Добавление в меню покупок карго новой хуйни и ещё хуйня какая то (#405)
* dobavlenievsego * ispravil * travmattepernegovno
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9 changed files with 197 additions and 13 deletions
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ent-CrateArmoryM16A4 = ящик M16A4
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.desc = Содержит две штурмовые винтовки M16A4 и четыре магазина. Чтобы открыть необходим доступ уровня Оружейной.
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ent-CrateArmoryAKMS = ящик AKMS
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.desc = Содержит две штурмовые винтовки AKMS и четыре магазина. Чтобы открыть необходим доступ уровня Оружейной.
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ent-CrateArmoryMP5 = ящик MP5
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.desc = Содержит два пистолета-пулемёта MP5 и четыре магазина. Чтобы открыть необходим доступ уровня Оружейной.
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ent-CrateArmoryMagazineBoxLightRifleBig = ящик патронов .30 винтовочные
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.desc = Содержит три ящика патрон калибра .30, в сумме 600 патрон. Чтобы открыть необходим доступ уровня Оружейной.
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ent-CrateArmoryMagazineBoxRifleBig = ящик патронов .20 винтовочные
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.desc = Содержит три ящика патрон калибра .20, в сумме 600 патрон. Чтобы открыть необходим доступ уровня Оружейной.
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@ -0,0 +1,5 @@
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ent-CrateSecurityWebbing = ящик с РПС охраны
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.desc = Ящик, содержащий две РПС охраны. Чтобы открыть необходим уровень доступа Служба безопасности.
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ent-CrateSecurityGlovesCombat = ящик с боевыми перчатками
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.desc = Ящик, содержащий трое боевых перчаток. Чтобы открыть необходим уровень доступа Служба безопасности.
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@ -610,7 +610,7 @@
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- CartridgeAmmo
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- type: entity
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parent: ClothingBeltSecurity
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parent: [ ClothingBeltStorageBase, BaseSecurityContraband ]
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id: ClothingBeltSecurityWebbing
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name: security carrier
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description: Unique and versatile chest rig, can hold security gear.
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@ -29,7 +29,7 @@
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- state: beanbag
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map: [ "enum.AmmoVisualLayers.Base" ]
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- type: CartridgeAmmo
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proto: PelletShotgunBeanbag
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proto: PelletShotgunBeanbagSpread # Sunrise-Edit
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- type: SpentAmmoVisuals
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state: "beanbag"
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@ -6,7 +6,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: slug
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layers:
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- state: slug
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- type: Projectile
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damage:
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types:
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@ -20,13 +21,25 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot
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layers:
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- state: buckshot
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- type: Projectile
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damage:
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types:
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Blunt: 10
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Blunt: 2.5 # Sunrise-Edit
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- type: StaminaDamageOnCollide
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damage: 40 # 3 hits to stun
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damage: 15 # 3 hits to stun # Sunrise-Edit
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- type: entity # Sunrise-Edit
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id: PelletShotgunBeanbagSpread
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categories: [ HideSpawnMenu ]
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parent: PelletShotgunBeanbag
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components:
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- type: ProjectileSpread
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proto: PelletShotgunBeanbag
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count: 3
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spread: 4.5
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- type: entity
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id: PelletShotgun
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@ -36,7 +49,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot
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layers:
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- state: buckshot
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- type: Projectile
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damage:
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types:
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@ -60,7 +74,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot-flare
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layers:
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- state: buckshot-flare
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- type: Projectile
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damage:
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types:
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@ -87,7 +102,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot
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layers:
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- state: buckshot
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- type: Projectile
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damage:
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types:
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@ -111,7 +127,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: shard
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layers:
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- state: shard
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- type: Projectile
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damage:
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types:
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@ -136,7 +153,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot
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layers:
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- state: buckshot
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- type: Projectile
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damage:
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types:
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@ -175,7 +193,8 @@
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- BulletImpassable
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: buckshot-flare
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layers:
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- state: buckshot-flare
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- type: IgnitionSource
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ignited: true
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temperature: 1000
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@ -210,7 +229,8 @@
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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state: depleted-uranium
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layers:
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- state: depleted-uranium
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- type: Projectile
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damage:
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types:
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49
Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_armory.yml
Normal file
49
Resources/Prototypes/_Sunrise/Catalog/Cargo/cargo_armory.yml
Normal file
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- type: cargoProduct
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id: ArmoryM16A4
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icon:
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sprite: _Sunrise/Objects/Weapons/Guns/Rifles/m16a4/big.rsi
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state: icon
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product: CrateArmoryM16A4
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cost: 10000
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category: cargoproduct-category-name-armory
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group: market
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- type: cargoProduct
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id: ArmoryAKMS
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icon:
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sprite: _Sunrise/Objects/Weapons/Guns/Rifles/akms/big.rsi
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state: icon
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product: CrateArmoryAKMS
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cost: 11000
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category: cargoproduct-category-name-armory
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group: market
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- type: cargoProduct
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id: ArmoryMP5
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icon:
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sprite: _Sunrise/Objects/Weapons/Guns/SMGs/mp5/big.rsi
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state: icon
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product: CrateArmoryMP5
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cost: 9500
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category: cargoproduct-category-name-armory
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group: market
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- type: cargoProduct
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id: ArmoryMagazineBoxLightRifleBig
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icon:
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sprite: Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.rsi
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state: base-b
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product: CrateArmoryMagazineBoxLightRifleBig
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cost: 2000
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category: cargoproduct-category-name-armory
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group: market
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- type: cargoProduct
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id: ArmoryMagazineBoxRifleBig
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icon:
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sprite: Objects/Weapons/Guns/Ammunition/Boxes/rifle.rsi
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state: base-b
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product: CrateArmoryMagazineBoxRifleBig
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cost: 2000
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category: cargoproduct-category-name-armory
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group: market
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- type: cargoProduct
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id: SecurityWebbing
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icon:
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sprite: Clothing/Belt/securitywebbing.rsi
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state: icon
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product: CrateSecurityWebbing
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cost: 2500
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category: cargoproduct-category-name-security
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group: market
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- type: cargoProduct
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id: SecurityGlovesCombat
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icon:
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sprite: Clothing/Hands/Gloves/combat.rsi
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state: icon
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product: CrateSecurityGlovesCombat
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cost: 3500
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category: cargoproduct-category-name-security
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group: market
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- type: entity
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id: CrateArmoryM16A4
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parent: [ CrateWeaponSecure, BaseRestrictedContraband ]
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name: M16A4 crate
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description: Contains two M16A4 assault rifle with four mags. Requires Armory access to open.
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components:
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- type: StorageFill
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contents:
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- id: WeaponRifleM16A4
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amount: 2
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- id: MagazineM16A4
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amount: 4
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- type: entity
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id: CrateArmoryAKMS
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parent: [ CrateWeaponSecure, BaseRestrictedContraband ]
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name: AKMS crate
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description: Contains two AKMS assault rifle with four mags. Requires Armory access to open.
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components:
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- type: StorageFill
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contents:
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- id: WeaponAKMSRifle
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amount: 2
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- id: MagazineLightRifle
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amount: 4
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- type: entity
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id: CrateArmoryMP5
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parent: [ CrateWeaponSecure, BaseRestrictedContraband ]
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name: MP5 crate
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description: Contains two MP5 submachine gun with four mags. Requires Armory access to open.
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components:
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- type: StorageFill
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contents:
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- id: WeaponSubMachineGunMP5
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amount: 2
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- id: MagazineMP5
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amount: 4
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- type: entity
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id: CrateArmoryMagazineBoxLightRifleBig
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parent: [ CrateWeaponSecure, BaseRestrictedContraband ]
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name: MagazineBoxLightRifleBig crate
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description: Contains two MagazineBoxLightRifleBig. Requires Armory access to open.
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components:
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- type: StorageFill
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contents:
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- id: MagazineBoxLightRifleBig
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amount: 3
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- type: entity
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id: CrateArmoryMagazineBoxRifleBig
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parent: [ CrateWeaponSecure, BaseRestrictedContraband ]
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name: MagazineBoxRifleBig crate
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description: Contains two MagazineBoxRifleBig. Requires Armory access to open.
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components:
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- type: StorageFill
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contents:
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- id: MagazineBoxRifleBig
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amount: 3
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- type: entity
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id: CrateSecurityWebbing
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parent: CrateSecgear
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name: Security Webbing crate
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description: Contains two Security Webbing. Requires Security access to open.
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components:
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- type: StorageFill
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contents:
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- id: ClothingBeltSecurityWebbing
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amount: 2
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- type: entity
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id: CrateSecurityGlovesCombat
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parent: CrateSecgear
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name: Gloves Combat crate
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description: Contains three Gloves Combat. Requires Security access to open.
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components:
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- type: StorageFill
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contents:
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- id: ClothingHandsGlovesCombat
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amount: 3
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