HOS & Warden Weapon Spawners (#40860)
* Added HOS weapon spawner Signed-off-by: Nox38 <nebulousnox38@gmail.com> * Added a new file for the weapon spawns, added warden weapon spawner. Signed-off-by: Nox38 <nebulousnox38@gmail.com> * Added offset to the spawners Signed-off-by: Nox38 <nebulousnox38@gmail.com> --------- Signed-off-by: Nox38 <nebulousnox38@gmail.com>
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2 changed files with 36 additions and 1 deletions
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@ -46,7 +46,6 @@
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amount: 2
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- id: NetworkConfigurator
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- id: Binoculars
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- id: WeaponEnergyShotgun
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- type: entityTable
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id: FillLockerWardenHarduit
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36
Resources/Prototypes/Entities/Markers/Spawners/rooms.yml
Normal file
36
Resources/Prototypes/Entities/Markers/Spawners/rooms.yml
Normal file
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@ -0,0 +1,36 @@
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# Weapons
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- type: entity
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parent: MarkerBase
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id: SpawnPointHeadOfSecurityWeapon
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name: head of security weapon spawner
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components:
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- type: EntityTableSpawner
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offset: 0.2
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table: !type:AllSelector
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children:
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- id: WeaponSubMachineGunWt550
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- id: MagazinePistolSubMachineGunTopMounted
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- id: MagazinePistolSubMachineGunTopMounted
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- type: Sprite
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sprite: Markers/jobs.rsi
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layers:
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- state: green
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- sprite: Objects/Weapons/Guns/SMGs/wt550.rsi
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state: icon
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- type: entity
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parent: MarkerBase
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id: SpawnPointWardenWeapon
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name: warden weapon spawner
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components:
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- type: EntityTableSpawner
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offset: 0.2
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table: !type:AllSelector
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children:
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- id: WeaponEnergyShotgun
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- type: Sprite
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sprite: Markers/jobs.rsi
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layers:
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- state: green
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- sprite: Objects/Weapons/Guns/Battery/energy_shotgun.rsi
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state: icon
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