Add execution component to all energy sword weapons (#30909)
Co-authored-by: plykiya <plykiya@protonmail.com>
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1 changed files with 6 additions and 0 deletions
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@ -18,6 +18,8 @@
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- type: Sharp
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- type: DisarmMalus
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malus: 0.6
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- type: Execution
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doAfterDuration: 4.0
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- type: ItemToggleHot
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- type: ItemToggleSize
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activatedSize: Huge
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@ -116,6 +118,8 @@
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- type: Sharp
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- type: DisarmMalus
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malus: 0.4
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- type: Execution
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doAfterDuration: 4.0
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- type: Sprite
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sprite: Objects/Weapons/Melee/e_dagger_loud.rsi
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layers:
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@ -282,6 +286,8 @@
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- type: Sharp
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- type: DisarmMalus
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malus: 0.7
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- type: Execution
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doAfterDuration: 4.0
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- type: Wieldable
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wieldSound: null # esword light sound instead
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- type: MeleeWeapon
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