diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index 8ff3960703..cbf3f7d9bf 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -532,6 +532,7 @@ minimumPlayers: 40 weight: 1 # Zombies was happening basically every single survival round, so now it's super rare duration: 1 + occursDuringRoundEnd: false - type: ZombieRule - type: AntagSelection definitions: