Уменьшение урона от удушения
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9 changed files with 12 additions and 12 deletions
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@ -274,12 +274,12 @@ namespace Content.Shared.Atmos
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/// The amount of pressure damage someone takes is equal to ((pressure / HAZARD_HIGH_PRESSURE) - 1)*PRESSURE_DAMAGE_COEFFICIENT,
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/// with the maximum of MaxHighPressureDamage.
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/// </summary>
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public const float PressureDamageCoefficient = 4;
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public const float PressureDamageCoefficient = 1; // Sunrise-Casual
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/// <summary>
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/// Maximum amount of damage that can be endured with high pressure.
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/// </summary>
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public const int MaxHighPressureDamage = 4;
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public const int MaxHighPressureDamage = 1; // Sunrise-Casual
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/// <summary>
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/// The amount of damage someone takes when in a low pressure area
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@ -7,7 +7,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 1.5 # This makes space and crit more lethal to arachnids.
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Asphyxiation: 0.5 # Sunrise-Casual
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damageRecovery:
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types:
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Asphyxiation: -0.5
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Asphyxiation: -1.0
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@ -277,7 +277,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 1.0
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Asphyxiation: 0.5 # Sunrise-Casual
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damageRecovery:
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types:
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Asphyxiation: -1.0
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@ -13,7 +13,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 2
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Asphyxiation: 0.5 # Sunrise-Casual
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damageRecovery:
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types:
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Asphyxiation: -1.0
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@ -104,7 +104,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 0.2
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Asphyxiation: 0.5 # Sunrise-Casual
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damageRecovery:
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types:
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Asphyxiation: -1.0
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@ -212,7 +212,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 2
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Asphyxiation: 0.5 # Sunrise-Casual
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damageRecovery:
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types:
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Asphyxiation: -1.0
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@ -35,7 +35,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 1.0
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Asphyxiation: 0.5
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damageRecovery:
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types:
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Asphyxiation: -1.0
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@ -54,10 +54,10 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 1.5
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Asphyxiation: 0.5
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damageRecovery:
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types:
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Asphyxiation: -1.5
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Asphyxiation: -1.0
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- type: NpcFactionMember
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factions:
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- NanoTrasen
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@ -8,7 +8,7 @@
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- type: Respirator
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damage:
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types:
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Asphyxiation: 0.2
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Asphyxiation: 0.5
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damageRecovery:
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types:
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Asphyxiation: -1.0
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