Изменены значения по умолчанию для MonstermosRipTiles и AtmosGridImpulse на true.

This commit is contained in:
Vigers Ray 2026-02-01 02:01:06 +01:00
parent ae2bda663a
commit b061326f14

View file

@ -57,14 +57,14 @@ public sealed partial class CCVars
/// Also looks weird on slow spacing for unrelated reasons. If you do want to enable this, you should probably turn on instaspacing.
/// </summary>
public static readonly CVarDef<bool> MonstermosRipTiles =
CVarDef.Create("atmos.monstermos_rip_tiles", false, CVar.SERVERONLY);
CVarDef.Create("atmos.monstermos_rip_tiles", true, CVar.SERVERONLY); // Sunrise-Edit
/// <summary>
/// Whether explosive depressurization will cause the grid to gain an impulse.
/// Needs <see cref="MonstermosEqualization"/> and <see cref="MonstermosDepressurization"/> to be enabled to work.
/// </summary>
public static readonly CVarDef<bool> AtmosGridImpulse =
CVarDef.Create("atmos.grid_impulse", false, CVar.SERVERONLY);
CVarDef.Create("atmos.grid_impulse", true, CVar.SERVERONLY); // Sunrise-Edit
/// <summary>
/// What fraction of air from a spaced tile escapes every tick.