBulletTrigger + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: Objects/Weapons/Bombs/ied.rsi + layers: + - state: primed + - state: wires + - type: ExplodeOnTrigger + - type: Explosive + explosionType: Default + totalIntensity: 25 + intensitySlope: 5 + maxIntensity: 3 + canCreateVacuum: false + - type: ContainerContainer + containers: + cluster-payload: !type:Container + - type: ProjectileGrenade + triggerKey: trigger + fillPrototype: PelletClusterIncendiary + capacity: 10 + - type: AmbientSound + range: 8 + volume: 1 + sound: + path: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg + +- type: entity + id: BulletImprovisedGrenadePipeBomb + name: pipebomb + parent: BaseBulletTrigger + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: Objects/Weapons/Bombs/pipebomb.rsi + layers: + - state: primed + - state: wires + - type: ExplodeOnTrigger + - type: Explosive + explosionType: Default + totalIntensity: 50 + intensitySlope: 5 + maxIntensity: 6 + canCreateVacuum: false + - type: ContainerContainer + containers: + cluster-payload: !type:Container + - type: ProjectileGrenade + triggerKey: trigger + fillPrototype: PelletClusterLessLethal + capacity: 6 + - type: AmbientSound + range: 8 + volume: 1 + sound: + path: /Audio/Effects/lightburn.ogg + +- type: entity + id: BulletImprovisedGrenadeGlass + name: glass + parent: BaseBulletTrigger + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi + layers: + - state: glass + - type: ExplodeOnTrigger + - type: Explosive + explosionType: Default + totalIntensity: 5 + intensitySlope: 1 + maxIntensity: 5 + canCreateVacuum: false + - type: ContainerContainer + containers: + cluster-payload: !type:Container + - type: ProjectileGrenade + triggerKey: trigger + fillPrototype: PelletClusterLessLethal + capacity: 16 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index 7231ce5857..4979a8cb82 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -566,7 +566,7 @@ slots: gun_magazine: name: Magazine - startingItem: MagazineAsh12 + startingItem: MagazineAsh12Slug insertSound: /Audio/_Sunrise/Weapons/Guns/Rifles/ash12/ash12_mag_in.ogg ejectSound: /Audio/_Sunrise/Weapons/Guns/Rifles/ash12/ash12_mag_out.ogg priority: 3 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index bd7f73810f..c1cc6a43d8 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -475,7 +475,7 @@ - type: Item size: Large shape: - - 0,0,3,2 + - 0,0,3,1 - type: Sprite sprite: _Sunrise/Objects/Weapons/Guns/SMGs/AJ-100.rsi layers: @@ -541,7 +541,7 @@ - type: Item size: Large shape: - - 0,0,4,2 + - 0,0,3,1 - type: Sprite sprite: _Sunrise/Objects/Weapons/Guns/SMGs/IAR-52.rsi layers: @@ -717,6 +717,7 @@ whitelist: tags: - MagazinePistolDPSubMachineGun + - MagazinePistolDP whitelistFailPopup: gun-magazine-whitelist-fail gun_chamber: name: Chamber diff --git a/Resources/Prototypes/_Sunrise/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/_Sunrise/Entities/Structures/Furniture/chairs.yml index 48efa65a41..7a66d374d3 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Structures/Furniture/chairs.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Structures/Furniture/chairs.yml @@ -23,10 +23,9 @@ - type: Sprite sprite: _Sunrise/Structures/Furniture/chairs.rsi state: comfy-brown -# TODO: -# - type: Construction -# graph: Seat -# node: chairComfyBrown + - type: Construction + graph: Seat + node: chairComfyBrown - type: entity name: grey office chair @@ -36,10 +35,9 @@ - type: Sprite sprite: _Sunrise/Structures/Furniture/chairs.rsi state: office-grey -# TODO: -# - type: Construction -# graph: Seat -# node: chairOfficeDark + - type: Construction + graph: Seat + node: chairOfficeDark - type: entity name: barber's chair @@ -49,3 +47,12 @@ - type: Sprite sprite: _Sunrise/Structures/Furniture/chairs.rsi state: barber + +- type: entity + id: ChairFoldingArtifact + parent: ChairFolding + suffix: artifact + categories: [ HideSpawnMenu ] + components: + - type: Construction + deconstructionTarget: null diff --git a/Resources/Prototypes/_Sunrise/Entities/Structures/Machines/holopad.yml b/Resources/Prototypes/_Sunrise/Entities/Structures/Machines/holopad.yml new file mode 100644 index 0000000000..87468b7371 --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Entities/Structures/Machines/holopad.yml @@ -0,0 +1,16 @@ +# Long Range +- type: entity + parent: HolopadLongRange + id: HolopadSalvageShuttle + suffix: salvage shuttle + components: + - type: Label + currentLabel: holopad-salvage-shuttle + +- type: entity + parent: HolopadLongRange + id: HolopadSecurityShuttle + suffix: security shuttle + components: + - type: Label + currentLabel: holopad-security-shuttle diff --git a/Resources/Prototypes/_Sunrise/GameRules/events.yml b/Resources/Prototypes/_Sunrise/GameRules/events.yml index 3dfb703163..21af664f8c 100644 --- a/Resources/Prototypes/_Sunrise/GameRules/events.yml +++ b/Resources/Prototypes/_Sunrise/GameRules/events.yml @@ -123,7 +123,7 @@ mindRoles: - MindRoleLoneAbductor - type: DynamicRuleCost - cost: 125 + cost: 100 - type: entity id: AbductorVictim diff --git a/Resources/Prototypes/_Sunrise/GameRules/unknown_shuttles.yml b/Resources/Prototypes/_Sunrise/GameRules/unknown_shuttles.yml index 9375d0c7c6..b6bf59e677 100644 --- a/Resources/Prototypes/_Sunrise/GameRules/unknown_shuttles.yml +++ b/Resources/Prototypes/_Sunrise/GameRules/unknown_shuttles.yml @@ -93,6 +93,8 @@ minimumPlayers: 75 - type: LoadMapRule gridPath: "/Maps/_Sunrise/Shuttles/Antag/rust_brass.yml" + - type: DynamicRuleCost + cost: 125 - type: entity id: PirateMedium @@ -117,6 +119,8 @@ # endAudio: /Audio/Ambience/Antag/pirate_start.ogg - type: LoadMapRule gridPath: "/Maps/_Sunrise/Shuttles/Antag/falcon.yml" + - type: DynamicRuleCost + cost: 75 - type: entity id: NukeopsInfiltrator diff --git a/Resources/Prototypes/_Sunrise/Guidebook/ammunition.yml b/Resources/Prototypes/_Sunrise/Guidebook/ammunition.yml new file mode 100644 index 0000000000..dbf76b8c38 --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Guidebook/ammunition.yml @@ -0,0 +1,5 @@ +- type: guideEntry + id: SunriseAmmunition + name: guide-entry-ammunition + text: "/ServerInfo/Guidebook/_Sunrise/Ammunition.xml" + priority: 6 diff --git a/Resources/Prototypes/_Sunrise/Hardsuitinject/prototypes.yml b/Resources/Prototypes/_Sunrise/Hardsuitinject/prototypes.yml index a889436fa3..06fc948ba7 100644 --- a/Resources/Prototypes/_Sunrise/Hardsuitinject/prototypes.yml +++ b/Resources/Prototypes/_Sunrise/Hardsuitinject/prototypes.yml @@ -81,6 +81,8 @@ reagents: - ReagentId: Bicaridine Quantity: 15 + - ReagentId: Epinephrine + Quantity: 5 - type: entity parent: Ampula @@ -95,6 +97,10 @@ reagents: - ReagentId: Dermaline Quantity: 10 + - ReagentId: Epinephrine + Quantity: 5 + - ReagentId: Leporazine + Quantity: 5 - type: entity parent: Ampula diff --git a/Resources/Prototypes/_Sunrise/InventoryTemplates/mech_inventory_template.yml b/Resources/Prototypes/_Sunrise/InventoryTemplates/mech_inventory_template.yml new file mode 100644 index 0000000000..976d9b2b14 --- /dev/null +++ b/Resources/Prototypes/_Sunrise/InventoryTemplates/mech_inventory_template.yml @@ -0,0 +1,9 @@ +- type: inventoryTemplate + id: mechArmor + slots: + - name: outerClothing + slotTexture: suit + slotFlags: OUTERCLOTHING + uiWindowPos: 0,0 + strippingWindowPos: 0,0 + displayName: Armor diff --git a/Resources/Prototypes/_Sunrise/Maps/box.yml b/Resources/Prototypes/_Sunrise/Maps/box.yml index d66d8965b5..7be99e8ad0 100644 --- a/Resources/Prototypes/_Sunrise/Maps/box.yml +++ b/Resources/Prototypes/_Sunrise/Maps/box.yml @@ -16,7 +16,7 @@ prefixCreator: 'TG' - type: SpawnGridAndDockToStation grids: - - gridPath: /Maps/_Sunrise/Shuttles/Salvage/miner.yml + - gridPath: /Maps/_Sunrise/Shuttles/Salvage/pickaxe.yml priorityTag: DockMining - gridPath: /Maps/_Sunrise/Shuttles/security.yml priorityTag: DockSecurity diff --git a/Resources/Prototypes/_Sunrise/Maps/delta.yml b/Resources/Prototypes/_Sunrise/Maps/delta.yml index bcd0e3dbb5..3d6863ae4f 100644 --- a/Resources/Prototypes/_Sunrise/Maps/delta.yml +++ b/Resources/Prototypes/_Sunrise/Maps/delta.yml @@ -16,7 +16,7 @@ prefixCreator: 'TG' - type: SpawnGridAndDockToStation grids: - - gridPath: /Maps/_Sunrise/Shuttles/Salvage/chisel.yml + - gridPath: /Maps/_Sunrise/Shuttles/Salvage/nomad.yml priorityTag: DockMining - gridPath: /Maps/_Sunrise/Shuttles/security.yml priorityTag: DockSecurity diff --git a/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/gloves_weapon_npcs.yml b/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/gloves_weapon_npcs.yml index 0784252dc0..3cb9d6dbf4 100644 --- a/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/gloves_weapon_npcs.yml +++ b/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/gloves_weapon_npcs.yml @@ -1,16 +1,31 @@ # Gloves with fake weapon visuals for NPCs - type: entity - parent: ClothingHandsGlovesCombat + parent: ClothingHandsBase id: ClothingHandsNoGloves name: combat gloves abstract: true components: - type: Unremoveable - - type: Sprite - sprite: Clothing/Hands/Gloves/Color/color.rsi - layers: - - state: icon - color: "#53535304" + - type: FireProtection + reduction: 0.5 + - type: MeleeWeapon #Sunrise-start + attackRate: 1.5 + damage: + types: + Blunt: 10 + bluntStaminaDamageFactor: 1.5 + soundHit: + collection: Punch + animation: WeaponArcFist + mustBeEquippedToUse: true #Sunrise-end + +- type: entity + parent: ClothingHandsBase + id: ClothingHandsNoGlovesNoDamage + abstract: true + components: + - type: Insulated + - type: Unremoveable - type: FireProtection reduction: 0.5 @@ -140,7 +155,7 @@ state: inhand-left - type: entity - parent: ClothingHandsBlackSMG + parent: [ClothingHandsBlackSMG, PirateArmorPirateHardsuit] id: ClothingHandsBlackPirateCannon suffix: pirate cannon categories: [ HideSpawnMenu ] @@ -155,7 +170,7 @@ state: inhand-left - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorUSSPHeavy] id: ClothingHandsBlackM79 suffix: m79 categories: [ HideSpawnMenu ] @@ -167,7 +182,19 @@ state: wielded-inhand-left - type: entity - parent: ClothingHandsRiotMeleeBase + parent: [ClothingHandsNoGloves, PirateArmorPirateEvaArmored] + id: ClothingHandsBombadaPirateT1 + suffix: bombada + categories: [ HideSpawnMenu ] + components: + - type: Clothing + clothingVisuals: + gloves: + - sprite: _Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi + state: wielded-inhand-left + +- type: entity + parent: [ClothingHandsRiotMeleeBase, PirateArmorPrivateer] id: ClothingHandsD1984Riot suffix: d1984 categories: [ HideSpawnMenu ] @@ -186,7 +213,7 @@ rechargeDuration: 60 - type: entity - parent: ClothingHandsRiotMeleeBase + parent: [ClothingHandsRiotMeleeBase, PirateArmorPrivateer] id: ClothingHandsSkorpionRiotBullet suffix: Skorpion categories: [ HideSpawnMenu ] @@ -200,7 +227,7 @@ state: inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateerArmored] id: ClothingHandsRPD suffix: RPD categories: [ HideSpawnMenu ] @@ -212,7 +239,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorScaf] id: ClothingHandsL6 suffix: RPD categories: [ HideSpawnMenu ] @@ -224,7 +251,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateer] id: ClothingHandsSMGLaser suffix: SMG laser categories: [ HideSpawnMenu ] @@ -236,7 +263,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateerArmored] id: ClothingHandsSyndieLaserGun suffix: S-13 categories: [ HideSpawnMenu ] @@ -248,7 +275,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsBlackSMG + parent: [ClothingHandsBlackSMG, PirateArmorPirateEvaArmored] id: ClothingHandsBlackPistol suffix: pistol categories: [ HideSpawnMenu ] @@ -263,7 +290,7 @@ state: inhand-left - type: entity - parent: ClothingHandsBlackSMG + parent: [ClothingHandsBlackSMG, PirateArmorPirateEvaArmored] id: ClothingHandsMercFlintlock suffix: flintlock categories: [ HideSpawnMenu ] @@ -275,7 +302,7 @@ state: inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateerArmoredPirateEva] id: ClothingHandsMercRevolvers suffix: double revolvers categories: [ HideSpawnMenu ] @@ -289,7 +316,7 @@ state: inhand-left - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateEVAHardsuit] id: ClothingRevolvers suffix: double pirate revolvers categories: [ HideSpawnMenu ] @@ -303,7 +330,7 @@ state: inhand-left - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateEVAHardsuit] id: ClothingFlintlocks suffix: double flintlocks categories: [ HideSpawnMenu ] @@ -317,7 +344,7 @@ state: inhand-left - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateEVAHardsuit] id: ClothingHandsMercShotgun suffix: shotgun categories: [ HideSpawnMenu ] @@ -329,7 +356,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateEVAHardsuit] id: ClothingLightMachineGunPirateCannon suffix: lmg pirate cannon categories: [ HideSpawnMenu ] @@ -351,7 +378,7 @@ pitch: 0.5 - type: entity - parent: ClothingHandsSlashArcMeleeBase + parent: [ClothingHandsSlashArcMeleeBase, PirateEVAHardsuit] id: ClothingMusket suffix: musket categories: [ HideSpawnMenu ] @@ -368,7 +395,7 @@ Bloodloss: 2 - type: entity - parent: [ClothingHandsBlackSMG, ClothingHandsSlashArcMeleeBase] + parent: [ClothingHandsBlackSMG, ClothingHandsSlashArcMeleeBase, PirateArmorPirateEvaArmored] id: ClothingHandsMercMosin suffix: mosin categories: [ HideSpawnMenu ] @@ -398,7 +425,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsEnergyMeleeBase + parent: [ClothingHandsEnergyMeleeBase, PirateArmorPrivateerArmored] id: ClothingHandsMercECutlass suffix: golden mk58 categories: [ HideSpawnMenu ] @@ -416,7 +443,7 @@ state: inhand-left - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPirateHardsuit] id: ClothingCutlassRevolver suffix: cutlass, revolver categories: [ HideSpawnMenu ] @@ -462,7 +489,7 @@ shader: unshaded - type: entity - parent: ClothingHandsEnergyMeleeBase + parent: [ClothingHandsEnergyMeleeBase, PirateArmorPirateEvaArmored] id: ClothingHandsEPickaxe suffix: energy cutlass categories: [ HideSpawnMenu ] @@ -480,7 +507,7 @@ reflectProb: 0.25 - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPirateEvaArmored] id: ClothingHandsSMGForged suffix: Forged SMG categories: [ HideSpawnMenu ] @@ -492,7 +519,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateer] id: ClothingHandsSMGC40 suffix: C40 SMG categories: [ HideSpawnMenu ] @@ -504,7 +531,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorUSSPHeavy] id: ClothingHandsDragunov suffix: dragunov categories: [ HideSpawnMenu ] @@ -516,7 +543,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPirateEvaArmored] id: ClothingHandsSKM24 suffix: skm24 categories: [ HideSpawnMenu ] @@ -528,7 +555,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorScaf] id: ClothingHandsSKM24B suffix: skm24 categories: [ HideSpawnMenu ] @@ -540,7 +567,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateer] id: ClothingHandsSKM24S suffix: skm24 categories: [ HideSpawnMenu ] @@ -552,7 +579,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPirateEvaArmored] id: ClothingHandsMp38 suffix: mp38 categories: [ HideSpawnMenu ] @@ -564,7 +591,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateer] id: ClothingHandsPPSH suffix: ppsh categories: [ HideSpawnMenu ] @@ -576,7 +603,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateerInfiltration] id: ClothingHandsSKM28 suffix: skm28 categories: [ HideSpawnMenu ] @@ -588,7 +615,7 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateerArmoredInfiltration] id: ClothingHandsSKM28S suffix: skm28 categories: [ HideSpawnMenu ] @@ -600,7 +627,19 @@ state: wielded-inhand-right - type: entity - parent: ClothingHandsSlashPunchMeleeBase + parent: [ClothingHandsNoGloves, PirateArmorPrivateerArmored] + id: ClothingHandsDp28 + suffix: skm28 + categories: [ HideSpawnMenu ] + components: + - type: Clothing + clothingVisuals: + gloves: + - sprite: _Starlight/Objects/Weapons/Guns/LMGs/DP28.rsi + state: wielded-inhand-right + +- type: entity + parent: [ClothingHandsSlashPunchMeleeBase, PirateArmorPirateEvaArmored] id: ClothingHandsMercCombatKnife suffix: knife categories: [ HideSpawnMenu ] @@ -618,7 +657,7 @@ Slash: 12 - type: entity - parent: ClothingHandsSlashPunchMeleeBase + parent: [ClothingHandsSlashPunchMeleeBase, PirateArmorPrivateer] id: ClothingKukri suffix: kukri categories: [ HideSpawnMenu ] @@ -636,7 +675,7 @@ Slash: 15 - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPrivateerArmored] id: ClothingHandsEshield suffix: eshield categories: [ HideSpawnMenu ] @@ -685,7 +724,7 @@ variation: 0.250 - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorT1] id: ClothingHandsGorilla suffix: Gorilla categories: [ HideSpawnMenu ] @@ -725,7 +764,7 @@ stunTime: 0.25 - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPodWars] id: ClothingHandsMercCutlass suffix: cutlass categories: [ HideSpawnMenu ] @@ -748,7 +787,7 @@ spread: 90 - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPodWars] id: ClothingSledgehammer suffix: sledgehammer categories: [ HideSpawnMenu ] @@ -770,7 +809,7 @@ collection: MetalThud - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPirateHardsuit] id: ClothingWeaponGauntletDrill suffix: drill categories: [ HideSpawnMenu ] @@ -796,7 +835,7 @@ bluntStaminaDamageFactor: 1.5 - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorPodWars] id: ClothingHandsPlasmaCutter suffix: plasma cutter categories: [ HideSpawnMenu ] @@ -853,7 +892,7 @@ state: inhand-left - type: entity - parent: ClothingHandsBlackSMG + parent: [ClothingHandsBlackSMG, PirateArmorPirateEva] id: ClothingHandsWeaponPka suffix: pka categories: [ HideSpawnMenu ] @@ -865,7 +904,7 @@ state: wielded-inhand-left - type: entity - parent: ClothingHandsNoGloves + parent: [ClothingHandsNoGloves, PirateArmorMechArmorMediumSyndi] id: ClothingHandsMechMaxim suffix: Mech Maxim categories: [ HideSpawnMenu ] @@ -890,3 +929,296 @@ collection: PunchHard # This is some proper cursed stuff: due to layering of clothes sprites, gloves displayed under outer clothes # So in order to make wielded weapon visible, I'm using neck slot which is drawn on top of outer suit layer. + +# Pirate armor modifiers for NPC gloves +- type: entity + abstract: true + id: PirateArmorT1 + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.6 + Slash: 0.7 + Piercing: 0.5 + Heat: 0.7 + +- type: entity + abstract: true + id: PirateArmorMechArmorMediumSyndi + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.65 + Slash: 0.65 + Piercing: 0.5 + Shock: 3 + Heat: 0.8 + Structural: 0.15 + flatReductions: + Blunt: 5 + Heat: 5 + Slash: 5 + Piercing: 4 + +- type: entity + abstract: true + id: PirateArmorPirateEvaArmored + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.5 + Slash: 0.55 + Piercing: 0.6 + Heat: 0.4 + Radiation: 0.4 + Caustic: 0.4 + +- type: entity + abstract: true + id: PirateArmorPirateEva + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.55 + Slash: 0.65 + Piercing: 0.7 + Heat: 0.4 + Radiation: 0.4 + Caustic: 0.4 + +- type: entity + abstract: true + id: PirateArmorPirateHardsuit + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.5 + Slash: 0.55 + Piercing: 0.6 + Heat: 0.3 + Radiation: 0.4 + Caustic: 0.4 + +- type: entity + abstract: true + id: PirateEVAHardsuit + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.8 + Slash: 0.8 + Piercing: 0.9 + Heat: 0.4 + Caustic: 0.75 + +- type: entity + abstract: true + id: PirateArmorPrivateer + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.4 + Slash: 0.45 + Piercing: 0.5 + Heat: 0.35 + Radiation: 0.3 + Caustic: 0.3 + +- type: entity + abstract: true + id: PirateArmorPrivateerArmored + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.4 + Slash: 0.45 + Piercing: 0.25 + Heat: 0.35 + Radiation: 0.3 + Caustic: 0.3 + +- type: entity + abstract: true + id: PirateArmorPrivateerArmoredPirateEva + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.45 + Slash: 0.5 + Piercing: 0.3 + Heat: 0.4 + Radiation: 0.3 + Caustic: 0.3 + +- type: entity + abstract: true + id: PirateArmorPrivateerInfiltration + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.35 + Slash: 0.4 + Piercing: 0.45 + Heat: 0.5 + Radiation: 0.4 + Caustic: 0.4 + +- type: entity + abstract: true + id: PirateArmorPrivateerArmoredInfiltration + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.35 + Slash: 0.4 + Piercing: 0.2 + Heat: 0.5 + Radiation: 0.4 + Caustic: 0.4 + +- type: entity + abstract: true + id: PirateArmorScaf + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.6 + Slash: 0.6 + Piercing: 0.2 + Heat: 0.9 + Radiation: 0.9 + Caustic: 0.8 + +- type: entity + abstract: true + id: PirateArmorUSSPHeavy + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.3 + Slash: 0.3 + Piercing: 0.3 + Heat: 0.3 + Radiation: 0.4 + Caustic: 0.4 + +- type: entity + abstract: true + id: PirateArmorGoliath + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.7 + Slash: 0.7 + Piercing: 0.5 + Heat: 0.7 + Radiation: 0.3 + Caustic: 0.8 + +- type: entity + abstract: true + id: PirateArmorGoliathMining + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.5 + Slash: 0.4 + Piercing: 0.35 + Heat: 0.5 + Radiation: 0.3 + Caustic: 0.7 + +- type: entity + abstract: true + id: PirateArmorPodWars + components: + - type: Armor + modifiers: + coefficients: + Blunt: 0.4 + Slash: 0.4 + Piercing: 0.5 + Heat: 0.4 + Radiation: 0.9 + Caustic: 0.9 + +- type: entity + parent: [ClothingHandsNoGloves, PirateArmorT1] + id: ClothingHandsPirateArmorT1Invisible + suffix: pirate T1 armor + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsNoGlovesNoDamage, PirateArmorGoliath] + id: ClothingHandsPirateArmorT1Goliath + suffix: pirate T1 goliath armor + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsNoGlovesNoDamage, PirateArmorGoliathMining] + id: ClothingHandsPirateArmorT1GoliathMining + suffix: pirate T1 goliath mining armor + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsNoGloves, PirateArmorPirateEva] + id: ClothingHandsPirateArmorT1PirateEva + suffix: pirate T1 EVA armor + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsNoGloves, PirateArmorPirateEvaArmored] + id: ClothingHandsPirateArmorT1PirateEvaArmored + suffix: pirate T1 EVA armored armor + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsNoGlovesNoDamage, PirateArmorMechArmorMediumSyndi] + id: ClothingHandsPirateArmorT2Invisible + suffix: pirate T2 armor + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsNoGloves, PirateArmorPirateEvaArmored] + id: ClothingHandsMonkeyKnuckleDustersPirateT1 + suffix: monkey knuckle dusters + categories: [ HideSpawnMenu ] + components: + - type: MeleeWeapon + attackRate: 1.5 + damage: + types: + Blunt: 10 + Piercing: 8 + bluntStaminaDamageFactor: 1.75 + soundHit: + collection: Punch + animation: WeaponArcFist + +- type: entity + parent: [ClothingHandsECutlass, PirateArmorPirateEvaArmored] + id: ClothingHandsECutlassPirateT1 + suffix: pirate T1 + categories: [ HideSpawnMenu ] + +- type: entity + parent: [ClothingHandsECutlass, PirateArmorPirateHardsuit] + id: ClothingHandsECutlassPirateT2 + suffix: pirate T2 + categories: [ HideSpawnMenu ] + diff --git a/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/mobpirate_lodout.yml b/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/mobpirate_lodout.yml index 9a6763ac1d..437dec3f94 100644 --- a/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/mobpirate_lodout.yml +++ b/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/mobpirate_lodout.yml @@ -9,24 +9,28 @@ - type: startingGear id: MobPirateT1MonkeyKnuckleDustersGear equipment: + gloves: ClothingHandsMonkeyKnuckleDustersPirateT1 pocket1: PiratePouchTier1KnuckleDusters pocket2: CigaretteSyndicate - type: startingGear id: MobPirateT1MonkeyEDaggerGear equipment: + gloves: ClothingHandsPirateArmorT1PirateEvaArmored pocket1: PiratePouchTier3EDagger pocket2: CigPackSyndicate - type: startingGear id: MobPirateT1MonkeyFlareGunGear equipment: + gloves: ClothingHandsPirateArmorT1PirateEvaArmored pocket1: PiratePouchTier1FlareGun pocket2: CigaretteSyndicate - type: startingGear id: MobPirateT1MonkeyFireBombGear equipment: + gloves: ClothingHandsPirateArmorT1PirateEvaArmored pocket1: PiratePouchTier1FireBomb pocket2: CigaretteSyndicate @@ -43,6 +47,7 @@ - type: startingGear id: MobPirateT1PickaxeGear equipment: + gloves: ClothingHandsPirateArmorT1PirateEva back: ClothingBackScrapperMeleeT1 belt: OreBag pocket1: Flare @@ -52,6 +57,7 @@ - type: startingGear id: MobPirateT1HunterGear equipment: + gloves: ClothingHandsPirateArmorT1Goliath back: ClothingBackScrapperT1Hunter shoes: ClothingShoesBootsJump pocket1: AdvancedMineralScanner @@ -60,6 +66,7 @@ - type: startingGear id: MobPirateT1HunterSmashGear equipment: + gloves: ClothingHandsPirateArmorT1GoliathMining back: ClothingBackScrapperT1Smasher shoes: ClothingShoesBootsJump pocket1: AdvancedMineralScanner @@ -123,7 +130,7 @@ - type: startingGear id: MobPirateT1ECutlassGear equipment: - gloves: ClothingHandsECutlass + gloves: ClothingHandsECutlassPirateT1 back: ClothingBackPirateMessengerT1ECutlass pocket1: EmergencyMedipen pocket2: Stimpack @@ -164,11 +171,38 @@ pocket1: DoubleEmergencyOxygenTankFilled pocket2: ChemistryBottleSaline +- type: startingGear + id: MobPirateT1BombardierFireGear + equipment: + gloves: ClothingHandsBombadaPirateT1 + belt: WaistbagBoxTier1Grenade + shoes: ClothingShoesBootsCowboyBrownFilled + pocket1: PiratePouchTier1FireBomb + pocket2: ImprovisedGrenadeFirebomb + +- type: startingGear + id: MobPirateT1BombardierPipeGear + equipment: + gloves: ClothingHandsBombadaPirateT1 + belt: WaistbagBoxTier1Grenade + shoes: ClothingShoesBootsCowboyWhiteFilled + pocket1: PiratePouchTier1FireBomb + pocket2: ImprovisedGrenadePipebomb + +- type: startingGear + id: MobPirateT1BombardierGlassGear + equipment: + gloves: ClothingHandsBombadaPirateT1 + belt: WaistbagBoxTier1Grenade + shoes: ClothingShoesBootsCowboyBlackFilled + pocket1: PiratePouchTier1FireBomb + pocket2: ImprovisedGrenadeGlass + # region Pirate Tier2 - type: startingGear id: MobPirateT2ECutlassGear equipment: - gloves: ClothingHandsECutlass + gloves: ClothingHandsECutlassPirateT2 back: ClothingBackpackMessengerMeleeT2 pocket1: EmergencyMedipen pocket2: Stimpack @@ -178,10 +212,11 @@ id: MobPirateT2CutlassGear equipment: gloves: ClothingHandsMercCutlass - pocket1: Cutlass - pocket2: SyringeStimulants + pocket1: SyringeSaline + pocket2: PatchPackBrute shoes: ClothingShoesBootsWork back: OxygenTankFilled + belt: ClothingBeltShieldBucklerMeleeT2 - type: startingGear id: MobPirateT2SledgehammerGear @@ -398,6 +433,7 @@ - type: startingGear id: MobPirateT2MechGear equipment: + gloves: ClothingHandsPirateArmorT2Invisible pocket1: RipleyCentralElectronics pocket2: RipleyPeripheralsElectronics shoes: MechPaintClarkeRipleyBigBrother @@ -407,16 +443,19 @@ - type: startingGear id: MobPirateT1BorgAssaultGear equipment: + gloves: ClothingHandsPirateArmorT1Invisible back: ClothingBackOreCrateTier2Cyborg - type: startingGear id: MobPirateT1BorgMiningGear equipment: + gloves: ClothingHandsPirateArmorT1Invisible back: ClothingBackOreCrateTier1Cyborg - type: startingGear id: MobPirateT1BorgDerelictGear equipment: + gloves: ClothingHandsPirateArmorT1Invisible back: ClothingBackOreCrateTier1Cyborg # region Pirate Boss @@ -438,9 +477,17 @@ pocket1: PouchAmmo pocket2: PouchAmmoFilledPistol40 +- type: startingGear + id: MobPirateGearRangedT4LMG + equipment: + gloves: ClothingHandsDp28 + belt: ClothingBeltBandolierT4LMG + pocket1: PouchAmmo + - type: startingGear id: MobPirateT2JuggernautGear equipment: + gloves: ClothingHandsPirateArmorT2Invisible back: ClothingBackOreCrateBoss pocket1: ClothingHeadHatGladiator pocket2: StimkitFilled @@ -460,3 +507,5 @@ shoes: DurandTargetingElectronics back: ClothingBackOreCrateTier3Mech belt: MechPaintDurandDollhouse + + diff --git a/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/npc_loot_pirate.yml b/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/npc_loot_pirate.yml index 7ca8563291..dd9576e4d5 100644 --- a/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/npc_loot_pirate.yml +++ b/Resources/Prototypes/_Sunrise/NPCs/PirateNPC/npc_loot_pirate.yml @@ -179,6 +179,19 @@ sprite: Clothing/Belt/bandolier.rsi state: icon +- type: entity + parent: MercenaryWebbingBox + id: WaistbagBox + abstract: true + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: Clothing/Belt/waistbag_leather.rsi + layers: + - state: icon + - type: Item + size: Huge + - type: entity parent: [NpcLootBase, BaseItem] id: PiratePouchGiftBox @@ -193,6 +206,311 @@ - type: Item size: Huge +# Ampula pools +- type: entity + id: PirateAmpulaSpawnerT2 + name: pirate ampula spawner t2 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - AmpulaTric + - AmpulaBica + - AmpulaDerm + - AmpulaDylo + - AmpulaDexa + - AmpulaHyro + chance: 0.1 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +- type: entity + id: PirateAmpulaSpawnerT3 + name: pirate ampula spawner t3 + categories: [ HideSpawnMenu ] + components: + - type: RandomSpawner + prototypes: + - AmpulaTric + - AmpulaBica + - AmpulaDerm + - AmpulaDylo + - AmpulaDexa + - AmpulaHyro + chance: 0.25 + offset: 0.2 + deleteSpawnerAfterSpawn: true + +# Cash pools +- type: entityTable + id: PirateCashTable01 + table: !type:AllSelector + children: + - id: SpaceCash1000 + prob: 0.9 + - id: SpaceCash500 + prob: 0.9 + - id: SpaceCash1000 + prob: 0.7 + - id: PirateMonkeyCubeWrapped + prob: 0.005 + +- type: entity + id: PirateCashSpawner01 + name: pirate cash spawner 01 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateCashTable01 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateCashTable03 + table: !type:AllSelector + children: + - id: SpaceCash500 + prob: 0.9 + - id: SpaceCash500 + prob: 0.65 + - id: SpaceCash500 + prob: 0.45 + +- type: entity + id: PirateCashSpawner03 + name: pirate cash spawner 03 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateCashTable03 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateCashTable06 + table: !type:AllSelector + children: + - id: SpaceCash2500 + prob: 0.9 + - id: SpaceCash500 + prob: 0.65 + - id: SpaceCash500 + prob: 0.45 + +- type: entity + id: PirateCashSpawner06 + name: pirate cash spawner 06 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateCashTable06 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateCashTable07 + table: !type:AllSelector + children: + - id: SpaceCash500 + prob: 0.9 + - id: SpaceCash500 + prob: 0.4 + - id: SpaceCash500 + prob: 0.2 + +- type: entity + id: PirateCashSpawner07 + name: pirate cash spawner 07 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateCashTable07 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateCashTable08 + table: !type:AllSelector + children: + - id: SpaceCash100 + prob: 0.9 + - id: SpaceCash500 + prob: 0.5 + - id: SpaceCash500 + prob: 0.4 + +- type: entity + id: PirateCashSpawner08 + name: pirate cash spawner 08 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateCashTable08 + offset: 0 + deleteSpawnerAfterSpawn: true + +# Med pools +- type: entityTable + id: PirateMedTable01 + table: !type:AllSelector + children: + - id: AirlossAutoInjector + prob: 0.05 + - id: PyraAutoInjector + prob: 0.05 + - id: CombatMedipen + prob: 0.05 + - id: BruteAutoInjector + prob: 0.05 + - id: BurnAutoInjector + prob: 0.05 + - id: BruizAutoInjector + prob: 0.05 + - id: PunctAutoInjector + prob: 0.05 + - id: LacerAutoInjector + prob: 0.05 + - id: EmergencyMedipen + prob: 0.4 + - id: EmergencyMedipen + prob: 0.2 + - id: EmergencyMedipen + prob: 0.1 + +- type: entity + id: PirateMedSpawner01 + name: pirate med spawner 01 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateMedTable01 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateMedTable02 + table: !type:AllSelector + children: + - id: MedipenCombatInjector + prob: 0.05 + - id: SyringeBluespace + prob: 0.02 + - id: BluespacePillPatchCanister + prob: 0.02 + +- type: entity + id: PirateMedSpawner02 + name: pirate med spawner 02 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateMedTable02 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateMedTable03 + table: !type:AllSelector + children: + - id: EmergencyMedipen + prob: 0.7 + - id: EmergencyMedipen + prob: 0.4 + - id: BruteAutoInjector + prob: 0.1 + - id: BruizAutoInjector + prob: 0.1 + - id: LacerAutoInjector + prob: 0.1 + - id: PunctAutoInjector + prob: 0.1 + - id: PatchBrute + prob: 0.2 + - id: PatchBrute + prob: 0.15 + +- type: entity + id: PirateMedSpawner03 + name: pirate med spawner 03 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateMedTable03 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateMedTable04 + table: !type:AllSelector + children: + - id: AirlossAutoInjector + prob: 0.15 + - id: PyraAutoInjector + prob: 0.15 + - id: CombatMedipen + prob: 0.15 + - id: BruteAutoInjector + prob: 0.15 + - id: BurnAutoInjector + prob: 0.15 + - id: BruizAutoInjector + prob: 0.15 + - id: PunctAutoInjector + prob: 0.15 + - id: LacerAutoInjector + prob: 0.15 + - id: EmergencyMedipen + prob: 0.5 + - id: EmergencyMedipen + prob: 0.25 + - id: EmergencyMedipen + prob: 0.15 + +- type: entity + id: PirateMedSpawner04 + name: pirate med spawner 04 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateMedTable04 + offset: 0 + deleteSpawnerAfterSpawn: true + +- type: entityTable + id: PirateMedTable05 + table: !type:AllSelector + children: + - id: BruteAutoInjector + prob: 0.25 + - id: BruizAutoInjector + prob: 0.25 + - id: LacerAutoInjector + prob: 0.25 + - id: PunctAutoInjector + prob: 0.25 + - id: PatchBrute + prob: 0.25 + +- type: entity + id: PirateMedSpawner05 + name: pirate med spawner 05 + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + table: !type:NestedSelector + tableId: PirateMedTable05 + offset: 0 + deleteSpawnerAfterSpawn: true + # Monkey NPC LOOT #region TIER 1 - type: entity @@ -203,28 +521,27 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash100 - prob: 0.9 - - id: SpaceCash500 - prob: 0.5 - - id: SpaceCash500 - prob: 0.4 + - id: PirateCashSpawner08 - id: TrashBananaPeel prob: 0.25 + - id: TrashBananaPeel + prob: 0.4 - id: FoodBanana prob: 0.15 + - id: PirateMonkeyCubeWrapped + prob: 0.05 # Weapons - id: ClothingHandsKnuckleDusters - prob: 0.4 + prob: 0.6 orGroup: KnuckleDuster - id: ClothingHandsKnuckleDustersBrass - prob: 0.3 + prob: 0.4 orGroup: KnuckleDuster - id: ClothingHandsKnuckleDustersSyndicate - prob: 0.2 + prob: 0.1 orGroup: KnuckleDuster - id: ClothingHandsKnuckleDustersStun - prob: 0.1 + prob: 0.05 orGroup: KnuckleDuster - type: entity @@ -235,16 +552,13 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash100 - prob: 0.9 - - id: SpaceCash500 - prob: 0.5 - - id: SpaceCash500 - prob: 0.4 + - id: PirateCashSpawner08 - id: TrashBananaPeel prob: 0.25 - id: FoodBanana prob: 0.15 + - id: PirateMonkeyCubeWrapped + prob: 0.01 # Weapons - id: WeaponFlareGun prob: 0.75 @@ -292,16 +606,13 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash100 - prob: 0.9 - - id: SpaceCash500 - prob: 0.5 - - id: SpaceCash500 - prob: 0.4 + - id: PirateCashSpawner08 - id: TrashBananaPeel prob: 0.25 - id: FoodBanana prob: 0.15 + - id: PirateMonkeyCubeWrapped + prob: 0.1 # Items - id: CableApcStack10 prob: 0.2 @@ -324,6 +635,65 @@ sound: path: /Audio/Items/jumpsuit_equip.ogg + +- type: entity + parent: WaistbagBox + id: WaistbagBoxTier1Grenade + categories: [ HideSpawnMenu ] + components: + - type: SpawnItemsOnUse + items: + # Cash + - id: PirateCashSpawner08 + - id: PirateCashSpawner08 + prob: 0.25 + # Items + - id: CableApcStack10 + prob: 0.2 + - id: CableApcStack10 + prob: 0.5 + - id: ShardGlass + amount: 2 + prob: 0.5 + - id: ShardGlass + amount: 4 + prob: 0.25 + - id: FireBomb + prob: 0.9 + - id: FireBombEmpty + prob: 0.25 + amount: 3 + - id: PipeBombCable + prob: 0.4 + - id: PipeBombGunpowder + prob: 0.3 + - id: PipeBomb + prob: 0.25 + - id: WeaponGrenadeLauncherImprovised + prob: 0.4 + - id: FireBomb + prob: 0.15 + orGroup: GrenadePool + - id: FireBomb + prob: 0.15 + amount: 5 + orGroup: GrenadePool + - id: FireBombFuel + prob: 0.05 + amount: 3 + orGroup: GrenadePool + - id: ImprovisedGrenadeFirebomb + prob: 0.15 + orGroup: GrenadePool + - id: ImprovisedGrenadePipebomb + prob: 0.15 + orGroup: GrenadePool + - id: ImprovisedGrenadeGlass + prob: 0.15 + orGroup: GrenadePool + sound: + path: /Audio/Items/jumpsuit_equip.ogg + # MERCENARY NPC LOOT - type: entity parent: MercenaryDuffelGiftBox @@ -332,6 +702,7 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - id: SpaceCash100 prob: 0.9 @@ -355,10 +726,7 @@ - id: ClothingBeltSalvageWebbing prob: 0.2 # Bonus Loot T1 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner03 - id: LootSpawnerMedicalMinor prob: 0.7 sound: @@ -371,6 +739,7 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - id: SpaceCash100 prob: 0.9 @@ -396,10 +765,7 @@ # Bonus Loot T1 - id: Doubloon1 prob: 0.05 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner03 - id: LootSpawnerMedicalMinor prob: 0.7 sound: @@ -448,14 +814,10 @@ - id: MakeshiftShield prob: 0.5 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction @@ -464,28 +826,7 @@ prob: 0.001 - id: LootSpawnerMedicalMinor prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -509,14 +850,10 @@ - id: MagazineBoxMagnumFMJ prob: 0.25 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction @@ -525,28 +862,7 @@ prob: 0.001 - id: LootSpawnerMedicalMinor prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -582,10 +898,7 @@ # Bonus Loot T1 - id: Doubloon1 prob: 0.05 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner03 - id: LootSpawnerMedicalMinor prob: 0.7 sound: @@ -598,6 +911,7 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - id: SpaceCash100 prob: 0.9 @@ -625,6 +939,7 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - id: SpaceCash100 prob: 0.9 @@ -636,13 +951,13 @@ - id: CombatKnife prob: 0.15 - id: WeaponProtoKineticAccelerator - prob: 0.4 + prob: 0.6 - id: PKAUpgradeRange - prob: 0.05 + prob: 0.15 - id: PKAUpgradeDamage - prob: 0.05 + prob: 0.15 - id: PKAUpgradeFireRate - prob: 0.05 + prob: 0.15 - id: ClothingNeckCloakPirateCap prob: 0.75 orGroup: SalvHardPool @@ -683,13 +998,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner03 # Weapons - id: WeaponPlasmaCutter prob: 0.6 @@ -729,6 +1040,7 @@ amount: 5 prob: 0.2 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: SpaceCash1000 @@ -756,13 +1068,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner03 # Weapons - id: CombatKnife prob: 0.15 @@ -786,6 +1094,7 @@ - id: PatchBrute prob: 0.15 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -870,13 +1179,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner03 # Weapons - id: CombatKnife prob: 0.15 @@ -890,23 +1195,9 @@ amount: 3 prob: 0.5 # Items - - id: EmergencyMedipen - prob: 0.7 - - id: EmergencyMedipen - prob: 0.4 - - id: BruteAutoInjector - prob: 0.1 - - id: BruizAutoInjector - prob: 0.1 - - id: LacerAutoInjector - prob: 0.1 - - id: PunctAutoInjector - prob: 0.1 - - id: PatchBrute - prob: 0.2 - - id: PatchBrute - prob: 0.15 + - id: PirateMedSpawner03 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -1005,6 +1296,7 @@ - id: MagazineBoxAntiMateriel prob: 0.2 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -1037,12 +1329,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner03 - id: SpeedLoaderMagnumEmpty prob: 0.9 - id: SpeedLoaderMagnumEmpty @@ -1059,19 +1346,13 @@ prob: 0.9 - id: WeaponRevolverSnubRevolver prob: 0.3 - - id: BruteAutoInjector - prob: 0.25 - - id: BruizAutoInjector - prob: 0.25 - - id: LacerAutoInjector - prob: 0.25 - - id: PunctAutoInjector - prob: 0.25 - - id: PatchBrute - prob: 0.25 + - id: PirateMedSpawner05 - id: BrutepackAdvanced1 prob: 0.25 + - id: ClothingOuterHardsuitPrivateerArmored + prob: 0.05 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -1104,12 +1385,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner03 - id: WeaponPistolFlintlock prob: 0.9 - id: WeaponPistolFlintlock @@ -1126,19 +1402,11 @@ prob: 0.9 - id: MagazineBoxImprovisedMagnum prob: 0.3 - - id: BruteAutoInjector - prob: 0.25 - - id: BruizAutoInjector - prob: 0.25 - - id: LacerAutoInjector - prob: 0.25 - - id: PunctAutoInjector - prob: 0.25 - - id: PatchBrute - prob: 0.25 + - id: PirateMedSpawner05 - id: BrutepackAdvanced1 prob: 0.25 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -1171,12 +1439,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner03 - id: WeaponRevolverPirate prob: 0.9 - id: WeaponRevolverPirate @@ -1193,19 +1456,11 @@ prob: 0.9 - id: MagazineBoxImprovisedMagnum prob: 0.3 - - id: BruteAutoInjector - prob: 0.25 - - id: BruizAutoInjector - prob: 0.25 - - id: LacerAutoInjector - prob: 0.25 - - id: PunctAutoInjector - prob: 0.25 - - id: PatchBrute - prob: 0.25 + - id: PirateMedSpawner05 - id: BrutepackAdvanced1 prob: 0.25 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -1237,13 +1492,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: WeaponCrusher prob: 0.4 @@ -1302,13 +1553,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: WeaponCrusherBroadAxe prob: 0.75 @@ -1368,13 +1615,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: CombatKnife prob: 0.15 @@ -1420,23 +1663,9 @@ prob: 0.05 orGroup: SalvHardPool2 # Items - - id: EmergencyMedipen - prob: 0.7 - - id: EmergencyMedipen - prob: 0.4 - - id: BruteAutoInjector - prob: 0.1 - - id: BruizAutoInjector - prob: 0.1 - - id: LacerAutoInjector - prob: 0.1 - - id: PunctAutoInjector - prob: 0.1 - - id: PatchBrute - prob: 0.2 - - id: PatchBrute - prob: 0.15 + - id: PirateMedSpawner03 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: SpaceCash1000 @@ -1466,12 +1695,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner07 - id: TrashBananaPeel prob: 0.5 - id: FoodBanana @@ -1482,14 +1706,10 @@ - id: EnergyDaggerLoud prob: 0.4 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - type: entity parent: MercenaryDuffelGiftBox @@ -1517,6 +1737,7 @@ - state: inhand-right - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Salvage - id: OreBox prob: 0.5 @@ -1571,16 +1792,15 @@ amount: 5 prob: 0.2 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - id: Doubloon5 prob: 0.1 - id: ClothingBackpackMessengerPirateDecoyKitFilled prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 - id: LootSpawnerMaterialsSurplus prob: 0.7 - id: SpaceCash1000 @@ -1616,6 +1836,7 @@ - state: inhand-right - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Salvage - id: OreBox prob: 0.5 @@ -1672,10 +1893,7 @@ # Bonus Loot T1 - id: Doubloon1 prob: 0.05 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner03 - id: LootSpawnerMedicalMinor prob: 0.7 sound: @@ -1707,6 +1925,7 @@ - state: inhand-right - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Salvage - id: OreBox prob: 0.5 @@ -1761,6 +1980,7 @@ amount: 5 prob: 0.2 # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: SpaceCash1000 @@ -1807,6 +2027,7 @@ - state: inhand-right - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Salvage - id: ScrapGlass prob: 0.9 @@ -1864,22 +2085,16 @@ - id: BulletGrenadeStinger prob: 0.1 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 + - id: PirateMedSpawner02 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 - id: LootSpawnerMaterialsSurplus prob: 0.7 - id: SpaceCash1000 @@ -1896,13 +2111,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash1000 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: CombatKnife prob: 0.15 @@ -1930,52 +2141,22 @@ - id: EmpGrenade prob: 0.25 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -1986,13 +2167,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash1000 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: CrateAmmunitionSmallDragunov prob: 0.05 @@ -2024,52 +2201,22 @@ - id: MagazineDragunovEmpty prob: 0.4 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -2081,12 +2228,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash1000 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: CombatKnife prob: 0.15 @@ -2127,46 +2269,21 @@ amount: 2 prob: 0.25 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - id: Doubloon5 prob: 0.1 - id: ClothingBackpackMessengerPirateDecoyKitFilled prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -2177,16 +2294,12 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash1000 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: EnergyCutlass - prob: 0.4 + prob: 0.3 # Armor - id: PirateHandyFlag prob: 0.4 @@ -2201,6 +2314,7 @@ prob: 0.3 orGroup: PirateHardPool # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 - id: Doubloon1 prob: 0.05 - id: Doubloon5 @@ -2219,28 +2333,70 @@ prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector + - id: PirateMedSpawner01 + - id: ClothingBackpackMessengerPirate + prob: 0.15 + sound: + path: /Audio/Items/jumpsuit_equip.ogg + + +- type: entity + parent: PirateMessengerGiftBox + id: ClothingBeltShieldBucklerMeleeT2 + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: _Starlight/Objects/Weapons/Melee/forged_buckler_shield.rsi + layers: + - state: base + - type: Item + sprite: _Starlight/Objects/Weapons/Melee/forged_buckler_shield.rsi + inhandVisuals: + left: + - state: inhand-left + right: + - state: inhand-right + - type: SpawnItemsOnUse + items: + # Cash + - id: PirateCashSpawner07 + # Weapons + - id: Cutlass + prob: 0.75 + # Armor + - id: PirateHandyFlag + prob: 0.15 + orGroup: PirateHardPool + - id: ClothingHeadHelmetPodWars + prob: 0.35 + orGroup: PirateHardPool + - id: ClothingOuterArmorPodWars + prob: 0.25 + orGroup: PirateHardPool + - id: ForgedShieldBuckler + prob: 0.5 + orGroup: PirateHardPool + # Bonus Loot T2 + - id: PirateAmpulaSpawnerT2 + - id: Doubloon1 prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen + - id: Doubloon5 prob: 0.1 + - id: ClothingBackpackMessengerPirateDecoyKitFilled + prob: 0.02 + - id: SpaceCash1000 + prob: 0.9 + - id: SpaceCash500 + prob: 0.5 + - id: SpaceCash1000 + prob: 0.5 + - id: LootSpawnerMaterialsHighValueConstruction + prob: 0.5 + - id: LootSpawnerMaterialsHighValueConstruction + prob: 0.25 + - id: PirateTechFabCircuitboard + prob: 0.001 + - id: PirateMedSpawner01 - id: ClothingBackpackMessengerPirate prob: 0.15 sound: @@ -2253,13 +2409,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash1000 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: EnergyCutlass prob: 0.2 @@ -2292,38 +2444,12 @@ # Bonus Loot - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: ClothingBackpackMessengerPirate prob: 0.1 sound: @@ -2336,13 +2462,9 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash1000 - prob: 0.2 + - id: PirateCashSpawner07 # Weapons - id: EnergyPickaxe prob: 0.7 @@ -2395,36 +2517,11 @@ amount: 5 prob: 0.2 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateCashSpawner01 + - id: PirateMedSpawner01 - id: ClothingBackpackMessengerPirate prob: 0.15 sound: @@ -2437,6 +2534,7 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - id: SpaceCash2500 prob: 0.9 @@ -2466,52 +2564,22 @@ - id: ClothingOuterHardsuitPrivateer prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: ClothingBackpackMessengerPirate prob: 0.15 sound: @@ -2539,52 +2607,22 @@ - id: MagazineLightRifleAP prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: ClothingBeltMilitaryWebbing prob: 0.15 sound: @@ -2599,13 +2637,10 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner03 + - id: PirateCashSpawner08 # Weapons - id: WeaponRifleSKM24Scrap prob: 0.5 @@ -2648,10 +2683,7 @@ # Bonus Loot T1 - id: Doubloon1 prob: 0.05 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner03 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: AirlossAutoInjector @@ -2734,52 +2766,22 @@ prob: 0.1 orGroup: ScafPool # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -2790,13 +2792,10 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner03 + - id: PirateCashSpawner08 # Weapons - id: CombatKnife prob: 0.15 @@ -2834,42 +2833,17 @@ prob: 0.05 orGroup: SalvHardPool2 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: ClothingBackpackMessengerPirate prob: 0.15 sound: @@ -2883,12 +2857,8 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner03 + - id: PirateCashSpawner08 # Weapons - id: CombatKnife prob: 0.15 @@ -2924,45 +2894,19 @@ prob: 0.25 orGroup: SalvHardPool2 - id: ClothingOuterHardsuitPrivateer - prob: 0.1 + prob: 0.05 orGroup: SalvHardPool2 # Bonus Loot T1 - id: Doubloon1 prob: 0.05 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMedicalMinor prob: 0.7 - id: Catwalk prob: 0.5 - id: JugDexPlusSaline prob: 0.15 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: ClothingBackpackMessengerPirate prob: 0.25 sound: @@ -2976,12 +2920,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner06 # Weapons - id: WeaponPistolMk58 prob: 0.5 @@ -3006,25 +2945,18 @@ # Items - id: ClothingBeltMilitaryWebbing prob: 0.25 + - id: ClothingOuterHardsuitPrivateer + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction @@ -3033,28 +2965,7 @@ prob: 0.001 - id: LootSpawnerMedicalMinor prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3066,12 +2977,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner06 # Weapons - id: WeaponSubMachineGunSkorpion prob: 0.75 @@ -3089,25 +2995,18 @@ # Items - id: ClothingBeltMilitaryWebbing prob: 0.25 + - id: ClothingOuterHardsuitPrivateer + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction @@ -3116,28 +3015,7 @@ prob: 0.001 - id: LootSpawnerMedicalMinor prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3149,12 +3027,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner06 # Weapons - id: KukriKnife prob: 0.9 @@ -3167,19 +3040,17 @@ # Items - id: ClothingBeltSyndieWebbing prob: 0.25 + - id: ClothingOuterHardsuitPrivateer + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 + - id: PirateMedSpawner02 - id: SpaceCash500 prob: 0.9 - id: SpaceCash1000 @@ -3194,28 +3065,7 @@ prob: 0.001 - id: LootSpawnerMedicalMinor prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3227,12 +3077,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner06 # Weapons - id: EnergyCutlass prob: 0.8 @@ -3259,19 +3104,17 @@ # Items - id: ClothingBeltSyndieWebbing prob: 0.25 + - id: ClothingOuterHardsuitPrivateerArmored + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 + - id: PirateMedSpawner02 - id: SpaceCash500 prob: 0.9 - id: SpaceCash1000 @@ -3286,28 +3129,7 @@ prob: 0.001 - id: LootSpawnerMedicalMinor prob: 0.7 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3319,12 +3141,8 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.4 - - id: SpaceCash2500 - prob: 0.2 + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 # Weapons - id: WeaponLightMachineGunL6 prob: 0.05 @@ -3358,53 +3176,27 @@ prob: 0.6 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.4 + - id: ClothingHeadHelmetHardsuitScaf + prob: 0.05 + - id: ClothingOuterHardsuitScaf + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3416,12 +3208,8 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.4 - - id: SpaceCash2500 - prob: 0.2 + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 # Weapons - id: WeaponLightMachineGunRPD prob: 0.15 @@ -3449,53 +3237,25 @@ prob: 0.6 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.4 + - id: ClothingOuterHardsuitPrivateerArmored + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateMedSpawner02 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3507,70 +3267,32 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 # Weapons - id: WeaponSyndieLaserGun prob: 0.15 orGroup: LaserGunPool - id: WeaponSyndieLaserGunBiocode + prob: 0.75 + orGroup: LaserGunPool + - id: WeaponLaserCannon orGroup: LaserGunPool # Items - - id: EmergencyMedipen - prob: 0.7 - - id: EmergencyMedipen - prob: 0.4 - - id: BruteAutoInjector - prob: 0.1 - - id: BruizAutoInjector - prob: 0.1 - - id: LacerAutoInjector - prob: 0.1 - - id: PunctAutoInjector - prob: 0.1 - - id: PatchBrute - prob: 0.2 - - id: PatchBrute - prob: 0.15 + - id: PirateMedSpawner03 + - id: ClothingOuterHardsuitPrivateerArmored + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 + - id: PirateMedSpawner02 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 - id: LootSpawnerMedicalMinor prob: 0.7 - id: SpaceCash1000 @@ -3581,28 +3303,7 @@ prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: LootSpawnerMaterials amount: 2 prob: 0.7 @@ -3623,30 +3324,8 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 # Weapons - id: WeaponSubMachineGunC40r prob: 0.15 @@ -3654,39 +3333,20 @@ - id: WeaponSubMachineGunC40rBiocode orGroup: SMG40Pool # Items - - id: EmergencyMedipen - prob: 0.7 - - id: EmergencyMedipen - prob: 0.4 - - id: BruteAutoInjector - prob: 0.1 - - id: BruizAutoInjector - prob: 0.1 - - id: LacerAutoInjector - prob: 0.1 - - id: PunctAutoInjector - prob: 0.1 - - id: PatchBrute - prob: 0.2 - - id: PatchBrute - prob: 0.15 + - id: PirateMedSpawner03 + - id: ClothingOuterHardsuitPrivateer + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 + - id: PirateMedSpawner02 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 - id: LootSpawnerMedicalMinor prob: 0.7 - id: SpaceCash1000 @@ -3697,28 +3357,76 @@ prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen + - id: PirateMedSpawner01 + - id: LootSpawnerMaterials + amount: 2 + prob: 0.7 + - id: NukeOpsGrenadeSpawner + prob: 0.3 + - id: NukeOpsMedkitBruteSpawner + prob: 0.3 + - id: LootSpawnerMaterialsHighValue + prob: 0.25 + sound: + path: /Audio/Items/jumpsuit_equip.ogg + + +- type: entity + parent: BandolierBox + id: ClothingBeltBandolierT4LMG + categories: [ HideSpawnMenu ] + components: + - type: SpawnItemsOnUse + items: + # Cash + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 + - id: PirateCashSpawner03 + # Weapons + - id: WeaponLightMachineGunDP28 prob: 0.4 - - id: EmergencyMedipen + orGroup: DP28Pool + - id: WeaponSubMachineGunPPSH + prob: 0.15 + orGroup: DP28Pool + - id: CrateAmmunitionSmallLightRifle + orGroup: DP28Pool + - id: MagazinePistolSubMachineGunPPSH prob: 0.2 - - id: EmergencyMedipen + - id: MagazineLightRifleMaxim + prob: 0.3 + - id: MagazineLightRifleMaxim + prob: 0.15 + - id: MagazineLightRifleMaxim prob: 0.1 + # Items + - id: PirateMedSpawner03 + - id: CrateAmmunitionSmallLightRifle + prob: 0.25 + - id: ClothingOuterHardsuitPrivateerArmored + prob: 0.05 + # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 + - id: Doubloon5 + prob: 0.1 + - id: Doubloon5 + prob: 0.1 + - id: ModsuitCore + prob: 0.05 + - id: PirateMedSpawner02 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 + - id: LootSpawnerMedicalMinor + prob: 0.7 + - id: SpaceCash1000 + prob: 0.7 + - id: LootSpawnerMaterialsHighValueConstruction + prob: 0.5 + - id: LootSpawnerMaterialsHighValueConstruction + prob: 0.25 + - id: PirateTechFabCircuitboard + prob: 0.001 + - id: PirateMedSpawner01 - id: LootSpawnerMaterials amount: 2 prob: 0.7 @@ -3739,30 +3447,8 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.4 - - id: SpaceCash500 - prob: 0.2 + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 # Weapons - id: WeaponGunLaserCarbineAutomatic prob: 0.15 @@ -3778,39 +3464,20 @@ - id: MagazineBatteryLr60 prob: 0.4 # Items - - id: EmergencyMedipen - prob: 0.7 - - id: EmergencyMedipen - prob: 0.4 - - id: BruteAutoInjector - prob: 0.1 - - id: BruizAutoInjector - prob: 0.1 - - id: LacerAutoInjector - prob: 0.1 - - id: PunctAutoInjector - prob: 0.1 - - id: PatchBrute - prob: 0.2 - - id: PatchBrute - prob: 0.15 + - id: PirateMedSpawner03 + - id: ClothingOuterHardsuitPrivateer + prob: 0.05 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon5 prob: 0.1 - id: Doubloon5 prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 + - id: PirateMedSpawner02 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 - id: LootSpawnerMedicalMinor prob: 0.7 - id: SpaceCash1000 @@ -3821,28 +3488,7 @@ prob: 0.25 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 - id: LootSpawnerMaterials amount: 2 prob: 0.7 @@ -3864,12 +3510,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner06 - id: SpaceCash2500 prob: 0.1 # Weapons @@ -3901,34 +3542,9 @@ prob: 0.9 - id: PirateTechFabCircuitboard prob: 0.1 - - id: SpaceCash1000 - prob: 0.7 - - id: SpaceCash1000 - prob: 0.5 - - id: SpaceCash500 - prob: 0.7 - - id: AirlossAutoInjector - prob: 0.15 - - id: PyraAutoInjector - prob: 0.15 - - id: CombatMedipen - prob: 0.15 - - id: BruteAutoInjector - prob: 0.15 - - id: BurnAutoInjector - prob: 0.15 - - id: BruizAutoInjector - prob: 0.15 - - id: PunctAutoInjector - prob: 0.15 - - id: LacerAutoInjector - prob: 0.15 - - id: EmergencyMedipen - prob: 0.5 - - id: EmergencyMedipen - prob: 0.25 - - id: EmergencyMedipen - prob: 0.15 + - id: PirateCashSpawner03 + - id: PirateCashSpawner08 + - id: PirateMedSpawner04 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -3940,12 +3556,7 @@ - type: SpawnItemsOnUse items: # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash500 - prob: 0.65 - - id: SpaceCash500 - prob: 0.45 + - id: PirateCashSpawner06 - id: SpaceCash2500 prob: 0.1 # Items @@ -3971,6 +3582,8 @@ prob: 0.5 - id: Tourniquet prob: 0.25 + - id: ClothingOuterHardsuitPrivateer + prob: 0.05 # Bonus Loot T4 - id: Doubloon5 prob: 0.1 @@ -3978,44 +3591,14 @@ prob: 0.1 - id: ModsuitCore prob: 0.05 - - id: MedipenCombatInjector - prob: 0.05 - - id: SyringeBluespace - prob: 0.02 - - id: BluespacePillPatchCanister - prob: 0.02 + - id: PirateMedSpawner02 - id: SpaceCash2500 prob: 0.9 - id: PirateTechFabCircuitboard prob: 0.1 - - id: SpaceCash1000 - prob: 0.7 - - id: SpaceCash1000 - prob: 0.5 - - id: SpaceCash500 - prob: 0.7 - - id: AirlossAutoInjector - prob: 0.15 - - id: PyraAutoInjector - prob: 0.15 - - id: CombatMedipen - prob: 0.15 - - id: BruteAutoInjector - prob: 0.15 - - id: BurnAutoInjector - prob: 0.15 - - id: BruizAutoInjector - prob: 0.15 - - id: PunctAutoInjector - prob: 0.15 - - id: LacerAutoInjector - prob: 0.15 - - id: EmergencyMedipen - prob: 0.5 - - id: EmergencyMedipen - prob: 0.25 - - id: EmergencyMedipen - prob: 0.15 + - id: PirateCashSpawner03 + - id: PirateCashSpawner08 + - id: PirateMedSpawner04 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -4027,6 +3610,7 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - id: SpaceCash2500 prob: 0.75 @@ -4045,7 +3629,7 @@ prob: 0.3 # Armor - id: ClothingOuterHardsuitPrivateerArmored - prob: 0.1 + prob: 0.05 orGroup: EvaHelmPool - id: ClothingOuterHardsuitPrivateer prob: 0.2 @@ -4092,34 +3676,9 @@ # Bonus Loot T4 - id: ClothingBackpackDuffelSyndicate prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 - - id: SpaceCash1000 - prob: 0.5 - - id: SpaceCash500 - prob: 0.7 - - id: AirlossAutoInjector - prob: 0.15 - - id: PyraAutoInjector - prob: 0.15 - - id: CombatMedipen - prob: 0.15 - - id: BruteAutoInjector - prob: 0.15 - - id: BurnAutoInjector - prob: 0.15 - - id: BruizAutoInjector - prob: 0.15 - - id: PunctAutoInjector - prob: 0.15 - - id: LacerAutoInjector - prob: 0.15 - - id: EmergencyMedipen - prob: 0.5 - - id: EmergencyMedipen - prob: 0.25 - - id: EmergencyMedipen - prob: 0.15 + - id: PirateCashSpawner03 + - id: PirateCashSpawner08 + - id: PirateMedSpawner04 sound: path: /Audio/Items/jumpsuit_equip.ogg @@ -4149,6 +3708,7 @@ - state: inhand-right - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Items - id: SalvageSpawnerScrapCommon75 prob: 0.9 @@ -4169,54 +3729,27 @@ - id: WeaponCrusherBroadAxe prob: 0.7 # Bonus Loot T3 + - id: PirateAmpulaSpawnerT3 - id: Doubloon1 prob: 0.05 - id: Doubloon5 prob: 0.1 - id: ClothingBackpackMessengerPirateDecoyKitFilled prob: 0.02 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 + - id: PirateCashSpawner07 + - id: PirateCashSpawner08 - id: LootSpawnerMaterialsSurplus prob: 0.7 - id: SpaceCash1000 prob: 0.7 - - id: SpaceCash1000 - prob: 0.9 - - id: SpaceCash500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.7 + - id: PirateCashSpawner01 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.7 - id: LootSpawnerMaterialsHighValueConstruction prob: 0.5 - id: PirateTechFabCircuitboard prob: 0.001 - - id: AirlossAutoInjector - prob: 0.05 - - id: PyraAutoInjector - prob: 0.05 - - id: CombatMedipen - prob: 0.05 - - id: BruteAutoInjector - prob: 0.05 - - id: BurnAutoInjector - prob: 0.05 - - id: BruizAutoInjector - prob: 0.05 - - id: PunctAutoInjector - prob: 0.05 - - id: LacerAutoInjector - prob: 0.05 - - id: EmergencyMedipen - prob: 0.4 - - id: EmergencyMedipen - prob: 0.2 - - id: EmergencyMedipen - prob: 0.1 + - id: PirateMedSpawner01 sound: path: /Audio/Effects/closetopen.ogg @@ -4227,13 +3760,10 @@ components: - type: SpawnItemsOnUse items: + - id: WeaponGrapplingGun # Cash - - id: SpaceCash2500 - prob: 0.9 - - id: SpaceCash1000 - prob: 0.4 - - id: SpaceCash2500 - prob: 0.2 + - id: PirateCashSpawner01 + - id: PirateCashSpawner03 # Weapons - id: WeaponGauntletGorilla prob: 0.5 diff --git a/Resources/Prototypes/_Sunrise/NPCs/pirates.yml b/Resources/Prototypes/_Sunrise/NPCs/pirates.yml index c8efb2e34b..e5185f9c6e 100644 --- a/Resources/Prototypes/_Sunrise/NPCs/pirates.yml +++ b/Resources/Prototypes/_Sunrise/NPCs/pirates.yml @@ -1,3 +1,118 @@ +- type: entity + name: monkey + id: MobBasePirateMonkey + parent: MobBaseAncestor + description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing. + suffix: fake pirate + components: + - type: NameIdentifier + group: Monkey + - type: SentienceTarget + flavorKind: station-event-random-sentience-flavor-primate + - type: Speech + speechSounds: Monkey + speechVerb: Monkey + - type: MonkeyAccent + - type: NpcFactionMember + factions: + - Syndicate + - type: GhostRole + makeSentient: true + name: ghost-role-information-monkey-name + description: ghost-role-information-monkey-description + rules: ghost-role-information-freeagent-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: Loadout + prototypes: [PirateGearMonkeyFake] + +# Pirate gib loot +- type: entityTable + id: OrganLootTable + table: !type:AllSelector + children: + - !type:EntSelector + id: OrganHumanHeart + prob: 0.1 + - !type:EntSelector + id: OrganHumanLungs + prob: 0.1 + - !type:EntSelector + id: OrganHumanStomach + prob: 0.1 + - !type:EntSelector + id: OrganHumanLiver + prob: 0.1 + - !type:EntSelector + id: OrganHumanKidneys + prob: 0.1 + - !type:EntSelector + id: OrganHumanTongue + prob: 0.1 + - !type:EntSelector + id: OrganHumanAppendix + prob: 0.1 + - !type:EntSelector + id: OrganHumanEars + prob: 0.1 + - !type:EntSelector + id: OrganHumanEyes + prob: 0.1 + - !type:EntSelector + id: OrganHumanBrain + prob: 0.01 + - !type:EntSelector + id: LeftArmHuman + prob: 0.01 + - !type:EntSelector + id: RightArmHuman + prob: 0.01 + - !type:EntSelector + id: LeftHandHuman + prob: 0.01 + - !type:EntSelector + id: RightHandHuman + prob: 0.01 + - !type:EntSelector + id: LeftLegHuman + prob: 0.01 + - !type:EntSelector + id: RightLegHuman + prob: 0.01 + - !type:EntSelector + id: LeftFootHuman + prob: 0.01 + - !type:EntSelector + id: RightFootHuman + prob: 0.01 + - !type:EntSelector + id: ScrapMedkit + prob: 0.05 + - !type:EntSelector + id: FoodMeat + prob: 0.05 + - !type:EntSelector + id: FoodMeatRotten + prob: 0.55 + - !type:EntSelector + id: FoodMeatRotten + prob: 0.45 + - !type:EntSelector + id: FoodMeatRotten + prob: 0.15 + + +- type: entity + id: OrganLootSpawner + categories: [ HideSpawnMenu ] + components: + - type: EntityTableSpawner + offset: 0.3 + deleteSpawnerAfterSpawn: true + table: !type:NestedSelector + tableId: OrganLootTable + # Base - type: entity abstract: true @@ -17,12 +132,55 @@ thresholds: 0: Alive 120: Critical - 140: Dead + 130: Dead + - type: Destructible + thresholds: + - trigger: + !type:DamageGroupTrigger + damageGroup: Brute + damage: 300 + behaviors: + - !type:SpawnEntitiesBehavior + spawn: + OrganLootSpawner: + min: 1 + max: 1 + - !type:GibBehavior { } + - trigger: + !type:DamageTypeTrigger + damageType: Heat + damage: 600 + behaviors: + - !type:SpawnEntitiesBehavior + spawnInContainer: true + spawn: + Ash: + min: 1 + max: 1 + - !type:BurnBodyBehavior { } + - !type:PlaySoundBehavior + sound: + collection: MeatLaserImpact + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 15 + behaviors: + - !type:PopupBehavior + popup: mouth-taste-metal + popupType: LargeCaution + targetOnly: true + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 40 + behaviors: + - !type:VomitBehavior - type: PassiveDamage allowedStates: - Alive - Critical - damageCap: 135 + damageCap: 125 - type: Stamina baseCritThreshold: 150 - type: DamageStateVisuals @@ -49,6 +207,18 @@ - type: AnomalyAccent - type: TTS voice: necrophos_dota_2 + - type: GhostRole + prob: 0.0001 + makeSentient: true + name: ghost-role-information-expedition-pirate-name + description: ghost-role-information-expedition-pirate-description + rules: ghost-role-information-expedition-pirate-rules + raffle: + settings: default + - type: GhostTakeoverAvailable + - type: GuideHelp + guides: + - MobsExpeditionGuidePirates - type: entity abstract: true @@ -156,14 +326,17 @@ - MobPirateT1MonkeyFlareGunUranium - MobPirateT1ScrapSMG - MobPirateT1SMG + - MobPirateT1Flintlock rarePrototypes: - MobPirateT1MonkeyFireBomb - MobPirateT1MonkeyEDagger - MobPirateT1Hunter - MobPirateT1HunterSmash + - MobPirateT1BombardierFire + - MobPirateT1BombardierGlass + - MobPirateT1BombardierPipe - MobPirateT1ECutlass - MobPirateT1EPickaxe - - MobPirateT1Flintlock - MobPirateT1PlasmaCutter - MobPirateT1ScrapRifle - MobPirateT1Rifle @@ -232,8 +405,10 @@ - MobPirateT3LaserSMG - MobPirateT3LaserCannon - MobPirateT3Revolver + - MobPirateT3SMG rarePrototypes: - MobPirateT3L6 + - MobPirateT3Tachanka - MobPirateT3RPD - MobPirateT3Grenadier - MobPirateT3Infiltrator @@ -264,16 +439,6 @@ - sprite: _Sunrise/Clothing/Head/Helmets/pirate_eva.rsi state: on-equipped-HELMET shader: unshaded - - type: MeleeWeapon - attackRate: 1.5 - damage: - types: - Blunt: 10 - Piercing: 8 - bluntStaminaDamageFactor: 1.75 - soundHit: - collection: Punch - animation: WeaponArcFist - type: entity name: Scrap monkey @@ -466,6 +631,17 @@ - type: Loadout prototypes: - MobPirateT1KnifeGear + - type: MobThresholds + thresholds: + 0: Alive + 140: Critical + 150: Dead + - type: SlowOnDamage + speedModifierThresholds: + 50: 1.1 + 75: 1.2 + 100: 1.3 + 120: 1.4 - type: Sprite drawdepth: Mobs layers: @@ -481,7 +657,7 @@ state: on-equipped-HELMET shader: unshaded - type: RechargeBasicEntityAmmo - rechargeCooldown: 33 + rechargeCooldown: 35 rechargeSound: path: /Audio/_Sunrise/Abductor/holopaper_open.ogg - type: BasicEntityAmmoProvider @@ -493,7 +669,7 @@ selectedMode: SemiAuto minAngle: 30 maxAngle: 90 - projectileSpeed: 10 + projectileSpeed: 9 availableModes: - SemiAuto soundGunshot: @@ -904,8 +1080,8 @@ state: comm-equipped - type: BasicEntityAmmoProvider proto: CartridgeHeavyRifleRFMJ - capacity: 5 - count: 5 + capacity: 4 + count: 4 - type: Gun showExamineText: false fireRate: 0.65 @@ -1102,6 +1278,65 @@ soundEmpty: path: /Audio/_Sunrise/Weapons/Guns/Rifles/skm24/skm_cocked.ogg +- type: entity + name: Scrap bombardier + description: A thrill-seeker who likes to play with fire, gunpowder, and welding fuel. Armed with a bombagun, a terrifying weapon of the Grey Tide from those tunnels. + parent: [MobMovementSpeedModifierEVARanged, MobPirateBase] + id: MobPirateT1BombardierFire + suffix: firebomb + components: + - type: Loadout + prototypes: + - MobPirateT1BombardierFireGear + - type: Sprite + drawdepth: Mobs + layers: + - sprite: _Sunrise/Clothing/OuterClothing/Suits/pirateeva_armored_alt.rsi + state: equipped-OUTERCLOTHING + - sprite: _Sunrise/Clothing/Head/Hardsuits/privateer.rsi + state: equipped-HELMET + - sprite: _Sunrise/Clothing/Head/Hardsuits/privateer.rsi + state: on-equipped-HELMET + shader: unshaded + - type: BasicEntityAmmoProvider + proto: BulletImprovisedGrenadeFirebomb + - type: Gun + projectileSpeed: 16 + showExamineText: false + fireRate: 0.25 + minAngle: 1 + maxAngle: 10 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg + +- type: entity + name: Scrap bombardier + description: A thrill-seeker who likes to play with fire, gunpowder, and welding fuel. Armed with a bombagun, a terrifying weapon of the Grey Tide from those tunnels. + parent: [MobPirateT1BombardierFire, MobPirateBase] + id: MobPirateT1BombardierGlass + suffix: Glass shot + components: + - type: Loadout + prototypes: + - MobPirateT1BombardierGlassGear + - type: BasicEntityAmmoProvider + proto: BulletImprovisedGrenadeGlass + +- type: entity + name: Scrap bombardier + description: A thrill-seeker who likes to play with fire, gunpowder, and welding fuel. Armed with a bombagun, a terrifying weapon of the Grey Tide from those tunnels. + parent: [MobPirateT1BombardierFire, MobPirateBase] + id: MobPirateT1BombardierPipe + suffix: pipebomb + components: + - type: Loadout + prototypes: + - MobPirateT1BombardierPipeGear + - type: BasicEntityAmmoProvider + proto: BulletImprovisedGrenadePipeBomb + - type: entity name: Scrap salvager parent: [MobMovementSpeedModifierEVARanged, MobPirateBase] @@ -1451,22 +1686,54 @@ - type: MobThresholds thresholds: 0: Alive - 490: Critical - 500: Dead + 370: Critical + 380: Dead + - type: Destructible + thresholds: + - trigger: + !type:DamageTypeTrigger + damageType: Heat + damage: 1500 + behaviors: + - !type:SpawnEntitiesBehavior + spawnInContainer: true + spawn: + Ash: + min: 1 + max: 1 + - !type:BurnBodyBehavior { } + - !type:PlaySoundBehavior + sound: + collection: MeatLaserImpact + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 15 + behaviors: + - !type:PopupBehavior + popup: mouth-taste-metal + popupType: LargeCaution + targetOnly: true + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 40 + behaviors: + - !type:VomitBehavior - type: PassiveDamage allowedStates: - Alive - Critical - damageCap: 490 + damageCap: 400 - type: SlowOnDamage speedModifierThresholds: - 75: 1.05 - 125: 1.1 - 175: 1.2 - 250: 1.3 - 300: 1.4 - 400: 1.5 - 450: 1.6 + 50: 1.1 + 100: 1.2 + 150: 1.3 + 200: 1.4 + 250: 1.5 + 300: 1.6 + 350: 1.7 - type: Stamina baseCritThreshold: 800 - type: MovementSpeedModifier @@ -1537,13 +1804,13 @@ - type: MobThresholds thresholds: 0: Alive - 250: Critical - 275: Dead + 240: Critical + 250: Dead - type: PassiveDamage allowedStates: - Alive - Critical - damageCap: 270 + damageCap: 245 - type: SlowOnDamage speedModifierThresholds: 25: 1.1 @@ -1689,9 +1956,9 @@ capacity: 1 count: 1 - type: Gun - projectileSpeed: 19 + projectileSpeed: 18 showExamineText: false - fireRate: 0.2 + fireRate: 0.1 selectedMode: FullAuto availableModes: - FullAuto @@ -1733,7 +2000,7 @@ proto: CannonBall - type: Gun fireRate: 0.05 - projectileSpeed: 19 + projectileSpeed: 18 - type: entity name: Pirate gunslinger @@ -1850,7 +2117,7 @@ proto: CannonBallGrapeshotMini - type: Gun showExamineText: false - fireRate: 0.5 + fireRate: 0.2 selectedMode: SemiAuto availableModes: - SemiAuto @@ -1971,24 +2238,24 @@ - sprite: Clothing/Belt/assault.rsi state: equipped-BELT - type: MovementSpeedModifier - baseSprintSpeed: 2.75 + baseSprintSpeed: 2.5 - type: BatteryAmmoProvider proto: CannonBallMini fireCost: 1 - type: BatterySelfRecharger - autoRechargePauseTime: 1.75 + autoRechargePauseTime: 3 autoRechargeRate: 999 - type: Battery maxCharge: 15 startingCharge: 15 - type: Gun - projectileSpeed: 20 + projectileSpeed: 18 showExamineText: false fireRate: 6 - minAngle: 10 - maxAngle: 50 + minAngle: 12 + maxAngle: 55 angleIncrease: 5 - angleDecay: 15 + angleDecay: 13 selectedMode: FullAuto availableModes: - FullAuto @@ -2214,6 +2481,58 @@ passiveVisibilityRate: -0.05 movementVisibilityRate: 0.9 +- type: entity + name: Tachanka + description: LMG! Mounted and Loaded! + parent: [MobMovementSpeedModifierEVARanged, MobPirateBaseT3, MobPirateSparkEffectBase] + id: MobPirateT3Tachanka + components: + - type: Loadout + prototypes: + - MobPirateGearRangedT4LMG + - type: Sprite + drawdepth: Mobs + layers: + - sprite: _Sunrise/Clothing/OuterClothing/Hardsuits/privateer_armored.rsi + state: equipped-OUTERCLOTHING + - sprite: _Sunrise/Clothing/Head/Helmets/pirate_eva_alt.rsi + state: equipped-HELMET + - sprite: _Sunrise/Clothing/Head/Helmets/pirate_eva_alt.rsi + state: on-equipped-HELMET + shader: unshaded + - sprite: _Sunrise/Clothing/Head/Helmets/tfhelm.rsi + state: equipped-HELMET + - sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Boxes/heavyammobelt.rsi + state: inhand-right-mag + - type: MovementSpeedModifier + baseSprintSpeed: 2 + - type: BatteryAmmoProvider + proto: CartridgeHeavyRifleRFMJ + fireCost: 1 + - type: BatterySelfRecharger + autoRechargePauseTime: 8 + autoRechargeRate: 999 + - type: Battery + maxCharge: 47 + startingCharge: 47 + - type: Gun + showExamineText: false + fireRate: 5 + minAngle: 3 + maxAngle: 50 + angleIncrease: 1 + angleDecay: 10 + selectedMode: FullAuto + availableModes: + - FullAuto + soundGunshot: + path: /Audio/_Starlight/Weapons/Guns/Gunshots/dp28.ogg + soundEmpty: + path: /Audio/_Sunrise/Effects/silence.ogg + - type: EyeCursorOffset + maxOffset: 5 + pvsIncrease: 0.5 + - type: entity name: Scrapshade description: Boo! Scared? Don’t worry, I won’t hurt you. @@ -2705,6 +3024,38 @@ - type: Loadout prototypes: - MobPirateGearMeleeT4Alt + - type: Destructible + thresholds: + - trigger: + !type:DamageTypeTrigger + damageType: Heat + damage: 1500 + behaviors: + - !type:SpawnEntitiesBehavior + spawnInContainer: true + spawn: + Ash: + min: 1 + max: 1 + - !type:BurnBodyBehavior { } + - !type:PlaySoundBehavior + sound: + collection: MeatLaserImpact + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 15 + behaviors: + - !type:PopupBehavior + popup: mouth-taste-metal + popupType: LargeCaution + targetOnly: true + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 40 + behaviors: + - !type:VomitBehavior - type: Sprite scale: 1.18,1.08 drawdepth: Mobs @@ -2764,6 +3115,38 @@ - type: Loadout prototypes: - MobPirateGearRangedT4 + - type: Destructible + thresholds: + - trigger: + !type:DamageTypeTrigger + damageType: Heat + damage: 1500 + behaviors: + - !type:SpawnEntitiesBehavior + spawnInContainer: true + spawn: + Ash: + min: 1 + max: 1 + - !type:BurnBodyBehavior { } + - !type:PlaySoundBehavior + sound: + collection: MeatLaserImpact + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 15 + behaviors: + - !type:PopupBehavior + popup: mouth-taste-metal + popupType: LargeCaution + targetOnly: true + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 40 + behaviors: + - !type:VomitBehavior - type: Sprite drawdepth: Mobs layers: @@ -2838,19 +3221,51 @@ - type: MobThresholds thresholds: 0: Alive - 699: Critical - 700: Dead + 449: Critical + 450: Dead + - type: Destructible + thresholds: + - trigger: + !type:DamageTypeTrigger + damageType: Heat + damage: 1500 + behaviors: + - !type:SpawnEntitiesBehavior + spawnInContainer: true + spawn: + Ash: + min: 1 + max: 1 + - !type:BurnBodyBehavior { } + - !type:PlaySoundBehavior + sound: + collection: MeatLaserImpact + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 15 + behaviors: + - !type:PopupBehavior + popup: mouth-taste-metal + popupType: LargeCaution + targetOnly: true + - trigger: + !type:DamageTypeTrigger + damageType: Radiation + damage: 40 + behaviors: + - !type:VomitBehavior - type: PassiveDamage allowedStates: - Alive - Critical - damageCap: 600 + damageCap: 420 - type: SlowOnDamage speedModifierThresholds: - 250: 0.9 - 350: 0.8 - 450: 0.7 - 600: 0.6 + 150: 0.9 + 250: 0.8 + 350: 0.7 + 400: 0.6 - type: Stamina baseCritThreshold: 9999 - type: MovementSpeedModifier diff --git a/Resources/Prototypes/_Sunrise/Polymorphs/artifact_polymorph.yml b/Resources/Prototypes/_Sunrise/Polymorphs/artifact_polymorph.yml index c45132fefd..74a71bd717 100644 --- a/Resources/Prototypes/_Sunrise/Polymorphs/artifact_polymorph.yml +++ b/Resources/Prototypes/_Sunrise/Polymorphs/artifact_polymorph.yml @@ -1,7 +1,7 @@ - type: polymorph id: SunriseEffectChair configuration: - entity: ChairFolding + entity: ChairFoldingArtifact forced: true transferName: false transferHumanoidAppearance: false diff --git a/Resources/Prototypes/_Sunrise/Procedural/Themes/pirate_base.yml b/Resources/Prototypes/_Sunrise/Procedural/Themes/pirate_base.yml index 00f0182fe6..b976ac1a95 100644 --- a/Resources/Prototypes/_Sunrise/Procedural/Themes/pirate_base.yml +++ b/Resources/Prototypes/_Sunrise/Procedural/Themes/pirate_base.yml @@ -360,3 +360,15 @@ tags: - SalvageSyndicateBase +- type: entity + id: SyndicateBaseRoomMarker + parent: BaseRoomMarker + name: syndicate base room marker + components: + - type: RoomFill + minSize: 3,5 + maxSize: 21,19 + roomWhitelist: + tags: + - SalvageSyndicateBase + diff --git a/Resources/Prototypes/_Sunrise/Procedural/salvage_factions.yml b/Resources/Prototypes/_Sunrise/Procedural/salvage_factions.yml index 154286f31d..a6469b8071 100644 --- a/Resources/Prototypes/_Sunrise/Procedural/salvage_factions.yml +++ b/Resources/Prototypes/_Sunrise/Procedural/salvage_factions.yml @@ -50,6 +50,15 @@ - proto: MobPirateT1MonkeyFireBomb cost: 3 prob: 0.1 + - proto: MobPirateT1BombardierFire + cost: 4 + prob: 0.05 + - proto: MobPirateT1BombardierGlass + cost: 4 + prob: 0.05 + - proto: MobPirateT1BombardierPipe + cost: 4 + prob: 0.05 - proto: MobPirateT1Flintlock prob: 0.2 - proto: MobPirateT1PlasmaCutter @@ -181,6 +190,9 @@ - proto: MobPirateT3Revolver cost: 2 prob: 0.08 + - proto: MobPirateT3SMG + cost: 2 + prob: 0.15 # rare - proto: MobPirateT3L6 cost: 5 @@ -188,6 +200,9 @@ - proto: MobPirateT3RPD cost: 5 prob: 0.05 + - proto: MobPirateT3Tachanka + cost: 6 + prob: 0.04 - proto: MobPirateT3Grenadier cost: 5 prob: 0.05 diff --git a/Resources/Prototypes/_Sunrise/Recipes/Construction/Graphs/weapons/gundupgrades.yml b/Resources/Prototypes/_Sunrise/Recipes/Construction/Graphs/weapons/gundupgrades.yml index 8814f6a257..41daa7ac7c 100644 --- a/Resources/Prototypes/_Sunrise/Recipes/Construction/Graphs/weapons/gundupgrades.yml +++ b/Resources/Prototypes/_Sunrise/Recipes/Construction/Graphs/weapons/gundupgrades.yml @@ -118,7 +118,7 @@ name: construction-graph-tag-gorilla-upgrade-kit doAfter: 2 - node: upgraded - entity: CyberGorillaArm + entity: WeaponGauntletGorillaUpgraded # Gorilla - type: constructionGraph diff --git a/Resources/Prototypes/_Sunrise/Recipes/Crafting/Graphs/Improvised/bombaga.yml b/Resources/Prototypes/_Sunrise/Recipes/Crafting/Graphs/Improvised/bombaga.yml new file mode 100644 index 0000000000..04eaca413a --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Recipes/Crafting/Graphs/Improvised/bombaga.yml @@ -0,0 +1,31 @@ +- type: constructionGraph + id: bombaga + start: start + graph: + - node: start + edges: + - to: bombarda + steps: + - tag: Pipe + icon: + sprite: Structures/Piping/Atmospherics/pipe.rsi + state: pipeStraight + name: construction-graph-tag-pipe + - tag: ModularReceiver + icon: + sprite: Objects/Misc/modular_receiver.rsi + state: icon + name: construction-graph-tag-modular-receiver + - tag: RifleStock + icon: + sprite: Objects/Misc/rifle_stock.rsi + state: icon + name: construction-graph-tag-rifle-stock + - material: Cable + amount: 10 + doAfter: 1 + - material: Steel + amount: 15 + doAfter: 1 + - node: bombarda + entity: WeaponGrenadeLauncherImprovised diff --git a/Resources/Prototypes/_Sunrise/Recipes/Crafting/Graphs/Improvised/improvisedgrenade.yml b/Resources/Prototypes/_Sunrise/Recipes/Crafting/Graphs/Improvised/improvisedgrenade.yml new file mode 100644 index 0000000000..fd13cb56b4 --- /dev/null +++ b/Resources/Prototypes/_Sunrise/Recipes/Crafting/Graphs/Improvised/improvisedgrenade.yml @@ -0,0 +1,82 @@ +- type: constructionGraph + id: ImprovisedGrenadeCasing + start: start + graph: + - node: start + edges: + - to: casing + steps: + - material: Steel + amount: 3 + doAfter: 1 + - material: Plastic + amount: 1 + doAfter: 1 + - material: CrushedPhosphorus + amount: 1 + - material: Cable + amount: 3 + doAfter: 1 + - node: casing + entity: ImprovisedGrenadeCasingEmpty + edges: + - to: firebomb + steps: + - tag: FireBomb + name: construction-graph-tag-firebomb + icon: + sprite: Objects/Weapons/Bombs/ied.rsi + state: base + - to: pipebomb + steps: + - tag: PipeBomb + name: ent-PipeBomb + icon: + sprite: Objects/Weapons/Bombs/pipebomb.rsi + state: base + - to: glass + steps: + - material: CrushedPhosphorus + amount: 5 + - tag: GlassShard + name: construction-graph-tag-glass-shard + icon: + sprite: Objects/Materials/Shards/shard.rsi + state: shard1 + doAfter: 0.5 + - tag: GlassShard + name: construction-graph-tag-glass-shard + icon: + sprite: Objects/Materials/Shards/shard.rsi + state: shard2 + doAfter: 0.5 + - tag: GlassShard + name: construction-graph-tag-glass-shard + icon: + sprite: Objects/Materials/Shards/shard.rsi + state: shard1 + doAfter: 0.5 + - tag: GlassShard + name: construction-graph-tag-glass-shard + icon: + sprite: Objects/Materials/Shards/shard.rsi + state: shard3 + doAfter: 0.5 + - tag: GlassShard + name: construction-graph-tag-glass-shard + icon: + sprite: Objects/Materials/Shards/shard.rsi + state: shard2 + doAfter: 0.5 + - tag: GlassShard + name: construction-graph-tag-glass-shard + icon: + sprite: Objects/Materials/Shards/shard.rsi + state: shard1 + doAfter: 0.5 + - node: firebomb + entity: ImprovisedGrenadeFirebomb + - node: pipebomb + entity: ImprovisedGrenadePipebomb + - node: glass + entity: ImprovisedGrenadeGlass diff --git a/Resources/Prototypes/_Sunrise/Recipes/Crafting/improvised.yml b/Resources/Prototypes/_Sunrise/Recipes/Crafting/improvised.yml index 232eae3147..7e80c1901d 100644 --- a/Resources/Prototypes/_Sunrise/Recipes/Crafting/improvised.yml +++ b/Resources/Prototypes/_Sunrise/Recipes/Crafting/improvised.yml @@ -141,3 +141,21 @@ targetNode: hardsuitGoliath category: construction-category-clothing objectType: Item + +- type: construction + id: ImprovisedGrenadeCasing + graph: ImprovisedGrenadeCasing + startNode: start + targetNode: casing + category: construction-category-weapons + objectType: Item + name: ent-ImprovisedGrenadeCasingEmpty + description: ent-ImprovisedGrenadeCasingEmpty.desc + +- type: construction + id: bombaga + graph: bombaga + startNode: start + targetNode: bombarda + category: construction-category-weapons + objectType: Item diff --git a/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/security.yml b/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/security.yml index 08a726c8c3..8b21fbac9b 100644 --- a/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/security.yml +++ b/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/security.yml @@ -335,7 +335,6 @@ - WeaponMechCombatSolarisLaser - WeaponMechCombatFiredartLaser - WeaponMechCombatUltraRifle - - WeaponMechCombatMG - WeaponMechCombatIon - WeaponMechCombatXray - WeaponMechCombatShotgun @@ -371,13 +370,13 @@ - MagazineGrenadeEmpty - ShellFragArtillery - ShellEMPArtillery - # .60/14mm cannon + # .60/15mm cannon - MagazineBauer127 - MagazineBauer127Penetrator - MagazineBauer127Blast - MagazineBauer127Frag - MagazineBauer127Emp - # .60/14mm auto-cannon + # .60/15mm auto-cannon - MagazineBoxBelt127Empty - MagazineBoxBelt127 - MagazineBoxBelt127Artillery diff --git a/Resources/Prototypes/_Sunrise/Recipes/Lathes/ammo.yml b/Resources/Prototypes/_Sunrise/Recipes/Lathes/ammo.yml index 5899651364..5f037423e8 100644 --- a/Resources/Prototypes/_Sunrise/Recipes/Lathes/ammo.yml +++ b/Resources/Prototypes/_Sunrise/Recipes/Lathes/ammo.yml @@ -11,12 +11,28 @@ # Blueprints - type: latheRecipe parent: BaseAmmoRecipe - id: MagazineAsh12 - result: MagazineAsh12 + id: MagazineAsh12Slug + result: MagazineAsh12Slug materials: - Steel: 200 + Steel: 250 Plastic: 100 +- type: latheRecipe + parent: BaseAmmoRecipe + id: MagazineAsh12Flare + result: MagazineAsh12Flare + materials: + Steel: 150 + Plastic: 70 + +- type: latheRecipe + parent: BaseAmmoRecipe + id: MagazineAsh12Beanbag + result: MagazineAsh12Beanbag + materials: + Steel: 150 + Plastic: 140 + # .40 Pistol (.45 ACP) - type: latheRecipe parent: BaseEmptyAmmoRecipe diff --git a/Resources/Prototypes/_Sunrise/Research/arsenal.yml b/Resources/Prototypes/_Sunrise/Research/arsenal.yml index 00fdb0dcdb..fda04eab4f 100644 --- a/Resources/Prototypes/_Sunrise/Research/arsenal.yml +++ b/Resources/Prototypes/_Sunrise/Research/arsenal.yml @@ -108,7 +108,6 @@ - DurandTargetingElectronics - WeaponMechCombatShotgun - WeaponMechCombatShotgunIncendiary - - WeaponMechCombatMG - PaintDurandExecutor - PaintDurandShire - PaintDurandOld @@ -226,7 +225,7 @@ - BorgModuleAdvancedCombat radioChannels: - Security - + - type: technology id: HiTechShuttleWeapon name: research-technology-hitech-shuttle-weapon diff --git a/Resources/Prototypes/_Sunrise/Roles/Jobs/USSP/ussp_roles.yml b/Resources/Prototypes/_Sunrise/Roles/Jobs/USSP/ussp_roles.yml index a927163ec4..b69d6f6f80 100644 --- a/Resources/Prototypes/_Sunrise/Roles/Jobs/USSP/ussp_roles.yml +++ b/Resources/Prototypes/_Sunrise/Roles/Jobs/USSP/ussp_roles.yml @@ -336,3 +336,13 @@ - CartridgeMagnumAP - CartridgeMagnumAP - CartridgeMagnumAP + +# Syndicate Operative Outfit - Monkey +- type: startingGear + id: PirateGearMonkeyFake + equipment: + head: ClothingHeadBandBlack + jumpsuit: ClothingUniformJumpsuitPirate + mask: CigaretteSyndicate + ears: ClothingHeadsetFreelanceNoKey + id: PiratePDAMusicPassengerId diff --git a/Resources/Prototypes/_Sunrise/ai_factions.yml b/Resources/Prototypes/_Sunrise/ai_factions.yml index 0f19a2a386..0e15aaae4e 100644 --- a/Resources/Prototypes/_Sunrise/ai_factions.yml +++ b/Resources/Prototypes/_Sunrise/ai_factions.yml @@ -76,6 +76,7 @@ hostile: - NanoTrasen - SimpleHostile + - Passive - Xeno - PetsNT - Revolutionary diff --git a/Resources/Prototypes/_Sunrise/tags.yml b/Resources/Prototypes/_Sunrise/tags.yml index 13d1339f28..9ac428d855 100644 --- a/Resources/Prototypes/_Sunrise/tags.yml +++ b/Resources/Prototypes/_Sunrise/tags.yml @@ -1,5 +1,9 @@ +# Behavior flags - type: Tag - id: NoPaint + id: CantInteract + +- type: Tag + id: Directional - type: Tag id: IgnoreMelee @@ -8,139 +12,310 @@ id: NoInjectable - type: Tag - id: Nanopaste + id: NoPaint - type: Tag - id: SunriseUplink + id: NoSpinOnThrow - type: Tag - id: PlutoniumCore - -- type: Tag - id: Predator - -- type: Tag - id: HumanoidXeno - -- type: Tag - id: DockGamma - -- type: Tag - id: BorgModuleSecurity - -- type: Tag - id: BorgModuleERT - -- type: Tag - id: SyndieAgentUplink - -- type: Tag - id: AnomalyCore - -- type: Tag - id: LoneOpsUplink - -- type: Tag - id: Flash - -- type: Tag - id: CreepyLaugh - -- type: Tag - id: TrayScanner - -- type: Tag - id: NVDHandcrafted - -- type: Tag - id: PlantAnalyzer + id: ShowWires # Uplinks - type: Tag - id: NTUplink - -- type: Tag - id: ERTRed - -- type: Tag - id: ERTGamma - -- type: Tag - id: ERTEpsilon + id: BlueShield - type: Tag id: CBURN - type: Tag - id: BlueShield + id: Commission + +- type: Tag + id: ERTEpsilon + +- type: Tag + id: ERTGamma + +- type: Tag + id: ERTRed + +- type: Tag + id: FugitiveUplink + +- type: Tag + id: LoneOpsUplink + +- type: Tag + id: NTUplink + +- type: Tag + id: NoCommission - type: Tag id: PirateUplink - type: Tag - id: Commission + id: SunriseUplink - type: Tag - id: NoCommission -# Catridges: + id: SyndieAgentUplink + +# Species / roles / targets +- type: Tag + id: Abductor + +- type: Tag + id: AbductorScientist + +- type: Tag + id: CarpRiftHealTarget + +- type: Tag + id: Felinid + +- type: Tag + id: HumanoidXeno + +- type: Tag + id: Predator + +- type: Tag + id: Resomi + +- type: Tag + id: WingToggleAllowed + +# Docks +- type: Tag + id: DockCentComm + +- type: Tag + id: DockGamma + +- type: Tag + id: DockMining + +- type: Tag + id: DockPersonal + +- type: Tag + id: DockSecurity + +# Borg modules +- type: Tag + id: BorgModuleERT + +- type: Tag + id: BorgModuleSecurity + +# Tools / devices +- type: Tag + id: CreepyLaugh + +- type: Tag + id: EmergencyWelder + +- type: Tag + id: Flash + +- type: Tag + id: GasTank + +- type: Tag + id: Nanopaste + +- type: Tag + id: PlantAnalyzer + +- type: Tag + id: TrayScanner + +# Cores / power +- type: Tag + id: AnomalyCore + +- type: Tag + id: PlutoniumCore + +- type: Tag + id: PowerCellHigh + +# Ammo / payloads +- type: Tag + id: ArtilleryShell + +- type: Tag + id: CannonBallMini - type: Tag id: CartridgeHeavyRifleR +- type: Tag + id: FireBomb + - type: Tag id: FireThrowerBall - type: Tag - id: PowerpackMinigunMG100 - -- type: Tag - id: PowerpackDL6902 - -- type: Tag - id: MiniSyringe + id: FuelTankFlamethrower - type: Tag id: HandGrenadeAmmo - type: Tag - id: SpeedLoaderShotgun + id: ImprovisedAmmoBox + +- type: Tag + id: ImprovisedGrenadeEmpty + +- type: Tag + id: MiniSyringe + +- type: Tag + id: PipeBomb + +- type: Tag + id: PowerpackDL6902 + +- type: Tag + id: PowerpackFlame + +- type: Tag + id: PowerpackMinigunMG100 - type: Tag id: ShellShotgunEmpty - type: Tag - id: Coin + id: ShotgunSlug - type: Tag - id: ImprovisedAmmoBox + id: SpeedLoaderRifle - type: Tag - id: CannonBallMini + id: SpeedLoaderShotgun -# Weapons +# Magazines - type: Tag - id: WrappedWeapon + id: MagazineACP14 - type: Tag - id: WeaponPistolG22 + id: MagazineAR18 - type: Tag - id: UpgradeFlareGun + id: MagazineAsh12 + +- type: Tag + id: MagazineBauer127 + +- type: Tag + id: MagazineBoxL6Cap + +- type: Tag + id: MagazineBR64 + +- type: Tag + id: MagazineCannonBallMini + +- type: Tag + id: MagazineCaselessRifle + +- type: Tag + id: MagazineDeagle + +- type: Tag + id: MagazineDl6902 + +- type: Tag + id: MagazineDragunov + +- type: Tag + id: MagazineGlock22 + +- type: Tag + id: MagazineHeavyRifle + +- type: Tag + id: MagazineHIBrowning + +- type: Tag + id: MagazineLightMachineGunMG60 + +- type: Tag + id: MagazineLightRiflePan + +- type: Tag + id: MagazineMachineGunHeavyRifle + +- type: Tag + id: MagazineMachineGunMG42 + +- type: Tag + id: MagazineM28 + +- type: Tag + id: MagazineMP5 + +- type: Tag + id: MagazineMP7 + +- type: Tag + id: MagazineNewVector + +- type: Tag + id: MagazineP90 + +- type: Tag + id: MagazinePistolCaselessRifleTec9 + +- type: Tag + id: MagazinePistolDPSubMachineGun + +- type: Tag + id: MagazinePistolSubMachineGunCap + +- type: Tag + id: MagazineRPD + +- type: Tag + id: MagazineScorpion + +- type: Tag + id: MagazineVP78 + +# Weapons / upgrades +- type: Tag + id: ArmorBasic + +- type: Tag + id: BolaSecurity + +- type: Tag + id: EnergySword + +- type: Tag + id: GorillaUpgradeKit + +- type: Tag + id: Laser - type: Tag id: ModularReceiverAuto +- type: Tag + id: RiotShield + +- type: Tag + id: RiotShieldStrobe + +- type: Tag + id: SyndicateRapier + - type: Tag id: UpgradeDrozd - type: Tag - id: UpgradeLecter - -- type: Tag - id: UpgradeWebVest - -- type: Tag - id: UpgradeKitPlate + id: UpgradeFlareGun - type: Tag id: UpgradeKitBullet @@ -148,140 +323,61 @@ - type: Tag id: UpgradeKitBulletHeavy -- type: Tag - id: UpgradeKitStab - -- type: Tag - id: UpgradeKitRiot - - type: Tag id: UpgradeKitHeat +- type: Tag + id: UpgradeKitPlate + - type: Tag id: UpgradeKitReflective - type: Tag - id: ArmorBasic + id: UpgradeKitRiot - type: Tag - id: GorillaUpgradeKit + id: UpgradeKitStab + +- type: Tag + id: UpgradeLecter + +- type: Tag + id: UpgradeWebVest + +- type: Tag + id: WeaponPistolG22 - type: Tag id: WeaponPistolTec9 -# Magazines: - type: Tag - id: MagazineCaselessRifle + id: WrappedWeapon + +# Clothing / gear +- type: Tag + id: FullBodyOuter - type: Tag - id: MagazineHeavyRifle + id: HardsuitMining - type: Tag - id: SpeedLoaderRifle + id: ModsuitCore - type: Tag - id: MagazineLightRiflePan + id: NightVisionDevice - type: Tag - id: MagazineCannonBallMini + id: NVDHandcrafted - type: Tag - id: MagazineBoxL6Cap + id: Vest - type: Tag - id: MagazinePistolSubMachineGunCap + id: WhitelistChameleonSuit +# Materials / construction - type: Tag - id: MagazinePistolDPSubMachineGun - -- type: Tag - id: MagazinePistolCaselessRifleTec9 - -- type: Tag - id: MagazineM28 - -- type: Tag - id: MagazineDragunov - -- type: Tag - id: MagazineBR64 - -- type: Tag - id: MagazineBauer127 - -- type: Tag - id: MagazineAR18 - -- type: Tag - id: MagazineP90 - -- type: Tag - id: MagazineMP7 - -- type: Tag - id: MagazineMP5 - -- type: Tag - id: MagazineScorpion - -- type: Tag - id: MagazineNewVector - -- type: Tag - id: MagazineRPD - -- type: Tag - id: MagazineMachineGunMG42 - -- type: Tag - id: MagazineLightMachineGunMG60 - -- type: Tag - id: MagazineMachineGunHeavyRifle # .308 calibler - -- type: Tag - id: MagazineVP78 - -- type: Tag - id: MagazineDeagle - -- type: Tag - id: MagazineGlock22 - -- type: Tag - id: MagazineHIBrowning - -- type: Tag - id: MagazineACP14 - -- type: Tag - id: FuelTankFlamethrower - -- type: Tag - id: NoSpinOnThrow - -- type: Tag - id: PowerpackFlame - -- type: Tag - id: MagazineDl6902 - -- type: Tag - id: BluespaceBox - -- type: Tag - id: SyndicateRapier - -- type: Tag - id: ShotgunSlug - -- type: Tag - id: MagazineAsh12 - -# Material bag: - -- type: Tag - id: Tile + id: Board - type: Tag id: MicroManipulatorStockPart @@ -290,64 +386,55 @@ id: PartRodMetal - type: Tag - id: Board - -# Mechs + id: SheetOfficePaper - type: Tag - id: Ripley + id: SheetPaper +- type: Tag + id: SolarAssemblyFlatpack + +- type: Tag + id: Tile + +# Mechs - type: Tag id: Clarke -- type: Tag - id: Gygax - -- type: Tag - id: Mauler - -- type: Tag - id: DollHouse - -- type: Tag - id: Durand - -- type: Tag - id: Phazon - -- type: Tag - id: PaddyMech - - type: Tag id: ClarkeCentralControlModule -- type: Tag - id: ClarkePeripheralsControlModule - - type: Tag id: ClarkeHead - type: Tag id: ClarkeLArm +- type: Tag + id: ClarkePeripheralsControlModule + - type: Tag id: ClarkeRArm - type: Tag id: ClarkeTreads +- type: Tag + id: CombatMech +# TODO: Make medical mech + +- type: Tag + id: DollHouse + +- type: Tag + id: Durand + - type: Tag id: DurandArmor - type: Tag id: DurandCentralControlModule -- type: Tag - id: DurandPeripheralsControlModule - -- type: Tag - id: DurandTargetingControlModule - - type: Tag id: DurandHead @@ -357,6 +444,9 @@ - type: Tag id: DurandLLeg +- type: Tag + id: DurandPeripheralsControlModule + - type: Tag id: DurandRArm @@ -364,7 +454,10 @@ id: DurandRLeg - type: Tag - id: EnergySword + id: DurandTargetingControlModule + +- type: Tag + id: Gygax - type: Tag id: GygaxArmor @@ -372,12 +465,6 @@ - type: Tag id: GygaxCentralControlModule -- type: Tag - id: GygaxPeripheralsControlModule - -- type: Tag - id: GygaxTargetingControlModule - - type: Tag id: GygaxHead @@ -387,24 +474,45 @@ - type: Tag id: GygaxLLeg +- type: Tag + id: GygaxPeripheralsControlModule + - type: Tag id: GygaxRArm - type: Tag id: GygaxRLeg +- type: Tag + id: GygaxTargetingControlModule + +- type: Tag + id: IndustrialMech + +- type: Tag + id: Mauler + +- type: Tag + id: MechAirTank + +- type: Tag + id: MechPhasicScanningModule + +- type: Tag + id: MechThruster + +- type: Tag + id: PaddyMech + +- type: Tag + id: Phazon + - type: Tag id: PhazonArmor - type: Tag id: PhazonCentralControlModule -- type: Tag - id: PhazonPeripheralsControlModule - -- type: Tag - id: PhazonTargetingControlModule - - type: Tag id: PhazonHead @@ -414,6 +522,9 @@ - type: Tag id: PhazonLLeg +- type: Tag + id: PhazonPeripheralsControlModule + - type: Tag id: PhazonRArm @@ -421,117 +532,54 @@ id: PhazonRLeg - type: Tag - id: Laser + id: PhazonTargetingControlModule - type: Tag - id: MechAirTank - -- type: Tag - id: MechThruster - -- type: Tag - id: MechPhasicScanningModule + id: Ripley - type: Tag id: RipleyMKIIUpgradeKit -- type: Tag - id: IndustrialMech - -- type: Tag - id: CombatMech -# TODO: Make medical mech - - type: Tag id: SpecialMech +# Misc / fun - type: Tag - id: SolarAssemblyFlatpack + id: BluespaceBox - type: Tag - id: ArtilleryShell - -- type: Tag - id: PokerCardClassic - -- type: Tag - id: PokerCard - -- type: Tag - id: ToySword - -- type: Tag - id: FugitiveUplink - -- type: Tag - id: Vest - -- type: Tag - id: FullBodyOuter - -- type: Tag - id: Directional + id: Coin - type: Tag id: Geranium - type: Tag - id: WhitelistChameleonSuit + id: PokerCard + +- type: Tag + id: PokerCardClassic + +- type: Tag + id: PlushieKalium + +- type: Tag + id: SnapPop - type: Tag id: Sunflower - type: Tag - id: CarpRiftHealTarget + id: Table - type: Tag - id: SheetOfficePaper + id: ToySword +# Dungeon - type: Tag - id: SheetPaper - -- type: Tag - id: PowerCellHigh - -- type: Tag - id: RiotShield - -- type: Tag - id: RiotShieldStrobe - -- type: Tag - id: DockCentComm - -- type: Tag - id: Abductor - -- type: Tag - id: AbductorScientist - -- type: Tag - id: ShowWires - -- type: Tag - id: CantInteract - -- type: Tag - id: DockMining - -- type: Tag - id: DockSecurity - -- type: Tag - id: DockPersonal - -- type: Tag - id: Felinid - -- type: Tag - id: Resomi + id: SalvageSyndicateBase ### INTERACTION TAGS ### # Как одежда закрывает/не закрывает ту или иную область тела - - type: Tag id: CommandSuit @@ -574,36 +622,3 @@ # Закрыто только сверху (шлюяпы, кепки) - type: Tag id: TopCovered - -### INTERACTION TAGS ### -# Fun -- type: Tag - id: PlushieKalium - -- type: Tag - id: SnapPop - -- type: Tag - id: Table - -- type: Tag - id: BolaSecurity - -# Clothing -- type: Tag - id: HardsuitMining - -- type: Tag - id: NightVisionDevice - -# Modsuit -- type: Tag - id: ModsuitCore - -# Milira Race -- type: Tag - id: WingToggleAllowed - -# Dungeon -- type: Tag - id: SalvageSyndicateBase diff --git a/Resources/Prototypes/ai_factions.yml b/Resources/Prototypes/ai_factions.yml index 97ac2d50e1..634a77aaa4 100644 --- a/Resources/Prototypes/ai_factions.yml +++ b/Resources/Prototypes/ai_factions.yml @@ -61,8 +61,10 @@ - AllHostile - Dragon # Sunrise Edit + - Pirate - Carps - Flesh + - Xenoborg - type: npcFaction id: SimpleHostile @@ -224,6 +226,7 @@ - Xeno - BloodCult - Pirate + - Dragon - type: npcFaction id: Xenoborg diff --git a/Resources/ServerInfo/Guidebook/_Sunrise/Ammunition.xml b/Resources/ServerInfo/Guidebook/_Sunrise/Ammunition.xml new file mode 100644 index 0000000000..152433577e --- /dev/null +++ b/Resources/ServerInfo/Guidebook/_Sunrise/Ammunition.xml @@ -0,0 +1,201 @@ + + # Боеприпасы + + Краткая шпаргалка по калибрам и типам патронов. Значения урона и бронепробития могут немного отличаться + между калибрами и конкретными боеприпасами, но общая логика типов одинакова. + + ## Калибры и доступные типы + + + + Калибр + + + + + Типы патронов + + + + + + Пистолетный (.35) + + + + + + + - [color=#3F47DB]SP[/color] + - [color=#F5514C]HP[/color] (экспансивные) + - [color=#B68F0E]FMJ[/color] + - [color=#540000]AP[/color] (бронебойные) + - [color=#00c1b8]Резиновые[/color] + - [color=#dbdbdb]Учебные[/color] + - [color=#ff6e52]Зажигательные[/color] + - [color=#65fe08]Урановые[/color] + + + + + + Магнум (.45) + + + + + + + - [color=#3F47DB]SP[/color] + - [color=#F5514C]HP[/color] (экспансивные) + - [color=#B68F0E]FMJ[/color] + - [color=#540000]AP[/color] (бронебойные) + - [color=#00c1b8]Резиновые[/color] + - [color=#dbdbdb]Учебные[/color] + - [color=#ff6e52]Зажигательные[/color] + - [color=#65fe08]Урановые[/color] + + + + + + Винтовочный (5.56) + + + + + + + - [color=#3F47DB]SP[/color] + - [color=#F5514C]HP[/color] (экспансивные) + - [color=#B68F0E]FMJ[/color] + - [color=#540000]AP[/color] (бронебойные) + - [color=#dbdbdb]Учебные[/color] + - [color=#ff6e52]Зажигательные[/color] + - [color=#65fe08]Урановые[/color] + + + + + + Лёгкий винтовочный (7,62) + + + + + + + - [color=#3F47DB]SP[/color] + - [color=#F5514C]HP[/color] (экспансивные) + - [color=#B68F0E]FMJ[/color] + - [color=#540000]AP[/color] (бронебойные) + - [color=#dbdbdb]Учебные[/color] + - [color=#ff6e52]Зажигательные[/color] + - [color=#65fe08]Урановые[/color] + + + + + + Тяжёлый винтовочный (.308 / 7,62ммR) + + + + + + + - [color=#3F47DB]SP[/color] + - [color=#F5514C]HP[/color] (экспансивные) + - [color=#B68F0E]FMJ[/color] + - [color=#540000]AP[/color] (бронебойные) + - [color=#dbdbdb]Учебные[/color] + - [color=#ff6e52]Зажигательные[/color] + - [color=#65fe08]Урановые[/color] + - [color=#7f009b]Артиллерийский[/color] (.308 космос) + + + + + + Безгильзовый (.25) + + + + + + + - [color=#B68F0E]Обычные[/color] + - [color=#dbdbdb]Учебные[/color] + + + + + + Антиматериальный (15 мм) + + + + + + + - [color=#9b0000]Бронебойные[/color] + - [color=#7f009b]Антиматериальный[/color] + - [color=#7ea53b]Осколочный[/color] + - [color=#8d6425]Взрывной[/color] + - [color=#005396]ЭМИ[/color] + + + + + + 12-й калибр + + + + + + + - [color=#F4001F]Дробь[/color] + - Пулевой/Слаг + - [color=#149A1E]Травматический[/color] + - [color=#FFFF0B]Фальшфейер[/color] + - [color=#FFFF0B]Зажигательный[/color] + - [color=#dbdbdb]Учебный[/color] + - [color=#49CECE]Транквилизатор[/color] + - [color=#65fe08]Урановые[/color] + - Самодельная [color=#555555]картечь[/color] + - Самодельный [color=#FFFF0B]Зажигательный[/color] + - Самодельный [color=#65fe08]Урановые[/color] + - Самодельный ([color=#caa44a]монетная пуля[/color]) + - [color=#149A1E]Алкогольный[/color] + - [color=#e4e4e4]Святой[/color] + + +
+ ## Что делает каждый тип + - SP (полуоболочечные): стандартный урон калибра, немного хуже бронепробитие -13% ; умеренные шансы пробития и рикошета. + - HP (экспансивные): обычно около +30% урона, отсутствие пробития брони, эффективность по броне -70…100%; низкий шанс пробития и рикошета. + - FMJ (полнооболочечные): обычно -30…-40% урона, но бронепробитие около 25%; высокий шанс пробития и рикошета. + - AP (бронебойные): максимальное бронепробитие (около 69%), сниженный урон; лучший вариант против брони. + - Резиновые: низкий урон, высокий урон выносливости; нелетальные. + - Учёбный: минимальный урон; тренировочные патроны. + - Зажигательный: часть урона огнем, может поджигать цель. + - Урановые: добавляет радиационный урон и лучше пробивает/рикошетит. + - Дробь: несколько дробин, лучший урон в упор, быстро теряет эффективность на расстоянии. + - Пуля: один тяжелый снаряд, лучше дальность и бронепробитие, но без урона по площади. + - Травматический: нелетальный урон и сильная усталость/оглушение. + - Фальшфейер: свет/поджог, низкий прямой урон. + - Транквилизатор: химический эффект (усыпление), минимальный прямой урон. + - Самодельный (стекло): самодельные, широкий разброс и низкая точность; лучше вблизи. + - Самодельный Зажигательный: самодельные с поджогом. + - Самодельный Урановые: самодельные с радиационным уроном. + - Самодельный (монетная пуля): тяжелый импровизированный снаряд, сильный удар вблизи, слабая дальность. + - Алкогольный: химический заряд, наносит эффекты реагентов. + - Святой: специальные эффекты и святой урон, полезны против отдельных целей. + - 15мм Антиматериальный: огромный урон структуре и останавливающая сила, не имеет шанса пробития целей/структур без полного уничтожения. + - 15мм бронебойный: максимальное бронепробитие и шанс пробития целей/структур. + - 15мм осколочный: небольшой взрыв и осколочный урон по площади. + - 15мм разрывной: взрывной урон по площади и структурам. + - 15мм ЭМИ: вызывает ЭМИ, выводит из строя электронику и наносит урон мехам/киборгам. + - Артиллерийский: летит на несоизмеримо большую дистанцию чем остальные патроны, ценой характеристик. Обычно используется в вооружении шаттлов. +
diff --git a/Resources/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/pirates.xml b/Resources/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/pirates.xml index 21b4a3ee8f..f82ff42616 100644 --- a/Resources/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/pirates.xml +++ b/Resources/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/pirates.xml @@ -6,15 +6,16 @@ [bold]Мусорщики[/bold], [bold]Пираты[/bold], [bold]Наемники[/bold]. Ниже - ориентиры по экипировке, ролям и особенностям. - [bold][color=#a4885c]________________________________________________________________________[/color] + # Мусорщики Низкоуровневые налетчики и мародеры. Используют самодельное и промышленное снаряжение. [bold][color=#a4885c]Общие параметры:[/color][/bold] - - [bold][color=#a4885c]Здоровье:[/color][/bold] 120; у обезьян 80 + - [bold][color=#a4885c]Здоровье:[/color][/bold] 130; у обезьян 100 - [bold][color=#a4885c]Скорость:[/color][/bold] 3.8 м/с (ближний бой), 3.0 м/с (дальний бой) - - [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 40%, [color=red]Slash[/color] 30%, [color=yellow]Piercing[/color] 50%, [color=orange]Heat[/color] 30%, [color=orange]Caustic[/color] 50% + - [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 40% [color=red]Slash[/color] 30% [color=yellow]Piercing[/color] 50% [color=orange]Heat[/color] 30% [color=orange]Caustic[/color] 50% + - [bold][color=#a4885c]Физическая броня:[/color][/bold] зависит от экипировки и роли (бронекостюм, щит и т.п.) - [bold][color=#a4885c]Особенности:[/color][/bold] ночное зрение, пассивная регенерация, EVA-экипировка ## Ближний бой @@ -28,6 +29,7 @@ - [bold][color=#a4885c]Оружие:[/color][/bold] ножи, кирки, кастеты; элитные бойцы вооружены энерго-саблями и энерго-кирками + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] абордажник, шахтёр, обезьяна-рукопашник - [bold][color=#a4885c]Поведение:[/color][/bold] активно сближаются и вскрывают проходы ## Дальний бой @@ -51,6 +53,7 @@ - [bold][color=#a4885c]Вооружение:[/color][/bold] пистолеты, винтовки, ПП, самодельное и промышленное оружие, плазморез - [bold][color=#a4885c]Особые варианты:[/color][/bold] ракетницы обезьян используют разные типы боеприпасов + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] стрелок, снайпер, автоматчик, обезьяна с сигнальным пистолетом ## Редкие и особые @@ -60,7 +63,13 @@ + + + + + - [bold][color=#a4885c]Особенности:[/color][/bold] огненные бомбы, отражение энерго-кинжала, охотники с рывком и вампиризмом-крушителей + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] подрывник, диверсант, охотник ## Киборги @@ -69,6 +78,7 @@ - [bold][color=#a4885c]Особенности:[/color][/bold] механические цели, повышенная стойкость к урону и оглушению + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] штурмовой, шахтёрский, дереликтовый киборг ## Босс @@ -76,8 +86,9 @@ - [bold][color=#a4885c]Скорость:[/color][/bold] 4.0 м/с - [bold][color=#a4885c]Особенности:[/color][/bold] рывок проламывает окна и стеклянные преграды; удары отбрасывают противников; высокая устойчивость к оглушению; впадает в состояние берсерка, кратковременно ускоряясь и игнорируя урон + - [bold][color=#a4885c]Пример роли:[/color][/bold] Ржавый Кулак + - [bold][color=#a4885c]________________________________________________________________________[/color] # Пираты Средний уровень угрозы. Носит классическое пиратское снаряжение и тяжелую броню. @@ -85,7 +96,8 @@ [bold][color=#a4885c]Общие параметры:[/color][/bold] - [bold][color=#a4885c]Здоровье:[/color][/bold] 140 - [bold][color=#a4885c]Скорость:[/color][/bold] 3.8 м/с (ближний бой), 3.0 м/с (дальний бой) - - [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 50%, [color=red]Slash[/color] 40%, [color=yellow]Piercing[/color] 60%, [color=orange]Heat[/color] 40%, [color=orange]Caustic[/color] 50% + - [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 50% [color=red]Slash[/color] 40% [color=yellow]Piercing[/color] 60% [color=orange]Heat[/color] 40% [color=orange]Caustic[/color] 50% Bloodloss 30% Mangleness 30% + - [bold][color=#a4885c]Физическая броня:[/color][/bold] зависит от экипировки и роли (бронекостюм, щит и т.п.) - [bold][color=#a4885c]Особенности:[/color][/bold] ночное зрение, пассивная регенерация, лучшее бронирование ## Ближний бой @@ -96,6 +108,7 @@ - [bold][color=#a4885c]Оружие:[/color][/bold] сабли, энерго-сабли, кувалды, буровые перчатки + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] фехтовальщик, штурмовик, бурильщик - [bold][color=#a4885c]Тактика:[/color][/bold] прорыв в ближний бой под прикрытием брони, броски метательного оружия ## Дальний бой @@ -110,7 +123,9 @@ - - [bold][color=#a4885c]Вооружение:[/color][/bold] дробовики, мушкеты, двустволки, револьверы, пушки + - [bold][color=#a4885c]Вооружение:[/color][/bold] мушкеты, мушкетоны, револьверы, пушки + - [bold][color=#a4885c]Броня (дальний бой):[/color][/bold] костюм EVA - [color=red]Blunt[/color] 25% [color=red]Slash[/color] 25% [color=yellow]Piercing[/color] 15% [color=orange]Heat[/color] 60% + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] дробовик-штурмовик, мушкетёр, артиллерист, дуэлянт ## Редкие и тяжелые @@ -122,8 +137,9 @@ - - [bold][color=#a4885c]Особенности:[/color][/bold] комбинированное оружие, корабельные пушки, тяжелые доспехи и мехи - - [bold][color=#a4885c]Прочность:[/color][/bold] мех 500, джаггернаут 275; скорость 2.75 м/с + - [bold][color=#a4885c]Особенности:[/color][/bold] комбинированное оружие, корабельные пушки, тяжелые доспехи и мехи, тяжеловесы имеют свойство ускоряться после определенного порога урона. Мурмилло впадает в состояние берсерка, кратковременно ускоряясь и игнорируя урон + - [bold][color=#a4885c]Прочность:[/color][/bold] мех 380, джаггернаут 250; скорость 2.75 м/с + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] дуэлянт с комбинированным оружием, канонир, Мех Ярк, Мурмилло ## Киборги @@ -132,6 +148,7 @@ - [bold][color=#a4885c]Особенности:[/color][/bold] механические цели, устойчивы к урону, могут встречаться вместе с пиратами T2 + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] штурмовой, шахтёрский, дереликтовый киборг ## Босс @@ -139,8 +156,9 @@ - [bold][color=#a4885c]Скорость:[/color][/bold] 4.5 м/с - [bold][color=#a4885c]Особенности:[/color][/bold] Смешанное вооружение, высокий рефлект и высокий порог оглушения + - [bold][color=#a4885c]Пример роли:[/color][/bold] капитан-стрелок + - [bold][color=#a4885c]________________________________________________________________________[/color] # Наемники Верхний уровень угрозы. Часто выступают как каперы или наемники с спонсорами и современным оружием. @@ -148,7 +166,8 @@ [bold][color=#a4885c]Общие параметры:[/color][/bold] - [bold][color=#a4885c]Здоровье:[/color][/bold] 140 - [bold][color=#a4885c]Скорость:[/color][/bold] 3.8 м/с (ближний бой), 3.0 м/с (дальний бой) - - [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 60%, [color=red]Slash[/color] 50%, [color=yellow]Piercing[/color] 70%, [color=orange]Heat[/color] 50%, [color=orange]Caustic[/color] 50% + - [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 60% [color=red]Slash[/color] 50% [color=yellow]Piercing[/color] 70% [color=orange]Heat[/color] 50% [color=orange]Caustic[/color] 50% Bloodloss 50% Mangleness 50% + - [bold][color=#a4885c]Физическая броня:[/color][/bold] зависит от экипировки и роли (бронекостюм, щит и т.п.) - [bold][color=#a4885c]Особенности:[/color][/bold] лучшее снаряжение, щиты, лазеры, продвинутые боевые роли ## Ближний бой и контроль @@ -157,6 +176,7 @@ - [bold][color=#a4885c]Оружие:[/color][/bold] бола и оглушающие средства, энергетический щит + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] контролёр, щитовик - [bold][color=#a4885c]Тактика:[/color][/bold] контроль и фиксация целей ## Дальний бой @@ -173,6 +193,7 @@ - [bold][color=#a4885c]Вооружение:[/color][/bold] щит-стрелки, винтовки, револьверы, лазерные ПП и пушки + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] щит-стрелок, DMR-стрелок, автоматчик, револьверщик, лазерный стрелок ## Редкие и элитные @@ -183,6 +204,7 @@ - [bold][color=#a4885c]Особенности:[/color][/bold] тяжелые пулеметы, гранатометчики, скрытные бойцы, снайперы + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] пулемётчик, гранатомётчик, диверсант, снайпер ## Киборги @@ -191,12 +213,15 @@ - [bold][color=#a4885c]Особенности:[/color][/bold] механические цели, иногда поддерживают наемников T3 + - [bold][color=#a4885c]Примеры ролей:[/color][/bold] штурмовой, шахтёрский, дереликтовый киборг ## Босс - - [bold][color=#a4885c]Здоровье:[/color][/bold] 700 + - [bold][color=#a4885c]Здоровье:[/color][/bold] 450 - [bold][color=#a4885c]Скорость:[/color][/bold] 2.25 м/с - [bold][color=#a4885c]Особенности:[/color][/bold] тяжелый мех вооруженный пулемётом, высокий запас прочности и отражение снарядов, изредка может выпускать дым или телепортироваться. Опасен в ближнем бою + - [bold][color=#a4885c]Пример роли:[/color][/bold] тяжёлый мех + diff --git a/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-left.png b/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-left.png index 2975c479be..b5c4f10b33 100644 Binary files a/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-left.png and b/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-left.png differ diff --git a/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-right.png b/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-right.png index 2975c479be..8aa9acf43f 100644 Binary files a/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-right.png and b/Resources/Textures/_Starlight/Objects/Weapons/Guns/Battery/pulse_pistol.rsi/inhand-right.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/casing.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/casing.png new file mode 100644 index 0000000000..be35300174 Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/casing.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/glass.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/glass.png new file mode 100644 index 0000000000..277922858a Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/glass.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/ied.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/ied.png new file mode 100644 index 0000000000..3885f1234c Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/ied.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/meta.json b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/meta.json new file mode 100644 index 0000000000..7eab366b90 --- /dev/null +++ b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/meta.json @@ -0,0 +1,26 @@ +{ + "version": 1, + "size": { + "x": 32, + "y": 32 + }, + "license": "CC-BY-SA-4.0", + "copyright": "Made by XcenLegend(discord:xcenlegend)", + "states": [ + { + "name": "ied" + }, + { + "name": "pipebomb" + }, + { + "name": "glass" + }, + { + "name": "spent" + }, + { + "name": "casing" + } + ] +} diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/pipebomb.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/pipebomb.png new file mode 100644 index 0000000000..368409396c Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/pipebomb.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/spent.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/spent.png new file mode 100644 index 0000000000..577a10caa0 Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Casings/explosives.rsi/spent.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/meta.json b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/meta.json index 40fbd71ad5..b8c9b7c3b2 100644 --- a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/meta.json +++ b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/meta.json @@ -35,6 +35,21 @@ }, { "name": "spent" + }, + { + "name": "primed", + "delays": [ + [ + 0.25, + 0.25, + 0.25, + 0.25, + 0.25, + 0.25, + 0.25, + 0.25 + ] + ] } ] } diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/primed.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/primed.png new file mode 100644 index 0000000000..ede5deaf69 Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi/primed.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/base.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/base.png new file mode 100644 index 0000000000..5385bdd7fd Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/base.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/bolt-open.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/bolt-open.png new file mode 100644 index 0000000000..38ddc3954d Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/bolt-open.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/equipped-BACKPACK.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/equipped-BACKPACK.png new file mode 100644 index 0000000000..e03af31e41 Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/equipped-BACKPACK.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/equipped-SUITSTORAGE.png 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a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/inhand-right.png b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/inhand-right.png new file mode 100644 index 0000000000..607814f7bc Binary files /dev/null and b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/inhand-right.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/meta.json b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/meta.json new file mode 100644 index 0000000000..1f4fe0f4d1 --- /dev/null +++ b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Launchers/bombada.rsi/meta.json @@ -0,0 +1,44 @@ +{ + "version": 1, + "license": "CC-BY-SA-4.0", + "copyright": "Made by XcenLegend (discord:xcenlegend)", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "base" + }, + { + "name": "bolt-open" + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + 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b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Snipers/musket.rsi/inhand-right.png differ diff --git a/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json new file mode 100644 index 0000000000..689af4b4a4 --- /dev/null +++ b/Resources/Textures/_Sunrise/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json @@ -0,0 +1,57 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Made by Pato Grone for SS14, Wielded states by Jonathan Argo", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "inhand-right", + "directions": 4 + }, + { + "name": "inhand-left", + "directions": 4 + }, + { + "name": "wielded-inhand-left", + "directions": 4 + }, + { + "name": "wielded-inhand-right", + "directions": 4 + }, + { + "name": "base" + }, + { + "name": "base1" + }, + { + "name": "inhand-left-fill-1", + "directions": 4 + }, + { + "name": "inhand-right-fill-1", + "directions": 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