Реворк чайны

This commit is contained in:
Vigers Ray 2024-10-30 20:10:24 +03:00
parent 87b8d5ca87
commit 8e134f6be0
10 changed files with 106 additions and 12 deletions

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@ -0,0 +1,6 @@
namespace Content.Server.Explosion.Components;
[RegisterComponent]
public sealed partial class StartTimerOnShootComponent : Component
{
}

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@ -33,6 +33,7 @@ using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Player;
using Content.Shared.Coordinates;
using Content.Shared.Projectiles;
using Robust.Shared.Utility;
using Robust.Shared.Timing;
@ -91,6 +92,7 @@ namespace Content.Server.Explosion.EntitySystems
InitializeMobstate();
SubscribeLocalEvent<TriggerOnSpawnComponent, MapInitEvent>(OnSpawnTriggered);
SubscribeLocalEvent<StartTimerOnShootComponent, ProjectileShotEvent>(StartTimerOnShoot); // Sunrise-Edit
SubscribeLocalEvent<TriggerOnCollideComponent, StartCollideEvent>(OnTriggerCollide);
SubscribeLocalEvent<TriggerOnActivateComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<TriggerImplantActionComponent, ActivateImplantEvent>(OnImplantTrigger);
@ -239,6 +241,14 @@ namespace Content.Server.Explosion.EntitySystems
Trigger(uid);
}
// Sunrise-Start
private void StartTimerOnShoot(EntityUid uid, StartTimerOnShootComponent component, ProjectileShotEvent args)
{
if (TryComp<ProjectileComponent>(uid, out var projectile))
StartTimer(uid, projectile.Shooter);
}
// Sunrise-End
private void OnActivate(EntityUid uid, TriggerOnActivateComponent component, ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex)

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@ -0,0 +1,4 @@
namespace Content.Shared.Weapons.Ranged.Events;
[ByRefEvent]
public record struct ProjectileShotEvent;

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@ -460,6 +460,11 @@ public abstract partial class SharedGunSystem : EntitySystem
Projectiles.SetShooter(uid, projectile, user ?? gunUid);
projectile.Weapon = gunUid;
// Sunrise-Start
var ev = new ProjectileShotEvent();
RaiseLocalEvent(uid, ref ev);
// Sunrise-End
TransformSystem.SetWorldRotation(uid, direction.ToWorldAngle());
}

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@ -5423,11 +5423,34 @@
- author: SplikZerys
changes:
- message: "\u0414\u043E\u0431\u0430\u0432\u043B\u0435\u043D\u044B \u043D\u043E\u0432\
\u044B\u0435 \u0422\u0422\u0421-\u0433\u043E\u043B\u043E\u0441\u0430 \u0438\
\u0437 Crysis 2: \u041E\u043F\u0435\u0440\u0430\u0442\u0438\u0432\u043D\
\u0438\u043A 1 \u0438 Hearthstone: \u041F\u0440\u0438\u043D\u0446 \u0410\u0440\
\u0442\u0430\u0441 \u0438 \u0422\u0430\u0440\u043A\u0443\u0441."
\u044B\u0435 \u0422\u0422\u0421-\u0433\u043E\u043B\u043E\u0441\u0430 \u0438\u0437\
\ Crysis 2: \u041E\u043F\u0435\u0440\u0430\u0442\u0438\u0432\u043D\u0438\u043A\
\ 1 \u0438 Hearthstone: \u041F\u0440\u0438\u043D\u0446 \u0410\u0440\u0442\u0430\
\u0441 \u0438 \u0422\u0430\u0440\u043A\u0443\u0441."
type: Add
id: 375
time: '2024-10-30T09:45:39.0000000+00:00'
url: https://github.com/space-sunrise/space-station-14/pull/570
- author: VigersRay
changes:
- message: "\u0420\u0435\u0432\u043E\u0440\u043A China Lake - \u0433\u0440\u0430\
\u043D\u0430\u0442\u044B \u0442\u0435\u043F\u0435\u0440\u044C \u0432\u0437\u0440\
\u044B\u0432\u0430\u044E\u0442\u0441\u044F \u043D\u0435 \u043F\u0440\u0438 \u043F\
\u043E\u043F\u0430\u0434\u0430\u043D\u0438\u0438, \u0430 \u043A\u0430\u043A\
\ \u043E\u0431\u044B\u0447\u043D\u044B\u0435 \u0433\u0440\u0430\u043D\u0430\u0442\
\u044B."
type: Tweak
- message: "\u0423\u043C\u0435\u043D\u044C\u0448\u0435\u043D\u0430 \u0446\u0435\u043D\
\u0430 \u043D\u0430 \u043D\u0430\u0431\u043E\u0440 China Lake. \u0412 \u043D\
\u0435\u0433\u043E \u0434\u043E\u0431\u0430\u0432\u043B\u0435\u043D\u043E 4\
\ \u042D\u041C\u0418 \u0433\u0440\u0430\u043D\u0430\u0442\u044B."
type: Tweak
- message: "\u0412 \u0430\u043F\u043B\u0438\u043D\u043A \u0434\u043E\u0431\u0430\
\u0432\u043B\u0435\u043D\u0430 \u044D\u043C\u0438 \u0433\u0440\u0430\u043D\u0430\
\u0442\u0430 \u0434\u043B\u044F China Lake. \u0426\u0435\u043D\u0430 \u043D\u0430\
\ \u0432\u0441\u0435 \u0433\u0440\u0430\u043D\u0430\u0442\u044B \u0434\u043B\
\u044F China Lake \u043F\u043E\u043D\u0438\u0436\u0435\u043D\u0430 \u0434\u043E\
\ 2-\u0445 \u0442\u043A."
type: Tweak
id: 376
time: '2024-10-30T17:10:01.155021+00:00'

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@ -93,6 +93,8 @@
amount: 4
- id: GrenadeFrag
amount: 4
- id: BulletGrenadeEMP
amount: 4
- type: entity
parent: ClothingBackpackDuffelSyndicateBundle

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@ -244,9 +244,9 @@
productEntity: ClothingBackpackDuffelSyndicateFilledGrenadeLauncher
discountCategory: veryRareDiscounts
discountDownTo:
Telecrystal: 20
Telecrystal: 15
cost:
Telecrystal: 25
Telecrystal: 20
categories:
- UplinkWeaponry
#Sunrise-start

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@ -44,6 +44,7 @@
- SemiAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg
projectileSpeed: 15 # Sunrise-Edit
- type: BallisticAmmoProvider
whitelist:
tags:

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@ -700,10 +700,37 @@
- type: StaminaDamageOnCollide
damage: 80
# Sunrise-Start
- type: entity
id: BaseBulletGrenade
parent: BaseItem
categories: [ HideSpawnMenu ]
components:
- type: Projectile
damage:
types:
Blunt: 5
deleteOnCollide: false
- type: StartTimerOnShoot
- type: OnUseTimerTrigger
delay: 2
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.25,-0.25,0.25,0.25"
density: 50
mask:
- ItemMask
restitution: 0.05
friction: 0.5
# Sunrise-End
- type: entity
id: BulletGrenadeBlast
name: blast grenade
parent: BaseBulletTrigger
parent: BaseBulletGrenade # Sunrise-Edit
categories: [ HideSpawnMenu ]
components:
- type: Sprite
@ -720,7 +747,7 @@
- type: entity
id: BulletGrenadeFlash
name: flash grenade
parent: BaseBulletTrigger
parent: BaseBulletGrenade # Sunrise-Edit
categories: [ HideSpawnMenu ]
components:
- type: Sprite
@ -739,7 +766,7 @@
- type: entity
id: BulletGrenadeFrag
name: frag grenade
parent: BaseBulletTrigger
parent: BaseBulletGrenade # Sunrise-Edit
categories: [ HideSpawnMenu ]
components:
- type: Sprite
@ -756,7 +783,7 @@
- type: entity
id: BulletGrenadeEMP
name: EMP rocket
parent: BaseBulletTrigger
parent: BaseBulletGrenade # Sunrise-Edit
categories: [ HideSpawnMenu ]
components:
- type: Sprite

View file

@ -80,7 +80,7 @@
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi, state: frag }
productEntity: GrenadeFrag
cost:
Telecrystal: 3
Telecrystal: 2
categories:
- UplinkAmmo
conditions:
@ -96,7 +96,23 @@
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi, state: blast }
productEntity: GrenadeBlast
cost:
Telecrystal: 3
Telecrystal: 2
categories:
- UplinkAmmo
conditions:
- !type:BuyerWhitelistCondition
blacklist:
components:
- SurplusBundle
- type: listing
id: UplinkGrenadeEMP
name: uplink-grenade-emp-name
description: uplink-grenade-emp-desc
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi, state: emp }
productEntity: GrenadeEMP
cost:
Telecrystal: 2
categories:
- UplinkAmmo
conditions: