Add missing CleanReturnAsync() to Content.Benchmarks (#18691)
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@ -24,6 +24,7 @@ namespace Content.Benchmarks
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var pair = await PoolManager.GetServerClient();
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var gameMaps = pair.Pair.Server.ResolveDependency<IPrototypeManager>().EnumeratePrototypes<GameMapPrototype>().ToList();
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MapLoadBenchmark.MapsSource = gameMaps.Select(x => x.ID);
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await pair.CleanReturnAsync();
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#if DEBUG
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Console.ForegroundColor = ConsoleColor.Red;
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