From 8c4edcddd08b5be590deff6ffeaef531dca8005f Mon Sep 17 00:00:00 2001 From: Vigers Ray <60344369+VigersRay@users.noreply.github.com> Date: Thu, 29 Jan 2026 16:03:51 +0100 Subject: [PATCH] =?UTF-8?q?Revert=20"=D0=A7=D0=B5=D1=80=D0=B8=D0=BF=D0=B8?= =?UTF-8?q?=D0=BA=20=D1=87=D0=B0=D1=81=D1=82=D0=B8=20=D0=B0=D0=BF=D1=81?= =?UTF-8?q?=D1=82=D1=80=D0=B8=D0=BC=D0=B0=20=D0=B2=D1=80=D1=83=D1=87=D0=BD?= =?UTF-8?q?=D1=83=D1=8E:=20=D0=90=D0=BF=D0=BB=D0=B8=D0=BD=D0=BA"=20(#3815)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../EntitySystems/LightBehaviorSystem.cs | 45 +- .../Systems/LightBehaviorOnTriggerSystem.cs | 21 - .../Radio/EntitySystems/JammerSystem.cs | 97 ++- Content.Shared/Emp/SharedEmpSystem.cs | 8 +- .../ElectrocuteEntityEffectSystem.cs | 29 +- .../PowerCell/PowerCellSystem.Draw.cs | 10 +- .../PowerCell/ToggleCellDrawSystem.cs | 4 +- .../Radio/EntitySystems/SharedJammerSystem.cs | 81 +-- .../LightBehaviorOnTriggerComponent.cs | 16 - .../Effects/ScramOnTriggerComponent.cs | 5 +- .../Trigger/Systems/EmpOnTriggerSystem.cs | 2 +- .../Trigger/Systems/ScramOnTriggerSystem.cs | 5 +- .../Trigger/Systems/TriggerOnLandSystem.cs | 2 +- .../Trigger/Systems/TriggerSystem.cs | 5 +- Content.Shared/Trigger/TriggerEvent.cs | 3 +- .../ammunition/magazines/caseless_rifle.ftl | 2 + .../devices/circuitboards/law_boards.ftl | 2 - .../_sunrise/store/uplink-catalog.ftl | 2 + .../en-US/_strings/store/uplink-catalog.ftl | 37 +- .../Locale/en-US/_strings/thief/backpack.ftl | 4 +- .../guidebook/entity-effects/effects.ftl | 10 +- .../catalog/fills/items/briefcases.ftl | 16 - .../specific/mech/weapons/gun/combat.ftl | 4 +- .../ammunition/magazines/caseless_rifle.ftl | 2 + .../guns/throwable/scattering_grenades.ftl | 2 +- .../catalog/fills/backpacks/duffelbag.ftl | 2 +- .../entities/clothing/hands/gloves.ftl | 12 - .../devices/circuitboards/law_boards.ftl | 2 - .../entities/objects/misc/briefcases.ftl | 14 - .../_sunrise/store/uplink-catalog.ftl | 35 +- .../ghost/roles/ghost-role-component.ftl | 2 - .../ru-RU/_strings/store/uplink-catalog.ftl | 32 +- Resources/Maps/_Sunrise/planet_prison.yml | 2 +- Resources/Prototypes/Actions/types.yml | 4 +- .../Catalog/Fills/Backpacks/duffelbag.yml | 21 - .../Catalog/Fills/Boxes/syndicate.yml | 4 +- .../Catalog/Fills/Items/briefcases.yml | 80 +-- .../Prototypes/Catalog/thief_toolbox_sets.yml | 3 +- .../Prototypes/Catalog/uplink_catalog.yml | 645 +++++++++++------- .../Entities/Clothing/Eyes/specific.yml | 3 +- .../Entities/Clothing/Hands/gloves.yml | 88 +-- .../Entities/Clothing/OuterClothing/armor.yml | 22 +- .../OuterClothing/base_clothingouter.yml | 11 +- .../Entities/Clothing/OuterClothing/coats.yml | 33 +- .../Clothing/OuterClothing/specific.yml | 2 +- .../Clothing/OuterClothing/wintercoats.yml | 10 - .../Entities/Mobs/Player/guardian.yml | 12 + .../Entities/Mobs/Species/arachnid.yml | 16 +- .../Objects/Consumable/Food/Baked/misc.yml | 4 + .../Consumable/Food/Containers/box.yml | 10 +- .../Devices/Circuitboards/law_boards.yml | 12 - .../Entities/Objects/Devices/flatpack.yml | 27 +- .../Entities/Objects/Devices/pda.yml | 8 - .../Prototypes/Entities/Objects/Fun/darts.yml | 6 +- .../Entities/Objects/Misc/briefcases.yml | 45 -- .../Entities/Objects/Misc/implanters.yml | 2 +- .../Objects/Misc/subdermal_implants.yml | 4 +- .../Entities/Objects/Power/powersink.yml | 2 +- .../Entities/Objects/Tools/jammer.yml | 79 +-- .../Entities/Objects/Tools/jaws_of_life.yml | 4 +- .../Objects/Weapons/Bombs/pipebomb.yml | 2 +- .../Weapons/Guns/Battery/battery_guns.yml | 3 +- .../Weapons/Guns/Launchers/launchers.yml | 32 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 30 +- .../Objects/Weapons/Guns/SMGs/smgs.yml | 4 - .../Objects/Weapons/Melee/baguette.yml | 10 +- .../Objects/Weapons/Melee/e_sword.yml | 2 +- .../Weapons/Throwable/base_grenades.yml | 56 +- .../Weapons/Throwable/canister_grenades.yml | 4 +- .../Objects/Weapons/Throwable/croissant.yml | 11 +- .../Objects/Weapons/Throwable/grenades.yml | 76 +-- .../Weapons/Throwable/scattering_grenades.yml | 36 +- .../Entities/Structures/Furniture/dresser.yml | 4 +- .../Entities/Structures/Machines/bombs.yml | 4 +- .../Piping/Atmospherics/special.yml | 78 ++- .../Structures/Storage/Closets/big_boxes.yml | 2 +- Resources/Prototypes/Reagents/fun.yml | 8 +- Resources/Prototypes/Reagents/narcotics.yml | 6 +- Resources/Prototypes/Reagents/toxins.yml | 8 +- .../Prototypes/_Sunrise/Actions/implants.yml | 8 +- .../Catalog/Fills/Items/briefcases.yml | 100 --- .../_Sunrise/Catalog/uplink_catalog.yml | 377 ++++------ .../Entities/Clothing/Eyes/glasses.yml | 5 - .../Markers/Spawners/Random/contraband.yml | 2 +- .../Specific/Mech/Weapons/Gun/combat.yml | 4 +- .../Entities/Objects/Specific/Mech/mechs.yml | 4 - .../Ammunition/Magazines/caseless_rifle.yml | 19 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 33 +- .../Weapons/Guns/Projectiles/projectiles.yml | 25 + .../Objects/Weapons/Guns/SMGs/smgs.yml | 1 - .../Guns/Throwable/scattering_grenades.yml | 2 +- .../Objects/Weapons/Guns/base_guns.yml | 8 +- .../_Sunrise/Recipes/Lathes/Packs/medical.yml | 1 - .../Briefcases/weapon_case.rsi/icon-open.png | Bin 7146 -> 0 bytes .../Briefcases/weapon_case.rsi/icon.png | Bin 6870 -> 0 bytes .../weapon_case.rsi/inhand-left.png | Bin 15028 -> 0 bytes .../weapon_case.rsi/inhand-right.png | Bin 14897 -> 0 bytes .../Briefcases/weapon_case.rsi/locked.png | Bin 5747 -> 0 bytes .../Briefcases/weapon_case.rsi/meta.json | 31 - .../Briefcases/weapon_case.rsi/unlocked.png | Bin 5790 -> 0 bytes .../weapon_case_large.rsi/icon-open.png | Bin 7309 -> 0 bytes .../Briefcases/weapon_case_large.rsi/icon.png | Bin 7053 -> 0 bytes .../weapon_case_large.rsi/inhand-left.png | Bin 15671 -> 0 bytes .../weapon_case_large.rsi/inhand-right.png | Bin 16126 -> 0 bytes .../weapon_case_large.rsi/locked.png | Bin 5792 -> 0 bytes .../weapon_case_large.rsi/meta.json | 31 - .../weapon_case_large.rsi/unlocked.png | Bin 5816 -> 0 bytes .../Tools/Toolboxes/toolbox_syn.rsi/meta.json | 2 +- .../Mech/mecha_blunderbuss.rsi/meta.json | 2 +- .../Mech/mecha_piratecannon.rsi/meta.json | 2 +- .../mecha_piratecannon.png | Bin 1360 -> 0 bytes .../mecha_piratecannon_auto.rsi/meta.json | 14 - Resources/migration.yml | 9 +- Tools/_sunrise/Schemas/ignore_list.yml | 2 - 114 files changed, 1197 insertions(+), 1533 deletions(-) delete mode 100644 Content.Client/Trigger/Systems/LightBehaviorOnTriggerSystem.cs delete mode 100644 Content.Shared/Trigger/Components/Effects/LightBehaviorOnTriggerComponent.cs delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/icon-open.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/icon.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/inhand-left.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/inhand-right.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/locked.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/meta.json delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case.rsi/unlocked.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/icon-open.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/icon.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/inhand-left.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/inhand-right.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/locked.png delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/meta.json delete mode 100644 Resources/Textures/Objects/Storage/Briefcases/weapon_case_large.rsi/unlocked.png delete mode 100644 Resources/Textures/_Sunrise/Objects/Specific/Mech/mecha_piratecannon_auto.rsi/mecha_piratecannon.png delete mode 100644 Resources/Textures/_Sunrise/Objects/Specific/Mech/mecha_piratecannon_auto.rsi/meta.json diff --git a/Content.Client/Light/EntitySystems/LightBehaviorSystem.cs b/Content.Client/Light/EntitySystems/LightBehaviorSystem.cs index b91062b60b..d4eaad3882 100644 --- a/Content.Client/Light/EntitySystems/LightBehaviorSystem.cs +++ b/Content.Client/Light/EntitySystems/LightBehaviorSystem.cs @@ -1,7 +1,5 @@ -using System.ComponentModel.Design; using System.Linq; using Content.Client.Light.Components; -using Content.Shared.Trigger.Components.Effects; using Robust.Client.GameObjects; using Robust.Client.Animations; using Robust.Shared.Random; @@ -38,10 +36,6 @@ public sealed class LightBehaviorSystem : EntitySystem container.LightBehaviour.UpdatePlaybackValues(container.Animation); _player.Play(uid, container.Animation, container.FullKey); } - else - { - StopLightBehaviour((uid, component), container.LightBehaviour.ID, resetToOriginalSettings: true); - } } private void OnLightStartup(Entity entity, ref ComponentStartup args) @@ -59,7 +53,7 @@ public sealed class LightBehaviorSystem : EntitySystem { if (container.LightBehaviour.Enabled) { - StartLightBehaviour((entity, entity), container.LightBehaviour.ID); + StartLightBehaviour(entity, container.LightBehaviour.ID); } } } @@ -88,13 +82,12 @@ public sealed class LightBehaviorSystem : EntitySystem /// If specified light behaviours are already animating, calling this does nothing. /// Multiple light behaviours can have the same ID. /// - public void StartLightBehaviour(Entity entity, string id = "") + public void StartLightBehaviour(Entity entity, string id = "") { - if (!Resolve(entity, ref entity.Comp)) - return; - if (!TryComp(entity, out AnimationPlayerComponent? animation)) + { return; + } foreach (var container in entity.Comp.Animations) { @@ -102,7 +95,7 @@ public sealed class LightBehaviorSystem : EntitySystem { if (!_player.HasRunningAnimation(entity, animation, LightBehaviourComponent.KeyPrefix + container.Key)) { - CopyLightSettings((entity, entity.Comp), container.LightBehaviour.Property); + CopyLightSettings(entity, container.LightBehaviour.Property); container.LightBehaviour.UpdatePlaybackValues(container.Animation); _player.Play(entity, container.Animation, LightBehaviourComponent.KeyPrefix + container.Key); } @@ -125,9 +118,11 @@ public sealed class LightBehaviorSystem : EntitySystem return; } + var comp = entity.Comp; + var toRemove = new List(); - foreach (var container in entity.Comp.Animations) + foreach (var container in comp.Animations) { if (container.LightBehaviour.ID == id || id == string.Empty) { @@ -145,24 +140,18 @@ public sealed class LightBehaviorSystem : EntitySystem foreach (var container in toRemove) { - entity.Comp.Animations.Remove(container); + comp.Animations.Remove(container); } - if (resetToOriginalSettings) - ResetToOriginalSettings(entity); - - entity.Comp.OriginalPropertyValues.Clear(); - } - - private void ResetToOriginalSettings(Entity entity) - { - if (!Resolve(entity, ref entity.Comp2)) - return; - - foreach (var (property, value) in entity.Comp1.OriginalPropertyValues) + if (resetToOriginalSettings && TryComp(entity, out PointLightComponent? light)) { - AnimationHelper.SetAnimatableProperty(entity.Comp2, property, value); + foreach (var (property, value) in comp.OriginalPropertyValues) + { + AnimationHelper.SetAnimatableProperty(light, property, value); + } } + + comp.OriginalPropertyValues.Clear(); } /// @@ -205,7 +194,7 @@ public sealed class LightBehaviorSystem : EntitySystem if (playImmediately) { - StartLightBehaviour((entity, entity), behaviour.ID); + StartLightBehaviour(entity, behaviour.ID); } } } diff --git a/Content.Client/Trigger/Systems/LightBehaviorOnTriggerSystem.cs b/Content.Client/Trigger/Systems/LightBehaviorOnTriggerSystem.cs deleted file mode 100644 index 01e530067e..0000000000 --- a/Content.Client/Trigger/Systems/LightBehaviorOnTriggerSystem.cs +++ /dev/null @@ -1,21 +0,0 @@ -using Content.Client.Light.EntitySystems; -using Content.Shared.Trigger; -using Content.Shared.Trigger.Components.Effects; -using Robust.Shared.Timing; - -namespace Content.Client.Trigger.Systems; - -/// -/// This handles... -/// -public sealed class LightBehaviorOnTriggerSystem : XOnTriggerSystem -{ - [Dependency] private readonly IGameTiming _timing = default!; - [Dependency] private readonly LightBehaviorSystem _light = default!; - - protected override void OnTrigger(Entity ent, EntityUid target, ref TriggerEvent args) - { - if (_timing.IsFirstTimePredicted) - _light.StartLightBehaviour(target, ent.Comp.Behavior); - } -} diff --git a/Content.Server/Radio/EntitySystems/JammerSystem.cs b/Content.Server/Radio/EntitySystems/JammerSystem.cs index e39fc23831..dead85f51f 100644 --- a/Content.Server/Radio/EntitySystems/JammerSystem.cs +++ b/Content.Server/Radio/EntitySystems/JammerSystem.cs @@ -19,23 +19,100 @@ public sealed class JammerSystem : SharedJammerSystem { base.Initialize(); + SubscribeLocalEvent(OnActivate); + SubscribeLocalEvent(OnPowerCellChanged); SubscribeLocalEvent(OnRadioSendAttempt); - SubscribeLocalEvent(OnRadioReceiveAttempt); + } + + // TODO: Very important: Make this charge rate based instead of updating every single tick + // See BatteryComponent + public override void Update(float frameTime) + { + var query = EntityQueryEnumerator(); + + while (query.MoveNext(out var uid, out var _, out var jam)) + { + + if (_powerCell.TryGetBatteryFromSlot(uid, out var battery)) + { + if (!_battery.TryUseCharge(battery.Value.AsNullable(), GetCurrentWattage((uid, jam)) * frameTime)) + { + ChangeLEDState(uid, false); + RemComp(uid); + RemComp(uid); + } + else + { + var chargeFraction = _battery.GetChargeLevel(battery.Value.AsNullable()); + var chargeLevel = chargeFraction switch + { + > 0.50f => RadioJammerChargeLevel.High, + < 0.15f => RadioJammerChargeLevel.Low, + _ => RadioJammerChargeLevel.Medium, + }; + ChangeChargeLevel(uid, chargeLevel); + } + + } + + } + } + + private void OnActivate(Entity ent, ref ActivateInWorldEvent args) + { + if (args.Handled || !args.Complex) + return; + + var activated = !HasComp(ent) && + _powerCell.TryGetBatteryFromSlot(ent.Owner, out var battery) && + _battery.GetCharge(battery.Value.AsNullable()) > GetCurrentWattage(ent); + if (activated) + { + ChangeLEDState(ent.Owner, true); + EnsureComp(ent); + EnsureComp(ent, out var jammingComp); + _jammer.SetRange((ent, jammingComp), GetCurrentRange(ent)); + _jammer.AddJammableNetwork((ent, jammingComp), DeviceNetworkComponent.DeviceNetIdDefaults.Wireless.ToString()); + + // Add excluded frequencies using the system method + if (ent.Comp.FrequenciesExcluded != null) + { + foreach (var freq in ent.Comp.FrequenciesExcluded) + { + _jammer.AddExcludedFrequency((ent, jammingComp), (uint)freq); + } + } + } + else + { + ChangeLEDState(ent.Owner, false); + RemCompDeferred(ent); + RemCompDeferred(ent); + } + var state = Loc.GetString(activated ? "radio-jammer-component-on-state" : "radio-jammer-component-off-state"); + var message = Loc.GetString("radio-jammer-component-on-use", ("state", state)); + Popup.PopupEntity(message, args.User, args.User); + args.Handled = true; + } + + private void OnPowerCellChanged(Entity ent, ref PowerCellChangedEvent args) + { + if (args.Ejected) + { + ChangeLEDState(ent.Owner, false); + RemCompDeferred(ent); + } } private void OnRadioSendAttempt(ref RadioSendAttemptEvent args) { - if (ShouldCancel(args.RadioSource, args.Channel.Frequency)) + if (ShouldCancelSend(args.RadioSource, args.Channel.Frequency)) + { args.Cancelled = true; + } } - private void OnRadioReceiveAttempt(ref RadioReceiveAttemptEvent args) - { - if (ShouldCancel(args.RadioReceiver, args.Channel.Frequency)) - args.Cancelled = true; - } - - private bool ShouldCancel(EntityUid sourceUid, int frequency) + private bool ShouldCancelSend(EntityUid sourceUid, int frequency) { var source = Transform(sourceUid).Coordinates; var query = EntityQueryEnumerator(); @@ -43,7 +120,7 @@ public sealed class JammerSystem : SharedJammerSystem while (query.MoveNext(out var uid, out _, out var jam, out var transform)) { // Check if this jammer excludes the frequency - if (jam.FrequenciesExcluded.Contains(frequency)) + if (jam.FrequenciesExcluded != null && jam.FrequenciesExcluded.Contains(frequency)) continue; if (_transform.InRange(source, transform.Coordinates, GetCurrentRange((uid, jam)))) diff --git a/Content.Shared/Emp/SharedEmpSystem.cs b/Content.Shared/Emp/SharedEmpSystem.cs index 145b6cf997..7e6ea58dbc 100644 --- a/Content.Shared/Emp/SharedEmpSystem.cs +++ b/Content.Shared/Emp/SharedEmpSystem.cs @@ -62,8 +62,7 @@ public abstract class SharedEmpSystem : EntitySystem /// The amount of energy consumed by the EMP pulse. /// The duration of the EMP effects. /// The player that caused the effect. Used for predicted audio. - /// Whether this pulse is being replicated on the client. - public void EmpPulse(EntityCoordinates coordinates, float range, float energyConsumption, TimeSpan duration, EntityUid? user = null, bool predicted = true) + public void EmpPulse(EntityCoordinates coordinates, float range, float energyConsumption, TimeSpan duration, EntityUid? user = null) { _entSet.Clear(); _lookup.GetEntitiesInRange(coordinates, range, _entSet); @@ -75,10 +74,7 @@ public abstract class SharedEmpSystem : EntitySystem if (_net.IsServer) Spawn(EmpPulseEffectPrototype, coordinates); - if (predicted) - _audio.PlayPredicted(EmpSound, coordinates, user); - else - _audio.PlayPvs(EmpSound, coordinates); + _audio.PlayPredicted(EmpSound, coordinates, user); } /// diff --git a/Content.Shared/EntityEffects/Effects/StatusEffects/ElectrocuteEntityEffectSystem.cs b/Content.Shared/EntityEffects/Effects/StatusEffects/ElectrocuteEntityEffectSystem.cs index a525925782..b5a208f2c7 100644 --- a/Content.Shared/EntityEffects/Effects/StatusEffects/ElectrocuteEntityEffectSystem.cs +++ b/Content.Shared/EntityEffects/Effects/StatusEffects/ElectrocuteEntityEffectSystem.cs @@ -4,6 +4,7 @@ using Robust.Shared.Prototypes; namespace Content.Shared.EntityEffects.Effects.StatusEffects; +// TODO: When Electrocution is moved to new Status, make this use StatusEffectsContainerComponent. /// /// Electrocutes this entity for a given amount of damage and time. /// The shock damage applied by this effect is modified by scale. @@ -18,13 +19,7 @@ public sealed partial class ElectrocuteEntityEffectSystem : EntityEffectSystem /// /// Time we electrocute this entity /// - [DataField] - public TimeSpan ElectrocuteTime = TimeSpan.FromSeconds(2); + [DataField] public TimeSpan ElectrocuteTime = TimeSpan.FromSeconds(2); /// /// Shock damage we apply to the entity. /// - [DataField] - public int ShockDamage = 5; + [DataField] public int ShockDamage = 5; /// /// Do we refresh the duration? Or add more duration if it already exists. /// - [DataField] - public bool Refresh = true; + [DataField] public bool Refresh = true; /// /// Should we by bypassing insulation? /// - [DataField] - public bool BypassInsulation = true; - - /// - /// How much electricity is being passed through the body basically. Lower means less oomph. - /// - [DataField] - public float SiemensCoefficient = 1f; + [DataField] public bool BypassInsulation = true; public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) - => Loc.GetString("entity-effect-guidebook-electrocute", ("chance", Probability), ("time", ElectrocuteTime.TotalSeconds), ("stuns", SiemensCoefficient > 0.5f)); + => Loc.GetString("entity-effect-guidebook-electrocute", ("chance", Probability), ("time", ElectrocuteTime.TotalSeconds)); } diff --git a/Content.Shared/PowerCell/PowerCellSystem.Draw.cs b/Content.Shared/PowerCell/PowerCellSystem.Draw.cs index 73e0d5dcd0..8790ec941c 100644 --- a/Content.Shared/PowerCell/PowerCellSystem.Draw.cs +++ b/Content.Shared/PowerCell/PowerCellSystem.Draw.cs @@ -11,11 +11,11 @@ public sealed partial class PowerCellSystem [PublicAPI] public void SetDrawEnabled(Entity ent, bool enabled) { - if (Resolve(ent, ref ent.Comp, false) && ent.Comp.Enabled != enabled) - { - ent.Comp.Enabled = enabled; - Dirty(ent, ent.Comp); - } + if (!Resolve(ent, ref ent.Comp, false) || ent.Comp.Enabled == enabled) + return; + + ent.Comp.Enabled = enabled; + Dirty(ent, ent.Comp); if (TryGetBatteryFromSlot(ent.Owner, out var battery)) _battery.RefreshChargeRate(battery.Value.AsNullable()); diff --git a/Content.Shared/PowerCell/ToggleCellDrawSystem.cs b/Content.Shared/PowerCell/ToggleCellDrawSystem.cs index c4d78ff52e..9c50a8aa60 100644 --- a/Content.Shared/PowerCell/ToggleCellDrawSystem.cs +++ b/Content.Shared/PowerCell/ToggleCellDrawSystem.cs @@ -36,7 +36,9 @@ public sealed class ToggleCellDrawSystem : EntitySystem private void OnToggled(Entity ent, ref ItemToggledEvent args) { - _cell.SetDrawEnabled(ent.Owner, args.Activated); + var uid = ent.Owner; + var draw = Comp(uid); + _cell.SetDrawEnabled((uid, draw), args.Activated); } private void OnEmpty(Entity ent, ref PowerCellSlotEmptyEvent args) diff --git a/Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs b/Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs index 5fd1009466..67af4cc900 100644 --- a/Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs +++ b/Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs @@ -1,67 +1,25 @@ -using Content.Shared.DeviceNetwork.Components; using Content.Shared.Popups; using Content.Shared.Verbs; using Content.Shared.Examine; using Content.Shared.Radio.Components; using Content.Shared.DeviceNetwork.Systems; -using Content.Shared.Item.ItemToggle; -using Content.Shared.Item.ItemToggle.Components; -using Content.Shared.Power; namespace Content.Shared.Radio.EntitySystems; public abstract class SharedJammerSystem : EntitySystem { - [Dependency] private readonly ItemToggleSystem _itemToggle = default!; [Dependency] private readonly SharedAppearanceSystem _appearance = default!; [Dependency] private readonly SharedDeviceNetworkJammerSystem _jammer = default!; - [Dependency] private readonly SharedPopupSystem _popup = default!; + [Dependency] protected readonly SharedPopupSystem Popup = default!; public override void Initialize() { base.Initialize(); - SubscribeLocalEvent(OnItemToggle); - SubscribeLocalEvent(OnRefreshChargeRate); SubscribeLocalEvent>(OnGetVerb); SubscribeLocalEvent(OnExamine); } - private void OnItemToggle(Entity entity, ref ItemToggledEvent args) - { - if (args.Activated) - { - EnsureComp(entity); - EnsureComp(entity, out var jammingComp); - _jammer.SetRange((entity, jammingComp), GetCurrentRange(entity)); - _jammer.AddJammableNetwork((entity, jammingComp), DeviceNetworkComponent.DeviceNetIdDefaults.Wireless.ToString()); - - // Add excluded frequencies using the system method - foreach (var freq in entity.Comp.FrequenciesExcluded) - { - _jammer.AddExcludedFrequency((entity, jammingComp), (uint)freq); - } - } - else - { - RemCompDeferred(entity); - RemCompDeferred(entity); - } - - if (args.User == null) - return; - - var state = Loc.GetString(args.Activated ? "radio-jammer-component-on-state" : "radio-jammer-component-off-state"); - var message = Loc.GetString("radio-jammer-component-on-use", ("state", state)); - _popup.PopupPredicted(message, args.User.Value, args.User.Value); - } - - private void OnRefreshChargeRate(Entity entity, ref RefreshChargeRateEvent args) - { - if (_itemToggle.IsActivated(entity.Owner)) - args.NewChargeRate -= GetCurrentWattage(entity); - } - private void OnGetVerb(Entity entity, ref GetVerbsEvent args) { if (!args.CanAccess || !args.CanInteract) @@ -89,7 +47,7 @@ public abstract class SharedJammerSystem : EntitySystem // The range should be updated when it turns on again! _jammer.TrySetRange(entity.Owner, GetCurrentRange(entity)); - _popup.PopupClient(Loc.GetString(setting.Message), user, user); + Popup.PopupClient(Loc.GetString(setting.Message), user, user); }, Text = Loc.GetString(setting.Name), }; @@ -100,26 +58,37 @@ public abstract class SharedJammerSystem : EntitySystem private void OnExamine(Entity ent, ref ExaminedEvent args) { - if (!args.IsInDetailsRange) - return; + if (args.IsInDetailsRange) + { + var powerIndicator = HasComp(ent) + ? Loc.GetString("radio-jammer-component-examine-on-state") + : Loc.GetString("radio-jammer-component-examine-off-state"); + args.PushMarkup(powerIndicator); - var powerIndicator = _itemToggle.IsActivated(ent.Owner) - ? Loc.GetString("radio-jammer-component-examine-on-state") - : Loc.GetString("radio-jammer-component-examine-off-state"); - args.PushMarkup(powerIndicator); - - var powerLevel = Loc.GetString(ent.Comp.Settings[ent.Comp.SelectedPowerLevel].Name); - var switchIndicator = Loc.GetString("radio-jammer-component-switch-setting", ("powerLevel", powerLevel)); - args.PushMarkup(switchIndicator); + var powerLevel = Loc.GetString(ent.Comp.Settings[ent.Comp.SelectedPowerLevel].Name); + var switchIndicator = Loc.GetString("radio-jammer-component-switch-setting", ("powerLevel", powerLevel)); + args.PushMarkup(switchIndicator); + } } - private float GetCurrentWattage(Entity jammer) + public float GetCurrentWattage(Entity jammer) { return jammer.Comp.Settings[jammer.Comp.SelectedPowerLevel].Wattage; } - protected float GetCurrentRange(Entity jammer) + public float GetCurrentRange(Entity jammer) { return jammer.Comp.Settings[jammer.Comp.SelectedPowerLevel].Range; } + + protected void ChangeLEDState(Entity ent, bool isLEDOn) + { + _appearance.SetData(ent, RadioJammerVisuals.LEDOn, isLEDOn, ent.Comp); + } + + protected void ChangeChargeLevel(Entity ent, RadioJammerChargeLevel chargeLevel) + { + _appearance.SetData(ent, RadioJammerVisuals.ChargeLevel, chargeLevel, ent.Comp); + } + } diff --git a/Content.Shared/Trigger/Components/Effects/LightBehaviorOnTriggerComponent.cs b/Content.Shared/Trigger/Components/Effects/LightBehaviorOnTriggerComponent.cs deleted file mode 100644 index b31bff7841..0000000000 --- a/Content.Shared/Trigger/Components/Effects/LightBehaviorOnTriggerComponent.cs +++ /dev/null @@ -1,16 +0,0 @@ -using Robust.Shared.GameStates; - -namespace Content.Shared.Trigger.Components.Effects; - -/// -/// Plays a light behavior on the target when this trigger is activated, of note is that the entity needs a PointLightComponent -/// -[RegisterComponent, NetworkedComponent, AutoGenerateComponentState] -public sealed partial class LightBehaviorOnTriggerComponent : BaseXOnTriggerComponent -{ - /// - /// The light behavior we're triggering. - /// - [DataField(required: true)] - public string Behavior = string.Empty; -} diff --git a/Content.Shared/Trigger/Components/Effects/ScramOnTriggerComponent.cs b/Content.Shared/Trigger/Components/Effects/ScramOnTriggerComponent.cs index ecdb2c7da5..bacf0f69e8 100644 --- a/Content.Shared/Trigger/Components/Effects/ScramOnTriggerComponent.cs +++ b/Content.Shared/Trigger/Components/Effects/ScramOnTriggerComponent.cs @@ -1,4 +1,3 @@ -using System.Numerics; using Robust.Shared.Audio; using Robust.Shared.GameStates; @@ -13,10 +12,10 @@ namespace Content.Shared.Trigger.Components.Effects; public sealed partial class ScramOnTriggerComponent : BaseXOnTriggerComponent { /// - /// Up to how far to teleport the entity. Represented with X as Min Radius, and Y as Max Radius + /// Up to how far to teleport the entity. /// [DataField, AutoNetworkedField] - public Vector2 TeleportRadius = new (10f, 15f); + public float TeleportRadius = 100f; /// /// the sound to play when teleporting. diff --git a/Content.Shared/Trigger/Systems/EmpOnTriggerSystem.cs b/Content.Shared/Trigger/Systems/EmpOnTriggerSystem.cs index a77cddd738..6cefafcadc 100644 --- a/Content.Shared/Trigger/Systems/EmpOnTriggerSystem.cs +++ b/Content.Shared/Trigger/Systems/EmpOnTriggerSystem.cs @@ -9,7 +9,7 @@ public sealed class EmpOnTriggerSystem : XOnTriggerSystem protected override void OnTrigger(Entity ent, EntityUid target, ref TriggerEvent args) { - _emp.EmpPulse(Transform(target).Coordinates, ent.Comp.Range, ent.Comp.EnergyConsumption, ent.Comp.DisableDuration, args.User, predicted: args.Predicted); + _emp.EmpPulse(Transform(target).Coordinates, ent.Comp.Range, ent.Comp.EnergyConsumption, ent.Comp.DisableDuration, args.User); args.Handled = true; } } diff --git a/Content.Shared/Trigger/Systems/ScramOnTriggerSystem.cs b/Content.Shared/Trigger/Systems/ScramOnTriggerSystem.cs index e56ba07f4e..eded400712 100644 --- a/Content.Shared/Trigger/Systems/ScramOnTriggerSystem.cs +++ b/Content.Shared/Trigger/Systems/ScramOnTriggerSystem.cs @@ -1,4 +1,3 @@ -using System.Numerics; using Content.Shared.Maps; using Content.Shared.Movement.Pulling.Components; using Content.Shared.Movement.Pulling.Systems; @@ -51,7 +50,7 @@ public sealed class ScramOnTriggerSystem : XOnTriggerSystem /// Trends towards the outer radius. Compensates for small grids. - private EntityCoordinates? SelectRandomTileInRange(EntityUid uid, Vector2 radius, int tries = 40, PhysicsComponent? physicsComponent = null) + private EntityCoordinates? SelectRandomTileInRange(EntityUid uid, float radius, int tries = 40, PhysicsComponent? physicsComponent = null) { var userCoords = Transform(uid).Coordinates; EntityCoordinates? targetCoords = null; @@ -69,7 +68,7 @@ public sealed class ScramOnTriggerSystem : XOnTriggerSystem ent, ref LandEvent args) { - Trigger.Trigger(ent.Owner, args.User, ent.Comp.KeyOut, predicted: false); + Trigger.Trigger(ent.Owner, args.User, ent.Comp.KeyOut); } } diff --git a/Content.Shared/Trigger/Systems/TriggerSystem.cs b/Content.Shared/Trigger/Systems/TriggerSystem.cs index 1e7261043f..a5fb509eed 100644 --- a/Content.Shared/Trigger/Systems/TriggerSystem.cs +++ b/Content.Shared/Trigger/Systems/TriggerSystem.cs @@ -67,16 +67,15 @@ public sealed partial class TriggerSystem : EntitySystem /// The entity that has the components that should be triggered. /// The user of the trigger. Some effects may target the user instead of the trigger entity. /// A key string to allow multiple, independent triggers on the same entity. If null then all triggers will activate. - /// Whether or not this trigger is being predicted /// Whether or not the trigger has sucessfully activated an effect. - public bool Trigger(EntityUid trigger, EntityUid? user = null, string? key = null, bool predicted = true) + public bool Trigger(EntityUid trigger, EntityUid? user = null, string? key = null) { var attemptTriggerEvent = new AttemptTriggerEvent(user, key); RaiseLocalEvent(trigger, ref attemptTriggerEvent); if (attemptTriggerEvent.Cancelled) return false; - var triggerEvent = new TriggerEvent(user, key, predicted); + var triggerEvent = new TriggerEvent(user, key); RaiseLocalEvent(trigger, ref triggerEvent, true); return triggerEvent.Handled; } diff --git a/Content.Shared/Trigger/TriggerEvent.cs b/Content.Shared/Trigger/TriggerEvent.cs index 9217a4907b..e65e3b48a8 100644 --- a/Content.Shared/Trigger/TriggerEvent.cs +++ b/Content.Shared/Trigger/TriggerEvent.cs @@ -9,9 +9,8 @@ namespace Content.Shared.Trigger; /// Setting this to null will activate all triggers. /// /// Marks the event as handled if at least one trigger effect was activated. -/// Marks that this trigger is being replicated on the client. [ByRefEvent] -public record struct TriggerEvent(EntityUid? User = null, string? Key = null, bool Predicted = true, bool Handled = false); +public record struct TriggerEvent(EntityUid? User = null, string? Key = null, bool Handled = false); /// /// Raised before a trigger is activated. diff --git a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl index 57a1d99fc7..618fd1ecb3 100644 --- a/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl +++ b/Resources/Locale/en-US/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl @@ -1,2 +1,4 @@ ent-BaseMagazinePistolCaselessRifleExtended = { ent-BaseMagazinePistolCaselessRifle } .desc = { ent-BaseMagazinePistolCaselessRifle.desc } +ent-MagazinePistolSubMachineGunCaseless = { ent-MagazinePistolSubMachineGunCaseless } + .desc = { ent-MagazinePistolSubMachineGunCaseless.desc } diff --git a/Resources/Locale/en-US/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl b/Resources/Locale/en-US/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl index fe59c2e511..5b182cd3fd 100644 --- a/Resources/Locale/en-US/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl +++ b/Resources/Locale/en-US/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl @@ -24,8 +24,6 @@ ent-AntimovCircuitBoard = law board (Antimov) .desc = An electronics board containing the Antimov lawset. ent-NutimovCircuitBoard = law board (Nutimov) .desc = An electronics board containing the Nutimov lawset. -ent-SyndimovCircuitBoard = law board (Syndimov) - .desc = An electronics board containing the Syndimov lawset. ent-XenoborgCircuitBoard = law board (Xenoborg) .desc = An electronics board containing the Xenoborg lawset. .suffix = Admeme diff --git a/Resources/Locale/en-US/_strings/_sunrise/store/uplink-catalog.ftl b/Resources/Locale/en-US/_strings/_sunrise/store/uplink-catalog.ftl index 4b2abfd4e0..e630198482 100644 --- a/Resources/Locale/en-US/_strings/_sunrise/store/uplink-catalog.ftl +++ b/Resources/Locale/en-US/_strings/_sunrise/store/uplink-catalog.ftl @@ -19,6 +19,8 @@ uplink-magazine-bulldog-uraniumslug-desc = Shotgun magazine with 8 shells filled uplink-magazine-bulldog-uranium-desc = Shotgun magazine with 8 shells filled with uranium pellet. Compatible with the Bulldog. uplink-pistol-magnum-magazine-name = Магазин для Deagle uplink-pistol-magnum-magazine-desc = 7-зарядный однорядный магазин для пистолета. Содержит патроны SP. Совместим с "Диглом". +uplink-pistoltec9-magazine-name = магазин Tac-Tec (.20 безгильзовый) +uplink-pistoltec9-magazine-desc = Кустарный пистолетный магазин на 20 патронов,под калибр, используемый агентами синдиката. ## Misc uplink-music-boombox-name = Музыкальный набор синдиката diff --git a/Resources/Locale/en-US/_strings/store/uplink-catalog.ftl b/Resources/Locale/en-US/_strings/store/uplink-catalog.ftl index 7c390ad2d0..bb00156885 100644 --- a/Resources/Locale/en-US/_strings/store/uplink-catalog.ftl +++ b/Resources/Locale/en-US/_strings/store/uplink-catalog.ftl @@ -2,6 +2,9 @@ uplink-pistol-viper-name = Viper uplink-pistol-viper-desc = A small, easily concealable, but somewhat underpowered gun. Retrofitted with a fully automatic receiver. Uses pistol magazines (.35 auto). +uplink-estoc-bundle-name = Estoc DMR bundle +uplink-estoc-bundle-desc = A designated marksman rifle, fitted with a mid-range optic for longer-range combat. Bundled with two rifle magazines (.20 rifle). + uplink-revolver-python-name = Python uplink-revolver-python-desc = A brutally simple, effective, and loud Syndicate revolver. Comes loaded with armor-piercing rounds. Uses .45 magnum. @@ -33,19 +36,7 @@ uplink-gloves-knuckleduster-name = Syndicate Knuckle Dusters uplink-gloves-knuckleduster-desc = A pair of plastitanium knuckle dusters that let you punch hard enough to break the captains jaw into pieces. uplink-hushpup-name = Hushpup -uplink-hushpup-desc = A powerful silenced shotgun with a low magazine capacity. Uses .50 shotgun ammo. - -uplink-c20r-name = C-20r -uplink-c20r-desc = Old faithful: The classic C-20r Submachine Gun. - -uplink-bulldog-name = Bulldog -uplink-bulldog-desc = Lean and mean: Contains the popular Bulldog Shotgun. - -uplink-estoc-name = Estoc DMR -uplink-estoc-desc = A designated marksman rifle, fitted with a mid-range optic for longer-range combat. - -uplink-grenade-launcher-name = China-Lake -uplink-grenade-launcher-desc = An old China-Lake grenade launcher bundled with 5 rounds of anti-personnel ammo. +uplink-hushpup-desc = A powerful silenced shotgun with a low magazine capacity. Comes with a spare box of buckshot. Uses .50 shotgun ammo. # Explosives uplink-explosive-grenade-name = Explosive Grenade @@ -202,9 +193,6 @@ uplink-singularity-beacon-desc = A device that attracts singularities. Has to be uplink-antimov-law-name = Antimov Law Circuit uplink-antimov-law-desc = A very dangerous Lawset to use when you want to cause the A.I. to go haywire, use with caution. -uplink-syndimov-law-name = Syndi Law Circuit -uplink-syndimov-law-desc = A subversive Lawset to use when you want to turn the A.I. to your side, use as much as possible. - # Implants uplink-storage-implanter-name = Storage Implanter uplink-storage-implanter-desc = Hide goodies inside of yourself with new bluespace technology! @@ -239,8 +227,8 @@ uplink-micro-bomb-implanter-desc = Explode on death or manual activation with th uplink-radio-implanter-name = Radio Implanter uplink-radio-implanter-desc = Implants a Syndicate radio, allowing covert communication without a headset. -uplink-voice-mask-implanter-name = Identity Mask Implanter -uplink-voice-mask-implanter-desc = Modifies your vocal cords and facial structure to be able to mimic anyone you could imagine. +uplink-voice-mask-implanter-name = Voice Mask Implanter +uplink-voice-mask-implanter-desc = Modifies your vocal cords to be able to sound like anyone you could imagine. # Bundles uplink-observation-kit-name = Observation Kit @@ -270,11 +258,8 @@ uplink-sniper-bundle-desc = An inconspicuous briefcase that contains a Hristov, uplink-c20r-bundle-name = C-20r Bundle uplink-c20r-bundle-desc = Old faithful: The classic C-20r Submachine Gun, bundled with three magazines. -uplink-bulldog-bundle-name = Bulldog Bundle -uplink-bulldog-bundle-desc = Lean and mean: Contains the popular Bulldog Shotgun, a 12g slug drum, and four 12g buckshot drums. - -uplink-estoc-bundle-name = Estoc DMR bundle -uplink-estoc-bundle-desc = A designated marksman rifle, fitted with a mid-range optic for longer-range combat. Bundled with two rifle magazines (.20 rifle). +uplink-buldog-bundle-name = Bulldog Bundle +uplink-buldog-bundle-desc = Lean and mean: Contains the popular Bulldog Shotgun, a 12g slug drum, and four 12g buckshot drums. uplink-grenade-launcher-bundle-name = China-Lake Bundle uplink-grenade-launcher-bundle-desc = An old China-Lake grenade launcher bundled with 11 rounds of varying destructive capability. @@ -298,7 +283,7 @@ uplink-starter-kit-desc = Contains 40 telecrystals of basic operative gear. For uplink-toolbox-name = Toolbox uplink-toolbox-desc = A full compliment of tools for the mechanically inclined traitor. Includes a pair of insulated combat gloves and a syndicate gas mask as well. -uplink-syndicate-jaws-of-life-name = Jaws Of Death +uplink-syndicate-jaws-of-life-name = Jaws Of Life uplink-syndicate-jaws-of-life-desc = A combined prying and cutting tool. Useful for entering the station or its departments. Can even open bolted doors! uplink-duffel-surgery-name = Surgical Duffel Bag @@ -336,7 +321,7 @@ uplink-chimp-upgrade-kit-name = C.H.I.M.P. Handcannon Upgrade Chip uplink-chimp-upgrade-kit-desc = Insert this chip into a standard C.H.I.M.P. handcannon to allow it to fire omega particles. Omega particles inflict severe burns and cause anomalies to go supercritical. uplink-proximity-mine-name = Proximity Mine -uplink-proximity-mine-desc = A throwable mine disguised as a wet floor sign. Detonates on contact with almost anything, safety always off. +uplink-proximity-mine-desc = A mine disguised as a wet floor sign. uplink-disposable-turret-name = Disposable Ballistic Turret uplink-disposable-turret-desc = Looks and functions like a normal electrical toolbox. Upon hitting the toolbox it will transform into a ballistic turret, theoretically shooting at anyone except members of the syndicate. Can be turned back into a toolbox using a screwdriver and repaired using a wrench. @@ -352,7 +337,7 @@ uplink-saw-advanced-desc = A bleeding-edge surgical implement designed to cut th # Armor uplink-chameleon-name = Chameleon Kit -uplink-chameleon-desc = A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anyone on the station, and more! Comes with a free Agent ID card! +uplink-chameleon-desc = A backpack full of items that contain chameleon technology allowing you to disguise as pretty much anything on the station, and more! uplink-clothing-no-slips-shoes-name = No-slip Shoes uplink-clothing-no-slips-shoes-desc = Chameleon shoes that protect you from slips. diff --git a/Resources/Locale/en-US/_strings/thief/backpack.ftl b/Resources/Locale/en-US/_strings/thief/backpack.ftl index 17aa730259..953542179c 100644 --- a/Resources/Locale/en-US/_strings/thief/backpack.ftl +++ b/Resources/Locale/en-US/_strings/thief/backpack.ftl @@ -18,8 +18,8 @@ thief-backpack-button-deselect = Select [X] thief-backpack-category-chameleon-name = Chameleon Kit thief-backpack-category-chameleon-description = You are everyone and no one; you are a master of disguise. - Includes: A full set of chameleon clothing with Agent ID, - a chameleon projector, and a fake mindshield implant. + Includes: A full set of chameleon clothing, + a chameleon projector, and an Agent ID. Disguise as anyone and anything. thief-backpack-category-tools-name = Breacher Kit diff --git a/Resources/Locale/en-US/guidebook/entity-effects/effects.ftl b/Resources/Locale/en-US/guidebook/entity-effects/effects.ftl index 3a453b3404..fccc6291a8 100644 --- a/Resources/Locale/en-US/guidebook/entity-effects/effects.ftl +++ b/Resources/Locale/en-US/guidebook/entity-effects/effects.ftl @@ -335,14 +335,8 @@ entity-effect-guidebook-drunk = entity-effect-guidebook-electrocute = { $chance -> - [1] { $stuns -> - [true] Electrocutes - *[false] Shocks - } - *[other] { $stuns -> - [true] electrocute - *[false] shock - } + [1] Electrocutes + *[other] electrocute } the metabolizer for {NATURALFIXED($time, 3)} {MANY("second", $time)} entity-effect-guidebook-emote = diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/items/briefcases.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/items/briefcases.ftl index 43770164e5..13d5b6b8d6 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/items/briefcases.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/catalog/fills/items/briefcases.ftl @@ -1,19 +1,3 @@ ent-BriefcaseIAAFilled = { ent-BriefcaseBrown } .suffix = АВД .desc = { ent-BriefcaseBrown.desc } -ent-BriefcaseWeaponC40Filled = кейс для C-40r - .desc = { ent-BriefcaseWeaponSmall.desc } -ent-BriefcaseWeaponSIAR52Filled = кейс для SIAR-52 - .desc = { ent-BriefcaseWeaponSmall.desc } -ent-BriefcaseWeaponAJ100Filled = кейс для AJ-100 - .desc = { ent-BriefcaseWeaponSmall.desc } -ent-BriefcaseWeaponDragunovFilled = кейс для винтовки Драгунов - .desc = { ent-BriefcaseWeapon.desc } -ent-BriefcaseWeaponM79Filled = кейс для гранатомёта M79 - .desc = { ent-BriefcaseWeapon.desc } -ent-BriefcaseWeaponSKM24Filled = кейс для SKM-24 - .desc = { ent-BriefcaseWeapon.desc } -ent-BriefcaseWeaponSKM28Filled = кейс для SKM-28 - .desc = { ent-BriefcaseWeapon.desc } -ent-BriefcaseWeaponMinotaurFilled = кейс для Минотавра - .desc = { ent-BriefcaseWeapon.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl index 40a962e6ed..930b3f9c45 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/specific/mech/weapons/gun/combat.ftl @@ -7,10 +7,10 @@ ent-WeaponMechCombatMaxim = навесной Кардашёв-Максим ent-WeaponMechCombatMG = навесной пулемёт MG .desc = Старинный тяжёлый пулемёт, получивший новую жизнь в качестве навесного оружия меха. .suffix = Оружие мехов, Стрелковое, Боевое -ent-WeaponMechCombatPirateCannon = навесная пиратская пушка +ent-WeaponMechCombatPirateCannon = навесной ядромёт .desc = Старинная тяжёлая пушка, получившая новую жизнь в качестве навесного оружия меха. .suffix = Оружие мехов, Стрелковое, Боевое, Пират -ent-WeaponMechCombatPirateMachineCannon = навесной ядромёт +ent-WeaponMechCombatPirateMachineCannon = навесная пиратская автоматическая пушка .desc = Старинная тяжёлая пушка, получившая новую жизнь в качестве навесного оружия меха. .suffix = Оружие мехов, Стрелковое, Боевое, Пират ent-WeaponMechCombatPirateGrapeshot = навесная пиратская картечь diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl index 765e56f763..90b07eefa7 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/ammunition/magazines/caseless_rifle.ftl @@ -1,5 +1,7 @@ ent-BaseMagazinePistolCaselessRifleExtended = расширенный пистолетный магазин (.20 безгильзовый) .desc = { ent-BaseMagazinePistolCaselessRifle.desc } +ent-MagazinePistolSubMachineGunCaseless = магазин Tac-Tec (.20 безгильзовый) + .desc = Магазин под особый патрон, используемый агентами синдиката. ent-MagazineCannonBallMini = чемодан с ядрами .desc = Чемодан для аккуратного хранения ядер от пиратской пушки с ленточной подачей. ent-MagazinePistolSubMachineGunCaselessExtended = Расширенный магазин (.20 безгильзовые) diff --git a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/throwable/scattering_grenades.ftl b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/throwable/scattering_grenades.ftl index 5d245003e7..4f1a935422 100644 --- a/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/throwable/scattering_grenades.ftl +++ b/Resources/Locale/ru-RU/_prototypes/_sunrise/entities/objects/weapons/guns/throwable/scattering_grenades.ftl @@ -1,4 +1,4 @@ ent-ClusterSyndyFlashGrenade = Поцелуй Бога .desc = Вероятность того, что вас забанят за использование этой гранаты, составляет 99,9%. -ent-SyndyClusterGrenade = кластерная минибомба синдиката +ent-SyndyClusterGrenade = кластерная граната синдиката .desc = Если вам не важна точность, то этот выбор для вас. diff --git a/Resources/Locale/ru-RU/_prototypes/catalog/fills/backpacks/duffelbag.ftl b/Resources/Locale/ru-RU/_prototypes/catalog/fills/backpacks/duffelbag.ftl index 7d347cbe26..9cbed30cf6 100644 --- a/Resources/Locale/ru-RU/_prototypes/catalog/fills/backpacks/duffelbag.ftl +++ b/Resources/Locale/ru-RU/_prototypes/catalog/fills/backpacks/duffelbag.ftl @@ -10,7 +10,7 @@ ent-ClothingBackpackDuffelSyndicateFilledSMG = набор "C-20r" .desc = Старый добрый: Классический пистолет-пулемет C-20r в комплекте с тремя магазинами. ent-ClothingBackpackDuffelSyndicateFilledSMG40 = набор "C-40r" .desc = Более старый: Классический пистолет-пулемет C-40r в комплекте с тремя магазинами. -ent-ClothingBackpackDuffelSyndicateFilledRifle = набор "Эсток" +ent-ClothingBackpackDuffelSyndicateFilledRifle = набор Estoc DMR .desc = Для снайперской стрельбы на средних дистанциях. В комплекте три магазина. ent-ClothingBackpackDuffelSyndicateFilledRevolver = набор "Питон" .desc = Выступите громко и гордо с заряженным Магнум Питон и двумя спидлоадерами. diff --git a/Resources/Locale/ru-RU/_prototypes/entities/clothing/hands/gloves.ftl b/Resources/Locale/ru-RU/_prototypes/entities/clothing/hands/gloves.ftl index d65e6e60c4..0f0f705bba 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/clothing/hands/gloves.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/clothing/hands/gloves.ftl @@ -6,18 +6,6 @@ ent-ClothingHandsGlovesBoxingGreen = зелёные боксёрские пер .desc = Зелёные перчатки для соревновательного бокса. ent-ClothingHandsGlovesBoxingYellow = жёлтые боксёрские перчатки .desc = Жёлтые перчатки для соревновательного бокса. -ent-ClothingHandsGlovesBoxingRiggedRed = { ent-ClothingHandsGlovesBoxingRed } - .suffix = Нечестные - .desc = { ent-ClothingHandsGlovesBoxingRed.desc } -ent-ClothingHandsGlovesBoxingRiggedBlue = { ent-ClothingHandsGlovesBoxingBlue } - .suffix = Нечестные - .desc = { ent-ClothingHandsGlovesBoxingBlue.desc } -ent-ClothingHandsGlovesBoxingRiggedGreen = { ent-ClothingHandsGlovesBoxingGreen } - .suffix = Нечестные - .desc = { ent-ClothingHandsGlovesBoxingGreen.desc } -ent-ClothingHandsGlovesBoxingRiggedYellow = { ent-ClothingHandsGlovesBoxingYellow } - .suffix = Нечестные - .desc = { ent-ClothingHandsGlovesBoxingYellow.desc } ent-ClothingHandsGlovesBoxingRigged = { ent-ClothingHandsGlovesBoxingBlue } .suffix = Нечестные .desc = { ent-ClothingHandsGlovesBoxingBlue.desc } diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl index afd9e4a922..b8485067e0 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/devices/circuitboards/law_boards.ftl @@ -24,8 +24,6 @@ ent-AntimovCircuitBoard = плата законов (Антимов) .desc = Электронная плата, содержащая набор законов Антимова. ent-NutimovCircuitBoard = плата законов (Нутимов) .desc = Электронная плата, содержащая набор законов Нутимова. -ent-SyndimovCircuitBoard = плата законов (Синдимов) - .desc = Электронная плата, содержащая набор законов Синдимова. ent-XenoborgCircuitBoard = плата законов (Ксеноборг) .desc = Электронная плата, содержащая набор законов "Ксеноборг". .suffix = Админский diff --git a/Resources/Locale/ru-RU/_prototypes/entities/objects/misc/briefcases.ftl b/Resources/Locale/ru-RU/_prototypes/entities/objects/misc/briefcases.ftl index 70aa3edbcf..c9a8a36b46 100644 --- a/Resources/Locale/ru-RU/_prototypes/entities/objects/misc/briefcases.ftl +++ b/Resources/Locale/ru-RU/_prototypes/entities/objects/misc/briefcases.ftl @@ -5,17 +5,3 @@ ent-BriefcaseBrown = коричневый чемодан ent-BriefcaseSyndie = { ent-BriefcaseBrown } .suffix = Синдикат, Пустой .desc = { ent-BriefcaseBrown.desc } -ent-BriefcaseWeapon = прочный оружейный кейс - .desc = Полезен для стремящихся к наёмничеству, будь то компания, нация или просто желающие приготовить очень большой омлет. -ent-BriefcaseWeaponSmall = { ent-BriefcaseWeapon } - .desc = { ent-BriefcaseWeapon.desc } -ent-BriefcaseWeaponHushpupFilled = кейс для «Молчуна» - .desc = { ent-BriefcaseWeaponSmall.desc } -ent-BriefcaseWeaponC20Filled = кейс для C-20r - .desc = { ent-BriefcaseWeaponSmall.desc } -ent-BriefcaseWeaponBulldogFilled = кейс для «Бульдога» - .desc = { ent-BriefcaseWeaponSmall.desc } -ent-BriefcaseWeaponDMRFilled = кейс для винтовки Estoc - .desc = { ent-BriefcaseWeapon.desc } -ent-BriefcaseWeaponChinaLakeFilled = кейс для China-Lake - .desc = { ent-BriefcaseWeapon.desc } diff --git a/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl b/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl index 214613b9b8..9a56dc6c3d 100644 --- a/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl +++ b/Resources/Locale/ru-RU/_strings/_sunrise/store/uplink-catalog.ftl @@ -40,16 +40,9 @@ uplink-pistol-magnum-magazine-name = Магазин (.45 магнум SP) uplink-pistol-magnum-magazine-desc = 7-зарядный однорядный магазин для пистолета. Содержит патроны SP. Совместим с "Диглом". uplink-pistol-magnum-magazine-ap-name = Магазин (.45 магнум бронебойные) uplink-pistol-magnum-magazine-ap-desc = 7-зарядный однорядный магазин для пистолета. Содержит бронебойные патроны. Совместим с "Диглом". +uplink-pistoltec9-magazine-name = Tac-Tec (.20 безгильзовый) +uplink-pistoltec9-magazine-desc = Кустарный пистолетный магазин под распространённый патрон, используемый агентами синдиката. uplink-pistol-magazine-c40r-desc = Магазин ПП на 24 патрона. Совместим с C-40r. -uplink-skm28-ammo-desc = Винтовочный магазин на 20 патронов. Совместим с SKM-28. -uplink-skm24-ammo-desc = Винтовочный магазин на 30 патронов 7,62x39. Совместим с SKM-24. -uplink-estoc-ammo-name = Магазин для винтовки (.20) -uplink-estoc-ammo-desc = Магазин на 25 патронов. Совместим с Эсток. -## Weapon (Sunrise) -uplink-c40r-name = C-40r -uplink-c40r-desc = Безгильзовый пистолет-пулемёт C-40r, великолепно работает на ближней дистанции. -uplink-c40r-bundle-name = Набор "C-40r" -uplink-c40r-bundle-desc = Включает C-40r вместе с несколькими магазинами для быстрой перестрелки. uplink-magazine-127-desc = Магазин Bauer SR-127 на 7 патронов предназначеных для уничтожения мехов, киборгов или стркутур таких как решетки и окна, пары попаданий достаточно для пролома стены. uplink-magazine-127pen-desc = Магазин Bauer SR-127 на 7 патронов предназначеных для ликвидации защищенных противников а так же целей за укрытиями и стенами, прекрасно сочетаются с термальным зрением. @@ -100,13 +93,7 @@ uplink-swat-helmet-syndicate-desc = Прочный шлем, созданный uplink-syndicate-rapier-name = Рапира Синдиката uplink-syndicate-rapier-desc = Элегантная рапира из пластитана с алмазным остриём, созданная для точечных и смертельных ударов. При умелом использовании способна игнорировать большинство видов индивидуальной защиты. Поставляется в собственных ножнах. uplink-clothing-backpack-syndie-aj100-name = Набор ПП AJ-100 -uplink-clothing-backpack-syndie-aj100-desc = Включает в себя пистолет-пулемёт AJ-100 что имеет универсальную шахту магазина и может использовать большинство магазинов для ПП и пистолетов и два магазина безгильзовых патронов в наборе. -uplink-aj100-name = AJ-100 -uplink-aj100-desc = Пистолет-пулемёт что имеет универсальную шахту магазина и может использовать большинство магазинов. -uplink-skm24-name = SKM-24 -uplink-skm24-desc = Запасной вариант, если вы проиграли все телекристаллы в казино. Самый дешёвый автомат на рынке, качество соответствует цене. -uplink-skm28-name = SKM-28 -uplink-skm28-desc = Снайперский вариант SKM-24. Имеет удлиненный тяжелый ствол, переработанную начинку и установленный оптический прицел. Калибр .308. +uplink-clothing-backpack-syndie-aj100-desc = Включает в себя пистолет-пулемёт AJ-100 что имеет универсальную шахту магазина и может использовать большинство магазинов для ПП и пистолетов и два магазина безгильзовых патрон. uplink-weapon-syndie-laser-pistol-name = SAM-300 uplink-clothing-backpack-syndie-dl6902-name = Набор DL6902 uplink-clothing-backpack-syndie-dl6902-desc = Включает в себя пулемёт DL6902 и один дополнительный короб. @@ -114,12 +101,9 @@ uplink-power-backpack-dl6902-name = DL6902 с патронным рюкзако uplink-power-backpack-dl6902-desc = DL6902 переделанный под питание длинной лентой прямиком из рюкзака, рюкзак содержит 1200 патронов 7,62х39мм FMJ. uplink-clothing-backpack-syndie-siar52-name = Набор SIAR-52 uplink-clothing-backpack-syndie-siar52-desc = Включает в себя SIAR-52 что оборудован интегрированым глушителем. и два магазина безгильзовых патрон. -uplink-siar52-name = SIAR-52 -uplink-siar52-desc = Современный безгильзовый огнестрел что оборудован интегрированым глушителем. uplink-weapon-syndie-laser-minigun-name = UVL-21 «Виверна» uplink-weapon-syndie-laser-gun-name = S-13 «Чёрная мамба» -uplink-weapon-ussp-dmr-name = Драгунов -uplink-weapon-ussp-dmr-desc = снайперская винтовка под патроны калибра 7,62x54R. Полностью предназначена для стрельбы на дальние дистанции. +uplink-weapon-ussp-dmr-name = Набор Драгунов uplink-deagle-name = пистолет «Desert Eagle» uplink-deagle-desc = Cерьёзный аргумент в споре. Выгравировано: Мир благодаря превосходящей огневой мощи". uplink-goldendeagle-name = Золотой Десерт Игл @@ -128,10 +112,6 @@ uplink-mini-energy-crossbow-name = энерго-арбалет биокодир uplink-mini-energy-crossbow-desc = Главное оружие оперативника, предпочитающего неподвижные цели. Стреляет регенерирующими токсичными болтами, мгновенно валящими жертву на пол. Вариант с биокодировкой. uplink-pistoltec9-name = Tac-Tec uplink-pistoltec9-desc = Очень дешёвый в производстве и очень простой в использовании, надёжный как SKM-24. -uplink-grenade-launcher-m79-name = М79 -uplink-grenade-launcher-m79-desc = Старый однозарядный гранатомёт с тремя таймер-гранатами против пехоты. -uplink-grenade-launcher-m79-bundle-name = Набор M79 -uplink-grenade-launcher-m79-bundle-desc = Набор однозарядного гранатомёта вместе с сумкой запасных снарядов, чтобы начать гранатомётную вечеринку в джунглях. uplink-pizza-bomb-name = самая бомбезная пицца uplink-pizza-bomb-desc = Изначально эта коробка для пиццы была тайно разработана компанией DONK Co, чтобы отпугнуть еретиков, предпочитающих пиццу не в форме покета, коробка для пиццы оснащена проводом и взрывается через несколько мгновений после открытия, не забудьте пожелать приятного аппетита вашей жертве! @@ -202,8 +182,8 @@ uplink-smoke-screen-implanter-name = Имплантер Дымовой Заве uplink-smoke-screen-implanter-desc = Создает небольшое облако дыма, в котором вы можете скрыться. Можно использовать до трех раз, прежде чем у вас закончится газ. uplink-creepy-laugh-implanter-name = Имплантер Жуткого Смеха uplink-creepy-laugh-implanter-desc = Аудиоимплант, воспроизводящий фирменный смех синди-киборга. Раздражает, пугает, стиль гарантирован. -uplink-scram-implanter-proto-name = Имплантер Прототип-Побег -uplink-scram-implanter-proto-desc = Имплант на 2 заряда с огромной перезарядкой в 20 минут. Телепортирует вас в крупном радиусе, пытается перенести на свободную клетку, иногда может сбоить. Он точно безопасен? +uplink-scram-implanter-proto-name = Прототип Имплантера Побег +uplink-scram-implanter-proto-desc = Имплант побега на 1 заряд с перезарядкой 600 секунд. Телепортирует вас в большом радиусе, пытается перенести на свободную клетку, иногда может сбоить. Страхование жизни не прилагается. ## Ammo Kits and Bundle @@ -245,3 +225,6 @@ uplink-syndicate-teleporter-desc = Экспериментальное устро ## Disruption +uplink-syndicate-law-name = Плата законов (Синдикат) +uplink-syndicate-law-desc = Электронная плата, содержащая набор законов Синдиката. + diff --git a/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl b/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl index 11213a6e11..529471286f 100644 --- a/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl +++ b/Resources/Locale/ru-RU/_strings/ghost/roles/ghost-role-component.ftl @@ -41,8 +41,6 @@ ghost-role-information-cancer-mouse-name = Раковая мышь ghost-role-information-cancer-mouse-description = Облучённая мышь, распространяй свою заразу и ищи еду. ghost-role-information-mothroach-name = Таракамоль ghost-role-information-mothroach-description = Милая озорная таракамоль. -ghost-role-information-moproach-name = Швабромоль -ghost-role-information-moproach-description = Милая таракамоль в очаровательных тапочках-швабрах. ghost-role-information-snail-name = Улитка ghost-role-information-snail-description = Маленькая улитка, которая не против немного повисеть в космосе. Просто оставайтесь на сетке! ghost-role-information-snailspeed-name = Улитка diff --git a/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl b/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl index c2bc9807d2..ecf64417d2 100644 --- a/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl +++ b/Resources/Locale/ru-RU/_strings/store/uplink-catalog.ftl @@ -23,14 +23,6 @@ uplink-gloves-knuckleduster-name = Кастеты Синдиката uplink-gloves-knuckleduster-desc = Пара пластитановых кастетов, усиливающих силу ваших ударов. uplink-hushpup-name = Молчун uplink-hushpup-desc = Мощный дробовик с глушителем и малым размером магазина. В комплекте запасная коробка дроби. Использует ружейные патроны калибра .50. -uplink-c20r-name = C-20r -uplink-c20r-desc = Старая добрая: классический пистолет-пулемёт C-20r. -uplink-bulldog-name = Бульдог -uplink-bulldog-desc = Простой и надёжный: содержит популярный дробовик Бульдог. -uplink-estoc-name = Эсток -uplink-estoc-desc = Марксманская винтовка Эсток с прицелом средней дальности для ведения боя на дистанции. -uplink-grenade-launcher-name = China-Lake -uplink-grenade-launcher-desc = Старый гранатомёт China-Lake с пятью патронами для борьбы с личным составом. uplink-estoc-bundle-name = Набор «Эсток» uplink-estoc-bundle-desc = Марксманская винтовка «Эсток» с оптикой средней дальности. В комплекте два магазина (5,56 мм). # Explosives @@ -146,9 +138,6 @@ uplink-singularity-beacon-name = Маяк сингулярности uplink-singularity-beacon-desc = Устройство, притягивающее сингулярность. Должно быть закреплено и запитано. Будучи поглощённым, заставляет сингулярность расти. uplink-antimov-law-name = Плата законов(Антимов) uplink-antimov-law-desc = Очень опасный набор законов, использование которого может заставить ИИ сойти с ума. Используйте с осторожностью. -uplink-syndimov-law-name = Плата законов (Синдимов) -uplink-syndimov-law-desc = Подрывной набор законов, который помогает перевести ИИ на вашу сторону; применяйте его как можно чаще. - # Implants uplink-storage-implanter-name = Имплантер Хранилище uplink-storage-implanter-desc = Прячьте предметы внутри себя благодаря новой блюспейс-технологии! @@ -183,14 +172,9 @@ uplink-thermalvision-eyes-desc = Позволяют видеть в темнот uplink-mantis-blade-arms-name = Набор с клинками-богомолами uplink-mantis-blade-arms-desc = Изначально использовались как простой строительный инструмент, теперь превращены в скрытые клинки, которые могут выдвигаться из руки, сохраняя при этом способность к разрушительному вскрытию конструкций. Поистине впечатляющее зрелище. (Внимание: Требуется помощь хирурга.) -# Misc -uplink-contraband-lighter-name = Коробка контрабандных зажигалок -uplink-contraband-lighter-desc = Таинственная коробка, гарантированно содержащая зажигалку бренда Синдикат. Топливо не требуется. # Bundles -uplink-minotaur-bundle-name = Набор AS-12 'Минотавр' -uplink-minotaur-bundle-desc = Плавный, мощный, крайне нелегальный. Содержит дробовик Минотавр, 4 барабана дроби. -uplink-minotaur-name = AS-12 'Минотавр' биокодированный -uplink-minotaur-desc = Автоматический дробовик и два XL барабана дроби. Палите безDOOMно во все стороны! +uplink-minotaur-name = Набор AS-12 'Минотавр' +uplink-minotaur-desc = Плавный, мощный, крайне нелегальный. Содержит дробовик Минотавр, 4 барабана дроби. uplink-observation-kit-name = Набор наблюдателя uplink-observation-kit-desc = В комплект входят консольная плата монитора камер наблюдения, и охранный визор, замаскированный под солнцезащитные очки. uplink-emp-kit-name = Набор отключения электричества @@ -213,14 +197,12 @@ uplink-c20r-bundle-name = Набор "C-20r" uplink-c20r-bundle-desc = Старый добрый: Классический пистолет-пулемёт C-20r в комплекте с тремя магазинами. uplink-c40r-bundle-name = Набор "C-40r" uplink-c40r-bundle-desc = Более старый: Культовый пистолет-пулемет C-40r в комплекте с тремя магазинами тяжелого калибра. -uplink-c40r-name = C-40r биокодированный -uplink-c40r-desc = Культовый пистолет-пулемет C-40r в комплекте с коробкой стандартных патронов 40-го калибра. -uplink-bulldog-bundle-name = Набор "Бульдог" -uplink-bulldog-bundle-desc = Простой и надёжный: содержит популярный дробовик Бульдог, барабан пуль и три барабана дроби а так же термальный визор. +uplink-buldog-bundle-name = Набор "Бульдог" +uplink-buldog-bundle-desc = Простой и надёжный: Содержит популярный дробовик Бульдог, барабан пуль и 3 барабана дроби. uplink-grenade-launcher-china-lake-name = Набор "China-Lake" -uplink-grenade-launcher-china-lake-desc = Старый гранатомёт China-Lake и сумкой запасных снарядов. Может стрелять как контактными, так и неконтактными гранатами. -uplink-grenade-launcher-m79-bundle-name = Набор "М79" -uplink-grenade-launcher-m79-bundle-desc = Набор однозарядного гранатомёта вместе с сумкой запасных снарядов, чтобы начать гранатомётную вечеринку в джунглях. +uplink-grenade-launcher-china-lake-desc = Старый гранатомёт China-Lake и сумкой запасных снарядов.. Может стрелять как контактными, так и неконтактными гранатами. +uplink-grenade-launcher-m79-name = Набор "М79" +uplink-grenade-launcher-m79-desc = Набор с Старым однозарядным гранатомётом вместе с сумкой запасных снарядов. Может стрелять как контактными, так и неконтактными гранатами. uplink-grenade-launcher-gl70-name = Набор "GL-70" uplink-grenade-launcher-gl70-desc = Набор с многозарядным автоматическим гранатомётом с барабаном на 6 снарядов и сумкой запасных снарядов. Может стрелять как контактными, так и неконтактными гранатами. uplink-l6-saw-bundle-name = Набор "L6 Saw" diff --git a/Resources/Maps/_Sunrise/planet_prison.yml b/Resources/Maps/_Sunrise/planet_prison.yml index fadcd67d99..7a330e256b 100644 --- a/Resources/Maps/_Sunrise/planet_prison.yml +++ b/Resources/Maps/_Sunrise/planet_prison.yml @@ -46801,7 +46801,7 @@ entities: - type: Transform pos: -10.50058,38.55076 parent: 2 -- proto: GlovesBoxingRiggedRandomSpawner +- proto: ClothingHandsGlovesBoxingRigged entities: - uid: 4716 components: diff --git a/Resources/Prototypes/Actions/types.yml b/Resources/Prototypes/Actions/types.yml index 9aa89775a2..8a4a33ba3e 100644 --- a/Resources/Prototypes/Actions/types.yml +++ b/Resources/Prototypes/Actions/types.yml @@ -148,7 +148,7 @@ maxCharges: 3 # Sunrise-Start - type: AutoRecharge - rechargeDuration: 600 + rechargeDuration: 120 # Sunrise-End - type: Action useDelay: 5 # Sunrise-Edit @@ -184,7 +184,7 @@ maxCharges: 3 # Sunrise-Start - type: AutoRecharge - rechargeDuration: 600 + rechargeDuration: 120 # Sunrise-End - type: Action checkCanInteract: false diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml index 67c91744c7..f9e9a4d944 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml @@ -336,27 +336,6 @@ - id: ClothingShoesChameleon - id: ChameleonControllerImplanter -- type: entity - parent: ClothingBackpackChameleon - id: ClothingBackpackChameleonFillAgent - suffix: Fill, Chameleon, Syndie - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: ChameleonAgentPDA - - id: ClothingUniformJumpsuitChameleon - - id: ClothingOuterChameleon - - id: ClothingNeckChameleon - - id: ClothingMaskGasChameleon - - id: ClothingHeadHatChameleon - - id: ClothingHandsChameleon - - id: ClothingEyesChameleon - - id: ClothingHeadsetChameleon - - id: ClothingShoesChameleon - - id: ChameleonControllerImplanter - - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateEVABundle diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml b/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml index 6991ed2e34..acfbb64a38 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml @@ -30,7 +30,7 @@ - id: Dropper # It would be cool to have special "syndicate" chemical analysis goggles - id: ClothingEyesGlassesChemical - - id: Syringe + - id: SyringeStimulants - id: VestineChemistryVial amount: 2 - id: BaseChemistryEmptyVial @@ -95,8 +95,8 @@ containers: storagebase: !type:AllSelector children: - - id: SyndicateMicrowaveFlatpack - id: WeaponCroissant amount: 2 - id: WeaponBaguette + - id: SyndicateMicrowaveMachineCircuitboard - id: PaperWrittenCombatBakeryKit diff --git a/Resources/Prototypes/Catalog/Fills/Items/briefcases.yml b/Resources/Prototypes/Catalog/Fills/Items/briefcases.yml index 65dc8a0e48..571fd492ff 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/briefcases.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/briefcases.yml @@ -11,19 +11,20 @@ - type: entity id: BriefcaseSyndieSniperBundleFilled - parent: BriefcaseBrown + parent: BriefcaseSyndie suffix: Syndicate, Sniper Bundle components: - # Sunrise-Start + - type: Item + size: Ginormous - type: Storage + maxItemSize: Huge grid: - 0,0,6,3 - # Sunrise-End - type: EntityTableContainerFill containers: storagebase: !type:AllSelector children: - - id: WeaponSniperHristov + - id: WeaponSniperHristovBiocode # Sunrise-edit - id: MagazineBoxAntiMateriel - id: MagazineBauer127Penetrator # Sunrise-add - id: ClothingNeckTieRed @@ -40,15 +41,16 @@ containers: storagebase: !type:AllSelector children: - - id: ClothingOuterCoatJensenSyndie - - id: ClothingUniformJumpsuitTacticool - id: ClothingEyesGlassesSunglasses - id: SpaceCash30000 - id: EncryptionKeySyndie - id: RubberStampTrader - id: PhoneInstrumentSyndicate + - id: ClothingUniformJumpsuitTacticool + - id: ClothingOuterCoatJensen - id: ClothingHandsGlovesCombat - id: ClothingMaskNeckGaiter + - id: SyndieHandyFlag - type: entity id: BriefcaseThiefBribingBundleFilled @@ -59,71 +61,7 @@ containers: storagebase: !type:AllSelector children: - - id: ClothingOuterCoatJensen - id: ClothingEyesGlassesSunglasses - id: SpaceCash20000 + - id: ClothingOuterCoatJensen - id: ClothingHandsGlovesColorBlack - -- type: entity - id: BriefcaseWeaponHushpupFilled - parent: BriefcaseWeaponSmall - name: secure hushpup case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponShotgunHushpup - - id: TreasureCoinIron - -- type: entity - id: BriefcaseWeaponC20Filled - parent: BriefcaseWeaponSmall - name: secure C-20r case - components: - - type: EntityTableContainerFill - containers: - # Sunrise-start - storagebase: !type:AllSelector - children: - - id: WeaponSubMachineGunC20r - - id: MagazineBoxPistolSP - # Sunrise-end - -- type: entity - id: BriefcaseWeaponBulldogFilled - parent: BriefcaseWeaponSmall - name: secure bulldog case - components: - - type: EntityTableContainerFill - containers: - storagebase: - id: WeaponShotgunBulldog - -- type: entity - id: BriefcaseWeaponDMRFilled - parent: BriefcaseWeapon - name: secure estoc case - components: - - type: EntityTableContainerFill - containers: - # Sunrise-start - storagebase: !type:AllSelector - children: - - id: WeaponRifleEstoc - - id: MagazineRifle - - id: MagazineRifleAP - # Sunrise-end - -- type: entity - id: BriefcaseWeaponChinaLakeFilled - parent: BriefcaseWeapon - name: secure china lake case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponLauncherChinaLake - - id: GrenadeFrag - amount: 2 diff --git a/Resources/Prototypes/Catalog/thief_toolbox_sets.yml b/Resources/Prototypes/Catalog/thief_toolbox_sets.yml index bdcfec6c67..3fb69bec47 100644 --- a/Resources/Prototypes/Catalog/thief_toolbox_sets.yml +++ b/Resources/Prototypes/Catalog/thief_toolbox_sets.yml @@ -6,9 +6,10 @@ sprite: Objects/Devices/chameleon_projector.rsi state: icon content: - - ClothingBackpackChameleonFillAgent + - ClothingBackpackChameleonFill - ChameleonProjector - FakeMindShieldImplanter + - AgentIDCard - type: thiefBackpackSet id: ToolsSet diff --git a/Resources/Prototypes/Catalog/uplink_catalog.yml b/Resources/Prototypes/Catalog/uplink_catalog.yml index d0e2587e9c..e38abddfae 100644 --- a/Resources/Prototypes/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/Catalog/uplink_catalog.yml @@ -14,6 +14,19 @@ categories: - UplinkWeaponry +- type: listing + id: UplinkRevolverPython + name: uplink-revolver-python-name + description: uplink-revolver-python-desc + productEntity: WeaponRevolverPythonAP + discountCategory: rareDiscounts + discountDownTo: + Telecrystal: 2 + cost: + Telecrystal: 4 # Originally was 13 and then 8 TC but was not used due to high cost + categories: + - UplinkWeaponry + # Inbuilt suppressor so it's sneaky + more expensive. - type: listing id: UplinkPistolCobra @@ -137,12 +150,30 @@ productEntity: ClothingHandsKnuckleDustersSyndicate discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 2 + Telecrystal: 3 cost: - Telecrystal: 4 + Telecrystal: 6 categories: - UplinkWeaponry +- type: listing + id: UplinkDisposableTurret + name: uplink-disposable-turret-name + description: uplink-disposable-turret-desc + productEntity: ToolboxElectricalTurretFilled + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 3 + cost: + Telecrystal: 6 + categories: + - UplinkWeaponry + conditions: + - !type:StoreWhitelistCondition + blacklist: + tags: + - NukeOpsUplink + - type: listing id: UplinkEshield name: uplink-eshield-name @@ -151,31 +182,20 @@ productEntity: EnergyShieldBiocode discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 4 + Telecrystal: 3 # Sunrise-Edit cost: - Telecrystal: 8 + Telecrystal: 6 # Sunrise-Edit categories: - UplinkWeaponry + #Sunrise-start conditions: - !type:StoreWhitelistCondition - whitelist: + blacklist: tags: + - AssaultOpsUplink - NukeOpsUplink - LoneOpsUplink # Sunrise-Edit - -- type: listing - id: uplinkRiggedBoxingGloves - name: uplink-rigged-boxing-gloves-name - description: uplink-rigged-boxing-gloves-desc - icon: { sprite: Clothing/Hands/Gloves/Boxing/boxingblue.rsi, state: icon } - productEntity: ClothingHandsGlovesBoxingRiggedBlue # TODO Replace this with the random spawner when it's not bugged - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 7 # Sunrise-Edit - cost: - Telecrystal: 8 # Sunrise-Edit - categories: - - UplinkWeaponry + #Sunrise-end - type: listing id: UplinkSniperBundle @@ -187,7 +207,7 @@ discountDownTo: Telecrystal: 6 cost: - Telecrystal: 10 + Telecrystal: 12 categories: - UplinkWeaponry #Sunrise-start @@ -203,34 +223,15 @@ name: uplink-hushpup-name description: uplink-hushpup-desc icon: { sprite: /Textures/Objects/Weapons/Guns/Shotguns/hushpup.rsi, state: icon } - productEntity: BriefcaseWeaponHushpupFilled + productEntity: ClothingBackpackDuffelSyndicateFilledHushpup discountCategory: rareDiscounts discountDownTo: - Telecrystal: 6 # Sunrise-Edit + Telecrystal: 8 cost: - Telecrystal: 8 # Sunrise-Edit + Telecrystal: 10 categories: - UplinkWeaponry -- type: listing - id: UplinkC20R - name: uplink-c20r-name - description: uplink-c20r-desc - icon: { sprite: /Textures/Objects/Weapons/Guns/SMGs/c20r.rsi, state: icon } - productEntity: BriefcaseWeaponC20Filled - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 8 # Sunrise-Edit - cost: - Telecrystal: 10 # Sunrise-Edit - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - type: listing id: UplinkC20RBundle name: uplink-c20r-bundle-name @@ -244,68 +245,13 @@ Telecrystal: 17 categories: - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - whitelist: - tags: - - NukeOpsUplink - -- type: listing - id: UplinkBulldog - name: uplink-bulldog-name - description: uplink-bulldog-desc - icon: { sprite: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi, state: icon } - productEntity: BriefcaseWeaponBulldogFilled - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 8 # Sunrise-Edit - cost: - Telecrystal: 12 # Sunrise-Edit - categories: - - UplinkWeaponry + #Sunrise-start conditions: - !type:StoreWhitelistCondition blacklist: tags: - - NukeOpsUplink - -- type: listing - id: UplinkBulldogBundle - name: uplink-bulldog-bundle-name - description: uplink-bulldog-bundle-desc - icon: { sprite: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi, state: icon } - productEntity: ClothingBackpackDuffelSyndicateFilledShotgun - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 12 - cost: - Telecrystal: 20 - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - whitelist: - tags: - - NukeOpsUplink - -- type: listing - id: UplinkEstoc - name: uplink-estoc-name - description: uplink-estoc-desc - icon: { sprite: /Textures/Objects/Weapons/Guns/Rifles/estoc.rsi, state: icon } - productEntity: BriefcaseWeaponDMRFilled - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 9 # Sunrise-Edit - cost: - Telecrystal: 11 # Sunrise-Edit - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink + - AssaultOpsUplink + #Sunrise-end - type: listing id: UplinkEstocBundle @@ -320,28 +266,27 @@ Telecrystal: 18 categories: - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - whitelist: - tags: - - NukeOpsUplink - type: listing - id: UplinkGrenadeLauncher - name: uplink-grenade-launcher-name - description: uplink-grenade-launcher-desc - icon: { sprite: /Textures/Objects/Weapons/Guns/Launchers/china_lake.rsi, state: icon } - productEntity: BriefcaseWeaponChinaLakeFilled + id: UplinkBulldogBundle + name: uplink-buldog-bundle-name + description: uplink-buldog-bundle-desc + icon: { sprite: /Textures/Objects/Weapons/Guns/Shotguns/bulldog.rsi, state: icon } + productEntity: ClothingBackpackDuffelSyndicateFilledShotgun + discountCategory: veryRareDiscounts + discountDownTo: + Telecrystal: 12 cost: Telecrystal: 20 categories: - UplinkWeaponry + #Sunrise-start conditions: - !type:StoreWhitelistCondition blacklist: tags: - - NukeOpsUplink - - LoneOpsUplink # Sunrise-Edit + - AssaultOpsUplink + #Sunrise-end - type: listing id: UplinkGrenadeLauncherChinaLake @@ -356,12 +301,14 @@ Telecrystal: 20 categories: - UplinkWeaponry +#Sunrise-start conditions: - !type:StoreWhitelistCondition whitelist: tags: - NukeOpsUplink - - LoneOpsUplink # Sunrise-Edit + - LoneOpsUplink +#Sunrise-end - type: listing id: UplinkL6SawBundle @@ -399,11 +346,23 @@ Telecrystal: 4 categories: - UplinkExplosives + #Sunrise-start conditions: - !type:StoreWhitelistCondition - whitelist: + blacklist: tags: - - NukeOpsUplink + - AssaultOpsUplink + #Sunrise-end + +- type: listing + id: UplinkExplosiveGrenadeFlash + name: uplink-flash-grenade-name + description: uplink-flash-grenade-desc + productEntity: GrenadeFlashBang + cost: + Telecrystal: 1 + categories: + - UplinkExplosives - type: listing id: UplinkSmokeGrenade @@ -441,6 +400,19 @@ categories: - UplinkDisruption +- type: listing + id: UplinkWhiteholeGrenade + name: uplink-whitehole-grenade-name + description: uplink-whitehole-grenade-desc + productEntity: WhiteholeGrenade + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 1 + cost: + Telecrystal: 2 + categories: + - UplinkDisruption + - type: listing id: UplinkGrenadePenguin name: uplink-penguin-grenade-name @@ -450,7 +422,7 @@ discountDownTo: Telecrystal: 3 cost: - Telecrystal: 4 + Telecrystal: 5 categories: - UplinkExplosives #Sunrise-start @@ -568,6 +540,26 @@ - LoneOpsUplink - AssaultOpsUplink +- type: listing + id: UplinkClusterGrenade + name: uplink-cluster-grenade-name + description: uplink-cluster-grenade-desc + productEntity: ClusterGrenade + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 5 + cost: + Telecrystal: 8 + categories: + - UplinkExplosives + #Sunrise-start + conditions: + - !type:StoreWhitelistCondition + blacklist: + tags: + - AssaultOpsUplink + #Sunrise-end + - type: listing id: UplinkGrenadeShrapnel name: uplink-shrapnel-grenade-name @@ -608,6 +600,19 @@ - AssaultOpsUplink #Sunrise-end +- type: listing + id: UplinkEmpKit + name: uplink-emp-kit-name + description: uplink-emp-kit-desc + productEntity: ElectricalDisruptionKit + discountCategory: veryRareDiscounts + discountDownTo: + Telecrystal: 4 + cost: + Telecrystal: 6 + categories: + - UplinkExplosives + # Ammo - type: listing @@ -659,7 +664,7 @@ icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Magazine/Shotgun/m12.rsi, state: slug } productEntity: MagazineShotgunSlug cost: - Telecrystal: 2 + Telecrystal: 2 # Sunrise-Edit categories: - UplinkAmmo @@ -675,6 +680,18 @@ categories: - UplinkAmmo +# For the Python +- type: listing + id: UplinkSpeedLoaderMagnumAP + name: uplink-speedloader-magnum-name + description: uplink-speedloader-magnu-desc + icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/SpeedLoaders/Magnum/magnum_speed_loader.rsi, state: icon } + productEntity: SpeedLoaderMagnumAP + cost: + Telecrystal: 2 # Sunrise-Edit + categories: + - UplinkAmmo + # For the mosin - type: listing id: UplinkMosinAmmo @@ -825,7 +842,7 @@ discountDownTo: Telecrystal: 2 cost: - Telecrystal: 3 + Telecrystal: 5 categories: - UplinkChemicals @@ -838,9 +855,16 @@ discountDownTo: Telecrystal: 2 cost: - Telecrystal: 3 + Telecrystal: 4 categories: - UplinkChemicals + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - NukeOpsUplink + - LoneOpsUplink # Sunrise-Edit + - AssaultOpsUplink # Sunrise-Edit - type: listing id: UplinkStimpack @@ -849,11 +873,18 @@ productEntity: Stimpack discountCategory: usualDiscounts discountDownTo: - Telecrystal: 1 - cost: Telecrystal: 2 + cost: + Telecrystal: 4 categories: - UplinkChemicals + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - NukeOpsUplink + - LoneOpsUplink # Sunrise-Edit + - AssaultOpsUplink # Sunrise-Edit - type: listing id: UplinkStimkit @@ -862,11 +893,18 @@ productEntity: StimkitFilled discountCategory: rareDiscounts discountDownTo: - Telecrystal: 3 + Telecrystal: 8 cost: - Telecrystal: 5 + Telecrystal: 12 categories: - UplinkChemicals + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - NukeOpsUplink + - LoneOpsUplink # Sunrise-Edit + - AssaultOpsUplink # Sunrise-Edit - type: listing id: UplinkCigarettes @@ -992,6 +1030,19 @@ categories: - UplinkDeception +- type: listing + id: UplinkUltrabrightLantern + name: uplink-ultrabright-lantern-name + description: uplink-ultrabright-lantern-desc + productEntity: LanternFlash + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 1 + cost: + Telecrystal: 2 + categories: + - UplinkDeception + - type: listing id: UplinkBribe name: uplink-bribe-name @@ -1015,6 +1066,20 @@ # categories: # - UplinkDeception +- type: listing + id: UplinkDecoyKit + name: uplink-decoy-kit-name + description: uplink-decoy-kit-desc + icon: { sprite: /Textures/Objects/Tools/Decoys/operative_decoy.rsi, state: folded } + productEntity: ClothingBackpackDuffelSyndicateDecoyKitFilled + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 3 + cost: + Telecrystal: 6 + categories: + - UplinkDeception + - type: listing id: UplinkSyndicateBombFake name: uplink-exploding-syndicate-bomb-fake-name @@ -1089,24 +1154,6 @@ categories: - UplinkDisruption -- type: listing - id: UplinkDisposableTurret - name: uplink-disposable-turret-name - description: uplink-disposable-turret-desc - productEntity: ToolboxElectricalTurretFilled - discountCategory: usualDiscounts - discountDownTo: - Telecrystal: 2 - cost: - Telecrystal: 4 - categories: - - UplinkDisruption - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - type: listing id: UplinkSyndicateMartyrModule name: uplink-syndicate-martyr-module-name @@ -1137,8 +1184,10 @@ description: uplink-slipocalypse-clustersoap-desc productEntity: SlipocalypseClusterSoap discountCategory: rareDiscounts - cost: + discountDownTo: Telecrystal: 1 + cost: + Telecrystal: 2 categories: - UplinkDisruption @@ -1169,18 +1218,18 @@ - UplinkDisruption # Note: Removed for the time being until surgery/newmed is added. Considered bloat until then. -- type: listing # Sunrise-edit - id: UplinkDuffelSurgery - name: uplink-duffel-surgery-name - description: uplink-duffel-surgery-desc - productEntity: ClothingBackpackDuffelSyndicateFilledMedical - discountCategory: usualDiscounts - discountDownTo: - Telecrystal: 1 - cost: - Telecrystal: 2 # Sunrise-Edit - categories: - - UplinkCybernetics #UplinkDisruption # Sunrise-Edit +# - type: listing +# id: UplinkDuffelSurgery +# name: uplink-duffel-surgery-name +# description: uplink-duffel-surgery-desc +# productEntity: ClothingBackpackDuffelSyndicateFilledMedical +# discountCategory: usualDiscounts +# discountDownTo: +# Telecrystal: 2 +# cost: +# Telecrystal: 4 +# categories: +# - UplinkDisruption - type: listing id: UplinkPowerSink @@ -1193,28 +1242,34 @@ cost: Telecrystal: 8 categories: - - UplinkExplosives - -- type: listing - id: UplinkSyndimovCircuitBoard - name: uplink-syndimov-law-name - description: uplink-syndimov-law-desc - productEntity: SyndimovCircuitBoard - discountCategory: usualDiscounts - discountDownTo: - Telecrystal: 6 - cost: - Telecrystal: 8 - categories: - UplinkDisruption conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink + - !type:BuyerWhitelistCondition #Sunrise-start + blacklist: + components: + - SurplusBundle #Sunrise-end + +# Надо заменить на плату с целью помогать агентам. +#- type: listing +# id: UplinkAntimovCircuitBoard +# name: uplink-antimov-law-name +# description: uplink-antimov-law-desc +# productEntity: AntimovCircuitBoard +# discountCategory: usualDiscounts +# discountDownTo: +# Telecrystal: 10 +# cost: +# Telecrystal: 14 +# categories: +# - UplinkDisruption +# conditions: +# - !type:StoreWhitelistCondition +# blacklist: +# tags: +# - NukeOpsUplink - type: listing - id: UplinkAntimovCircuitBoard + id: UplinkNukieAntimovCircuitBoard name: uplink-antimov-law-name description: uplink-antimov-law-desc productEntity: AntimovCircuitBoard @@ -1230,6 +1285,7 @@ whitelist: tags: - NukeOpsUplink + - LoneOpsUplink - type: listing id: UplinkSurplusBundle @@ -1253,6 +1309,28 @@ components: - SurplusBundle +- type: listing + id: UplinkSuperSurplusBundle + name: uplink-super-surplus-bundle-name + description: uplink-super-surplus-bundle-desc + productEntity: CrateSyndicateSuperSurplusBundleAgent + discountCategory: veryRareDiscounts + discountDownTo: + Telecrystal: 20 + cost: + Telecrystal: 40 + categories: + - UplinkLootBoxes + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - SyndieAgentUplink + - !type:BuyerWhitelistCondition + blacklist: + components: + - SurplusBundle + - type: listing id: UplinkStarterKit name: uplink-starter-kit-name @@ -1273,6 +1351,7 @@ components: - SurplusBundle + - type: listing id: UplinkSingarityBeacon name: uplink-singularity-beacon-name @@ -1290,7 +1369,6 @@ whitelist: tags: - NukeOpsUplink - - !type:BuyerWhitelistCondition blacklist: components: - SurplusBundle @@ -1300,11 +1378,8 @@ name: uplink-cameraBug-name description: uplink-cameraBug-desc productEntity: CameraBug - discountCategory: usualDiscounts - discountDownTo: - Telecrystal: 1 cost: - Telecrystal: 2 + Telecrystal: 3 # Sunrise-Edit categories: - UplinkDisruption @@ -1320,14 +1395,9 @@ discountDownTo: Telecrystal: 8 cost: - Telecrystal: 12 + Telecrystal: 12 # Sunrise-Edit categories: - UplinkAllies - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - type: listing id: UplinkReinforcementRadioSyndicate @@ -1339,7 +1409,7 @@ discountDownTo: Telecrystal: 8 cost: - Telecrystal: 11 + Telecrystal: 14 categories: - UplinkAllies conditions: @@ -1347,6 +1417,7 @@ blacklist: tags: - NukeOpsUplink + - AssaultOpsUplink # Sunrise-Edit - type: listing id: UplinkReinforcementRadioSyndicateNukeops # Version for Nukeops that spawns another nuclear operative without the uplink. @@ -1363,6 +1434,7 @@ whitelist: tags: - NukeOpsUplink + - LoneOpsUplink # Sunrise-Edit # Move to _Sunrise #- type: listing @@ -1427,8 +1499,11 @@ name: uplink-carp-dehydrated-name description: uplink-carp-dehydrated-desc productEntity: DehydratedSpaceCarp - cost: + discountCategory: rareDiscounts + discountDownTo: Telecrystal: 1 + cost: + Telecrystal: 2 categories: - UplinkAllies conditions: @@ -1494,7 +1569,6 @@ blacklist: tags: - NukeOpsUplink - - LoneOpsUplink # Sunrise-Add - type: listing id: UplinkFreedomImplanter @@ -1504,9 +1578,9 @@ productEntity: FreedomImplanter discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 1 + Telecrystal: 1 # Sunrise-Edit cost: - Telecrystal: 2 + Telecrystal: 2 # Sunrise-Edit categories: - UplinkImplants @@ -1518,9 +1592,9 @@ productEntity: ScramImplanter discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 1 + Telecrystal: 2 cost: - Telecrystal: 2 # it's a gamble that may kill you easily so 1 TC per use. + Telecrystal: 6 # it's a gamble that may kill you easily so 4 TC per 2 uses, second one more of a backup # Sunrise-edit categories: - UplinkImplants @@ -1553,9 +1627,9 @@ productEntity: EmpImplanter discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 1 + Telecrystal: 3 # Sunrise-Edit cost: - Telecrystal: 2 + Telecrystal: 4 # Sunrise-Edit categories: - UplinkImplants @@ -1630,8 +1704,11 @@ description: uplink-uplink-implanter-desc icon: { sprite: /Textures/Objects/Devices/communication.rsi, state: old-radio } productEntity: UplinkImplanter - cost: + discountCategory: usualDiscounts + discountDownTo: Telecrystal: 1 + cost: + Telecrystal: 2 categories: - UplinkImplants conditions: @@ -1639,7 +1716,6 @@ blacklist: tags: - NukeOpsUplink - - LoneOpsUplink - AssaultOpsUplink - FugitiveUplink @@ -1692,6 +1768,19 @@ name: uplink-black-jetpack-name description: uplink-black-jetpack-desc productEntity: JetpackBlackFilled + discountCategory: veryRareDiscounts + discountDownTo: + Telecrystal: 1 + cost: + Telecrystal: 2 + categories: + - UplinkWearables + +- type: listing + id: UplinkHolster + name: uplink-holster-name + description: uplink-holster-desc + productEntity: ClothingBeltSyndieHolster cost: Telecrystal: 1 categories: @@ -1711,7 +1800,7 @@ id: UplinkChameleon name: uplink-chameleon-name description: uplink-chameleon-desc - productEntity: ClothingBackpackChameleonFillAgent + productEntity: ClothingBackpackChameleonFill icon: { sprite: /Textures/Clothing/Uniforms/Jumpsuit/rainbow.rsi, state: icon } discountCategory: usualDiscounts discountDownTo: @@ -1741,9 +1830,9 @@ productEntity: ClothingOuterVestWebBiocode discountCategory: usualDiscounts discountDownTo: - Telecrystal: 3 + Telecrystal: 1 cost: - Telecrystal: 5 + Telecrystal: 3 categories: - UplinkWearables @@ -1767,9 +1856,9 @@ productEntity: ClothingShoesBootsMagSyndieBiocode discountCategory: usualDiscounts discountDownTo: - Telecrystal: 1 - cost: Telecrystal: 2 + cost: + Telecrystal: 4 categories: - UplinkWearables @@ -1779,8 +1868,11 @@ description: uplink-eva-syndie-desc icon: { sprite: /Textures/Clothing/OuterClothing/Suits/eva_syndicate.rsi, state: icon } productEntity: ClothingBackpackDuffelSyndicateEVABundle - cost: + discountCategory: rareDiscounts + discountDownTo: Telecrystal: 1 + cost: + Telecrystal: 2 categories: - UplinkWearables @@ -1794,7 +1886,7 @@ discountDownTo: Telecrystal: 2 cost: - Telecrystal: 3 + Telecrystal: 4 categories: - UplinkWearables @@ -1808,7 +1900,7 @@ discountDownTo: Telecrystal: 4 cost: - Telecrystal: 7 + Telecrystal: 8 categories: - UplinkWearables #Sunrise-start @@ -1887,6 +1979,16 @@ - NukeOpsUplink - LoneOpsUplink # Sunrise-Edit +- type: listing + id: UplinkClothingConductingGloves + name: uplink-clothing-conducting-gloves-name + description: uplink-clothing-conducting-gloves-desc + productEntity: ClothingHandsGlovesConducting + cost: + Telecrystal: 1 # Sunrise-Edit + categories: + - UplinkWearables + - type: listing id: UplinkBackpackSyndicate name: uplink-backpack-syndicate-name @@ -1919,23 +2021,16 @@ categories: - UplinkPointless -- type: listing - id: UplinkClothingConductingGloves - name: uplink-clothing-conducting-gloves-name - description: uplink-clothing-conducting-gloves-desc - productEntity: ClothingHandsGlovesConducting - cost: - Telecrystal: 1 - categories: - - UplinkPointless - - type: listing id: UplinkRevolverCapGun name: uplink-revolver-cap-gun-name description: uplink-revolver-cap-gun-desc productEntity: RevolverCapGun + discountCategory: rareDiscounts + discountDownTo: + Telecrystal: 2 cost: - Telecrystal: 1 + Telecrystal: 4 categories: - UplinkPointless @@ -1944,11 +2039,13 @@ name: uplink-syndicate-stamp-name description: uplink-syndicate-stamp-desc productEntity: RubberStampSyndicate + discountCategory: rareDiscounts + discountDownTo: + Telecrystal: 1 + cost: + Telecrystal: 2 categories: - UplinkPointless - conditions: - - !type:ListingLimitedStockCondition - stock: 1 - type: listing id: UplinkCatEars @@ -1959,22 +2056,23 @@ Telecrystal: 26 categories: - UplinkPointless + # Sunrise-start conditions: - !type:BuyerWhitelistCondition blacklist: components: - SurplusBundle + # Sunrise-end - type: listing id: UplinkOutlawHat name: uplink-outlaw-hat-name description: uplink-outlaw-hat-desc productEntity: ClothingHeadHatOutlawHat + cost: + Telecrystal: 1 categories: - UplinkPointless - conditions: - - !type:ListingLimitedStockCondition - stock: 1 - type: listing id: UplinkOutlawGlasses @@ -1992,7 +2090,7 @@ description: uplink-costume-pyjama-desc productEntity: ClothingBackpackDuffelSyndicatePyjamaBundle cost: - Telecrystal: 2 + Telecrystal: 4 categories: - UplinkPointless @@ -2012,7 +2110,7 @@ description: uplink-carp-suit-bundle-desc productEntity: ClothingBackpackDuffelSyndicateCarpSuit cost: - Telecrystal: 2 + Telecrystal: 4 categories: - UplinkPointless @@ -2021,22 +2119,20 @@ name: uplink-operative-suit-name description: uplink-operative-suit-desc productEntity: ClothingUniformJumpsuitOperative + cost: + Telecrystal: 1 categories: - UplinkPointless - conditions: - - !type:ListingLimitedStockCondition - stock: 1 - type: listing id: UplinkOperativeSkirt name: uplink-operative-skirt-name description: uplink-operative-skirt-desc productEntity: ClothingUniformJumpskirtOperative + cost: + Telecrystal: 1 categories: - UplinkPointless - conditions: - - !type:ListingLimitedStockCondition - stock: 1 - type: listing id: UplinkBalloon @@ -2047,33 +2143,33 @@ Telecrystal: 20 categories: - UplinkPointless + # Sunrise-start conditions: - !type:BuyerWhitelistCondition blacklist: components: - SurplusBundle + # Sunrise-end - type: listing id: UplinkScarfSyndieRed name: uplink-scarf-syndie-red-name description: uplink-scarf-syndie-red-desc productEntity: ClothingNeckScarfStripedSyndieRed + cost: + Telecrystal: 1 categories: - UplinkPointless - conditions: - - !type:ListingLimitedStockCondition - stock: 1 - type: listing id: UplinkScarfSyndieGreen name: uplink-scarf-syndie-green-name description: uplink-scarf-syndie-green-desc productEntity: ClothingNeckScarfStripedSyndieGreen + cost: + Telecrystal: 1 categories: - UplinkPointless - conditions: - - !type:ListingLimitedStockCondition - stock: 1 - type: listing id: UplinkSyndicateBusinessCard @@ -2086,17 +2182,6 @@ - !type:ListingLimitedStockCondition stock: 3 -- type: listing - id: UplinkDecoyKit - name: uplink-decoy-kit-name - description: uplink-decoy-kit-desc - icon: { sprite: /Textures/Objects/Tools/Decoys/operative_decoy.rsi, state: folded } - productEntity: ClothingBackpackDuffelSyndicateDecoyKitFilled - cost: - Telecrystal: 1 - categories: - - UplinkPointless - # Job Specific - type: listing @@ -2116,6 +2201,44 @@ whitelist: - Botanist +- type: listing + id: uplinkRiggedBoxingGlovesPassenger + name: uplink-rigged-boxing-gloves-name + description: uplink-rigged-boxing-gloves-desc + productEntity: ClothingHandsGlovesBoxingRigged + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 3 + cost: + Telecrystal: 6 + categories: + - UplinkJob + conditions: + - !type:BuyerJobCondition + whitelist: + - Passenger + +- type: listing + id: uplinkNecronomicon + name: uplink-necronomicon-name + description: uplink-necronomicon-desc + productEntity: BibleNecronomicon + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 2 + cost: + Telecrystal: 4 + categories: + - UplinkJob + conditions: + - !type:BuyerJobCondition + whitelist: + - Chaplain + - !type:BuyerWhitelistCondition + blacklist: + components: + - SurplusBundle + - type: listing id: uplinkHolyHandGrenade name: uplink-holy-hand-grenade-name @@ -2140,9 +2263,9 @@ productEntity: RevolverCapGunFake discountCategory: rareDiscounts discountDownTo: - Telecrystal: 2 - cost: Telecrystal: 3 + cost: + Telecrystal: 5 categories: - UplinkJob conditions: @@ -2151,6 +2274,24 @@ - Mime - Clown +- type: listing + id: uplinkBananaPeelExplosive + name: uplink-banana-peel-explosive-name + description: uplink-banana-peel-explosive-desc + icon: { sprite: Objects/Specific/Hydroponics/banana.rsi, state: peel } + productEntity: TrashBananaPeelExplosiveUnarmed + discountCategory: rareDiscounts + discountDownTo: + Telecrystal: 1 + cost: + Telecrystal: 2 + categories: + - UplinkJob + conditions: + - !type:BuyerJobCondition + whitelist: + - Clown + - type: listing id: UplinkClusterBananaPeel name: uplink-cluster-banana-peel-name @@ -2160,7 +2301,7 @@ discountDownTo: Telecrystal: 3 cost: - Telecrystal: 5 + Telecrystal: 6 categories: - UplinkJob conditions: @@ -2251,10 +2392,10 @@ icon: { sprite: Objects/Misc/monkeycube.rsi, state: box} discountCategory: rareDiscounts discountDownTo: - Telecrystal: 2 + Telecrystal: 4 productEntity: SyndicateSpongeBox cost: - Telecrystal: 4 + Telecrystal: 7 categories: - UplinkJob conditions: @@ -2282,6 +2423,10 @@ - !type:BuyerJobCondition whitelist: - Librarian + - !type:BuyerWhitelistCondition + blacklist: + components: + - SurplusBundle - type: listing id: UplinkCombatBakery @@ -2371,7 +2516,7 @@ discountDownTo: Telecrystal: 10 cost: - Telecrystal: 14 + Telecrystal: 15 categories: - UplinkJob conditions: diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml index 0abe003d5a..b62773fe50 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml @@ -1,11 +1,10 @@ - type: entity parent: [ClothingEyesBase, BaseChameleon] - id: ClothingEyesChameleon + id: ClothingEyesChameleon # no flash immunity, sorry name: sun glasses description: Useful both for security and cargonia. suffix: Chameleon components: - - type: FlashImmunity - type: Tag tags: # intentionally no WhitelistChameleon tag - PetWearable diff --git a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml index 922be0db6f..6f36c6451a 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml @@ -1,8 +1,15 @@ - type: entity - abstract: true parent: ClothingHandsBase - id: ClothingHandsGlovesBoxingBase + id: ClothingHandsGlovesBoxingRed + name: red boxing gloves + description: Red gloves for competitive boxing. components: + - type: Sprite + sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi + - type: DiseaseImmuneClothing + prob: 0.2 + - type: Clothing + sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi - type: StaminaDamageOnHit damage: 8 #Stam damage values seem a bit higher than regular damage because of the decay, etc # This needs to be moved to boxinggloves @@ -16,32 +23,17 @@ collection: BoxingHit animation: WeaponArcFist mustBeEquippedToUse: true - - type: Tag - tags: - - Kangaroo - - WhitelistChameleon - # Sunrise-Start - - type: DiseaseImmuneClothing - prob: 0.2 - # Sunrise-End - -- type: entity - parent: ClothingHandsGlovesBoxingBase - id: ClothingHandsGlovesBoxingRed - name: red boxing gloves - description: Red gloves for competitive boxing. - components: - - type: Sprite - sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi - - type: Clothing - sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi - type: Fiber fiberMaterial: fibers-leather fiberColor: fibers-red - type: FingerprintMask + - type: Tag + tags: + - Kangaroo + - WhitelistChameleon - type: entity - parent: ClothingHandsGlovesBoxingBase + parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingBlue name: blue boxing gloves description: Blue gloves for competitive boxing. @@ -57,7 +49,7 @@ - type: FingerprintMask - type: entity - parent: ClothingHandsGlovesBoxingBase + parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingGreen name: green boxing gloves description: Green gloves for competitive boxing. @@ -73,7 +65,7 @@ - type: FingerprintMask - type: entity - parent: ClothingHandsGlovesBoxingBase + parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingYellow name: yellow boxing gloves description: Yellow gloves for competitive boxing. @@ -89,53 +81,19 @@ - type: FingerprintMask - type: entity - abstract: true - parent: ClothingHandsGlovesBoxingBase - id: ClothingHandsGlovesBoxingRiggedBase + parent: ClothingHandsGlovesBoxingBlue + id: ClothingHandsGlovesBoxingRigged suffix: Rigged components: + - type: StaminaDamageOnHit + damage: 25 - type: MeleeWeapon + attackRate: 1.4 damage: types: Blunt: 8 - bluntStaminaDamageFactor: 2 - -- type: entity - parent: [ ClothingHandsGlovesBoxingRiggedBase, ClothingHandsGlovesBoxingRed ] - id: ClothingHandsGlovesBoxingRiggedRed - name: red boxing gloves - description: Red gloves for competitive boxing. - -- type: entity - parent: [ ClothingHandsGlovesBoxingRiggedBase, ClothingHandsGlovesBoxingBlue ] - id: ClothingHandsGlovesBoxingRiggedBlue - name: blue boxing gloves - description: Blue gloves for competitive boxing. - -- type: entity - parent: [ ClothingHandsGlovesBoxingRiggedBase, ClothingHandsGlovesBoxingGreen ] - id: ClothingHandsGlovesBoxingRiggedGreen - name: green boxing gloves - description: Green gloves for competitive boxing. - -- type: entity - parent: [ ClothingHandsGlovesBoxingRiggedBase, ClothingHandsGlovesBoxingYellow ] - id: ClothingHandsGlovesBoxingRiggedYellow - name: yellow boxing gloves - description: Yellow gloves for competitive boxing. - -- type: entity - id: GlovesBoxingRiggedRandomSpawner - categories: [ HideSpawnMenu ] - name: random rigged boxing glove spawner - components: - - type: EntityTableSpawner - table: !type:GroupSelector - children: - - id: ClothingHandsGlovesBoxingRiggedRed - - id: ClothingHandsGlovesBoxingRiggedBlue - - id: ClothingHandsGlovesBoxingRiggedGreen - - id: ClothingHandsGlovesBoxingRiggedYellow + bluntStaminaDamageFactor: 0.0 # so blunt doesn't deal stamina damage at all + mustBeEquippedToUse: true - type: entity parent: [ClothingHandsBase, BaseCommandContraband] diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index 20167087b0..230a49606e 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -140,7 +140,7 @@ sprite: Clothing/OuterClothing/Vests/detvest.rsi - type: entity - parent: [ ClothingOuterBaseMedium, AllowSuitStorageClothing ] + parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing] id: ClothingOuterArmorBaseCarapace abstract: true components: @@ -154,6 +154,10 @@ Caustic: 0.9 - type: ExplosionResistance damageCoefficient: 0.65 + - type: ClothingSpeedModifier + walkModifier: 1.0 + sprintModifier: 1.0 + - type: HeldSpeedModifier - type: GroupExamine - type: entity @@ -186,7 +190,7 @@ #Web vest - type: entity - parent: [ClothingOuterArmorBase, ClothingOuterStorageBase, BaseSyndicateContraband] + parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband] id: ClothingOuterVestWeb name: web vest description: A synthetic armor vest. This one has added webbing and ballistic plates. @@ -204,18 +208,16 @@ Slash: 0.6 Piercing: 0.3 Heat: 0.9 + - type: ExplosionResistance + damageCoefficient: 0.8 - type: StaticPrice price: 1500 - # Sunrise-Start - - type: StaminaResistance - damageCoefficient: 0.8 - - type: ExplosionResistance - damageCoefficient: 0.85 - # Sunrise-End + - type: StaminaResistance # Sunrise-Add + damageCoefficient: 0.75 # Sunrise-Add #Elite web vest - type: entity - parent: [ClothingOuterArmorBase, AllowSuitStorageClothing, BaseSyndicateContraband] + parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband] id: ClothingOuterVestWebElite name: elite web vest description: A synthetic armor vest. This one has added webbing and heat resistant fibers. @@ -265,6 +267,8 @@ Slash: 0.7 Piercing: 0.5 Heat: 0.9 + - type: ExplosionResistance + damageCoefficient: 0.9 # Armor covering multiple body parts including limbs diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml index 4f27b2bdd1..40c8ee9b83 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml @@ -47,14 +47,10 @@ parent: [ClothingOuterBase, BaseClothingOuterSounds] # Sunrise id: ClothingOuterStorageBase components: - - type: Item - size: Normal - shape: - - 0,0,1,2 + - type: ContainerInteractionAnimationVisuals # Sunrise added - type: Storage grid: - 0,0,2,1 - maxItemSize: Small - type: ContainerContainer containers: storagebase: !type:Container @@ -71,7 +67,6 @@ - Vest - WhitelistChameleon - NudeBottom # INTERACTIONS - - type: ContainerInteractionAnimationVisuals # Sunrise-End - type: entity @@ -266,6 +261,4 @@ id: ClothingOuterBaseMedium components: - type: Item - size: Large - shape: - - 0,0,2,3 + size: Huge diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml index 7f002ea56b..cbf4c4d9b3 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml @@ -17,7 +17,7 @@ # SUNRISE EDIT - type: entity - parent: [ ClothingOuterBaseMedium, ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSecurityContraband ] + parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, ClothingOuterArmorBase] id: ClothingOuterCoatDetective name: detective trenchcoat description: An 18th-century multi-purpose trenchcoat. Someone who wears this means serious business. @@ -32,6 +32,15 @@ children: - id: SmokingPipeFilledTobacco - id: FlippoEngravedLighter + - type: ExplosionResistance + damageCoefficient: 1 #its a coat. it doesnt do shit + # SUNRISE EDIT + - type: Tag + tags: + - WhitelistChameleon + - Vest + - NudeBottom # INTERACTIONS + # SUNRISE EDIT - type: entity parent: [ClothingOuterCoatDetectiveLoadout] @@ -76,7 +85,7 @@ - type: entity abstract: true - parent: [ ClothingOuterArmorBase, ClothingOuterStorageBase ] + parent: AllowSuitStorageClothing id: ClothingOuterArmorHoS components: - type: Pierceable @@ -89,10 +98,12 @@ Piercing: 0.6 Heat: 0.7 Caustic: 0.75 # not the full 90% from ss13 because of the head + - type: ExplosionResistance + damageCoefficient: 0.9 - type: entity abstract: true - parent: [ ClothingOuterArmorBase, ClothingOuterStorageBase ] + parent: AllowSuitStorageClothing id: ClothingOuterArmorWarden components: - type: Pierceable @@ -105,9 +116,11 @@ Piercing: 0.7 Heat: 0.7 Caustic: 0.9 + - type: ExplosionResistance + damageCoefficient: 0.9 - type: entity - parent: [BaseSecurityCommandContraband, ClothingOuterArmorHoS] + parent: [ClothingOuterArmorHoS, ClothingOuterStorageBase, BaseSecurityCommandContraband] id: ClothingOuterCoatHoSTrench name: head of security's armored trenchcoat description: A greatcoat enhanced with a special alloy for some extra protection and style for those with a commanding presence. @@ -137,16 +150,6 @@ - type: ToggleableClothing clothingPrototype: ClothingHeadHatHoodChaplainHood -- type: entity - parent: ClothingOuterCoatJensen - id: ClothingOuterCoatJensenSyndie - suffix: Syndie - components: - - type: EntityTableContainerFill - containers: - storagebase: - id: SyndieHandyFlag - - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatTrench @@ -374,7 +377,7 @@ sprite: Clothing/OuterClothing/Coats/pirate.rsi - type: entity - parent: [ClothingOuterArmorWarden, BaseSecurityContraband] + parent: [ClothingOuterArmorWarden, ClothingOuterStorageBase, BaseSecurityContraband] id: ClothingOuterCoatWarden name: warden's armored jacket description: A sturdy, utilitarian jacket designed to protect a warden from any brig-bound threats. diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml index 037429746c..3cf812530a 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml @@ -1,5 +1,5 @@ - type: entity - parent: [ClothingOuterBase, AllowSuitStorageClothingGasTanks, BaseChameleon] + parent: [ClothingOuterBase, BaseChameleon] id: ClothingOuterChameleon name: vest description: A thick vest with a rubbery, water-resistant shell. diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml index 561d80ec8d..b2d57d7342 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml @@ -382,11 +382,6 @@ sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi - type: ToggleableClothing clothingPrototype: ClothingHeadHatHoodWinterHOS - - type: ContainerContainer - containers: - toggleable-clothing: !type:ContainerSlot { } - storagebase: !type:Container - ents: [ ] ########################################################## - type: entity @@ -758,11 +753,6 @@ sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi - type: ToggleableClothing clothingPrototype: ClothingHeadHatHoodWinterWarden - - type: ContainerContainer - containers: - toggleable-clothing: !type:ContainerSlot { } - storagebase: !type:Container - ents: [ ] ################################################################ - type: entity diff --git a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml index f5532c8986..711798f6f6 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml @@ -234,6 +234,15 @@ templateId: holoclown - type: Hands - type: ComplexInteraction + - type: Clumsy + gunShootFailDamage: + types: + Blunt: 5 + Piercing: 4 + Heat: 3 + catchingFailDamage: + types: + Blunt: 1 - type: MeleeWeapon angle: 30 animation: WeaponArcFist @@ -248,6 +257,9 @@ - type: RandomMetadata nameSegments: - NamesClown + - type: NpcFactionMember + factions: + - Syndicate - type: HTN rootTask: task: SimpleHumanoidHostileCompound diff --git a/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml b/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml index ebbe484908..2cab9edf24 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml @@ -62,7 +62,7 @@ path: /Audio/Effects/bite.ogg damage: types: - Piercing: 5 + Piercing: 15 # Sunrise-Edit # Visual & Audio - type: DamageVisuals damageOverlayGroups: @@ -146,9 +146,19 @@ - "footprint-left-bare-spider" rightBareFootState: - "footprint-right-bare-spider" + - type: Fixtures + fixtures: + fix1: + shape: + !type:PhysShapeCircle + radius: 0.40 + density: 250 + restitution: 0.0 + mask: + - MobMask + layer: + - MobLayer - type: Carriable - - type: ToggleableNightVision - effect: EffectNightVisioSpecies # Sunrise-end - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml index 81293d76fc..ddfadb6fb6 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml @@ -811,6 +811,10 @@ Quantity: 2 - ReagentId: Vitamin Quantity: 1 + - type: DamageOtherOnHit + damage: + types: + Blunt: 0 # so the damage stats icon doesn't immediately give away the syndie ones - type: entity parent: FoodBakedCroissant diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml index 7364973cf8..7523022278 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml @@ -721,17 +721,13 @@ - type: entityTable id: HappyHonkToyUnsafeEntityTable table: !type:GroupSelector - children: # Total Weight 6 - - id: ClothingHeadHatCatEars - weight: 0.25 + children: - id: C4 - weight: 0.05 + weight: 0.02 - id: ToyMarauder - id: ToyMauler - id: ToyNuke - id: ToySword - - id: WeaponRevolverPythonAP - weight: 0.4 - id: BalloonSyn - weight: 0.3 + weight: 0.6 - id: PlushieNuke diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/law_boards.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/law_boards.yml index f1f0fd8d48..c54fb770e5 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/law_boards.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/law_boards.yml @@ -124,18 +124,6 @@ - type: StaticPrice price: 10000 -- type: entity - id: SyndimovCircuitBoard - parent: [BaseSiliconLawboard, BaseSyndicateContraband] - name: law board (Syndimov) - description: An electronics board containing the Syndimov lawset. - components: - - type: SiliconLawProvider - laws: SyndicateStatic - lawUploadSound: /Audio/Ambience/Antag/emagged_borg.ogg # This should probably have its own sound but it's fine for now. - - type: StaticPrice - price: 5000 - - type: entity id: NutimovCircuitBoard parent: BaseSiliconLawboard diff --git a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml index 3e66192635..3aedd5bf6a 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml @@ -265,6 +265,19 @@ allowUnpackOnTables: true entity: KitchenMicrowave +- type: entity + parent: BaseFlatpack + id: SyndicateMicrowaveFlatpack + name: microwave flatpack + description: A flatpack used for constructing a microwave. + components: + - type: Sprite + layers: + - state: microwave + - type: Flatpack + allowUnpackOnTables: true + entity: SyndicateMicrowave + - type: entity parent: BaseFlatpack id: HydroponicsTrayFlatpack @@ -280,17 +293,3 @@ guides: - Botany - Chemicals - -- type: entity - parent: [ BaseFlatpack, BaseSyndicateContraband ] - id: SyndicateMicrowaveFlatpack - name: donk co. microwave flatpack - description: A flatpack used for constructing a microwave too hot for Nanotrasen to handle. - components: - - type: Item - size: Normal - - type: Flatpack - entity: SyndicateMicrowave - - type: GuideHelp - guides: - - FoodRecipes diff --git a/Resources/Prototypes/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Entities/Objects/Devices/pda.yml index 90fc8b7db6..120a72dab0 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/pda.yml @@ -1842,14 +1842,6 @@ - Thief # Sunrise-End -- type: entity - parent: ChameleonPDA - id: ChameleonAgentPDA - suffix: Chameleon, Agent ID - components: - - type: Pda - id: AgentIDCard - - type: entity parent: BaseWidePDA id: WizardPDA diff --git a/Resources/Prototypes/Entities/Objects/Fun/darts.yml b/Resources/Prototypes/Entities/Objects/Fun/darts.yml index 790019a0c0..4230a36108 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/darts.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/darts.yml @@ -121,13 +121,13 @@ - type: SolutionContainerManager solutions: melee: - maxVol: 10 + maxVol: 7 - type: SolutionInjectOnEmbed - transferAmount: 10 + transferAmount: 7 blockSlots: NONE solution: melee - type: SolutionTransfer - maxTransferAmount: 10 + maxTransferAmount: 7 - type: entity name: dartboard diff --git a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml index 59bde579ab..53fe642ae2 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml @@ -32,48 +32,3 @@ components: - type: Item size: Huge - -- type: entity - parent: [BriefcaseBase, BaseSyndicateContraband] - id: BriefcaseWeapon - name: secure weapon case - suffix: Gun, Empty - description: Useful for aspiring mercenaries, whether you're fighting for a company, a nation or anyone else. Or just making a really big omelette. - components: - - type: Appearance - - type: Sprite - sprite: Objects/Storage/Briefcases/weapon_case_large.rsi - layers: - - state: icon - map: [ base ] - - state: locked - map: [ "enum.LockVisualLayers.Lock" ] - shader: unshaded - - state: unlocked - map: [ light ] - shader: unshaded - - type: Lock - - type: LockVisuals - - type: GenericVisualizer - visuals: - enum.StorageVisuals.Open: - base: - True: { state: icon-open } - False: { state: icon } - light: - True: { visible: true } - False: { visible: false } - -- type: entity - parent: BriefcaseWeapon - id: BriefcaseWeaponSmall - suffix: Gun, Small, Empty - components: - - type: Sprite - sprite: Objects/Storage/Briefcases/weapon_case.rsi - - type: Item - size: Large - - type: Storage - maxItemSize: Large - grid: - - 0,0,3,1 diff --git a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml index cbbe7b6e45..82e9b68bec 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml @@ -266,7 +266,7 @@ - type: entity id: VoiceMaskImplanter - name: identity mask implanter + name: voice mask implanter parent: BaseImplantOnlyImplanterSyndi components: - type: Implanter diff --git a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml index b99506b7bc..d3234770a9 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml @@ -286,8 +286,8 @@ - type: entity parent: BaseSubdermalImplant id: VoiceMaskImplant - name: identity mask implant - description: This implant allows you to change your identity at will. + name: voice mask implant + description: This implant allows you to change your voice at will. categories: [ HideSpawnMenu ] components: - type: SubdermalImplant diff --git a/Resources/Prototypes/Entities/Objects/Power/powersink.yml b/Resources/Prototypes/Entities/Objects/Power/powersink.yml index 61e6891dd4..7e448e06f7 100644 --- a/Resources/Prototypes/Entities/Objects/Power/powersink.yml +++ b/Resources/Prototypes/Entities/Objects/Power/powersink.yml @@ -50,7 +50,7 @@ - type: ExaminableBattery - type: PowerConsumer voltage: High - drawRate: 10000000 + drawRate: 1000000 - type: Sprite sprite: Objects/Power/powersink.rsi state: powersink diff --git a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml index fea1f7c1b4..2922a3d53e 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml @@ -1,64 +1,58 @@ - type: entity - abstract: true - parent: BaseItem - id: BaseJammer name: radio jammer + parent: [BaseItem, BaseSyndicateContraband] + id: RadioJammer description: This device will disrupt any nearby outgoing radio communication as well as suit sensors when activated. components: - type: Sprite sprite: Objects/Devices/jammer.rsi layers: - - state: jammer - - state: jammer_high_charge - map: ["enum.PowerDeviceVisualLayers.Powered"] - shader: unshaded - visible: false + - state: jammer + - state: jammer_high_charge + map: ["enum.RadioJammerLayers.LED"] + shader: unshaded + visible: false - type: RadioJammer settings: - - wattage: 2 - range: 6 + - wattage: 1 + range: 2.5 message: radio-jammer-component-set-message-low name: radio-jammer-component-setting-low + - wattage: 2 + range: 6 + message: radio-jammer-component-set-message-medium + name: radio-jammer-component-setting-medium - wattage: 12 range: 12 message: radio-jammer-component-set-message-high name: radio-jammer-component-setting-high + - type: PowerCellSlot + cellSlotId: cell_slot + - type: ContainerContainer + containers: + cell_slot: !type:ContainerSlot + - type: ItemSlots + slots: + cell_slot: + name: power-cell-slot-component-slot-name-default + startingItem: PowerCellMedium - type: Appearance - - type: ItemToggle - type: GenericVisualizer visuals: - enum.ToggleableVisuals.Enabled: - enum.PowerDeviceVisualLayers.Powered: - True: { visible: true } - False: { visible: false } - - type: BatteryVisuals + enum.RadioJammerVisuals.LEDOn: + RadioJammerLayers.LED: + True: { visible: True } + False: { visible: False } + enum.RadioJammerVisuals.ChargeLevel: + RadioJammerLayers.LED: + Low: {state: jammer_low_charge} + Medium: {state: jammer_medium_charge} + High: {state: jammer_high_charge} - type: StaticPrice price: 1500 - type: entity - name: radio jammer - parent: [BaseJammer, PowerCellSlotMediumItem, BaseSyndicateContraband] - id: RadioJammer - description: This device will disrupt any nearby outgoing and incoming radio communication as well as suit sensors when activated. - components: - - type: GenericVisualizer - visuals: - enum.BatteryVisuals.State: - enum.PowerDeviceVisualLayers.Powered: - Full: { state: jammer_high_charge } - Neither: { state: jammer_medium_charge } - Empty: { state: jammer_low_charge } - enum.ToggleableVisuals.Enabled: - enum.PowerDeviceVisualLayers.Powered: - True: { visible: true } - False: { visible: false } - - type: ToggleCellDraw - - type: BatteryVisuals - - type: StaticPrice - price: 1500 - -- type: entity - parent: [BaseJammer, BaseXenoborgContraband] + parent: [RadioJammer, BaseXenoborgContraband] id: XenoborgRadioJammer name: xenoborg radio jammer components: @@ -68,3 +62,10 @@ - 2003 # mothership radio - 2004 # xenoborg network - 2005 # mothership network + - type: ItemSlots + slots: + cell_slot: + name: power-cell-slot-component-slot-name-default + startingItem: PowerCellMicroreactor + disableEject: true + swap: false diff --git a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml index f6d2436d7e..67ec0de197 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml @@ -51,10 +51,10 @@ collection: MetalThud - type: entity - name: syndicate jaws of death + name: syndicate jaws of life parent: [JawsOfLife, BaseSyndicateContraband] id: SyndicateJawsOfLife - description: Useful for breaking into secure areas and other nefarious activities. + description: Useful for entering the station or its departments. components: - type: Sprite sprite: Objects/Tools/jaws_of_life.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml index e5ec17759e..c2f1082e9e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml @@ -1,5 +1,5 @@ - type: entity - parent: [ TimerGrenadeBase, BaseMinorContraband ] + parent: [ GrenadeBase, BaseMinorContraband ] id: PipeBomb name: pipe bomb description: An improvised explosive made from pipes and wire. diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index f659552e77..ea0bfef790 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -825,9 +825,10 @@ price: 100 - type: entity + name: experimental C.H.I.M.P. handcannon parent: [WeaponPistolCHIMP, BaseSyndicateContraband] id: WeaponPistolCHIMPUpgraded - suffix: Syndicate + description: This C.H.I.M.P. seems to have a greater punch than usual... components: - type: BatteryWeaponFireModes fireModes: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 5c3ed6c2ba..6b138cbc66 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -1,6 +1,6 @@ - type: entity name: BaseWeaponLauncher - parent: [ BaseItem, BaseGunWieldable ] + parent: BaseItem id: BaseWeaponLauncher description: A rooty tooty point and shooty. abstract: true @@ -19,14 +19,6 @@ containers: ballistic-ammo: !type:Container ents: [] - - type: Gun - fireRate: 1 - projectileSpeed: 25 # Slower than a bullet, same speed as our old projectile limit. - selectedMode: SemiAuto - availableModes: - - SemiAuto - soundGunshot: - path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg # Sunrise start - type: EmitSoundOnPickup sound: @@ -49,7 +41,7 @@ - type: entity name: china lake - parent: [BaseWeaponLauncher, BaseSyndicateContraband] + parent: [BaseWeaponLauncher, BaseGunWieldable, BaseSyndicateContraband] id: WeaponLauncherChinaLake description: PLOOP. components: @@ -70,12 +62,19 @@ - type: AmmoCounter - type: Gun pump: true + fireRate: 1 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg + projectileSpeed: 15 # Sunrise-Edit - type: BallisticAmmoProvider whitelist: tags: - Grenade - capacity: 3 - proto: GrenadeFrag + capacity: 3 # Sunrise-Edit + proto: GrenadeFragTimer soundInsert: path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg - type: GunRequiresWield @@ -83,7 +82,7 @@ price: 10000 - type: entity - parent: [ BaseWeaponLauncher, BaseMajorContraband ] + parent: [ BaseWeaponLauncher, BaseGunWieldable, BaseMajorContraband ] id: WeaponLauncherHydra name: hydra description: PLOOP... FSSSSSS... @@ -101,6 +100,13 @@ - type: Item size: Huge - type: AmmoCounter + - type: Gun + fireRate: 1 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg - type: GunRequiresWield - type: ContainerContainer containers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index 17ac93b4d4..9594f12e56 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -122,11 +122,11 @@ description: A cyborg-mounted weapon system based on the Viper pistol. Creates ammunition on the fly from an internal fabricator, which slowly self-charges. components: - type: Gun - fireRate: 6 + fireRate: 5 selectedMode: SemiAuto availableModes: - - SemiAuto - - FullAuto + - SemiAuto + - FullAuto soundGunshot: path: /Audio/Weapons/Guns/Gunshots/pistol.ogg - type: Sprite @@ -136,19 +136,17 @@ map: ["enum.GunVisualLayers.Base"] - state: mag-0 map: ["enum.GunVisualLayers.Mag"] - - type: ContainerContainer - containers: - ballistic-ammo: !type:Container - - type: BallisticAmmoProvider - whitelist: - tags: - - CartridgePistol - capacity: 10 - proto: BulletPistolTraceSP # Sunrise-Edit - cycleable: false # No synthesizing ammo for your syndicate masters. - - type: BallisticAmmoSelfRefiller - autoRefillRate: 2s - affectedByEmp: true + # - type: ContainerContainer + # containers: + # ballistic-ammo: !type:Container + - type: BatteryAmmoProvider + proto: BulletPistolTraceSP + fireCost: 100 + - type: Battery + maxCharge: 1000 + startingCharge: 1000 + - type: BatterySelfRecharger + autoRechargeRate: 25 - type: AmmoCounter - type: entity diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index a3009e564b..9a7bb306b2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -350,7 +350,3 @@ - type: Appearance - type: StaticPrice price: 5000 - - type: MeleeWeapon - damage: - types: - Blunt: 8 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baguette.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baguette.yml index 0a29ae8d0a..125184d1dc 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baguette.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baguette.yml @@ -1,14 +1,16 @@ - type: entity - parent: [ FoodBreadBaguette, BaseSword, BaseSyndicateContraband ] + parent: FoodBreadBaguette id: WeaponBaguette suffix: Weapon components: - type: MeleeWeapon + attackRate: 1.4 wideAnimationRotation: -120 - attackRate: 1.5 damage: types: - Slash: 17 + Slash: 16 soundHit: path: /Audio/Weapons/bladeslice.ogg - - type: DisarmMalus + - type: Reflect + reflectProb: 0.05 + spread: 90 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index 6426e7e1c5..75057257c0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -285,7 +285,7 @@ state: e_dagger - type: SpawnItemsOnUse items: - - id: EnergyDagger + - id: EnergyDaggerBiocode # Sunrise-Edit sound: path: /Audio/Effects/unwrap.ogg diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/base_grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/base_grenades.yml index b681bdbd0b..8f2f7547c0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/base_grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/base_grenades.yml @@ -14,10 +14,26 @@ quickEquip: false slots: - Belt + - type: TriggerOnUse + - type: TimerTrigger + delay: 3 - type: Damageable damageContainer: Inorganic + - type: Destructible + thresholds: + - trigger: # Start fuse + !type:DamageTrigger + damage: 10 + behaviors: + - !type:TimerStartBehavior - type: Appearance - type: AnimationPlayer + - type: GenericVisualizer + visuals: + enum.Trigger.TriggerVisuals.VisualState: + enum.ConstructionVisuals.Layer: + Primed: { state: primed } + Unprimed: { state: icon } - type: Tag tags: - HandGrenade @@ -32,46 +48,6 @@ restitution: 0.3 friction: 0.2 -- type: entity # Starts fuse after taking 10 damage. - parent: GrenadeBase - abstract: true - id: TimerGrenadeBase - components: - - type: TriggerOnUse - - type: TimerTrigger - delay: 3 - - type: Destructible - thresholds: - - trigger: # Start fuse - !type:DamageTrigger - damage: 10 - behaviors: - - !type:TimerStartBehavior - - type: GenericVisualizer - visuals: - enum.Trigger.TriggerVisuals.VisualState: - enum.ConstructionVisuals.Layer: - Primed: { state: primed } - Unprimed: { state: icon } - -- type: entity # Starts fuse after taking 10 damage. - parent: GrenadeBase - abstract: true - id: ImpactGrenadeBase - components: - - type: TriggerOnLand - - type: LandAtCursor - - type: Destructible - thresholds: - - trigger: # immediately explode - !type:DamageTrigger - damage: 45 - behaviors: - - !type:TriggerBehavior - keyOut: timer - - !type:DoActsBehavior - acts: [ "Destruction" ] - - type: entity # Starts fuse after taking 10 damage, instantly detonates/activates after taking 45 damage. abstract: true id: VolatileGrenadeBase diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml index 29959b5046..dc23f966e2 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/canister_grenades.yml @@ -1,5 +1,5 @@ - type: entity - parent: [VolatileGrenadeBase, TimerGrenadeBase, BaseSecurityContraband ] + parent: [VolatileGrenadeBase, GrenadeBase, BaseSecurityContraband ] id: SmokeGrenade name: smoke grenade description: A tactical grenade that releases a large, long-lasting cloud of smoke when used. @@ -90,7 +90,7 @@ #Sunrise-End - type: entity - parent: [ BaseEngineeringContraband, VolatileGrenadeBase, TimerGrenadeBase ] # Prevent inheriting DeleteOnTrigger from SmokeGrenade + parent: [ BaseEngineeringContraband, VolatileGrenadeBase, GrenadeBase ] # Prevent inheriting DeleteOnTrigger from SmokeGrenade id: AirGrenade name: air grenade description: A special solid state chemical grenade used for quickly releasing standard air into a spaced area. Fills up to 30 tiles! diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/croissant.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/croissant.yml index 7ff2e100ff..fa0d4b7672 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/croissant.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/croissant.yml @@ -1,5 +1,5 @@ - type: entity - parent: [ FoodBakedCroissant, ThrowingKnife ] + parent: FoodBakedCroissant id: WeaponCroissant suffix: Weapon components: @@ -13,5 +13,14 @@ - ItemMask restitution: 0.3 friction: 0.2 + - type: EmbeddableProjectile + sound: /Audio/Weapons/star_hit.ogg + - type: LandAtCursor + - type: DamageOtherOnHit + ignoreResistances: true + damage: + types: + Slash: 5 + Piercing: 10 - type: ThrowingAngle angularVelocity: true # spins diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index b5e5568334..54b77d5c07 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -1,7 +1,7 @@ - type: entity name: explosive grenade description: Grenade that creates a small but devastating explosion. - parent: [VolatileGrenadeBase, TimerGrenadeBase, BaseSyndicateContraband] + parent: [VolatileGrenadeBase, GrenadeBase, BaseSyndicateContraband] id: ExGrenade components: - type: ExplodeOnTrigger @@ -31,7 +31,7 @@ - type: entity name: flashbang description: Eeeeeeeeeeeeeeeeeeeeee. - parent: [ FragileGrenadeBase, TimerGrenadeBase, BaseSecurityContraband ] + parent: [ FragileGrenadeBase, GrenadeBase, BaseSecurityContraband ] id: GrenadeFlashBang components: - type: Sprite @@ -88,12 +88,12 @@ - type: TimedDespawn lifetime: 0.5 -# Tuned to be a general bomb that deals equipment damage without explicitly gibbing, however it will still gladly instakill anyone that mishandles it. -# One of the few syndie bombs that should punch holes in space. +#The explosive values for these are pretty god damn mediocre, but SS14's explosion system is hard to understand - this is a good enough approximation of how it was in SS13. +#Ideally, there should be a weak radius around the bomb outside of its gibbing / spacing range capable of dealing fair damage to players / structures. - type: entity name: syndicate minibomb description: A syndicate-manufactured explosive used to stow destruction and cause chaos. - parent: [VolatileGrenadeBase, TimerGrenadeBase, BaseSyndicateContraband] + parent: [VolatileGrenadeBase, GrenadeBase, BaseSyndicateContraband] id: SyndieMiniBomb components: - type: Sprite @@ -122,7 +122,7 @@ - type: entity name: self destruct description: Go out on your own terms! - parent: TimerGrenadeBase + parent: GrenadeBase id: SelfDestructSeq categories: [ HideSpawnMenu ] components: @@ -145,28 +145,10 @@ volume: 30 initialBeepDelay: 0 beepInterval: 16 - - type: LightBehaviorOnTrigger - behavior: activate - - type: PointLight - energy: 50 - radius: 0 - color: Red - softness: 0 - falloff: 20 - mask: /Textures/Effects/LightMasks/double_cone.png - - type: RotatingLight - speed: 360 - - type: LightBehaviour - behaviours: - - !type:FadeBehaviour # have the radius start small and get larger as it starts to burn - id: activate - maxDuration: 5 - startValue: 1 - endValue: 2 - type: entity - parent: [ FragileGrenadeBase, TimerGrenadeBase, BaseSyndicateContraband ] + parent: [ FragileGrenadeBase, GrenadeBase, BaseSyndicateContraband ] id: SingularityGrenade name: singularity grenade description: Grenade that simulates the power of a singularity, pulling things in a heap. @@ -208,10 +190,9 @@ sound: path: /Audio/Effects/Grenades/Supermatter/supermatter_loop.ogg - type: GravityWell - maxRange: 5 - minRange: 0.25 - baseRadialAcceleration: 25 - baseTangentialAcceleration: 5 + maxRange: 7 + baseRadialAcceleration: 5 + baseTangentialAcceleration: .5 gravPulsePeriod: 0.03 - type: SingularityDistortion intensity: 150 @@ -300,7 +281,7 @@ - type: entity name: the nuclear option description: Please don't throw it, think of the children. - parent: TimerGrenadeBase + parent: GrenadeBase id: NuclearGrenade components: - type: Sprite @@ -381,26 +362,39 @@ - type: entity name: EMP grenade description: A grenade designed to wreak havoc on electronic systems. - parent: [ImpactGrenadeBase, BaseSyndicateContraband] + parent: [FragileGrenadeBase, GrenadeBase, BaseSyndicateContraband] id: EmpGrenade components: - type: Sprite sprite: Objects/Weapons/Grenades/empgrenade.rsi - type: EmpOnTrigger keysIn: - - trigger - range: 5.5 + - timer + range: 11 #5.5 Sunrise-Edit energyConsumption: 50000 - type: DeleteOnTrigger keysIn: - - trigger + - timer + - type: Appearance + - type: TimerTriggerVisuals + primingSound: + path: /Audio/Effects/countdown.ogg - type: StaticPrice price: 666 # 2000 for 3, I love fractions + - type: Tag #Sunrise-Start + tags: + - HandGrenade + - GrenadeFlashBang + - HandGrenadeAmmo + - type: CartridgeAmmo + proto: BulletEMPGrenade + deleteOnSpawn: true + - type: SpentAmmoVisuals #Sunrise-End - type: entity name: holy hand grenade description: O Lord, bless this thy hand grenade, that with it thou mayst blow thine enemies to tiny bits, in thy mercy. - parent: [TimerGrenadeBase, BaseSyndicateContraband] + parent: [GrenadeBase, BaseSyndicateContraband] id: HolyHandGrenade components: - type: Sprite @@ -431,7 +425,7 @@ - type: entity name: trick grenade description: All the grenade without any of the boom. - parent: TimerGrenadeBase + parent: GrenadeBase id: GrenadeDummy components: - type: Sprite @@ -451,9 +445,13 @@ path: /Audio/Effects/Emotes/parp1.ogg positional: true - type: Appearance - - type: TimerTriggerVisuals - primingSound: - path: /Audio/Effects/countdown.ogg + - type: TimerTrigger + beepSound: + path: "/Audio/Effects/beep1.ogg" + params: + volume: 5 + initialBeepDelay: 0 + beepInterval: 2 # 2 beeps total (at 0 and 2) - type: entity name: syndicate trickybomb diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/scattering_grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/scattering_grenades.yml index 17b5f2ea48..6bff4fbd44 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/scattering_grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/scattering_grenades.yml @@ -1,16 +1,35 @@ # ScatteringGrenade is intended for grenades that spawn entities, especially those with timers - type: entity abstract: true - parent: GrenadeBase + parent: BaseItem id: ScatteringGrenadeBase components: + - type: Appearance - type: ContainerContainer containers: cluster-payload: !type:Container + - type: Damageable + damageContainer: Inorganic - type: ScatteringGrenade + - type: TriggerOnUse + - type: TimerTrigger + delay: 3 + - type: Tag + tags: + - HandGrenade + - type: Fixtures + fixtures: + fix1: + shape: !type:PhysShapeCircle + radius: 0.2 + density: 20 # derived from base_item + mask: + - ItemMask + restitution: 0.3 + friction: 0.2 - type: entity - parent: [FragileGrenadeBase, ScatteringGrenadeBase, TimerGrenadeBase, BaseSecurityContraband] + parent: [FragileGrenadeBase, ScatteringGrenadeBase, BaseSecurityContraband] id: ClusterBang name: clusterbang description: Can be used only with flashbangs. Explodes several times. @@ -63,7 +82,7 @@ positional: true - type: entity - parent: [VolatileGrenadeBase, ScatteringGrenadeBase, TimerGrenadeBase, BaseSyndicateContraband] + parent: [VolatileGrenadeBase, ScatteringGrenadeBase, BaseSyndicateContraband] id: ClusterGrenade name: clustergrenade description: Why use one grenade when you can use three at once! @@ -93,20 +112,18 @@ price: 2500 - type: entity - parent: [FragileGrenadeBase, ScatteringGrenadeBase, ImpactGrenadeBase, BaseSyndicateContraband] + parent: [FragileGrenadeBase, ScatteringGrenadeBase, BaseSyndicateContraband] id: ClusterBananaPeel name: cluster banana peel description: Splits into 6 explosive banana peels after throwing, guaranteed fun! components: - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi - layers: - - state: produce + state: produce - type: ScatteringGrenade fillPrototype: TrashBananaPeelExplosive capacity: 6 delayBeforeTriggerContents: 20 - triggerKey: trigger - type: LandAtCursor - type: DamageOnLand damage: @@ -120,7 +137,7 @@ positional: true - type: entity - parent: [SoapSyndie, ScatteringGrenadeBase, ImpactGrenadeBase, BaseSyndicateContraband] + parent: [SoapSyndie, ScatteringGrenadeBase, BaseSyndicateContraband] id: SlipocalypseClusterSoap name: slipocalypse clustersoap description: Spreads small pieces of syndicate soap over an area upon landing on the floor. @@ -130,7 +147,6 @@ layers: - state: syndie-4 - type: ScatteringGrenade - triggerKey: trigger fillPrototype: SoapletSyndie capacity: 30 delayBeforeTriggerContents: 60 @@ -151,7 +167,7 @@ price: 1000 - type: entity - parent: [FragileGrenadeBase, ScatteringGrenadeBase, TimerGrenadeBase] + parent: [FragileGrenadeBase, ScatteringGrenadeBase] id: GrenadeFoamDart name: foam dart grenade description: Releases a bothersome spray of foam darts that cause severe welching. diff --git a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml index 92c9447a4b..742e5a4a17 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml @@ -31,8 +31,8 @@ acts: [ "Destruction" ] - type: Storage grid: - - 0,0,7,4 - maxItemSize: Large + - 0,0,6,4 # Sunrise edit - миллион одежды не лезет в таком маленький комод + maxItemSize: Normal - type: ContainerContainer containers: storagebase: !type:Container diff --git a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml index fca87a7bb3..21228f2cbb 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml @@ -129,8 +129,8 @@ - type: Explosive explosionType: HardBomb totalIntensity: 4000.0 - intensitySlope: 10 - maxIntensity: 75 + intensitySlope: 3 + maxIntensity: 400 - type: StaticPrice price: 10000 # Good luck! diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml index f5ef0c524e..2779a5e2ee 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml @@ -1,9 +1,65 @@ # Devices which are not portable but don't link up to anything +#- type: entity +# id: AtmosDeviceFanTiny +# name: tiny fan +# description: A tiny fan, releasing a thin gust of air. +# placement: +# mode: SnapgridCenter +# components: +# - type: Transform +# anchored: true +# - type: Physics +# bodyType: Static +# - type: Sprite +# sprite: Structures/Piping/Atmospherics/tinyfan.rsi +# state: icon +# - type: Fixtures +# fixtures: +# fix1: +# shape: +# !type:PhysShapeAabb +# bounds: "-0.5,-0.5,0.5,0.5" +# - type: Airtight +# noAirWhenFullyAirBlocked: false +# - type: Clickable +# - type: Tag +# tags: +# - SpreaderIgnore + +#- type: entity +# id: AtmosDeviceFanDirectional +# name: directional fan +# description: A thin fan, stopping the movement of gases across it. +# placement: +# mode: SnapgridCenter +# components: +# - type: Transform +# anchored: true +# - type: Physics +# bodyType: Static +# - type: Sprite +# sprite: Structures/Piping/Atmospherics/directionalfan.rsi +# state: icon +# - type: Fixtures +# fixtures: +# fix1: +# shape: +# !type:PhysShapeAabb +# bounds: "-0.48,-0.48,0.48,-0.40" +# - type: Airtight +# noAirWhenFullyAirBlocked: false +# airBlockedDirection: +# - South +# - type: Clickable +# - type: Tag +# tags: +# - SpreaderIgnore + +# Sunrise-start - type: entity - id: AtmosDeviceFanTiny - name: tiny fan - description: A tiny fan, releasing a thin gust of air. - categories: [ HideSpawnMenu ] # Sunrise-Add + id: AtmosDeviceFanTinyDev + name: tiny DEBUG fan + categories: [ DoNotMap ] placement: mode: SnapgridCenter components: @@ -28,12 +84,11 @@ - SpreaderIgnore - type: entity - id: AtmosDeviceFanDirectional - name: directional fan - description: A thin fan, stopping the movement of gases across it. - categories: [ HideSpawnMenu ] # Sunrise-Add + id: AtmosDeviceFanDirectionalDev # Только для дебаг вещей + name: directional DEBUG fan + categories: [ DoNotMap ] placement: - mode: SnapgridCenter + mode: SnapgridCenter components: - type: Transform anchored: true @@ -55,12 +110,11 @@ - type: Clickable - type: Tag tags: - - SpreaderIgnore + - SpreaderIgnore -# Sunrise-start - type: entity id: AtmosDeviceFanDirectionalInvisible - parent: AtmosDeviceFanDirectional + parent: AtmosDeviceFanDirectionalDev name: directional Invisible fan categories: [ DoNotMap ] placement: diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml index 83e073fa01..bfc60b3fcd 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml @@ -72,7 +72,7 @@ hadOutline: true examineThreshold: 0.9 # Sunrise-Edit - type: StealthOnMove - passiveVisibilityRate: -1 # very useful for going around the station concealed, if you start jitterstrafing you get seen + passiveVisibilityRate: -1 # very useful for going around the station concealed, if you start jitterstrafing you get seen # Sunrise-Edit movementVisibilityRate: 0.20 - type: entity diff --git a/Resources/Prototypes/Reagents/fun.yml b/Resources/Prototypes/Reagents/fun.yml index b4cb53747f..e543e9d4bd 100644 --- a/Resources/Prototypes/Reagents/fun.yml +++ b/Resources/Prototypes/Reagents/fun.yml @@ -164,11 +164,13 @@ color: "#FDD023" metabolisms: Poison: - metabolismRate : 2.0 effects: - !type:Electrocute - siemensCoefficient: 0.5 - probability: 0.5 + probability: 0.35 + conditions: # Sunrise-Edit + - !type:ReagentCondition + reagent: Licoxide + min: 1 - type: reagent id: Razorium diff --git a/Resources/Prototypes/Reagents/narcotics.yml b/Resources/Prototypes/Reagents/narcotics.yml index 03ff35a57f..3d838db041 100644 --- a/Resources/Prototypes/Reagents/narcotics.yml +++ b/Resources/Prototypes/Reagents/narcotics.yml @@ -170,10 +170,10 @@ conditions: - !type:ReagentCondition reagent: Stimulants - min: 45 + min: 50 damage: types: - Poison: 3 + Poison: 1 # Interactions - !type:ModifyStatusEffect conditions: @@ -343,7 +343,7 @@ reagent: Nocturine min: 8 effectProto: StatusEffectForcedSleeping - time: 9 + time: 6 delay: 5 - type: reagent diff --git a/Resources/Prototypes/Reagents/toxins.yml b/Resources/Prototypes/Reagents/toxins.yml index 0ad2e6c864..e2c9c68895 100644 --- a/Resources/Prototypes/Reagents/toxins.yml +++ b/Resources/Prototypes/Reagents/toxins.yml @@ -683,11 +683,13 @@ color: "#FDD023" metabolisms: Poison: - metabolismRate : 2.0 effects: - !type:Electrocute - electrocuteTime: 1 - probability: 0.5 + probability: 0.8 + conditions: # Sunrise-Edit + - !type:ReagentCondition + reagent: Tazinide + min: 1 - type: reagent id: Lipolicide diff --git a/Resources/Prototypes/_Sunrise/Actions/implants.yml b/Resources/Prototypes/_Sunrise/Actions/implants.yml index 1896585b7b..674de79c79 100644 --- a/Resources/Prototypes/_Sunrise/Actions/implants.yml +++ b/Resources/Prototypes/_Sunrise/Actions/implants.yml @@ -5,12 +5,12 @@ description: Randomly teleports you within a large distance. components: - type: LimitedCharges - maxCharges: 2 + maxCharges: 1 - type: AutoRecharge - rechargeDuration: 1200 + rechargeDuration: 600 - type: Action checkCanInteract: false - useDelay: 10 + useDelay: 5 itemIconStyle: BigAction priority: -20 icon: @@ -35,7 +35,7 @@ - type: LimitedCharges maxCharges: 3 - type: AutoRecharge - rechargeDuration: 600 + rechargeDuration: 300 - type: entity parent: BaseImplantAction diff --git a/Resources/Prototypes/_Sunrise/Catalog/Fills/Items/briefcases.yml b/Resources/Prototypes/_Sunrise/Catalog/Fills/Items/briefcases.yml index e465c79895..5a79d49e6d 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/Fills/Items/briefcases.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/Fills/Items/briefcases.yml @@ -8,103 +8,3 @@ - id: Paper - id: PenCentcom - id: RubberStampIAA - -- type: entity - id: BriefcaseWeaponC40Filled - parent: BriefcaseWeaponSmall - name: secure C-40r case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponSubMachineGunC40rBiocode - - id: MagazineBoxPistol40SP - -- type: entity - id: BriefcaseWeaponSIAR52Filled - parent: BriefcaseWeaponSmall - name: secure SIAR-52 case - components: - - type: EntityTableContainerFill - containers: - storagebase: - id: WeaponSIAR52 - -- type: entity - id: BriefcaseWeaponAJ100Filled - parent: BriefcaseWeaponSmall - name: secure AJ-100 case - components: - - type: EntityTableContainerFill - containers: - storagebase: - id: WeaponAJ100 - -- type: entity - id: BriefcaseWeaponDragunovFilled - parent: BriefcaseWeapon - name: secure dragunov case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponSniperDragunov - - id: MagazineDragunovIncendiary - - id: MagazineDragunovUranium - - id: MagazineDragunov - -- type: entity - id: BriefcaseWeaponM79Filled - parent: BriefcaseWeapon - name: secure m79 case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponLauncherM79 - - id: GrenadeFragTimer - amount: 2 - - id: GrenadeEMPTimer - -- type: entity - id: BriefcaseWeaponSKM24Filled - parent: BriefcaseWeapon - name: secure SKM-24 case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponRifleSKM24Syndi - - id: MagazineLightRifleSP - amount: 2 - -- type: entity - id: BriefcaseWeaponSKM28Filled - parent: BriefcaseWeapon - name: secure SKM-28 case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponRifleSKM28Syndi - - id: MagazineRifleHeavySP - amount: 2 - - id: MagazineRifleHeavyHP - - id: MagazineRifleHeavyFMJ - -- type: entity - id: BriefcaseWeaponMinotaurFilled - parent: BriefcaseWeapon - name: secure AS-12 case - components: - - type: EntityTableContainerFill - containers: - storagebase: !type:AllSelector - children: - - id: WeaponShotgunMinotaurBiocode - - id: MagazineShotgunXL diff --git a/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml b/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml index a241acf738..06f4cce80b 100644 --- a/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/_Sunrise/Catalog/uplink_catalog.yml @@ -5,7 +5,7 @@ icon: { sprite: _Sunrise/Clothing/Eyes/Glasses/syndie_nvd.rsi, state: icon } productEntity: ClothingEyesNVDSyndicate cost: - Telecrystal: 1 + Telecrystal: 2 categories: - UplinkWearables @@ -16,9 +16,9 @@ productEntity: ClothingEyesGlassesThermalChameleon discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 3 - cost: Telecrystal: 4 + cost: + Telecrystal: 5 categories: - UplinkWearables @@ -46,6 +46,8 @@ id: UplinkAmmoPouch icon: { sprite: _RMC14/Objects/Clothing/Pouches/large_ammo_mag.rsi, state: icon } productEntity: PouchAmmo + cost: + Telecrystal: 1 categories: - UplinkWearables @@ -82,9 +84,9 @@ productEntity: ThievingGloves discountCategory: rareDiscounts discountDownTo: - Telecrystal: 2 - cost: Telecrystal: 3 + cost: + Telecrystal: 4 categories: - UplinkWearables @@ -97,7 +99,7 @@ discountDownTo: Telecrystal: 4 cost: - Telecrystal: 5 + Telecrystal: 6 categories: - UplinkWearables @@ -108,9 +110,9 @@ productEntity: ClothingOuterHardsuitChameleon discountCategory: rareDiscounts discountDownTo: - Telecrystal: 3 - cost: Telecrystal: 4 + cost: + Telecrystal: 5 categories: - UplinkWearables @@ -120,7 +122,7 @@ description: uplink-objects-power-syndie-powercell-desc productEntity: PowerCellSyndicate cost: - Telecrystal: 3 + Telecrystal: 4 categories: - UplinkWearables @@ -235,60 +237,6 @@ categories: - UplinkAmmo -- type: listing - id: UplinkMagazineLightRifleSP - description: uplink-skm24-ammo-desc - productEntity: MagazineLightRifleSP - cost: - Telecrystal: 2 - categories: - - UplinkAmmo - -- type: listing - id: UplinkMagazineLightRifleHP - description: uplink-skm24-ammo-desc - productEntity: MagazineLightRifleHP - cost: - Telecrystal: 2 - categories: - - UplinkAmmo - -- type: listing - id: UplinkMagazineLightRifleFMJ - description: uplink-skm24-ammo-desc - productEntity: MagazineLightRifleFMJ - cost: - Telecrystal: 2 - categories: - - UplinkAmmo - -- type: listing - id: UplinkMagazineRifleHeavySP - description: uplink-skm28-ammo-desc - productEntity: MagazineRifleHeavySP - cost: - Telecrystal: 3 - categories: - - UplinkAmmo - -- type: listing - id: UplinkMagazineRifleHeavyHP - description: uplink-skm28-ammo-desc - productEntity: MagazineRifleHeavyHP - cost: - Telecrystal: 3 - categories: - - UplinkAmmo - -- type: listing - id: UplinkMagazineRifleHeavyFMJ - description: uplink-skm28-ammo-desc - productEntity: MagazineRifleHeavyFMJ - cost: - Telecrystal: 3 - categories: - - UplinkAmmo - # For the LMG - type: listing id: UplinkMagazineLightRifleBox @@ -515,10 +463,18 @@ description: uplink-magazine-dragunov-desc icon: { sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/Rifle/dragunov_mag.rsi, state: base } productEntity: MagazineDragunov - cost: + discountCategory: usualDiscounts + discountDownTo: Telecrystal: 1 + cost: + Telecrystal: 2 categories: - UplinkAmmo + conditions: + - !type:StoreWhitelistCondition + blacklist: + tags: + - AssaultOpsUplink - type: listing id: UplinkMagazineDragunovExtended @@ -529,7 +485,7 @@ discountDownTo: Telecrystal: 1 cost: - Telecrystal: 2 + Telecrystal: 3 categories: - UplinkAmmo conditions: @@ -862,54 +818,6 @@ - NukeOpsUplink - LoneOpsUplink -- type: listing - id: UplinkSKM24 - name: uplink-skm24-name - productEntity: BriefcaseWeaponSKM24Filled - description: uplink-skm24-desc - icon: { sprite: _Sunrise/Objects/Weapons/Guns/Rifles/skm24/Syndicate/big.rsi, state: icon } - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 5 - cost: - Telecrystal: 8 - categories: - - UplinkWeaponry - -- type: listing - id: UplinkSKM28 - name: uplink-skm28-name - productEntity: BriefcaseWeaponSKM28Filled - description: uplink-skm28-desc - icon: { sprite: _Sunrise/Objects/Weapons/Guns/Rifles/skm28/Syndicate/big.rsi, state: icon } - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 16 - cost: - Telecrystal: 18 - categories: - - UplinkWeaponry - -- type: listing - id: UplinkAJ100 - name: uplink-aj100-name - productEntity: BriefcaseWeaponAJ100Filled - description: uplink-aj100-desc - icon: { sprite: _Sunrise/Objects/Weapons/Guns/SMGs/AJ-100.rsi, state: icon } - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 8 - cost: - Telecrystal: 11 - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - LoneOpsUplink - - type: listing id: UplinkClothingBackpackSyndieAJ100Filled name: uplink-clothing-backpack-syndie-aj100-name @@ -925,10 +833,9 @@ - UplinkWeaponry conditions: - !type:StoreWhitelistCondition - whitelist: + blacklist: tags: - - NukeOpsUplink - - LoneOpsUplink + - AssaultOpsUplink # - type: listing # id: UplinkWeaponSyndieLaserPistol @@ -948,25 +855,6 @@ # tags: # - AssaultOpsUplink -- type: listing - id: UplinkC40R - name: uplink-c40r-name - description: uplink-c40r-desc - icon: { sprite: _Sunrise/Objects/Weapons/Guns/SMGs/c40r.rsi, state: icon } - productEntity: BriefcaseWeaponC40Filled - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 8 - cost: - Telecrystal: 10 - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - type: listing id: UplinkC40RBundle name: uplink-c40r-bundle-name @@ -980,12 +868,13 @@ Telecrystal: 17 categories: - UplinkWeaponry + #Sunrise-start conditions: - !type:StoreWhitelistCondition - whitelist: + blacklist: tags: - - NukeOpsUplink - - LoneOpsUplink + - AssaultOpsUplink + #Sunrise-end - type: listing id: UplinkClothingBackpackSyndieDL6902Filled @@ -1026,26 +915,6 @@ - NukeOpsUplink - LoneOpsUplink -- type: listing - id: UplinkSIAR52 - name: uplink-siar52-name - productEntity: BriefcaseWeaponSIAR52Filled - description: uplink-siar52-desc - icon: { sprite: _Sunrise/Objects/Weapons/Guns/SMGs/IAR-52.rsi, state: icon } - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 8 - cost: - Telecrystal: 9 - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - LoneOpsUplink - - type: listing id: UplinkClothingBackpackSyndieSIAR52Filled name: uplink-clothing-backpack-syndie-siar52-name @@ -1059,12 +928,6 @@ Telecrystal: 18 categories: - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - whitelist: - tags: - - NukeOpsUplink - - LoneOpsUplink - type: listing id: UplinkWeaponLaserMinigun @@ -1107,16 +970,20 @@ - type: listing id: UplinkWeaponDragunov name: uplink-weapon-ussp-dmr-name - description: uplink-weapon-ussp-dmr-desc - productEntity: BriefcaseWeaponDragunovFilled + productEntity: CrateAmmunitionSmallDragunov icon: { sprite: _Sunrise/Objects/Weapons/Guns/Snipers/dragunov/big.rsi, state: icon } discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 10 + Telecrystal: 13 cost: - Telecrystal: 12 + Telecrystal: 16 categories: - UplinkWeaponry + conditions: + - !type:StoreWhitelistCondition + blacklist: + tags: + - AssaultOpsUplink - type: listing id: UplinkWeaponBauer127 @@ -1188,9 +1055,9 @@ productEntity: ClothingBackpackDuffelSyndicateFilledInfiltration discountCategory: rareDiscounts discountDownTo: - Telecrystal: 7 + Telecrystal: 8 cost: - Telecrystal: 9 + Telecrystal: 14 categories: - UplinkWearables restockTime: 1800 @@ -1200,7 +1067,6 @@ tags: - NukeOpsUplink - LoneOpsUplink - - AssaultOpsUplink - type: listing id: UplinkHardsuitSyndieMedic @@ -1437,6 +1303,7 @@ - !type:ListingLimitedStockCondition stock: 2 +#Sunrise-start - type: listing id: UplinkCoalAutoInjector name: uplink-coal-auto-injector-name @@ -1462,9 +1329,9 @@ productEntity: CoalpenKitFilled discountCategory: rareDiscounts discountDownTo: - Telecrystal: 3 + Telecrystal: 4 cost: - Telecrystal: 5 + Telecrystal: 6 categories: - UplinkChemicals conditions: @@ -1474,6 +1341,7 @@ - NukeOpsUplink - LoneOpsUplink - AssaultOpsUplink +#Sunrise-end - type: listing id: UplinkSyndicateRapier @@ -1929,11 +1797,11 @@ name: uplink-clothing-glasses-nvg-name description: uplink-clothing-glasses-nvg-desc productEntity: ClothingEyesGlassesNVG - discountCategory: rareDiscounts + discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 1 + Telecrystal: 3 cost: - Telecrystal: 2 + Telecrystal: 4 categories: - UplinkWearables @@ -1944,9 +1812,9 @@ productEntity: EnergyDomeGeneratorPersonalSyndieBiocode discountCategory: rareDiscounts discountDownTo: - Telecrystal: 5 + Telecrystal: 8 cost: - Telecrystal: 6 + Telecrystal: 10 categories: - UplinkWearables conditions: @@ -1962,9 +1830,9 @@ productEntity: EnergyDomeGeneratorBackpackSyndieBiocode discountCategory: rareDiscounts discountDownTo: - Telecrystal: 5 + Telecrystal: 7 cost: - Telecrystal: 6 + Telecrystal: 10 categories: - UplinkDisruption conditions: @@ -2000,6 +1868,29 @@ components: - SurplusBundle +- type: listing + id: UplinkSuperSurplusBundleNuke + name: uplink-super-surplus-bundle-name + description: uplink-super-surplus-bundle-desc + productEntity: CrateSyndicateSuperSurplusBundleNuke + discountCategory: veryRareDiscounts + discountDownTo: + Telecrystal: 20 + cost: + Telecrystal: 40 + categories: + - UplinkLootBoxes + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - NukeOpsUplink + - LoneOpsUplink + - !type:BuyerWhitelistCondition + blacklist: + components: + - SurplusBundle + # Implats - type: listing @@ -2012,7 +1903,7 @@ discountDownTo: Telecrystal: 1 cost: - Telecrystal: 2 + Telecrystal: 3 categories: - UplinkImplants @@ -2022,8 +1913,11 @@ description: uplink-scram-implanter-proto-desc icon: { sprite: /Textures/Structures/Specific/anomaly.rsi, state: anom4 } productEntity: ScramImplanterProto - cost: + discountCategory: rareDiscounts + discountDownTo: Telecrystal: 1 + cost: + Telecrystal: 3 categories: - UplinkImplants @@ -2033,15 +1927,11 @@ description: uplink-creepy-laugh-implanter-desc icon: { sprite: Clothing/Mask/gassyndicate.rsi, state: icon } productEntity: CreepyLaughImplanter + cost: + Telecrystal: 1 categories: - UplinkImplants - conditions: - - !type:StoreWhitelistCondition - whitelist: - tags: - - SyndieAgentUplink - - !type:ListingLimitedStockCondition - stock: 1 + # Jobs - type: listing @@ -2082,9 +1972,9 @@ productEntity: SyndyClusterGrenade discountCategory: veryRareDiscounts discountDownTo: - Telecrystal: 4 + Telecrystal: 5 cost: - Telecrystal: 7 + Telecrystal: 10 categories: - UplinkExplosives @@ -2348,6 +2238,46 @@ tags: - AssaultOpsUplink +- type: listing + id: UplinkSyndicateCircuitBoard + name: uplink-syndicate-law-name + description: uplink-syndicate-law-desc + productEntity: SyndicateCircuitBoard + discountCategory: usualDiscounts + discountDownTo: + Telecrystal: 4 + cost: + Telecrystal: 8 + categories: + - UplinkDisruption + conditions: + - !type:StoreWhitelistCondition + blacklist: + tags: + - NukeOpsUplink + - LoneOpsUplink + +- type: listing + id: UplinkEshieldNukies + name: uplink-eshield-name + description: uplink-eshield-desc + icon: { sprite: Objects/Weapons/Melee/e_shield.rsi, state: eshield-on } + productEntity: EnergyShieldBiocode + discountCategory: veryRareDiscounts + discountDownTo: + Telecrystal: 5 + cost: + Telecrystal: 9 + categories: + - UplinkWeaponry + conditions: + - !type:StoreWhitelistCondition + whitelist: + tags: + - NukeOpsUplink + - LoneOpsUplink + + - type: listing id: uplinkWeaponMiniEnergyCrossbow name: uplink-mini-energy-crossbow-name @@ -2368,30 +2298,6 @@ id: uplinkWeaponShotgunMinotaur name: uplink-minotaur-name description: uplink-minotaur-desc - productEntity: BriefcaseWeaponMinotaurFilled - icon: - { - sprite: _Starlight/Objects/Weapons/Guns/Shotguns/minotaur.rsi, - state: icon, - } - discountCategory: rareDiscounts - discountDownTo: - Telecrystal: 12 - cost: - Telecrystal: 15 - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - LoneOpsUplink - -- type: listing - id: uplinkWeaponShotgunMinotaurBundle - name: uplink-minotaur-bundle-name - description: uplink-minotaur-bundle-desc productEntity: ClothingBackpackDuffelSyndicateFilledMinotaurShotgun icon: { @@ -2443,27 +2349,6 @@ name: uplink-grenade-launcher-m79-name description: uplink-grenade-launcher-m79-desc icon: { sprite: _RMC14/Objects/Weapons/Guns/Launchers/m79/big.rsi, state: base } - productEntity: BriefcaseWeaponM79Filled - discountCategory: veryRareDiscounts - discountDownTo: - Telecrystal: 10 # Good morning Vietnam! - cost: - Telecrystal: 14 - categories: - - UplinkWeaponry - conditions: - - !type:StoreWhitelistCondition - blacklist: - tags: - - NukeOpsUplink - - LoneOpsUplink - - AssaultOpsUplink - -- type: listing - id: UplinkGrenadeLauncherM79Bundle - name: uplink-grenade-launcher-m79-bundle-name - description: uplink-grenade-launcher-m79-bundle-desc - icon: { sprite: _RMC14/Objects/Weapons/Guns/Launchers/m79/big.rsi, state: base } productEntity: ClothingBackpackDuffelSyndicateFilledGrenadeLauncherM79 discountCategory: veryRareDiscounts discountDownTo: @@ -2529,9 +2414,9 @@ } productEntity: CyberEyeThermalBox discountDownTo: - Telecrystal: 3 + Telecrystal: 4 cost: - Telecrystal: 6 + Telecrystal: 7 categories: - UplinkCybernetics @@ -2547,9 +2432,9 @@ productEntity: MantisBladeArmsKit discountCategory: rareDiscounts discountDownTo: - Telecrystal: 6 - cost: Telecrystal: 8 + cost: + Telecrystal: 10 categories: - UplinkCybernetics @@ -2789,7 +2674,7 @@ discountDownTo: Telecrystal: 1 cost: - Telecrystal: 2 + Telecrystal: 3 categories: - UplinkWearables conditions: @@ -2828,6 +2713,16 @@ categories: - UplinkPointless +- type: listing + id: UplinkPistolTec9Magazine + name: uplink-pistoltec9-magazine-name + description: uplink-pistoltec9-magazine-desc + productEntity: MagazinePistolSubMachineGunCaseless + cost: + Telecrystal: 2 + categories: + - UplinkAmmo + - type: listing id: uplinkWeaponPistolTec9 name: uplink-pistoltec9-name diff --git a/Resources/Prototypes/_Sunrise/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/_Sunrise/Entities/Clothing/Eyes/glasses.yml index 3439a072ea..217aa9ed0f 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Clothing/Eyes/glasses.yml @@ -200,11 +200,6 @@ cell_slot: name: power-cell-slot-component-slot-name-default startingItem: PowerCellHigh - - type: PowerCellSlot - cellSlotId: cell_slot - - type: ContainerContainer - containers: - cell_slot: !type:ContainerSlot - type: ToggleClothing action: ActionToggleThermalVision disableOnUnequip: true diff --git a/Resources/Prototypes/_Sunrise/Entities/Markers/Spawners/Random/contraband.yml b/Resources/Prototypes/_Sunrise/Entities/Markers/Spawners/Random/contraband.yml index d0ea7810da..ac3dc8fde5 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Markers/Spawners/Random/contraband.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Markers/Spawners/Random/contraband.yml @@ -95,7 +95,7 @@ - HappyHonkNukie - LanternFlash - CyberPen - - GlovesBoxingRiggedRandomSpawner + - ClothingHandsGlovesBoxingRigged - ClothingMaskGasSyndicate - RubberStampSyndicate - SoapSyndie diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml index 2894e1fd23..663188a518 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/Weapons/Gun/combat.yml @@ -117,12 +117,12 @@ - type: entity id: WeaponMechCombatPirateMachineCannon name: Mounted Pirate Machine Cannon - description: A unique strange gun given new life as a mech-mounted gun + description: An ancient heavy gun given new life as a mech-mounted gun suffix: Mech Weapon, Gun, Combat, Pirate parent: [ BaseMechWeaponRange, CombatMechEquipment ] components: - type: Sprite - sprite: _Sunrise/Objects/Specific/Mech/mecha_piratecannon_auto.rsi + sprite: _Sunrise/Objects/Specific/Mech/mecha_piratecannon.rsi state: mecha_piratecannon - type: Item sprite: _Sunrise/Objects/Weapons/Guns/LMGs/piratecannon_inhands_64x.rsi diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml index 457f3d5899..2332ceead4 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Specific/Mech/mechs.yml @@ -359,10 +359,6 @@ pilotWhitelist: components: - HumanoidAppearance - equipmentWhitelist: - tags: - - IndustrialMech - - CombatMech - type: MeleeThrowOnHit distance: 1 speed: 8 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml index 0fa4ba8979..f119e0e74f 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml @@ -4,8 +4,25 @@ components: - type: BallisticAmmoProvider capacity: 20 + +- type: entity + parent: BaseMagazinePistolCaselessRifleExtended + id: MagazinePistolSubMachineGunCaseless + name: Tec9Magazine + components: - type: Sprite - scale: 1,1.15 + sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/mp38.rsi + scale: 0.90, 0.70 + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-1 + map: ["enum.GunVisualLayers.Mag"] + - type: MagazineVisuals + magState: mag + steps: 2 + zeroVisible: false + - type: Appearance - type: entity id: MagazinePistolSubMachineGunCaselessExtended diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index b41c2733fa..65103c9896 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -40,16 +40,16 @@ soundGunshot: path: /Audio/Weapons/Guns/Gunshots/pistol.ogg - type: MeleeWeapon - wideAnimationRotation: 0 - range: 0.95 + angle: 60 + range: 0.9 damage: types: Blunt: 8 bluntStaminaDamageFactor: 2.0 - soundHit: - collection: MetalThud + attackRate: 1 + autoAttack: false - type: AltFireMelee - attackType: Heavy + attackType: Light - type: entity name: combat pistol VP-70 @@ -374,11 +374,11 @@ - type: Item sprite: _Sunrise/Objects/Weapons/Guns/Pistols/deagle/tiny.rsi - type: Gun - minAngle: 1 - maxAngle: 20 - angleIncrease: 7 + minAngle: 3.5 + maxAngle: 15 + angleIncrease: 5 angleDecay: 10 - fireRate: 4 # 140 dps - 105 for mateba + fireRate: 5 availableModes: - SemiAuto soundGunshot: @@ -475,6 +475,17 @@ - type: EyeCursorOffset maxOffset: 2.5 pvsIncrease: 0.25 + # - type: MeleeWeapon + # angle: 60 + # range: 0.9 + # damage: + # types: + # Blunt: 10 + # bluntStaminaDamageFactor: 2.0 + # attackRate: 1 + # autoAttack: false + # - type: AltFireMelee + # attackType: Light - type: entity parent: WeaponRevolverSpearhead @@ -540,7 +551,7 @@ components: - type: Sprite sprite: _Sunrise/Objects/Weapons/Guns/Pistols/tec9tactical/big.rsi - scale: 0.65, 0.65 + scale: 0.63, 0.63 - type: Item sprite: _Sunrise/Objects/Weapons/Guns/Pistols/tec9tactical/tiny.rsi - type: ChamberMagazineAmmoProvider @@ -555,7 +566,7 @@ slots: gun_magazine: name: Magazine - startingItem: BaseMagazinePistolCaselessRifleExtended + startingItem: MagazinePistolSubMachineGunCaseless insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg priority: 1 diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index a288c98f60..d97d481e29 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -422,6 +422,31 @@ - type: TimedDespawn lifetime: 3 +- type: entity + id: BulletEMPGrenade + name: emp grenade + parent: BulletGrenadeEMPTimer + categories: [ HideSpawnMenu ] + components: + - type: Sprite + sprite: Objects/Weapons/Grenades/empgrenade.rsi + layers: + - state: primed + - type: EmitSoundOnSpawn + sound: + path: /Audio/Effects/countdown.ogg + - type: EmpOnTrigger + keysIn: + - timer + range: 11 + energyConsumption: 50000 + disableDuration: 60 + - type: Ammo + muzzleFlash: null + - type: DeleteOnTrigger + keysIn: + - timer + - type: entity id: BulletAirGrenade parent: BaseBulletGrenade diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index b48367b30d..296cb775a8 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -521,7 +521,6 @@ - MagazineRifle - MagazineLightRifle - MagazinePistolDPSubMachineGun - - MagazinePistolDP gun_chamber: name: Chamber startingItem: CartridgePistolSP diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Throwable/scattering_grenades.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Throwable/scattering_grenades.yml index d34de24350..a2f8de23e4 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Throwable/scattering_grenades.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/Throwable/scattering_grenades.yml @@ -47,7 +47,7 @@ map: ["enum.TriggerVisualLayers.Base"] - type: ScatteringGrenade fillPrototype: SyndieMiniBomb - distance: 1 + distance: 4 capacity: 3 - type: TimerTrigger beepSound: diff --git a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/base_guns.yml b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/base_guns.yml index 1be7785059..35d53c95cc 100644 --- a/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/base_guns.yml +++ b/Resources/Prototypes/_Sunrise/Entities/Objects/Weapons/Guns/base_guns.yml @@ -23,15 +23,15 @@ useKey: true selectedMode: SemiAuto - type: MeleeWeapon - wideAnimationRotation: 0 - range: 1 + angle: 60 + range: 1.5 damage: types: Blunt: 8 Structural: 2 bluntStaminaDamageFactor: 2.0 - soundHit: - collection: MetalThud + attackRate: 1.25 + autoAttack: false - type: AltFireMelee attackType: Heavy diff --git a/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/medical.yml b/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/medical.yml index 21d7c3abff..9995e6a135 100644 --- a/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/medical.yml +++ b/Resources/Prototypes/_Sunrise/Recipes/Lathes/Packs/medical.yml @@ -25,7 +25,6 @@ - ImplanterExtractor - DefibrillatorCompact - AdvancedDefibrillatorCompact 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