Безопасность: Малые балансные правки защиты и вооружения (#1116)
* Balance changes * Clean
This commit is contained in:
parent
685831333d
commit
cd877ff651
12 changed files with 35 additions and 36 deletions
|
|
@ -6,11 +6,11 @@
|
|||
ClothingShoesColorBrown: 2
|
||||
ClothingOuterCoatDetectiveLoadout: 1
|
||||
ClothingOuterCoatDetectiveLoadoutGrey: 1
|
||||
ClothingOuterCoatDetectiveDark: 2
|
||||
ClothingOuterCoatDetectiveDark: 1
|
||||
ClothingHeadHatFedoraBrown: 2
|
||||
ClothingUniformJumpsuitDetectiveGrey: 2
|
||||
ClothingUniformJumpskirtDetectiveGrey: 2
|
||||
ClothingOuterVestDetective: 2
|
||||
ClothingOuterVestDetective: 1
|
||||
ClothingNeckTieDet: 2
|
||||
ClothingHeadHatFedoraGrey: 2
|
||||
ClothingHandsGlovesColorBlack: 2
|
||||
|
|
|
|||
|
|
@ -66,9 +66,9 @@
|
|||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.7
|
||||
Slash: 0.7
|
||||
Piercing: 0.7
|
||||
Blunt: 0.65 #sunrise-start
|
||||
Slash: 0.65
|
||||
Piercing: 0.6 #sunrise-end
|
||||
Heat: 0.7
|
||||
Caustic: 0.75 # not the full 90% from ss13 because of the head
|
||||
- type: ExplosionResistance
|
||||
|
|
@ -82,10 +82,11 @@
|
|||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.7
|
||||
Slash: 0.7
|
||||
Piercing: 0.7
|
||||
Blunt: 0.65 #sunrise-edit
|
||||
Slash: 0.65 #sunrise-edit
|
||||
Piercing: 0.65 #sunrise-edit
|
||||
Heat: 0.7
|
||||
Caustic: 0.75 #sunrise-edit
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.9
|
||||
|
||||
|
|
|
|||
|
|
@ -290,8 +290,8 @@
|
|||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.5
|
||||
Slash: 0.5 #sunrise-edit
|
||||
Blunt: 0.45 #sunrise-edit
|
||||
Slash: 0.45 #sunrise-edit
|
||||
Piercing: 0.6
|
||||
Heat: 0.65 #sunrise-edit
|
||||
Caustic: 0.7
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@
|
|||
- type: PowerCellVisuals
|
||||
- type: Riggable
|
||||
- type: HitscanBatteryAmmoProvider
|
||||
proto: BulletRedLightLaser # Sunrise-Edit
|
||||
proto: BulletRedLaser # Sunrise-Edit
|
||||
fireCost: 50
|
||||
|
||||
- type: entity
|
||||
|
|
|
|||
|
|
@ -368,7 +368,7 @@
|
|||
- EnergyDomeDirectionalTurtle
|
||||
# Sunrise-start
|
||||
- PowerCellHyper
|
||||
- ClothingHeadHelmetPubgMore
|
||||
- ClothingHeadHelmetPubg
|
||||
- MechPhasicScanningModule
|
||||
- HandCraftedNVD
|
||||
- BasicNVD
|
||||
|
|
@ -933,8 +933,6 @@
|
|||
- MagazineBoxMagnumRubber
|
||||
- MagazineBoxRifleRubber
|
||||
- MagazineBoxLightRifleRubber
|
||||
- MagazineLightRifleBoxIncendiary
|
||||
- MagazineLightRifleBoxUranium
|
||||
- PowerCageCombat
|
||||
- WeaponMechCombatImmolationGun # Sunrise - Mechs
|
||||
- WeaponMechCombatSolarisLaser # Sunrise - Mechs
|
||||
|
|
|
|||
|
|
@ -117,7 +117,7 @@
|
|||
- TelescopicShield
|
||||
- HoloprojectorSecurity
|
||||
- WeaponDisablerSMG
|
||||
- ClothingHeadHelmetPubgMore # Sunrise-edit
|
||||
- ClothingHeadHelmetPubg # Sunrise-edit
|
||||
|
||||
- type: technology
|
||||
id: ExplosiveTechnology
|
||||
|
|
|
|||
|
|
@ -51,11 +51,11 @@
|
|||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.90
|
||||
Slash: 0.90
|
||||
Heat: 0.90
|
||||
Blunt: 0.95
|
||||
Slash: 0.95
|
||||
Piercing: 0.85
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.90
|
||||
damageCoefficient: 0.95
|
||||
|
||||
#ERT Amber EVA Helmet
|
||||
- type: entity
|
||||
|
|
|
|||
|
|
@ -56,14 +56,14 @@
|
|||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.45
|
||||
Slash: 0.45
|
||||
Blunt: 0.5
|
||||
Slash: 0.5
|
||||
Piercing: 0.5
|
||||
Heat: 0.60
|
||||
Radiation: 0.75
|
||||
Radiation: 0.65
|
||||
Caustic: 0.75
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.80
|
||||
damageCoefficient: 0.75
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.6
|
||||
lowPressureMultiplier: 1000
|
||||
|
|
|
|||
|
|
@ -26,13 +26,6 @@
|
|||
sprite: _Sunrise/Clothing/OuterClothing/Coats/noirdet.rsi
|
||||
- type: Clothing
|
||||
sprite: _Sunrise/Clothing/OuterClothing/Coats/noirdet.rsi
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.8
|
||||
Slash: 0.8
|
||||
Piercing: 0.6
|
||||
Heat: 0.9
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterCoatWarden
|
||||
|
|
|
|||
|
|
@ -50,6 +50,8 @@
|
|||
sprite: _Sunrise/Objects/Weapons/Guns/Battery/smg_laser.rsi
|
||||
- type: Item
|
||||
size: Large
|
||||
shape:
|
||||
- 0,0,2,1
|
||||
sprite: _Sunrise/Objects/Weapons/Guns/Battery/smg_laser.rsi
|
||||
- type: MagazineVisuals
|
||||
magState: mag
|
||||
|
|
@ -72,7 +74,7 @@
|
|||
shader: unshaded
|
||||
- type: Gun
|
||||
selectedMode: SemiAuto
|
||||
fireRate: 3
|
||||
fireRate: 2.75
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
- type: Clothing
|
||||
|
|
@ -104,6 +106,8 @@
|
|||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _Sunrise/Objects/Weapons/Guns/Battery/energygun.rsi
|
||||
- type: Item
|
||||
size: Large
|
||||
- type: Gun
|
||||
soundGunshot:
|
||||
path: /Audio/Weapons/Guns/Gunshots/laser.ogg
|
||||
|
|
@ -422,13 +426,15 @@
|
|||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: _Sunrise/Objects/Weapons/Guns/Battery/energygun_tactical.rsi
|
||||
- type: Item
|
||||
size: Large
|
||||
- type: Gun
|
||||
soundGunshot:
|
||||
path: /Audio/Weapons/Guns/Gunshots/laser.ogg
|
||||
soundEmpty:
|
||||
path: /Audio/Weapons/Guns/Empty/empty.ogg
|
||||
selectedMode: SemiAuto
|
||||
fireRate: 2.1
|
||||
fireRate: 2
|
||||
availableModes:
|
||||
- SemiAuto
|
||||
- FullAuto
|
||||
|
|
@ -437,7 +443,7 @@
|
|||
startingCharge: 1500
|
||||
- type: BatterySelfRecharger
|
||||
autoRecharge: true
|
||||
autoRechargeRate: 15 # ~3 minute
|
||||
autoRechargeRate: 20 # ~2 minute
|
||||
autoRechargePause: true
|
||||
autoRechargePauseTime: 60
|
||||
- type: EnergyGunFireModes
|
||||
|
|
|
|||
|
|
@ -400,11 +400,10 @@
|
|||
id: ClothingShoesBootsMagCombat
|
||||
result: ClothingShoesBootsMagCombat
|
||||
category: Weapons
|
||||
completetime: 12
|
||||
completetime: 25
|
||||
materials:
|
||||
Steel: 1500
|
||||
Steel: 1200
|
||||
Plastic: 500
|
||||
Plasma: 300
|
||||
Silver: 200
|
||||
|
||||
- type: latheRecipe
|
||||
|
|
|
|||
|
|
@ -37,6 +37,8 @@
|
|||
cost: 7500
|
||||
recipeUnlocks:
|
||||
- ClothingShoesBootsMagCombat
|
||||
technologyPrerequisites:
|
||||
- AdvancedRiotControl
|
||||
|
||||
- type: technology
|
||||
id: Advanced Laser Manipulation
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue