Add execution component to all energy sword weapons (#30909)

Co-authored-by: plykiya <plykiya@protonmail.com>
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Plykiya 2024-08-11 15:12:31 -07:00 • committed by GitHub
parent 7aaac2c179
commit c688da00a0
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@ -18,6 +18,8 @@
- type: Sharp
- type: DisarmMalus
malus: 0.6
- type: Execution
doAfterDuration: 4.0
- type: ItemToggleHot
- type: ItemToggleSize
activatedSize: Huge
@ -116,6 +118,8 @@
- type: Sharp
- type: DisarmMalus
malus: 0.4
- type: Execution
doAfterDuration: 4.0
- type: Sprite
sprite: Objects/Weapons/Melee/e_dagger_loud.rsi
layers:
@ -282,6 +286,8 @@
- type: Sharp
- type: DisarmMalus
malus: 0.7
- type: Execution
doAfterDuration: 4.0
- type: Wieldable
wieldSound: null # esword light sound instead
- type: MeleeWeapon