Updates submodule (#56)
* Adds audio to the content repo. * Content repo updates * I forgot this AGAIN.
This commit is contained in:
parent
4a5a2ceb31
commit
9989d6db75
15 changed files with 37 additions and 19 deletions
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@ -63,8 +63,8 @@
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\OpenTK.3.0.0-pre\lib\net20\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="YamlDotNet, Version=4.3.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.0\lib\net45\YamlDotNet.dll</HintPath>
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<Reference Include="YamlDotNet, Version=4.3.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.1\lib\net45\YamlDotNet.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -107,4 +107,4 @@
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<None Include="app.config" />
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<None Include="packages.config" />
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</ItemGroup>
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</Project>
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</Project>
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@ -37,7 +37,7 @@ namespace Content.Client.UserInterface
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base.Initialize();
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var _resMgr = IoCManager.Resolve<IResourceCache>();
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var handsBoxTexture = _resMgr.GetResource<TextureResource>("Textures/UserInterface/handsbox.png");
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var handsBoxTexture = _resMgr.GetResource<TextureResource>("/Textures/UserInterface/handsbox.png");
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handBox = new StyleBoxTexture()
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{
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Texture = handsBoxTexture,
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@ -6,6 +6,10 @@
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<assemblyIdentity name="ICSharpCode.SharpZipLib" publicKeyToken="1b03e6acf1164f73" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-0.86.0.518" newVersion="0.86.0.518" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-11.0.0.0" newVersion="11.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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@ -2,5 +2,5 @@
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<packages>
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<package id="OpenTK" version="3.0.0-pre" targetFramework="net451" />
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<package id="System.ValueTuple" version="4.4.0" targetFramework="net451" />
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<package id="YamlDotNet" version="4.3.0" targetFramework="net451" />
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</packages>
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<package id="YamlDotNet" version="4.3.1" targetFramework="net451" />
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</packages>
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@ -59,8 +59,8 @@
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\OpenTK.3.0.0-pre\lib\net20\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="YamlDotNet, Version=4.3.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.0\lib\net45\YamlDotNet.dll</HintPath>
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<Reference Include="YamlDotNet, Version=4.3.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.1\lib\net45\YamlDotNet.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -135,4 +135,4 @@
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<None Include="app.config" />
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<None Include="packages.config" />
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</ItemGroup>
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</Project>
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</Project>
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@ -1,5 +1,6 @@
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using SS14.Server.GameObjects;
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using SS14.Server.GameObjects.EntitySystems;
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using SS14.Shared.Audio;
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using SS14.Shared.GameObjects;
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using SS14.Shared.GameObjects.EntitySystemMessages;
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using SS14.Shared.Interfaces.GameObjects;
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@ -57,7 +58,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Hitscan
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Color = new Vector4(255, 255, 255, 750),
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Shaded = false
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};
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IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<EffectSystem>().CreateParticle(message);
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var mgr = IoCManager.Resolve<IEntitySystemManager>();
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mgr.GetEntitySystem<EffectSystem>().CreateParticle(message);
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mgr.GetEntitySystem<AudioSystem>().Play("/Audio/laser.ogg", Owner, AudioParams.Default.WithVolume(-5));
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}
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}
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}
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@ -1,5 +1,6 @@
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using Content.Server.GameObjects.Components.Projectiles;
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using SS14.Server.GameObjects;
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using SS14.Server.GameObjects.EntitySystems;
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using SS14.Server.Interfaces.GameObjects;
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using SS14.Shared.Interfaces.GameObjects;
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using SS14.Shared.IoC;
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@ -23,7 +24,6 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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var theta = angle.Theta;
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//Spawn the projectileprototype
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IEntity projectile = IoCManager.Resolve<IServerEntityManager>().ForceSpawnEntityAt(_ProjectilePrototype, userposition);
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@ -35,6 +35,9 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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//Rotate the bullets sprite to the correct direction, from north facing I guess
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projectile.GetComponent<TransformComponent>().LocalRotation = angle.Theta;
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// Sound!
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IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>().Play("/Audio/gunshot_c20.ogg");
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}
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}
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}
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@ -6,6 +6,10 @@
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<assemblyIdentity name="ICSharpCode.SharpZipLib" publicKeyToken="1b03e6acf1164f73" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-0.86.0.518" newVersion="0.86.0.518" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-11.0.0.0" newVersion="11.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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@ -2,5 +2,5 @@
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<packages>
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<package id="OpenTK" version="3.0.0-pre" targetFramework="net451" />
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<package id="System.ValueTuple" version="4.4.0" targetFramework="net451" />
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<package id="YamlDotNet" version="4.3.0" targetFramework="net451" />
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</packages>
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<package id="YamlDotNet" version="4.3.1" targetFramework="net451" />
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</packages>
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@ -58,8 +58,8 @@
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\OpenTK.3.0.0-pre\lib\net20\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="YamlDotNet, Version=4.3.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.0\lib\net45\YamlDotNet.dll</HintPath>
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<Reference Include="YamlDotNet, Version=4.3.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)packages\YamlDotNet.4.3.1\lib\net45\YamlDotNet.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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@ -97,4 +97,4 @@
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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@ -6,6 +6,10 @@
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<assemblyIdentity name="ICSharpCode.SharpZipLib" publicKeyToken="1b03e6acf1164f73" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-0.86.0.518" newVersion="0.86.0.518" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-11.0.0.0" newVersion="11.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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@ -2,5 +2,5 @@
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<packages>
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<package id="OpenTK" version="3.0.0-pre" targetFramework="net451" />
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<package id="System.ValueTuple" version="4.4.0" targetFramework="net451" />
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<package id="YamlDotNet" version="4.3.0" targetFramework="net451" />
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</packages>
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<package id="YamlDotNet" version="4.3.1" targetFramework="net451" />
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</packages>
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BIN
Resources/Audio/gunshot_c20.ogg
Normal file
BIN
Resources/Audio/gunshot_c20.ogg
Normal file
Binary file not shown.
BIN
Resources/Audio/laser.ogg
Normal file
BIN
Resources/Audio/laser.ogg
Normal file
Binary file not shown.
2
engine
2
engine
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@ -1 +1 @@
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Subproject commit fc890e5824e9e33cda5e38eebc2a06e6d9ac94b6
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Subproject commit 2ae343ba587fe2e7af485e6b91b0dc2ba1ef5860
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