Экспедиции Пиратов (#3659)

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KaiserMaus 2026-01-07 11:26:01 +00:00 committed by GitHub
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99 changed files with 3690 additions and 725 deletions

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@ -8,3 +8,6 @@ ent-CartridgePistol40AP = cartridge (.40 AP)
.desc = { ent-CartridgePistol40SP.desc }
ent-CartridgePistolImprovised = improvised cartridge (.35 auto)
.desc = A handmade pistol bullet, uses phosphorus as a propellent instead of gunpowder which makes it much less effective.
ent-CartridgePistolImprovisedMech = { ent-CartridgePistolImprovised }
.desc = { ent-CartridgePistolImprovised.desc }
.suffix = Mech

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@ -1,3 +1,6 @@
ent-ToolboxSyndicateFilledCoreExtraction = { ent-ToolboxSyndicate }
.suffix = Filled, Core Extraction
.desc = { ent-ToolboxSyndicate.desc }
ent-ToolboxElectricalTurretPirateFilled = { ent-ToolboxElectricalTurretPirate }
.suffix = Pirate, Turret, Filled
.desc = { ent-ToolboxElectricalTurretPirate.desc }

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@ -1,2 +1,4 @@
ent-PFigurineChaminaM = Chamina Maus
.desc = A tiny figurine of Chamina Maus.
ent-PFigurinePirateJugger = Murmillo
.desc = A tiny figurine of a Murmillo-class pirate. It's watching...

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@ -4,3 +4,12 @@ ent-SmokeScreenImplanter = { ent-BaseImplantOnlyImplanterSyndi }
ent-CreepyLaughImplanter = { ent-BaseImplantOnlyImplanterSyndi }
.suffix = Sunrise, laugh
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-RadioImplanterFreelance = { ent-BaseImplantOnlyImplanterSyndi }
.suffix = freelance radio
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-DeathRattleImplanterFreelance = { ent-BaseImplantOnlyImplanterSyndi }
.suffix = freelance death rattle
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-ScramImplanterProto = { ent-ScramImplanter }
.suffix = prototype
.desc = { ent-ScramImplanter.desc }

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@ -2,3 +2,6 @@ ent-SmokeScreenImplant = smoke screen implant
.desc = This implant creates a cloud of smoke when activated.
ent-CreepyLaughImplant = creepy laugh implant
.desc = This implant lets the user laugh like borg anywhere at any time.
ent-ScramImplantProto = { ent-ScramImplant }
.suffix = prototype
.desc = { ent-ScramImplant.desc }

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@ -0,0 +1,3 @@
ent-ToolboxElectricalTurretPirate = { ent-ToolboxElectricalTurret }
.suffix = Pirate, Turret
.desc = { ent-ToolboxElectricalTurret.desc }

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@ -14,3 +14,21 @@ ent-WeaponRifleLecterMk2 = Lecter Mk2
.desc = { ent-BaseWeaponRifle.desc }
ent-WeaponRifleLecterMk2Empty = Lecter Mk2
.desc = { ent-WeaponRifleLecterMk2.desc }
ent-WeaponRifleSKM24 = SKM-24
.desc = Cheap and reliable. Enough firepower, little accuracy. Easy to repair, hard to control during sustained fire.
ent-WeaponRifleSKM24White = SKM-24
.desc = Cheap and reliable. Enough firepower, little accuracy. Easy to repair, hard to control during sustained fire. Saved is earned. Wood replaced with cheap plastic.
ent-WeaponRifleSKM24Green = SKM-24
.desc = Cheap and reliable. Enough firepower, little accuracy. Easy to repair, hard to control during sustained fire. The favorite color of low-income mercenaries and ordinary USSP members.
ent-WeaponRifleSKM24Scrap = SKM-24
.desc = Cheap and reliable. Enough firepower, little accuracy. Easy to repair, hard to control during sustained fire. This specimen has seen some rough stuff... and not just once.
ent-WeaponRifleSKM24Syndi = SKM-24
.desc = Cheap and reliable. Enough firepower, little accuracy. Easy to repair, hard to control during sustained fire. Spare option if you lost all your telecrystals at the casino.
ent-WeaponRifleSKM24Nano = SKM-24
.desc = Cheap and reliable. Enough firepower, little accuracy. Easy to repair, hard to control during sustained fire. Money doesn't smell.
ent-WeaponRifleSKM28 = SKM-28
.desc = A marksman conversion of the standard SKM-24. Features an extended heavy barrel, reworked internals, and a mounted optical sight. Chambered in .308.
ent-WeaponRifleSKM28Syndi = SKM-28
.desc = A marksman conversion of the standard SKM-24. Features an extended heavy barrel, reworked internals, and a mounted optical sight. Chambered in .308. Good choice, nukie.
ent-WeaponRifleSKM28Nano = SKM-28
.desc = A marksman conversion of the standard SKM-24. Features an extended heavy barrel, reworked internals, and a mounted optical sight. Chambered in .308. Money doesn't smell.

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@ -1,3 +1,6 @@
ent-WeaponTurretPirate = { ent-BaseWeaponBallisticTurret }
.suffix = Pirate
.desc = { ent-BaseWeaponBallisticTurret.desc }
ent-WeaponTurretPirateDisposable = { ent-WeaponTurretSyndicateDisposable }
.suffix = Pirate, Disposable
.desc = { ent-WeaponTurretSyndicateDisposable.desc }

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@ -23,6 +23,8 @@ ent-FreedomImplanter = freedom implanter
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-RadioImplanter = syndicate radio implanter
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-VoiceMaskImplanter = voice mask implanter
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-UplinkImplanter = uplink implanter
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-EmpImplanter = EMP implanter

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@ -6,3 +6,5 @@ ent-BlueprintSeismicCharge = seismic charge blueprint
.desc = A blueprint with a schematic of a seismic charge. It can be inserted into an autolathe.
ent-BlueprintDoubleEmergencyTank = double emergency tank blueprint
.desc = A blueprint with a schematic of a double emergency tank. It can be inserted into an autolathe.
ent-BlueprintMagAsh12Slug = ash-12 magazine (.50 slug) blueprint
.desc = A blueprint with a schematic of an ash-12 magazine with slugs. It can be inserted into an autolathe and security fabricator.

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@ -1,4 +1,8 @@
guide-entry-disease = Разумная болезнь
guide-entry-expeditions = Экспедиции
guide-entry-expedition-pirates = Пираты
guide-entry-expedition-xenos = Ксено
guide-entry-expedition-carps = Карпы
## SUNRISE rules

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@ -97,6 +97,8 @@ uplink-smoke-screen-implanter-desc = Creates a small cloud of smoke for you to s
uplink-creepy-laugh-implanter-name = Creepy Laugh Implanter
uplink-creepy-laugh-implanter-desc = An audio implant that plays the signature laugh of a Syndicate cyborg. Annoying, intimidating, and undeniably stylish.
uplink-scram-implanter-proto-name = Scram Implanter Proto
uplink-scram-implanter-proto-desc = A 1-use scram implant that recharges after 600 seconds. Teleports you within a large radius, tries to place you on an unobstructed tile, and may sometimes fail. Life insurance not included.
uplink-cluster-mini-bomb-name = Cluster Minibomb
uplink-cluster-mini-bomb-desc = If you don't care about accuracy, then this choice is for you.

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@ -8,3 +8,7 @@ ent-CartridgePistol40AP = патрон (.40 AP)
.desc = { ent-CartridgePistol40SP.desc }
ent-CartridgePistolImprovised = самодельный патрон (.35 auto)
.desc = Самодельный пистолетный патрон, использующий фосфор в качестве метательного вещества вместо пороха, что делает его гораздо менее эффективным.
ent-CartridgePistolImprovisedMech = { ent-CartridgePistolImprovised }
.desc = { ent-CartridgePistolImprovised.desc }
.suffix = Мех

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@ -4,3 +4,8 @@ ent-ToolboxSyndicateFilledCoreExtraction = { ent-ToolboxSyndicate }
ent-ToolboxSyndicateFilledRepair = { ent-ToolboxSyndicate }
.desc = { ent-ToolboxSyndicate.desc }
.suffix = Заполнен, Ремонт мехов
ent-ToolboxElectricalTurretPirateFilled = { ent-ToolboxElectricalTurretPirate }
.suffix = Пират, Турель, Заполненный
.desc = { ent-ToolboxElectricalTurretPirate.desc }

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@ -16,6 +16,8 @@ ent-MobPirateT1Flintlock = пороховой попуга
.desc = Вокс в команде пиратов, прямо таки боевой попугай.
ent-MobPirateT1Hunter = охотник на голиафов
.desc = Ветеран-утилизатор, достаточно богат, чтобы исследовать заброшенные руины и ходить в абордажи ради адреналина и приключений.
ent-MobPirateT1HunterSmash = крушитель голиафов
.desc = Ветеран-утилизатор, достаточно крепкий, чтобы свободно размахивать тяжёлой секирой-крашером.
ent-MobPirateT1Knife = абордажник мусорщиков
.desc = Первым лезет в пролом. Возвращается редко, зато шуму наделает.
ent-MobPirateT1ECutlass = абордажник-ветеран мусорщиков
@ -28,6 +30,8 @@ ent-MobPirateT1Pistol = пистолетчик мусорщиков
.desc = Низкоранговый рейдер, вооруженный из излишков оружием.
ent-MobPirateT1Mosin = стрелок мусорщиков
.desc = Стрелок с винтовкой времён древних войн. Любит цитировать уставы СССП, которых никто не видел.
ent-MobPirateT1Rifle = стрелок-ветеран мусорщиков
.desc = Закалённый ветеран-мусорщик, держит ППШ близко, а бандольер ещё ближе.
ent-MobPirateT1ScrapRifle = автоматчик мусорщиков
.desc = В команде, где все вооружены чем попало, он прихватил автомат, во всяком случае он был им… когда-то.
ent-MobPirateT1PKA = утиль мусорщиков
@ -38,6 +42,13 @@ ent-MobPirateT1ScrapSMG = рейдер мусорщиков
.desc = Обожает стрелять, ненавидит целиться. Жмёт спуск, пока всё вокруг не перестанут шевелиться. Вооружён импровизированным ПП.
ent-MobPirateT1SMG = рейдер-ветеран мусорщиков
.desc = Обожает стрелять, ненавидит целиться. Жмёт спуск, пока всё вокруг не перестанут шевелиться. Вооружён древним ПП.
ent-MobPirateT1BorgAssault = Штурмотрон
.desc = Бывший штурмовой борг Синдиката. Ржавый, помятый и перепрошитый пиратами. Всё ещё уверен, что он оружие массового убеждения.
ent-MobPirateT1BorgMining = Копарь
.desc = Списанный шахтёрский борг, собранный обратно как получилось после встречи с гибтонитом. Провода торчат, панели отсутствуют. Копает теперь только проблемы.
ent-MobPirateT1BorgDerelict = Железяка
.desc = Обычный борг без специализации раньше. После пиратского обучения ПОЛУЧИЛ СПЕЦИАЛИЗАЦИЮ. ЛУПИТЬ ЛОМОМ.
ent-MobPirateT2Grapeshot = шрапнельный громых
.desc = Разносит всё в клочья, превращая вещи в сыр с дырками. Говорит, что «осколки — это тоже искусство».

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@ -1,2 +1,4 @@
ent-PFigurineChaminaM = Хамина Маус
ent-PFigurineChaminaM = Чамина Маус
.desc = Крошечная фигурка Хамины Маус.
ent-PFigurinePirateJugger = Мурмилло
.desc = Крошечная фигурка пирата класса Мурмилло. Он наблюдает...

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@ -4,3 +4,12 @@ ent-SmokeScreenImplanter = { ent-Implanter }
ent-CreepyLaughImplanter = { ent-Implanter }
.suffix = Санрайз, Смех
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-RadioImplanterFreelance = { ent-Implanter }
.suffix = Фриланс, радио
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-DeathRattleImplanterFreelance = { ent-Implanter }
.suffix = Фриланс, предсмертный хрип
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-ScramImplanterProto = { ent-ScramImplanter }
.suffix = прототип
.desc = { ent-ScramImplanter.desc }

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@ -2,3 +2,6 @@ ent-SmokeScreenImplant = Имплант Дымовой Завесы
.desc = Создает небольшое облако дыма, в котором вы можете скрыться. Можно использовать до трех раз, прежде чем у вас закончится газ.
ent-CreepyLaughImplant = имплант жуткого смеха
.desc = Этот имплант позволяет пользователю смеяться так же жутко, как и борг, где угодно и когда угодно.
ent-ScramImplantProto = { ent-ScramImplant }
.suffix = прототип
.desc = { ent-ScramImplant.desc }

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@ -0,0 +1,3 @@
ent-ToolboxElectricalTurretPirate = { ent-ToolboxElectricalTurret }
.suffix = Пират, Турель
.desc = { ent-ToolboxElectricalTurret.desc }

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@ -16,3 +16,21 @@ ent-WeaponRifleLecterMk2Empty = Лектер Мк2
.desc = { ent-WeaponRifleLecterMk2.desc }
ent-WeaponRifleAsh12 = АШ-12
.desc = Тяжёлая автоматическая винтовка под пули дробовика. Бьёт, как молоток.
ent-WeaponRifleSKM24 = SKM-24
.desc = Дешевый и надежный. Достаточно огневой мощи, малая точность. Легко чинится, тяжело контролировать при длительной стрельбе.
ent-WeaponRifleSKM24White = SKM-24
.desc = Дешевый и надежный. Достаточно огневой мощи, малая точность. Легко чинится, тяжело контролировать при длительной стрельбе. Сэкономленное - заработанное. Дерево заменено дешевым пластиком.
ent-WeaponRifleSKM24Green = SKM-24
.desc = Дешевый и надежный. Достаточно огневой мощи, малая точность. Легко чинится, тяжело контролировать при длительной стрельбе. Любимый цвет малоимущих наемников и обычных членов USSP.
ent-WeaponRifleSKM24Scrap = SKM-24
.desc = Дешевый и надежный. Достаточно огневой мощи, малая точность. Легко чинится, тяжело контролировать при длительной стрельбе. Этот экземпляр повидал всякое... и не раз.
ent-WeaponRifleSKM24Syndi = SKM-24
.desc = Дешевый и надежный. Достаточно огневой мощи, малая точность. Легко чинится, тяжело контролировать при длительной стрельбе. Запасной вариант, если вы проиграли все телекристаллы в казино.
ent-WeaponRifleSKM24Nano = SKM-24
.desc = Дешевый и надежный. Достаточно огневой мощи, малая точность. Легко чинится, тяжело контролировать при длительной стрельбе. Деньги не пахнут.
ent-WeaponRifleSKM28 = SKM-28
.desc = Снайперская модификация стандартного SKM-24. Имеет удлиненный тяжелый ствол, переработанную начинку и установленный оптический прицел. Калибр .308.
ent-WeaponRifleSKM28Syndi = SKM-28
.desc = Снайперская модификация стандартного SKM-24. Имеет удлиненный тяжелый ствол, переработанную начинку и установленный оптический прицел. Калибр .308. Хороший выбор, нюк.
ent-WeaponRifleSKM28Nano = SKM-28
.desc = Снайперская модификация стандартного SKM-24. Имеет удлиненный тяжелый ствол, переработанную начинку и установленный оптический прицел. Калибр .308. Деньги не пахнут.

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@ -1,3 +1,8 @@
ent-WeaponTurretPirate = { ent-BaseWeaponBallisticTurret }
.suffix = Пират
.desc = { ent-BaseWeaponBallisticTurret.desc }
ent-WeaponTurretPirateDisposable = { ent-WeaponTurretSyndicateDisposable }
.suffix = Пират, Одноразовый
.desc = { ent-WeaponTurretSyndicateDisposable.desc }

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@ -4,9 +4,9 @@ ent-MachineParticleAcceleratorFuelChamberCircuitboard = плата топлив
.desc = { ent-BaseMachineCircuitboard.desc }
ent-MachineParticleAcceleratorPowerBoxCircuitboard = плата блока питания УЧ
.desc = { ent-BaseMachineCircuitboard.desc }
ent-MachineParticleAcceleratorEmitterStarboardCircuitboard = плата левого излучателя УЧ
.desc = Машинная плата для левого излучателя ускорителя частиц.
ent-MachineParticleAcceleratorEmitterStarboardCircuitboard = плата правого излучателя УЧ
.desc = Машинная плата для правого излучателя ускорителя частиц.
ent-MachineParticleAcceleratorEmitterForeCircuitboard = плата центрального излучателя УЧ
.desc = Машинная плата для центрального излучателя ускорителя частиц.
ent-MachineParticleAcceleratorEmitterPortCircuitboard = плата правого излучателя УЧ
.desc = Машинная плата для правого излучателя ускорителя частиц.
ent-MachineParticleAcceleratorEmitterPortCircuitboard = плата левого излучателя УЧ
.desc = Машинная плата для левого излучателя ускорителя частиц.

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@ -30,6 +30,9 @@ ent-FreedomImplanter = { ent-Implanter }
ent-RadioImplanter = { ent-BaseImplantOnlyImplanterSyndi }
.suffix = Радио Синдиката
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-VoiceMaskImplanter = { ent-BaseImplantOnlyImplanterSyndi }
.suffix = Голосовая маска
.desc = { ent-BaseImplantOnlyImplanterSyndi.desc }
ent-UplinkImplanter = { ent-Implanter }
.desc = { ent-BaseImplantOnlyImplanter.desc }
.suffix = Аплинк

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@ -6,5 +6,7 @@ ent-BlueprintSeismicCharge = чертёж сейсмозаряда
.desc = Чертёж со схемой сейсмозаряда. Его можно вставить в автолат.
ent-BlueprintDoubleEmergencyTank = чертёж двойного аварийного баллона
.desc = Чертёж со схемой двойного аварийного баллона. Его можно вставить в автолат.
ent-BlueprintMagAsh12Slug = чертёж магазина АШ-12 (.50 пуля)
.desc = Чертёж со схемой магазина АШ-12 с пулями. Его можно вставить в автолат и охранный ТехФаб.
ent-BlueprintFlare = чертёж фальшфейера
.desc = Чертёж со схемой фальшфейера. Его можно вставить в автолат.

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@ -1,4 +1,10 @@
## SUNRISE guides
guide-entry-disease = Разумная болезнь
guide-entry-expeditions = Экспедиции
guide-entry-expedition-pirates = Пираты
guide-entry-expedition-xenos = Ксено
guide-entry-expedition-carps = Карпы
## SUNRISE rules

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@ -176,6 +176,8 @@ uplink-smoke-screen-implanter-name = Имплантер Дымовой Заве
uplink-smoke-screen-implanter-desc = Создает небольшое облако дыма, в котором вы можете скрыться. Можно использовать до трех раз, прежде чем у вас закончится газ.
uplink-creepy-laugh-implanter-name = Имплантер Жуткого Смеха
uplink-creepy-laugh-implanter-desc = Аудиоимплант, воспроизводящий фирменный смех синди-киборга. Раздражает, пугает, стиль гарантирован.
uplink-scram-implanter-proto-name = Прототип Имплантера Побег
uplink-scram-implanter-proto-desc = Имплант побега на 1 заряд с перезарядкой 600 секунд. Телепортирует вас в большом радиусе, пытается перенести на свободную клетку, иногда может сбоить. Страхование жизни не прилагается.
## Ammo Kits and Bundle

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@ -159,6 +159,8 @@ uplink-micro-bomb-implanter-name = Имплантер Микробомба
uplink-micro-bomb-implanter-desc = Взрывается при ручной активации или гибели носителя этого импланта. Уничтожает тело пользователя со всем снаряжением.
uplink-radio-implanter-name = Радиоимплант
uplink-radio-implanter-desc = Вживляемое радио Синдиката для скрытой связи. Не требует гарнитуры.
uplink-voice-mask-implanter-name = Имплантер Голосовая маска
uplink-voice-mask-implanter-desc = Модифицирует голосовые связки, позволяя звучать как кто угодно.
# Cybernetics
uplink-nightvision-eyes = Кибер-глаза ночного видения
uplink-nightvision-eyes-desc = Позволяют видеть в темноте, но делают вас более уязвимым к светошумовым гранатам. (Внимание: Требуется помощь хирурга.)

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@ -4,8 +4,8 @@ meta:
engineVersion: 270.0.0
forkId: ""
forkVersion: ""
time: 01/03/2026 03:12:37
entityCount: 2583
time: 01/06/2026 19:18:59
entityCount: 2623
maps:
- 1
grids:
@ -5054,6 +5054,11 @@ entities:
powered: True
- proto: AlwaysPoweredStrobeDimLight
entities:
- uid: 1617
components:
- type: Transform
pos: 10.5,32.5
parent: 1
- uid: 2438
components:
- type: Transform
@ -5077,6 +5082,12 @@ entities:
- type: Transform
pos: 38.5,66.5
parent: 1
- uid: 2623
components:
- type: Transform
rot: 3.141592653589793 rad
pos: 2.5,30.5
parent: 1
- proto: AmmoTechFab
entities:
- uid: 20
@ -9705,13 +9716,6 @@ entities:
- Construction
- proto: CartridgeAntiMateriel
entities:
- uid: 889
components:
- type: Transform
pos: 50.627735,2.6294875
parent: 1
- type: Physics
canCollide: False
- uid: 890
components:
- type: Transform
@ -9729,10 +9733,8 @@ entities:
- uid: 892
components:
- type: Transform
pos: 50.61211,2.8744068
pos: 50.605007,2.9106197
parent: 1
- type: Physics
canCollide: False
- uid: 893
components:
- type: Transform
@ -9741,6 +9743,22 @@ entities:
parent: 1
- type: Physics
canCollide: False
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...

View file

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View file

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components:
- type: Transform
pos: -3.6875637,-4.5376997
parent: 181
- proto: FultonBeacon
entities:
- uid: 137
components:
- type: Transform
pos: -3.5078762,-4.3658247
parent: 181
- proto: GasPipeBend
entities:
- uid: 22
@ -989,20 +1009,6 @@ entities:
- type: Transform
pos: -2.5,2.5
parent: 181
- proto: GeneratorBasic15kW
entities:
- uid: 91
components:
- type: Transform
pos: -0.5,-6.5
parent: 181
- type: CMExplosionEffect
- uid: 138
components:
- type: Transform
pos: -0.5,-7.5
parent: 181
- type: CMExplosionEffect
- proto: GravityGeneratorMini
entities:
- uid: 49
@ -1047,27 +1053,6 @@ entities:
- type: Transform
pos: -0.7141143,3.5776207
parent: 181
- proto: LeftArmBorg
entities:
- uid: 245
components:
- type: Transform
pos: -1.2517962,-7.6630273
parent: 181
- proto: LeftLegBorg
entities:
- uid: 244
components:
- type: Transform
pos: -1.7728889,-7.7776904
parent: 181
- proto: LightHeadBorg
entities:
- uid: 243
components:
- type: Transform
pos: -1.5019208,-7.167929
parent: 181
- proto: MiningWindow
entities:
- uid: 11
@ -1099,10 +1084,10 @@ entities:
parent: 181
- proto: OxygenCanister
entities:
- uid: 15
- uid: 91
components:
- type: Transform
pos: -3.5,-4.5
pos: -0.5,-0.5
parent: 181
- proto: PaperBin10
entities:
@ -1126,6 +1111,10 @@ entities:
- type: Transform
pos: -3.4403822,5.071967
parent: 181
- type: ContainerContainer
containers:
innate_items: !type:Container
ents: []
- proto: Pickaxe
entities:
- uid: 81
@ -1139,6 +1128,32 @@ entities:
rot: 1.5707963267948966 rad
pos: -4.5434036,-4.46221
parent: 181
- proto: PortableGeneratorJrPacman
entities:
- uid: 172
components:
- type: Transform
anchored: True
pos: -0.5,-7.5
parent: 181
- type: Physics
bodyType: Static
- type: CMExplosionEffect
- proto: PortableGeneratorPacman
entities:
- uid: 13
components:
- type: Transform
anchored: True
pos: -2.5,-7.5
parent: 181
- type: MaterialStorage
storage:
Plasma: 1000
- type: Physics
bodyType: Static
- type: InsertingMaterialStorage
endTime: 0
- proto: PowerCellRecharger
entities:
- uid: 108
@ -1216,6 +1231,11 @@ entities:
parent: 181
- proto: Rack
entities:
- uid: 44
components:
- type: Transform
pos: -3.5,-4.5
parent: 181
- uid: 52
components:
- type: Transform
@ -1226,11 +1246,6 @@ entities:
- type: Transform
pos: 0.5,3.5
parent: 181
- uid: 176
components:
- type: Transform
pos: -5.5,3.5
parent: 181
- uid: 189
components:
- type: Transform
@ -1288,12 +1303,12 @@ entities:
- Toggle
- type: Fixtures
fixtures: {}
- proto: SMESBasic
- proto: StasisBed
entities:
- uid: 44
- uid: 138
components:
- type: Transform
pos: -2.5,-7.5
pos: -5.5,3.5
parent: 181
- proto: SubstationBasic
entities:
@ -1386,20 +1401,15 @@ entities:
- type: Transform
pos: 0.5,5.5
parent: 181
- proto: TorsoBorg
- proto: VendingMachineWallMedicalCivilian
entities:
- uid: 246
- uid: 241
components:
- type: Transform
pos: -1.4602338,-7.5570865
parent: 181
- proto: VendingMachineSalvage
entities:
- uid: 7
components:
- type: Transform
pos: -0.5,-0.5
pos: -5.5,4.5
parent: 181
- type: Fixtures
fixtures: {}
- proto: WallMining
entities:
- uid: 6
@ -1724,16 +1734,15 @@ entities:
- type: Transform
pos: -4.5,1.5
parent: 181
- proto: WeaponProtoKineticAccelerator
- proto: WeldingFuelTankFull
entities:
- uid: 137
- uid: 15
components:
- type: Transform
pos: -5.530746,3.725446
parent: 181
- uid: 184
components:
- type: Transform
pos: -5.4240065,3.4719396
anchored: True
pos: -0.5,-6.5
parent: 181
- type: Physics
bodyType: Static
- type: CMExplosionEffect
...

View file

@ -1,11 +1,11 @@
meta:
format: 7
category: Grid
engineVersion: 266.0.0
engineVersion: 270.0.0
forkId: ""
forkVersion: ""
time: 08/17/2025 21:08:25
entityCount: 129
time: 01/05/2026 17:49:32
entityCount: 116
maps: []
grids:
- 62
@ -30,7 +30,7 @@ entities:
- type: MetaData
name: NT Personal-110
- type: Transform
pos: 0.07291666,1.7143848
pos: 1,1
parent: invalid
- type: MapGrid
chunks:
@ -98,48 +98,18 @@ entities:
- volume: 2500
temperature: 293.15
moles:
- 21.824879
- 82.10312
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
Oxygen: 21.824879
Nitrogen: 82.10312
- volume: 2500
temperature: 293.15
moles:
- 21.213781
- 79.80423
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
Oxygen: 21.213781
Nitrogen: 79.80423
- volume: 2500
temperature: 293.15
moles:
- 20.04244
- 75.39776
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
- 0
Oxygen: 20.04244
Nitrogen: 75.39776
chunkSize: 4
- type: RadiationGridResistance
- type: GasTileOverlay
@ -147,13 +117,22 @@ entities:
- type: ImplicitRoof
- type: GravityShake
shakeTimes: 10
- type: ExplosionAirtightGrid
- proto: AirCanister
entities:
- uid: 12
components:
- type: Transform
anchored: True
pos: -0.5,-7.5
parent: 62
- type: Physics
bodyType: Static
- type: AccessReader
accessListsOriginal:
- - Atmospherics
- - Engineering
- - Research
- proto: AirlockCommand
entities:
- uid: 18
@ -339,50 +318,6 @@ entities:
rot: 3.141592653589793 rad
pos: -1.5,-4.5
parent: 62
- proto: ClothingHeadHelmetEVA
entities:
- uid: 17
components:
- type: Transform
pos: -0.23437434,-2.54319
parent: 62
- uid: 38
components:
- type: Transform
pos: -0.7033577,-2.5744615
parent: 62
- uid: 47
components:
- type: Transform
pos: -0.71377945,-2.1719494
parent: 62
- uid: 49
components:
- type: Transform
pos: -0.14057857,-2.0636902
parent: 62
- proto: ClothingOuterHardsuitEVA
entities:
- uid: 37
components:
- type: Transform
pos: -0.2864844,-2.5805764
parent: 62
- uid: 40
components:
- type: Transform
pos: -0.27606136,-2.1740441
parent: 62
- uid: 41
components:
- type: Transform
pos: -0.7658888,-2.611848
parent: 62
- uid: 48
components:
- type: Transform
pos: -0.75546646,-2.2053158
parent: 62
- proto: ComputerShuttle
entities:
- uid: 66
@ -390,6 +325,28 @@ entities:
- type: Transform
pos: -0.5,0.5
parent: 62
- proto: CrateEmergencyInternalsLarge
entities:
- uid: 16
components:
- type: Transform
anchored: True
pos: 1.5,-2.5
parent: 62
- type: Physics
bodyType: Static
- proto: CrateMaterialPlasma
entities:
- uid: 15
components:
- type: Transform
anchored: True
pos: -1.5,0.5
parent: 62
- type: Lock
locked: False
- type: Physics
bodyType: Static
- proto: FoodBoxPizzaFilled
entities:
- uid: 118
@ -491,20 +448,12 @@ entities:
parent: 62
- type: AtmosPipeColor
color: '#0000FFFF'
- proto: GeneratorBasic15kW
entities:
- uid: 113
components:
- type: Transform
pos: -1.5,-0.5
parent: 62
- type: CMExplosionEffect
- proto: GravityGeneratorMini
entities:
- uid: 140
- uid: 38
components:
- type: Transform
pos: 0.5,0.5
pos: 2.5,-0.5
parent: 62
- proto: Grille
entities:
@ -585,37 +534,12 @@ entities:
parent: 62
- proto: Gyroscope
entities:
- uid: 67
- uid: 37
components:
- type: Transform
pos: -1.5,0.5
rot: 1.5707963267948966 rad
pos: -3.5,-0.5
parent: 62
- proto: JetpackBlackFilled
entities:
- uid: 175
components:
- type: Transform
pos: 1.2604167,-2.566079
parent: 62
- type: CMExplosionEffect
- uid: 176
components:
- type: Transform
pos: 1.6458334,-2.3159053
parent: 62
- type: CMExplosionEffect
- uid: 177
components:
- type: Transform
pos: 1.6770834,-2.6181984
parent: 62
- type: CMExplosionEffect
- uid: 178
components:
- type: Transform
pos: 1.2708334,-2.2637858
parent: 62
- type: CMExplosionEffect
- proto: KnifePlastic
entities:
- uid: 86
@ -624,6 +548,16 @@ entities:
rot: -1.5707963267948966 rad
pos: -2.38178,-2.156817
parent: 62
- proto: PortableGeneratorPacman
entities:
- uid: 14
components:
- type: Transform
anchored: True
pos: -1.5,-0.5
parent: 62
- type: Physics
bodyType: Static
- proto: Poweredlight
entities:
- uid: 64
@ -647,11 +581,6 @@ entities:
powerLoad: 0
- proto: Rack
entities:
- uid: 69
components:
- type: Transform
pos: 1.5,-2.5
parent: 62
- uid: 187
components:
- type: Transform
@ -779,27 +708,16 @@ entities:
- type: Transform
pos: 2.5,0.5
parent: 62
- uid: 14
components:
- type: Transform
pos: -3.5,0.5
parent: 62
- uid: 15
- uid: 17
components:
- type: Transform
rot: 1.5707963267948966 rad
pos: -3.5,-0.5
pos: -3.5,0.5
parent: 62
- uid: 16
- uid: 40
components:
- type: Transform
rot: -1.5707963267948966 rad
pos: 2.5,-0.5
parent: 62
- uid: 55
components:
- type: Transform
rot: 3.141592653589793 rad
pos: 2.5,-8.5
parent: 62
- uid: 101

View file

@ -195,28 +195,6 @@
sprite: Objects/Weapons/Grenades/empgrenade.rsi
state: icon
# Sunrise-Start #PR Wiz #31782
- type: entity
id: ActionActivateSmokeGrenadeImplant
name: Activate Smoke Grenade
description: Create a small cloud of smoke around you.
components:
- type: Action
checkCanInteract: false
useDelay: 5
itemIconStyle: BigAction
priority: -20
icon:
sprite: Objects/Weapons/Grenades/smoke.rsi
state: icon
- type: InstantAction
event: !type:ActivateImplantEvent
- type: LimitedCharges
maxCharges: 3
- type: AutoRecharge
rechargeDuration: 120
# Sunrise-End
- type: entity
parent: BaseImplantAction
id: ActionActivateScramImplant
@ -395,19 +373,6 @@
icon: { sprite: Objects/Fun/bikehorn.rsi, state: icon }
useDelay: 1
# Sunrise-Start
- type: entity
parent: BaseImplantAction
id: ActionActivateBorgLaughImplant
name: "[color=red]Laugh[/color]"
description: Activates your creepy laugh implant, which will produce the signature sound of the Syndicate cyborg.
components:
- type: Action
icon: { sprite: Mobs/Species/Terminator/parts.rsi, state: skull_icon }
useDelay: 2.75
itemIconStyle: BigAction
# Sunrise-End
- type: entity
parent: BaseAction
id: ActionFireStarter

View file

@ -1598,7 +1598,7 @@
discountDownTo:
Telecrystal: 2
cost:
Telecrystal: 4 # it's a gamble that may kill you easily so 4 TC per 2 uses, second one more of a backup
Telecrystal: 6 # it's a gamble that may kill you easily so 4 TC per 2 uses, second one more of a backup # Sunrise-edit
categories:
- UplinkImplants

View file

@ -18,12 +18,6 @@
type: StorageBoundUserInterface
enum.ChameleonUiKey.Key:
type: ChameleonBoundUserInterface
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End
- type: entity
parent: [Clothing, ClothingSlotBase]

View file

@ -14,9 +14,3 @@
- type: ChameleonClothing
slot: [ears]
default: ClothingHeadsetGrey
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End

View file

@ -15,9 +15,3 @@
- type: ChameleonClothing
slot: [eyes]
default: ClothingEyesGlassesSunglasses
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End

View file

@ -19,12 +19,6 @@
- type: Fiber
fiberMaterial: fibers-chameleon
- type: FingerprintMask
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End
- type: entity
parent: ClothingHandsChameleon

View file

@ -15,12 +15,6 @@
- type: ChameleonClothing
slot: [HEAD]
default: ClothingHeadHatBeret
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End
- type: entity
parent: ClothingHeadHatFedoraBrown

View file

@ -35,14 +35,21 @@
sprite: Clothing/Mask/gassecurity.rsi
- type: Clothing
sprite: Clothing/Mask/gassecurity.rsi
# Surnise-Start
# Sunrise-Start
- type: Tag
tags:
- HamsterWearable
- WhitelistChameleon
- type: Pierceable
level: Metal
# Surnise-End
# Sunrise-End
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 0.95
Heat: 0.95
- type: entity
parent: [ClothingMaskGas, BaseSyndicateContraband]
@ -56,8 +63,17 @@
sprite: Clothing/Mask/gassyndicate.rsi
- type: FlashImmunity
- type: EyeProtection
# Sunrise-Start
- type: Pierceable
level: Metal
# Sunrise-End
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 0.95
Heat: 0.95
- type: entity
parent: ClothingMaskGas
@ -69,6 +85,10 @@
sprite: Clothing/Mask/gasatmos.rsi
- type: Clothing
sprite: Clothing/Mask/gasatmos.rsi
- type: Armor
modifiers:
coefficients:
Heat: 0.9 # Sunrise-edit
- type: entity
parent: [ClothingMaskGasAtmos, BaseCommandContraband]
@ -106,6 +126,13 @@
sprite: Clothing/Mask/gasexplorer.rsi
- type: Clothing
sprite: Clothing/Mask/gasexplorer.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.90
Slash: 0.90
Piercing: 0.95
Heat: 0.95
- type: entity
parent: ClothingMaskPullableBase
@ -144,6 +171,13 @@
sprite: Clothing/Mask/medicalsecurity.rsi
- type: Pierceable
level: Metal
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 0.95
Heat: 0.95
- type: entity
parent: ClothingMaskPullableBase
@ -227,6 +261,13 @@
sprite: Clothing/Mask/clown_security.rsi
- type: Clothing
sprite: Clothing/Mask/clown_security.rsi
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 0.95
Heat: 0.95
- type: entity
parent: ClothingMaskBase
@ -367,6 +408,13 @@
hideOnToggle: true
- type: Pierceable
level: Metal
- type: Armor
modifiers:
coefficients:
Blunt: 0.90
Slash: 0.90
Piercing: 0.95
Heat: 0.95
- type: FlashImmunity # Sunrise-Edit
- type: entity
@ -381,6 +429,13 @@
sprite: Clothing/Mask/merc.rsi
- type: Pierceable
level: Metal
- type: Armor
modifiers:
coefficients:
Blunt: 0.90
Slash: 0.90
Piercing: 0.95
Heat: 0.95
- type: entity
parent: [ ClothingMaskGas, BaseCentcommContraband ]
@ -405,6 +460,13 @@
- type: EyeProtection
- type: Pierceable
level: Metal
- type: Armor
modifiers:
coefficients:
Blunt: 0.95
Slash: 0.95
Piercing: 0.95
Heat: 0.95
- type: entity
parent: ClothingMaskGasERT
@ -423,6 +485,13 @@
- Hair
- HeadTop
- HeadSide
- type: Armor
modifiers:
coefficients:
Blunt: 0.80
Slash: 0.80
Piercing: 0.90
Heat: 0.90
- type: entity
parent: ClothingMaskBase

View file

@ -19,12 +19,6 @@
- type: HideLayerClothing
slots:
- Snout
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End
- type: entity
parent: ClothingMaskGasChameleon

View file

@ -16,9 +16,3 @@
- type: ChameleonClothing
slot: [NECK]
default: ClothingNeckScarfStripedRed
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End

View file

@ -24,9 +24,3 @@
Slash: 0.95
Heat: 0.90
showArmorOnExamine: false
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End

View file

@ -206,12 +206,6 @@
- type: ChameleonClothing
slot: [FEET]
default: ClothingShoesColorBlack
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End
- type: entity
parent: ClothingShoesChameleon

View file

@ -38,9 +38,3 @@
- type: ChameleonClothing
slot: [innerclothing]
default: ClothingUniformJumpsuitColorBlack
# Sunrise-Start
- type: Biocode
factions:
- Syndicate
- Thief
# Sunrise-End

View file

@ -111,6 +111,7 @@
fuel: 5
time: 3
- type: Firelock
lockedPryTimeModifier: 0.5 # Sunrise-Add
- type: Appearance
- type: WiresVisuals
- type: WiresPanel

View file

@ -71,7 +71,7 @@
- !type:RoundDurationCondition
min: 900 # 15 minutes
- id: DragonSpawn
weight: 15
weight: 5 # Sunrise-edit
conditions:
- !type:HasBudgetCondition
- !type:MaxRuleOccurenceCondition

View file

@ -1982,5 +1982,5 @@
name: loadout-group-medical-doctor-id
loadouts:
- MedicalPDA
- SeniorOfficerPDA
- SeniorPhysicianPDA
# Sunrise-edn

View file

@ -18,7 +18,7 @@
types:
Poison: 0.55
Blunt: 0.5
Mangleness: 0.15 #Sunrise-Edit
Mangleness: 0.05
# OD
- !type:HealthChange
conditions:

View file

@ -313,7 +313,7 @@
Phosphorus:
amount: 1
products:
Desoxyephedrine: 2 # Sunrise-Edit # Как-то многовато и много мета производят
Desoxyephedrine: 4
- type: reaction
id: Stimulants

View file

@ -12,6 +12,7 @@
- Maintenance
extendedAccess:
- Salvage
- CargoPurchaseAccess # Sunrise-add
special:
- !type:GiveItemOnHolidaySpecial
holiday: BoxingDay

View file

@ -16,6 +16,8 @@
- Salvage
- Maintenance
- External
extendedAccess:
- CargoPurchaseAccess # Sunrise-add
- type: startingGear
id: SalvageSpecialistGear

View file

@ -23,3 +23,10 @@
components:
- type: CartridgeAmmo
deleteOnSpawn: true
- type: entity
id: CartridgePistolImprovisedMech
parent: [CartridgePistolImprovised, MechCartridge]
components:
- type: CartridgeAmmo
deleteOnSpawn: true

View file

@ -681,10 +681,10 @@
armorPenetration: -0.35
damage:
types:
Piercing: 7
Blunt: 7
Piercing: 13
Blunt: 6
- type: HitscanStaminaDamage
staminaDamage: 3
staminaDamage: 4
- type: HitscanPierce
chance: 0.20
deviation: 0.05
@ -995,12 +995,16 @@
categories: [ HideSpawnMenu ]
components:
- type: HitscanBasicDamage
armorPenetration: 0.05 # Sunrise-add
damage:
types:
Piercing: 40
Structural: 15
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 10
- type: HitscanPierce
chance: 0.08
pierceLevel: Metal # Sunrise-add
- type: HitscanBasicVisuals
bullet:
sprite:
@ -1030,12 +1034,17 @@
categories: [ HideSpawnMenu ]
components:
- type: HitscanBasicDamage
armorPenetration: -0.15 # Sunrise-edit
damage:
types:
Piercing: 5
Structural: 5
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 2
- type: HitscanPierce
chance: 0.03
- type: HitscanRicochet # Sunrise-edit
chance: 0.2
- type: HitscanBasicVisuals
bullet:
sprite:
@ -1062,6 +1071,8 @@
types:
Blunt: 2
Heat: 3
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 2
- type: HitscanPierce
chance: 0.02
- type: HitscanIgniteEffect
@ -1090,6 +1101,8 @@
damage:
types:
Blunt: 1
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 1
- type: HitscanPierce
chance: 0
- type: HitscanBasicVisuals
@ -1114,12 +1127,17 @@
categories: [ HideSpawnMenu ]
components:
- type: HitscanBasicDamage
armorPenetration: -0.15 # Sunrise-edit
damage:
types:
Piercing: 2
Slash: 2
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 2
- type: HitscanPierce
chance: 0
- type: HitscanRicochet # Sunrise-edit
chance: 0.2
- type: HitscanBasicVisuals
bullet:
sprite:
@ -1146,6 +1164,8 @@
types:
Radiation: 2
Piercing: 3
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 2
- type: HitscanPierce
chance: 0.05
pierceLevel: HardenedMetal
@ -1175,6 +1195,8 @@
types:
Piercing: 5
Structural: 20
- type: HitscanStaminaDamage # Sunrise-add
staminaDamage: 3
- type: HitscanPierce
chance: 0.03
- type: HitscanBasicVisuals

View file

@ -0,0 +1,49 @@
- type: entity
parent: BaseImplantAction
id: ActionActivateScramImplantProto
name: SCRAM!
description: Randomly teleports you within a large distance.
components:
- type: LimitedCharges
maxCharges: 1
- type: AutoRecharge
rechargeDuration: 600
- type: Action
checkCanInteract: false
useDelay: 5
itemIconStyle: BigAction
priority: -20
icon:
sprite: Structures/Specific/anomaly.rsi
state: anom4
- type: entity
id: ActionActivateSmokeGrenadeImplant
name: Activate Smoke Grenade
description: Create a small cloud of smoke around you.
components:
- type: Action
checkCanInteract: false
useDelay: 5
itemIconStyle: BigAction
priority: -20
icon:
sprite: Objects/Weapons/Grenades/smoke.rsi
state: icon
- type: InstantAction
event: !type:ActivateImplantEvent
- type: LimitedCharges
maxCharges: 3
- type: AutoRecharge
rechargeDuration: 120
- type: entity
parent: BaseImplantAction
id: ActionActivateBorgLaughImplant
name: "[color=red]Laugh[/color]"
description: Activates your creepy laugh implant, which will produce the signature sound of the Syndicate cyborg.
components:
- type: Action
icon: { sprite: Mobs/Species/Terminator/parts.rsi, state: skull_icon }
useDelay: 3
itemIconStyle: BigAction

View file

@ -360,7 +360,7 @@
children:
- id: WeaponRifleAsh12
- id: MagazineAsh12
amount: 5
amount: 3
- id: BlueprintMagAsh12Slug
- type: entity

View file

@ -41,3 +41,14 @@
- id: DoubleEmergencyNitrogenTankFilled
- type: StaticPrice
price: 1500
- type: entity
id: ToolboxElectricalTurretPirateFilled
name: electrical toolbox
suffix: Pirate, Turret, Filled
parent: ToolboxElectricalTurretPirate
components:
- type: EntityTableContainerFill
containers:
storagebase: !type:NestedSelector
tableId: ToolboxElectricalEntityTable

View file

@ -8,12 +8,15 @@
FaketAnomalyIceFlatpack: 2
FirecrackerBundle: 3
FirecrackerBox: 3
BoxDonkSoftBox: 1
FoamCrossbow: 1
contrabandInventory:
ToyFigurineClown: 1
ClothingBackpackDuffelSMGFake: 1
BoxCartridgeCap: 2
RevolverCapGun: 1
BoxCartridgeCap: 1
ClusterSyndyFlashGrenade: 2
SyndieTrickyBomb: 2
emaggedInventory:
ClothingBackpackDuffelSMGFake: 1
ClothingBackpackDuffell6Fake: 1
SyndicateBombFake: 1

View file

@ -143,7 +143,7 @@
id: UplinkPirateDisposableTurret
name: uplink-disposable-turret-name
description: uplink-disposable-turret-desc
productEntity: ToolboxElectricalTurretFilled
productEntity: ToolboxElectricalTurretPirateFilled
cost:
Doubloon: 13
categories:
@ -152,9 +152,9 @@
- type: listing
id: UplinkPirateHristov
icon: { sprite: /Textures/Objects/Weapons/Guns/Snipers/heavy_sniper.rsi, state: base }
productEntity: WeaponSniperHristovBiocode
productEntity: WeaponSniperHristov
cost:
Doubloon: 30
Doubloon: 45
categories:
- UplinkPirateWeaponry
conditions:
@ -303,7 +303,7 @@
id: UplinkPirateL6SAW
productEntity: ClothingBackpackDuffelSyndicateFilledLMG
cost:
Doubloon: 125
Doubloon: 85
categories:
- UplinkPirateWeaponry
restockTime: 3600
@ -437,7 +437,7 @@
id: UplinkPirateMiniEnergyCrossbow
name: uplink-mini-energy-crossbow-name
description: uplink-mini-energy-crossbow-desc
productEntity: WeaponEnergyCrossbowBiocode
productEntity: WeaponEnergyCrossbow
cost:
Doubloon: 36
restockTime: 2700
@ -545,7 +545,7 @@
name: uplink-eshield-name
description: uplink-eshield-desc
icon: { sprite: /Textures/Objects/Weapons/Melee/e_shield.rsi, state: eshield-on }
productEntity: EnergyShieldBiocode
productEntity: EnergyShield
cost:
Doubloon: 39
categories:
@ -586,7 +586,7 @@
- type: listing
id: UplinkPirateSyndieLaserGun
name: uplink-weapon-syndie-laser-gun-name
productEntity: WeaponSyndieLaserGunBiocode
productEntity: WeaponSyndieLaserGun
icon: { sprite: _Sunrise/Objects/Weapons/Guns/Battery/syndielasergun.rsi, state: icon }
cost:
Doubloon: 43
@ -637,7 +637,7 @@
name: uplink-esword-name
description: uplink-esword-desc
icon: { sprite: /Textures/Objects/Weapons/Melee/e_sword.rsi, state: icon }
productEntity: EnergySwordBiocode
productEntity: EnergySword
cost:
Doubloon: 30
categories:
@ -819,6 +819,42 @@
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPirateHristovAmmoAP
description: uplink-sniper-ammo-pen-desc
productEntity: MagazineBoxAntiMaterielAP
cost:
Doubloon: 10
categories:
- UplinkPirateAmmo
conditions:
- !type:ListingLimitedStockCondition
stock: 2
- type: listing
id: UplinkPirateHristovAmmoFrag
description: uplink-sniper-ammo-frag-desc
productEntity: MagazineBoxAntiMaterielFrag
cost:
Doubloon: 10
categories:
- UplinkPirateAmmo
conditions:
- !type:ListingLimitedStockCondition
stock: 2
- type: listing
id: UplinkPirateHristovAmmoBlast
description: uplink-sniper-ammo-blast-desc
productEntity: MagazineBoxAntiMaterielBlast
cost:
Doubloon: 12
categories:
- UplinkPirateAmmo
conditions:
- !type:ListingLimitedStockCondition
stock: 2
- type: listing
id: UplinkPirateBoxImprovisedRifle
productEntity: MagazineBoxImprovisedRifle
@ -955,7 +991,7 @@
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi, state: icon }
productEntity: MagazineRifleBoxSP
cost:
Doubloon: 14
Doubloon: 10
categories:
- UplinkPirateAmmo
@ -963,11 +999,121 @@
id: UplinkPirateL6SAWBoxFMJ
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi, state: icon }
productEntity: MagazineRifleBoxFMJ
cost:
Doubloon: 12
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPirateL6SAWBoxIncendiary
icon: { sprite: /Textures/Objects/Weapons/Guns/Ammunition/Magazine/LightRifle/light_rifle_box.rsi, state: icon }
productEntity: MagazineRifleBoxIncendiary
cost:
Doubloon: 16
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPirateBox556SP
productEntity: MagazineBoxRifleSP
cost:
Doubloon: 1
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPirateBox556FMJ
productEntity: MagazineBoxRifleFMJ
cost:
Doubloon: 1
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPirateBox556HP
productEntity: MagazineBoxRifleHP
cost:
Doubloon: 1
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPirateBox556AP
productEntity: MagazineBoxRifleAP
cost:
Doubloon: 6
categories:
- UplinkPirateAmmo
restockTime: 900
- type: listing
id: UplinkPirateBox556Incendiary
productEntity: MagazineBoxRifleIncendiary
cost:
Doubloon: 4
categories:
- UplinkPirateAmmo
restockTime: 900
- type: listing
id: UplinkPiratePRDBeltBoxSP
productEntity: MagazineLightRifleBeltBox
cost:
Doubloon: 5
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPiratePRDBeltBoxFMJ
productEntity: MagazineLightRifleBeltBoxFMJ
cost:
Doubloon: 5
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPiratePRDBeltBoxHP
productEntity: MagazineLightRifleBeltBoxHP
cost:
Doubloon: 5
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPiratePRDBeltBoxAP
productEntity: MagazineLightRifleBeltBoxAP
cost:
Doubloon: 8
categories:
- UplinkPirateAmmo
restockTime: 900
- type: listing
id: UplinkPiratePRDBeltBoxIncendiary
productEntity: MagazineLightRifleBeltBoxIncendiary
cost:
Doubloon: 7
categories:
- UplinkPirateAmmo
restockTime: 900
- type: listing
id: UplinkPiratePRDBeltBoxPractice
productEntity: MagazineLightRifleBeltBoxPractice
cost:
Doubloon: 3
categories:
- UplinkPirateAmmo
- type: listing
id: UplinkPiratePRDBeltBoxUranium
productEntity: MagazineLightRifleBeltBoxUranium
cost:
Doubloon: 9
categories:
- UplinkPirateAmmo
restockTime: 900
- type: listing
id: UplinkPirateMagDragunov
description: uplink-magazine-dragunov-desc
@ -1930,9 +2076,9 @@
id: UplinkPirateBootsMagSyndie
name: uplink-clothing-shoes-boots-mag-syndie-name
description: uplink-clothing-shoes-boots-mag-syndie-desc
productEntity: ClothingShoesBootsMagSyndieBiocode
productEntity: ClothingShoesBootsMagSyndie
cost:
Doubloon: 9
Doubloon: 8
categories:
- UplinkPirateWearables
@ -1953,9 +2099,9 @@
name: uplink-syndie-thermal-name
description: uplink-syndie-thermal-desc
icon: { sprite: /Textures/_Sunrise/Clothing/Eyes/Glasses/synd_thermal.rsi, state: icon }
productEntity: ClothingEyesGlassesThermalSyndieBiocode
productEntity: ClothingEyesGlassesThermalSec
cost:
Doubloon: 34
Doubloon: 15
categories:
- UplinkPirateWearables
restockTime: 3600
@ -2162,23 +2308,6 @@
- UplinkPirateWearables
restockTime: 3600
- type: listing
id: UplinkPirateHardsuitSyndie
name: uplink-hardsuit-syndie-name
description: uplink-hardsuit-syndie-desc
icon: { sprite: /Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi, state: icon }
productEntity: ClothingBackpackDuffelSyndicateHardsuitBundle
cost:
Doubloon: 65
categories:
- UplinkPirateWearables
restockTime: 3600
conditions:
- !type:BuyerWhitelistCondition
blacklist:
components:
- SurplusBundle
- type: listing
id: UplinkPirateHardsuitInfiltration
name: uplink-hardsuit-infiltration-name
@ -2186,7 +2315,7 @@
icon: { sprite: /Textures/_Starlight/Objects/Clothing/OuterClothing/Hardsuits/infiltrationsyndie.rsi, state: icon }
productEntity: ClothingBackpackDuffelSyndicateFilledInfiltration
cost:
Doubloon: 70
Doubloon: 60
categories:
- UplinkPirateWearables
restockTime: 3600

View file

@ -1192,7 +1192,7 @@
discountDownTo:
Telecrystal: 5
cost:
Telecrystal: 7
Telecrystal: 8
categories:
- UplinkWeaponry
conditions:
@ -1758,6 +1758,20 @@
categories:
- UplinkImplants
- type: listing
id: UplinkScramImplanterProto
name: uplink-scram-implanter-proto-name
description: uplink-scram-implanter-proto-desc
icon: { sprite: /Textures/Structures/Specific/anomaly.rsi, state: anom4 }
productEntity: ScramImplanterProto
discountCategory: rareDiscounts
discountDownTo:
Telecrystal: 1
cost:
Telecrystal: 3
categories:
- UplinkImplants
- type: listing
id: UplinkCreepyLaughImplanter
name: uplink-creepy-laugh-implanter-name

View file

@ -94,14 +94,14 @@
path: /Audio/Machines/button.ogg
- type: ToggleCellDraw
- type: FireProtection
reduction: 0.9
reduction: 0.4
- type: Armor
modifiers:
coefficients:
Blunt: 0.85
Slash: 0.85
Piercing: 0.85
Heat: 0.85
Blunt: 0.88
Slash: 0.88
Piercing: 0.86
Heat: 0.9
Radiation: 0.9
Caustic: 0.9
- type: EyeProtection

View file

@ -74,6 +74,19 @@
- type: HeldSpeedModifier
- type: StaticPrice
price: 2000
- type: ContainerContainer
containers:
beakerSlot: !type:ContainerSlot
- type: Inject
openCloseDelay: 1
autoClose: true
autoCloseDelay: 6
- type: ItemSlots
slots:
beakerSlot:
whitelist:
tags:
- FitsHardsuit
#Pirate EVA
- type: entity
@ -151,6 +164,21 @@
damageCoefficient: 0.75
- type: ClothingSlowOnDamageModifier
modifier: 0.5
- type: ContainerContainer
containers:
storagebase: !type:Container
ents: []
beakerSlot: !type:ContainerSlot
- type: Inject
openCloseDelay: 1
autoClose: true
autoCloseDelay: 6
- type: ItemSlots
slots:
beakerSlot:
whitelist:
tags:
- FitsHardsuit
- type: entity
parent: ClothingOuterEVASuitPirateArmored

View file

@ -0,0 +1,44 @@
- type: entity
name: random implant case spawner
id: RandomImplantCaseSpawner
parent: MarkerBase
components:
- type: Sprite
layers:
- state: red
- sprite: _Sunrise/Objects/Misc/lockbox.rsi
state: icon
- type: RandomSpawner
prototypes:
- ImplantCaseNightVision
- ImplantCaseThermal
- ImplantCaseImplantChemical
- ImplantCaseImplantWelding
- ImplantCaseImplantMedical
- ImplantCaseGorilla
- ImplantCaseMechwright
- ImplantCaseReaper
- ImplantCaseRobust
- ImplantCaseHack
- ImplantCaseAtmos
- ImplantCaseJani
- ImplantCaseImplantSecurity
- ImplantCaseBonesaw
- ImplantCaseLaserEmitter
- ImplantCaseBulwark
- ImplantCaseGrenadeThrower
- ImplantCaseMantisBladeMaxGuard
- LeftArmCyberGorilla
- LeftArmCyberMechwright
- LeftArmCyberReaper
- LeftArmCyberRobust
- LeftArmCyberHack
- LeftArmCyberAtmos
- LeftArmCyberJanitorial
- LeftArmCyberBonesaw
- LeftArmCyberLaserEmitter
- LeftArmCyberBulwark
- LeftArmCyberGrenadeThrower
- LeftArmCyberMantisBladeMaxGuard
chance: 1
offset: 0.0

View file

@ -33,3 +33,11 @@
components:
- type: Implanter
implant: DeathRattleImplantFreelance
- type: entity
id: ScramImplanterProto
name: scram implanter
parent: BaseImplantOnlyImplanterSyndi
components:
- type: Implanter
implant: ScramImplantProto

View file

@ -51,3 +51,15 @@
components:
- type: RattleOnTrigger
radioChannel: Freelance
- type: entity
parent: BaseSubdermalImplant
id: ScramImplantProto
name: scram implant
description: This implant randomly teleports the user within a large radius when activated.
components:
- type: SubdermalImplant
implantAction: ActionActivateScramImplantProto
- type: TriggerOnActivateImplant
- type: ScramOnTrigger
targetUser: true

View file

@ -60,7 +60,7 @@
- type: MovementSpeedModifier
baseWalkSpeed: 1
baseSprintSpeed: 3
baseWeightlessModifier: 5
baseWeightlessModifier: 2
- type: MovementAlwaysTouching
- type: Pullable
- type: Clickable
@ -209,7 +209,7 @@
- type: MovementSpeedModifier
baseWalkSpeed: 2
baseSprintSpeed: 3.75
baseWeightlessModifier: 4
baseWeightlessModifier: 2
- type: Fixtures
fixtures:
fix1:

View file

@ -31,4 +31,22 @@
- type: SolutionContainerManager
solutions:
beaker:
maxVol: 200
maxVol: 150
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 5
behaviors:
- !type:PlaySoundBehavior
sound:
collection: GlassBreak
params:
volume: -4
- !type:SpillBehavior
solution: beaker
- !type:SpawnEntitiesBehavior
spawn:
ShardGlassClockwork:
min: 1
max: 1

View file

@ -0,0 +1,31 @@
- type: entity
name: electrical toolbox
suffix: Pirate, Turret
parent: ToolboxElectricalTurret
id: ToolboxElectricalTurretPirate
description: A toolbox typically stocked with electrical gear.
components:
- type: Sprite
sprite: Objects/Tools/Toolboxes/toolbox_thief.rsi
state: icon
- type: Item
sprite: Objects/Tools/Toolboxes/toolbox_thief.rsi
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 1
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:SpawnEntitiesBehavior
spawn:
WeaponTurretPirateDisposable:
min: 1
max: 1

View file

@ -7,8 +7,20 @@
- type: Tag
tags:
- MagazineAsh12
- type: Sprite
sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/ash12.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-1
map: ["enum.GunVisualLayers.Mag"]
- type: Item
size: Small
shape:
- 0,0,0,2
storedSprite:
state: storage
sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/ash12.rsi
- type: BallisticAmmoProvider
mayTransfer: true
whitelist:
@ -19,13 +31,6 @@
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
- type: Sprite
sprite: _Sunrise/Objects/Weapons/Guns/Ammunition/Magazines/ash12.rsi/
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-1
map: ["enum.GunVisualLayers.Mag"]
- type: MagazineVisuals
magState: mag
steps: 2

View file

@ -58,8 +58,8 @@
- type: Projectile
damage:
types:
Piercing: 1.25
Slash: 1.25
Piercing: 1.5
Slash: 1.5
Radiation: 2.5
- type: entity

View file

@ -322,11 +322,8 @@
- type: FlashOnTrigger
range: 7
- type: SpawnOnTrigger
keysIn:
- timer
proto: GrenadeFlashEffect
predicted: true
- type: ActiveTimerTrigger
- type: DeleteOnTrigger
- type: entity
@ -371,6 +368,8 @@
totalIntensity: 120 # about a ~4 tile radius
canCreateVacuum: false
- type: EmitSoundOnTrigger
keysIn:
- timer
sound:
path: "/Audio/Weapons/Guns/Gunshots/batrifle.ogg"
- type: EmitSoundOnSpawn
@ -441,6 +440,8 @@
- type: Ammo
muzzleFlash: null
- type: DeleteOnTrigger
keysIn:
- timer
- type: entity
id: BulletAirGrenade
@ -585,6 +586,9 @@
keysIn:
- timer
proto: GrenadeFlashEffect
- type: DeleteOnTrigger
keysIn:
- timer
- type: EmitSoundOnSpawn
sound:
path: /Audio/Effects/countdown.ogg
@ -604,6 +608,8 @@
fillPrototype: PelletClusterIncendiary
capacity: 30
- type: EmitSoundOnTrigger
keysIn:
- timer
sound:
path: "/Audio/Weapons/Guns/Gunshots/batrifle.ogg"
- type: SpawnOnTrigger
@ -684,6 +690,8 @@
sound:
path: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg
- type: DeleteOnTrigger
keysIn:
- timer
- type: entity
id: BulletKineticTrash
@ -782,6 +790,8 @@
color: blue
energy: 0.5
- type: DeleteOnTrigger
keysIn:
- timer
- type: entity
id: BulletHeavyRifleArtillery

View file

@ -549,6 +549,9 @@
shape:
- 0,0,4,2
sprite: _Sunrise/Objects/Weapons/Guns/Rifles/ash12/tiny.rsi
storedSprite:
state: icon
sprite: _Sunrise/Objects/Weapons/Guns/Rifles/ash12/big.rsi
- type: Gun
minAngle: 3
maxAngle: 24

View file

@ -54,3 +54,58 @@
SheetSteel1:
min: 3
max: 5
- type: entity
parent: BaseWeaponBallisticTurret
id: WeaponTurretPirateDisposable
name: disposable ballistic turret
suffix: Pirate, Disposable
components:
- type: NpcFactionMember
factions:
- Pirate
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 600
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 200
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:TriggerBehavior
- type: Gun
burstFireRate: 13
shotsPerBurst: 10
burstCooldown: 1.2
minAngle: 5
maxAngle: 30
angleIncrease: 1
angleDecay: 10
selectedMode: Burst
availableModes:
- Burst
soundGunshot: /Audio/Weapons/Guns/Gunshots/gun_sentry.ogg
- type: BallisticAmmoProvider
proto: CartridgePistolImprovisedMech
capacity: 142
- type: Construction
deconstructionTarget: null
graph: WeaponTurretSyndicateDisposable
node: disposableTurret
- type: Repairable
qualityNeeded: "Anchoring"
doAfterDelay: 3
- type: TriggerOnEmptyGunshot
- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
maxIntensity: 10
intensitySlope: 1.5
totalIntensity: 30
canCreateVacuum: false

View file

@ -15,6 +15,7 @@
- type: Tag
tags:
- BolaSecurity
- SecBeltEquip
- type: entity
name: syndicate bola
@ -31,3 +32,7 @@
walkSpeed: 0.60
sprintSpeed: 0.60
staminaDamage: 30
- type: Tag
tags:
- BolaSecurity
- SecBeltEquip

View file

@ -87,6 +87,10 @@
access: [["CentralCommand"]]
alertAccesses:
gamma: GammaAlertAccesses
- type: Tag
tags:
- EmagImmune
- AccessBreakerImmune
- type: Godmode
- type: Transform
anchored: true

View file

@ -0,0 +1,24 @@
- type: guideEntry
id: Expeditions
name: guide-entry-expeditions
text: "/ServerInfo/Guidebook/_Sunrise/Expeditions.xml"
priority: 5
children:
- MobsExpeditionGuidePirates
- MobsExpeditionGuideXenos
- MobsExpeditionGuideCarps
- type: guideEntry
id: MobsExpeditionGuidePirates
name: guide-entry-expedition-pirates
text: "/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/pirates.xml"
- type: guideEntry
id: MobsExpeditionGuideXenos
name: guide-entry-expedition-xenos
text: "/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/xenos.xml"
- type: guideEntry
id: MobsExpeditionGuideCarps
name: guide-entry-expedition-carps
text: "/ServerInfo/Guidebook/_Sunrise/MobsHostileExpedition/carps.xml"

View file

@ -8,6 +8,15 @@
role: JobBlueShield
time: 20h
- type: loadoutEffectGroup
id: MisterBlueShit50
effects:
- !type:JobRequirementLoadoutEffect
requirement:
!type:RoleTimeRequirement
role: JobBlueShield
time: 50h
- type: loadout
id: BlueShieldBackpack
equipment:
@ -65,4 +74,4 @@
- ClothingBackpackDuffelWeaponRifleAsh12
effects:
- !type:GroupLoadoutEffect
proto: MisterBlueShit
proto: MisterBlueShit50

View file

@ -11,6 +11,8 @@
layers:
- state: icon
color: "#53535304"
- type: FireProtection
reduction: 0.5
- type: entity
parent: ClothingHandsNoGloves
@ -561,6 +563,18 @@
- sprite: _Sunrise/Objects/Weapons/Guns/SMGs/mp38/tiny.rsi
state: wielded-inhand-right
- type: entity
parent: ClothingHandsNoGloves
id: ClothingHandsPPSH
suffix: ppsh
categories: [ HideSpawnMenu ]
components:
- type: Clothing
clothingVisuals:
gloves:
- sprite: _Sunrise/Objects/Weapons/Guns/SMGs/ppsh41/tiny.rsi
state: wielded-inhand-right
- type: entity
parent: ClothingHandsNoGloves
id: ClothingHandsSKM28

View file

@ -241,9 +241,9 @@
NavSmash: !type:Bool
true
VisionRadius: !type:Single
20
30
AggroVisionRadius: !type:Single
20
35
- type: entity
id: MobHumanoidHostileAISimpleRanged
@ -262,9 +262,9 @@
NavSmash: !type:Bool
true
VisionRadius: !type:Single
20
30
AggroVisionRadius: !type:Single
20
35
MeleeRange: !type:Single
4

View file

@ -35,7 +35,7 @@
id: MobPirateT1KnifeGear
equipment:
gloves: ClothingHandsMercCombatKnife
belt: ClothingBeltUtility
belt: ClothingBeltUtilityPirateT1
pocket1: SpaceCash500
pocket2: CombatKnife
shoes: ClothingShoesBootsJack
@ -57,6 +57,14 @@
pocket1: AdvancedMineralScanner
pocket2: WeaponGrapplingGun
- type: startingGear
id: MobPirateT1HunterSmashGear
equipment:
back: ClothingBackScrapperT1Smasher
shoes: ClothingShoesBootsJump
pocket1: AdvancedMineralScanner
pocket2: FoodHivelordRemains
# region Ranged
- type: startingGear
id: MobPirateT1FlintlockGear
@ -147,6 +155,15 @@
pocket2: Gauze1
shoes: ClothingShoesBootsJack
- type: startingGear
id: MobPirateT1RifleGear
equipment:
gloves: ClothingHandsPPSH
belt: ClothingBeltBandolierT1Rifle
shoes: ClothingShoesBootsSalvage
pocket1: DoubleEmergencyOxygenTankFilled
pocket2: ChemistryBottleSaline
# region Pirate Tier2
- type: startingGear
id: MobPirateT2ECutlassGear
@ -387,6 +404,21 @@
belt: BorgOreBag
back: ClothingBackOreCrateTier1Mech
- type: startingGear
id: MobPirateT1BorgAssaultGear
equipment:
back: ClothingBackOreCrateTier2Cyborg
- type: startingGear
id: MobPirateT1BorgMiningGear
equipment:
back: ClothingBackOreCrateTier1Cyborg
- type: startingGear
id: MobPirateT1BorgDerelictGear
equipment:
back: ClothingBackOreCrateTier1Cyborg
# region Pirate Boss
- type: startingGear
id: MobPirateGearRangedT4

View file

@ -18,8 +18,13 @@
0: Alive
120: Critical
140: Dead
- type: PassiveDamage
allowedStates:
- Alive
- Critical
damageCap: 135
- type: Stamina
baseCritThreshold: 125
baseCritThreshold: 150
- type: DamageStateVisuals
- type: RotationVisuals
defaultRotation: 90
@ -33,17 +38,6 @@
rechargeCooldown: 3
rechargeSound:
path: /Audio/_Sunrise/Effects/silence.ogg
- type: MeleeWeapon
attackRate: 1.0
altDisarm: false
angle: 0
animation: WeaponArcPunch
damage:
types:
Slash: 15
Structural: 20
soundHit:
path: /Audio/Weapons/bladeslice.ogg
- type: Strippable
- type: UserInterface
interfaces:
@ -52,6 +46,9 @@
- type: ToggleableNightVision
effect: EffectNightVisionPirate
- type: ComplexInteraction
- type: AnomalyAccent
- type: TTS
voice: necrophos_dota_2
- type: entity
abstract: true
@ -62,7 +59,7 @@
- type: MobThresholds
thresholds:
0: Alive
85: Critical
80: Critical
100: Dead
- type: PassiveDamage
allowedStates:
@ -103,6 +100,34 @@
- type: Damageable
damageModifierSet: MobPirateT3
- type: entity
abstract: true
id: MobPirateSparkEffectBase
components:
- type: CyborgSparkEffect
- type: Reflect
reflectProb: 0.05
- type: entity
abstract: true
parent: [MobPirateBase, MobPirateSparkEffectBase]
id: MobPirateBorgBase
components:
- type: Stamina
baseCritThreshold: 500
- type: Damageable
damageModifierSet: MobPirateT2
- type: Bloodstream
bloodReferenceSolution:
reagents:
- ReagentId: WeldingFuel
Quantity: 200
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepCyborgLegs
- type: Reflect
reflectProb: 0.1
# region Spawners
- type: entity
name: pirate T1 spawner
@ -135,11 +160,16 @@
- MobPirateT1MonkeyFireBomb
- MobPirateT1MonkeyEDagger
- MobPirateT1Hunter
- MobPirateT1HunterSmash
- MobPirateT1ECutlass
- MobPirateT1EPickaxe
- MobPirateT1Flintlock
- MobPirateT1PlasmaCutter
- MobPirateT1ScrapRifle
- MobPirateT1Rifle
- MobPirateT1BorgAssault
- MobPirateT1BorgMining
- MobPirateT1BorgDerelict
rareChance: 0.15
- type: entity
@ -174,6 +204,8 @@
- MobPirateT2Cannoball
- MobPirateT2Mech
- MobPirateT2Juggernaut
- MobPirateT1BorgAssault
- MobPirateT1BorgMining
rareChance: 0.15
- type: entity
@ -206,6 +238,7 @@
- MobPirateT3Grenadier
- MobPirateT3Infiltrator
- MobPirateT3Sniper
- MobPirateT1BorgAssault
rareChance: 0.15
# Variations
@ -268,7 +301,7 @@
proto: ShellShotgunImprovised
- type: Gun
showExamineText: false
fireRate: 0.5
fireRate: 0.4
selectedMode: SemiAuto
availableModes:
- SemiAuto
@ -356,12 +389,12 @@
state: inhand-left
- type: BasicEntityAmmoProvider
proto: FireBomb
capacity: 5
count: 5
capacity: 3
count: 3
- type: Gun
projectileSpeed: 4.5
projectileSpeed: 6
showExamineText: false
fireRate: 1
fireRate: 0.5
minAngle: 45
maxAngle: 120
selectedMode: SemiAuto
@ -427,7 +460,7 @@
- type: entity
name: Scrap boarder
description: Rookie raider sent first through the breach. Usually doesnt come back, but makes a great distraction.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBase, MobHumanoidHostileAISimpleMelee]
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBase, MobHumanoidHostileAISimpleMelee, MobPirateSparkEffectBase]
id: MobPirateT1Knife
components:
- type: Loadout
@ -447,6 +480,24 @@
- sprite: _Sunrise/Clothing/Head/Helmets/pirate_eva.rsi
state: on-equipped-HELMET
shader: unshaded
- type: RechargeBasicEntityAmmo
rechargeCooldown: 33
rechargeSound:
path: /Audio/_Sunrise/Abductor/holopaper_open.ogg
- type: BasicEntityAmmoProvider
proto: BulletGrenadeFlashBang
capacity: 1
count: 1
- type: Gun
fireRate: 1
selectedMode: SemiAuto
minAngle: 30
maxAngle: 90
projectileSpeed: 10
availableModes:
- SemiAuto
soundGunshot:
path: /Audio/Effects/drop.ogg
- type: entity
name: Scrap boarder
@ -561,7 +612,7 @@
- sprite: Clothing/Head/Hardsuits/goliathhelm.rsi
state: equipped-head-unshaded-reptilian
shader: unshaded
- sprite: _Sunrise/Objects/Weapons/Melee/crusher_broadaxe-inhands.rsi
- sprite: Objects/Weapons/Melee/crusher_glaive-inhands.rsi
state: wielded-inhand-left
- type: Gun
soundGunshot: /Audio/Weapons/plasma_cutter.ogg
@ -588,9 +639,9 @@
wideAnimationRotation: -135
damage:
types:
Blunt: 8
Slash: 12
Structural: 50
Blunt: 2
Slash: 8
Structural: 30
bluntStaminaDamageFactor: 1
soundHit:
collection: MetalThud
@ -603,6 +654,77 @@
minRange: 0
maxRange: 4
- type: entity
name: goliath smasher
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee]
id: MobPirateT1HunterSmash
description: Veteran scrappers, these salvagers are bulky enough to use heavy crusher-axe.
components:
- type: Loadout
prototypes:
- MobPirateT1HunterSmashGear
- type: Sprite
scale: 1.2,1.08
drawdepth: Mobs
layers:
- sprite: _Sunrise/Mobs/Species/Templates/human.rsi
state: human
- sprite: _Sunrise/Clothing/OuterClothing/Hardsuits/goliath_mining.rsi
state: equipped-OUTERCLOTHING
- sprite: _Sunrise/Clothing/Head/Hardsuits/goliathhelm.rsi
state: equipped-head
- sprite: _Sunrise/Clothing/Head/Hardsuits/goliathhelm.rsi
state: equipped-head-light
shader: unshaded
- sprite: _Sunrise/Objects/Weapons/Melee/crusher_broadaxe-inhands.rsi
state: wielded-inhand-left
- type: Gun
soundGunshot: /Audio/Weapons/plasma_cutter.ogg
fireRate: 1
useKey: false
- type: RechargeBasicEntityAmmo
rechargeCooldown: 3
rechargeSound:
path: /Audio/Weapons/Guns/MagIn/kinetic_reload.ogg
- type: BasicEntityAmmoProvider
proto: BulletCharge
capacity: 1
count: 1
- type: LeechOnMarker
leech:
groups:
Brute: -30
types:
Heat: -10
Bloodloss: -5
Mangleness: -5
- type: MeleeWeapon
attackRate: 1
wideAnimationRotation: -135
damage:
types:
Blunt: 8
Slash: 12
Structural: 50
bluntStaminaDamageFactor: 1
soundHit:
collection: MetalThud
- type: JumpAbility
jumpDistance: 6
jumpSound: /Audio/Effects/stealthoff.ogg
- type: HellSpawnRush
blacklist:
tags:
- Hellspawn
- GlassBeaker
- DrinkBottle
- DrinkCan
- type: NPCUseActionWhenTargetInRange
actions:
- actionId: ActionGravityJump
minRange: 2
maxRange: 0
# region Ranged Tier 1
- type: entity
name: Scrap salvager
@ -935,6 +1057,51 @@
soundEmpty:
path: /Audio/_Sunrise/Weapons/Guns/Rifles/skm24/skm_cocked.ogg
- type: entity
name: Scrap veteran gunner
description: A hardened scrapper veteran who keeps a PPSH close and a bandolier closer.
parent: [MobMovementSpeedModifierEVARanged, MobPirateBase]
id: MobPirateT1Rifle
components:
- type: Loadout
prototypes:
- MobPirateT1RifleGear
- type: Sprite
drawdepth: Mobs
layers:
- sprite: _Sunrise/Clothing/OuterClothing/Hardsuits/privateer.rsi
state: equipped-OUTERCLOTHING
- sprite: _Sunrise/Clothing/Head/Hardsuits/privateer.rsi
state: equipped-HELMET
- sprite: _Sunrise/Clothing/Head/Hardsuits/privateer.rsi
state: on-equipped-HELMET
shader: unshaded
- sprite: Clothing/Head/Hats/ushanka.rsi
state: up-equipped-HELMET
- type: BatteryAmmoProvider
proto: CartridgePistolImprovised
fireCost: 1
- type: BatterySelfRecharger
autoRechargePauseTime: 1.5
autoRechargeRate: 99
- type: Battery
maxCharge: 10
startingCharge: 10
- type: Gun
showExamineText: false
fireRate: 15
selectedMode: FullAuto
minAngle: 15
maxAngle: 30
angleIncrease: 1
angleDecay: 6
availableModes:
- FullAuto
soundGunshot:
path: /Audio/_Starlight/Weapons/Guns/Gunshots/ppsh.ogg
soundEmpty:
path: /Audio/_Sunrise/Weapons/Guns/Rifles/skm24/skm_cocked.ogg
- type: entity
name: Scrap salvager
parent: [MobMovementSpeedModifierEVARanged, MobPirateBase]
@ -982,11 +1149,129 @@
mask: /Textures/Effects/LightMasks/cone.png
color: "#FFC458FF"
- type: entity
name: Derelict assault borg
description: A broken assault borg rebuilt for pirate raids.
parent: [MobMovementSpeedModifierRanged, MobPirateBorgBase]
id: MobPirateT1BorgAssault
components:
- type: Loadout
prototypes:
- MobPirateT1BorgAssaultGear
- type: Sprite
drawdepth: Mobs
noRot: true
sprite: Mobs/Silicon/chassis.rsi
layers:
- state: synd_sec_derelict
- state: synd_sec_e
shader: unshaded
- type: BatteryAmmoProvider
proto: CartridgeLightRifleImprovised
fireCost: 1
- type: BatterySelfRecharger
autoRechargePauseTime: 2
autoRechargeRate: 99
- type: Battery
maxCharge: 15
startingCharge: 15
- type: Gun
showExamineText: false
fireRate: 8
selectedMode: FullAuto
minAngle: 8
maxAngle: 60
angleIncrease: 2
angleDecay: 15
availableModes:
- FullAuto
soundGunshot:
path: /Audio/_Sunrise/Weapons/Guns/Rifles/skm24/skm_shot.ogg
params:
pitch: 0.8
soundEmpty:
path: /Audio/_Sunrise/Weapons/Guns/Rifles/skm24/skm_cocked.ogg
- type: entity
name: Derelict mining borg
description: A mining borg stripped down and wired for raiding.
parent: [MobMovementSpeedModifierRanged, MobPirateBorgBase]
id: MobPirateT1BorgMining
components:
- type: Loadout
prototypes:
- MobPirateT1BorgMiningGear
- type: Sprite
drawdepth: Mobs
noRot: true
sprite: Mobs/Silicon/chassis.rsi
layers:
- state: miner_derelict
map: ["movement"]
- state: miner_e_r
shader: unshaded
- type: SpriteMovement
movementLayers:
movement:
state: miner_moving_derelict
noMovementLayers:
movement:
state: miner_derelict
- type: FootstepModifier
footstepSoundCollection:
collection: FootstepCyborgSpider
params:
volume: -15
- type: RechargeBasicEntityAmmo
rechargeCooldown: 0.6
rechargeSound:
path: /Audio/Weapons/Guns/MagIn/kinetic_reload.ogg
- type: BasicEntityAmmoProvider
proto: BulletKinetic
capacity: 1
count: 1
- type: Gun
showExamineText: false
fireRate: 0.5
minAngle: 8
maxAngle: 18
selectedMode: SemiAuto
availableModes:
- SemiAuto
soundGunshot: /Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg
- type: entity
name: Derelict borg brawler
description: A derelict borg that fights with brute force.
parent: [MobMovementSpeedModifierMelee, MobPirateBorgBase, MobHumanoidHostileAISimpleMelee]
id: MobPirateT1BorgDerelict
components:
- type: Loadout
prototypes:
- MobPirateT1BorgDerelictGear
- type: Sprite
drawdepth: Mobs
noRot: true
sprite: Mobs/Silicon/chassis.rsi
layers:
- state: derelict
- state: derelict_e_r
shader: unshaded
- type: MeleeWeapon
attackRate: 1
altDisarm: false
angle: 0
animation: WeaponArcPunch
damage:
types:
Blunt: 8
- type: HellSpawnInvincibility
# region Melee Tier 2
- type: entity
name: pirate boarder
description: Shock troopers that specialize in using the element of surprise and swift, aggressive action to achieve their objectives.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee]
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee, MobPirateSparkEffectBase]
id: MobPirateT2Cutlass
components:
- type: Loadout
@ -1023,7 +1308,7 @@
state: equipped-HELMET-unshaded
shader: unshaded
- type: BasicEntityAmmoProvider
proto: Bola
proto: BolaSecurity
capacity: 1
count: 1
- type: RechargeBasicEntityAmmo
@ -1040,7 +1325,7 @@
- type: entity
name: pirate breacher
description: A boarding team member armed with a sledgehammer, capable of breaking through an airlock — or someones skull.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee]
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee, MobPirateSparkEffectBase]
id: MobPirateT2Sledgehammer
components:
- type: Loadout
@ -1060,11 +1345,31 @@
state: equipped-INNERCLOTHING
- sprite: Clothing/Head/Hats/gladiator.rsi
state: equipped-HELMET
- type: BasicEntityAmmoProvider
proto: BolaSecurity
capacity: 1
count: 1
- type: RechargeBasicEntityAmmo
rechargeCooldown: 20
- type: Gun
projectileSpeed: 13
showExamineText: false
fireRate: 0.1
selectedMode: SemiAuto
availableModes:
- SemiAuto
soundGunshot: /Audio/Weapons/bolathrow.ogg
- type: SlowOnDamage
speedModifierThresholds:
40: 1.05
80: 1.15
110: 1.25
130: 1.3
- type: entity
name: pirate breacher
description: Drilling in the name of... drilling. No rock formation or shuttle wall can withstand the power of mining drill gauthlet.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee]
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT2, MobHumanoidHostileAISimpleMelee, MobPirateSparkEffectBase]
id: MobPirateT2GauntletDrill
components:
- type: Loadout
@ -1083,7 +1388,7 @@
- sprite: Clothing/Head/Hats/gladiator.rsi
state: equipped-HELMET
- type: RechargeBasicEntityAmmo
rechargeCooldown: 35
rechargeCooldown: 20
rechargeSound:
path: /Audio/_Sunrise/Abductor/holopaper_open.ogg
- type: BasicEntityAmmoProvider
@ -1109,7 +1414,7 @@
- type: entity
name: Big Yarrke
description: A heavy ancient mech for cold harsh realities of deep space. It has built-in Mining Industrial Drill.
parent: MobPirateBaseT2
parent: [MobPirateBaseT2, MobPirateSparkEffectBase]
id: MobPirateT2Mech
components:
- type: Loadout
@ -1212,7 +1517,7 @@
- type: entity
name: Jugger Murmillo
description: Clad in a heavily armored ancient spacesuit. Slow but incredibly resilient.
parent: MobPirateBaseT2
parent: [MobPirateBaseT2, MobPirateSparkEffectBase]
id: MobPirateT2Juggernaut
components:
- type: Loadout
@ -1620,7 +1925,7 @@
proto: CartridgeAntiMateriel
- type: Gun
showExamineText: false
fireRate: 0.25
fireRate: 0.1
selectedMode: SemiAuto
availableModes:
- SemiAuto
@ -1716,7 +2021,7 @@
- sprite: Objects/Tanks/oxygen.rsi
state: equipped-SUITSTORAGE
- type: BasicEntityAmmoProvider
proto: Bola
proto: BolaSyndicateBiocode
capacity: 1
count: 1
- type: RechargeBasicEntityAmmo
@ -1813,7 +2118,7 @@
- type: entity
name: Privateer boarder
description: A pirate who has found sponsors, well-armed and suitably dangerous.
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT3]
parent: [MobMovementSpeedModifierEVAMelee, MobPirateBaseT3, MobPirateSparkEffectBase]
id: MobPirateT3ShieldSMG
components:
- type: Loadout
@ -2394,7 +2699,7 @@
- type: entity
name: Captain Rustfist
description: An old salvage veteran, more metal than man. His fists creak, his armors held together by bolts and faith, and if he swings at you, its best to play dead and hope he buys it.
parent: [MobHostileBossBase, MobPirateBase]
parent: [MobHostileBossBase, MobPirateBase, MobPirateSparkEffectBase]
id: MobPirateT1Boss
components:
- type: Loadout
@ -2496,7 +2801,7 @@
- type: entity
name: Skull House
description: The Heavy Mech USSP, a communist variant of the Durand, features stronger armor and a powerful machine gun.
parent: [MobHostileBossBase, MobPirateBaseT3]
parent: [MobHostileBossBase, MobPirateBaseT3, MobPirateSparkEffectBase]
id: MobPirateT3Boss
components:
- type: Loadout
@ -2533,8 +2838,8 @@
- type: MobThresholds
thresholds:
0: Alive
649: Critical
650: Dead
699: Critical
700: Dead
- type: PassiveDamage
allowedStates:
- Alive
@ -2542,10 +2847,10 @@
damageCap: 600
- type: SlowOnDamage
speedModifierThresholds:
100: 0.9
300: 0.8
400: 0.7
550: 0.6
250: 0.9
350: 0.8
450: 0.7
600: 0.6
- type: Stamina
baseCritThreshold: 9999
- type: MovementSpeedModifier

View file

@ -7,13 +7,6 @@
tags:
- SalvageSyndicateBase
presets:
# Duplicates are intentional to weight SyndicateBaseLarge to ~40%.
- Bucket
- Wow
- SpaceShip
- Tall
- SyndicateBaseLarge
- SyndicateBaseLarge
- SyndicateBaseLarge
- !type:CorridorDunGen
@ -112,8 +105,6 @@
id: SyndicateBaseWallMounts
table: !type:GroupSelector
children:
- id: VendingMachineWallMedicalCivilian
weight: 0.3
- id: IntercomCommon
weight: 0.2
- id: IntercomConstructed
@ -121,9 +112,7 @@
- id: StationMapBroken
weight: 0.15
- id: ComputerPirateExchangerWallmount
weight: 0.02
- id: WallMountATM
weight: 0.2
weight: 0.05
- id: DefibrillatorCabinetFilled
weight: 0.5
- id: DefibrillatorCabinetFilledOpen
@ -184,3 +173,7 @@
weight: 0.3
- id: PoweredlightEmpty
weight: 0.8
- id: VendingMachineWallMedicalCivilian
weight: 0.5
- id: VendingMachineWallMedical
weight: 0.5

View file

@ -9,3 +9,39 @@
- 44,0,55,7
- 44,10,62,15
- 44,18,55,21
- 70,0,87,5
- 92,0,109,5
- 114,0,127,3
- 132,0,145,3
- 150,0,163,3
- 168,0,179,5
- 184,0,195,5
- 70,10,81,15
- 86,10,93,17
- 98,10,105,17
- 110,10,117,17
- 122,10,129,17
- 134,10,141,15
- 146,10,153,15
- 158,10,165,15
- 170,10,177,15
- 182,10,189,15
- 194,10,201,15
- 70,22,77,25
- 82,22,89,25
- 94,22,101,25
- 106,22,113,25
- 118,22,125,25
- 130,22,137,25
- 142,22,147,27
- 152,22,157,27
- 162,22,167,27
- 172,22,177,27
- 182,22,187,27
- 192,22,197,27
- 202,22,205,27
- 70,32,73,37
- 78,32,81,37
- 86,32,89,37
- 94,32,97,37
- 102,32,105,37

View file

@ -27,3 +27,51 @@
size: 11,3
rooms:
- 0,0,11,3
- type: dungeonRoomPack
id: SyndicateBase17x5
size: 17,5
rooms:
- 0,0,17,5
- type: dungeonRoomPack
id: SyndicateBase13x3
size: 13,3
rooms:
- 0,0,13,3
- type: dungeonRoomPack
id: SyndicateBase11x5
size: 11,5
rooms:
- 0,0,11,5
- type: dungeonRoomPack
id: SyndicateBase7x7
size: 7,7
rooms:
- 0,0,7,7
- type: dungeonRoomPack
id: SyndicateBase7x5
size: 7,5
rooms:
- 0,0,7,5
- type: dungeonRoomPack
id: SyndicateBase7x3
size: 7,3
rooms:
- 0,0,7,3
- type: dungeonRoomPack
id: SyndicateBase5x5
size: 5,5
rooms:
- 0,0,5,5
- type: dungeonRoomPack
id: SyndicateBase3x5
size: 3,5
rooms:
- 0,0,3,5

View file

@ -21,6 +21,9 @@
- proto: MobPirateT1Hunter
cost: 5
prob: 0.1
- proto: MobPirateT1HunterSmash
cost: 6
prob: 0.08
# range
- proto: MobPirateT1Pistol
cost: 2
@ -55,9 +58,22 @@
- proto: MobPirateT1ScrapRifle
cost: 6
prob: 0.1
- proto: MobPirateT1Rifle
cost: 6
prob: 0.1
# borgs
- proto: MobPirateT1BorgAssault
cost: 5
prob: 0.01
- proto: MobPirateT1BorgMining
cost: 3
prob: 0.05
- proto: MobPirateT1BorgDerelict
cost: 2
prob: 0.07
- proto: MobPirateT1Boss
cost: 10
prob: 0.04
prob: 0.05
configs:
DefenseStructure: ComputerPirateExchanger
Megafauna: MobPirateT1Boss
@ -108,10 +124,20 @@
prob: 0.04
- proto: MobPirateT2Mech
cost: 7
prob: 0.04
prob: 0.03
- proto: MobPirateT2Juggernaut
cost: 7
prob: 0.04
# borgs
- proto: MobPirateT1BorgAssault
cost: 3
prob: 0.04
- proto: MobPirateT1BorgMining
cost: 2
prob: 0.06
- proto: MobPirateT1BorgDerelict
cost: 2
prob: 0.1
- proto: MobPirateT2Boss
cost: 10
prob: 0.02
@ -154,23 +180,33 @@
prob: 0.1
- proto: MobPirateT3Revolver
cost: 2
prob: 0.1
prob: 0.08
# rare
- proto: MobPirateT3L6
cost: 5
prob: 0.04
- proto: MobPirateT3RPD
cost: 5
prob: 0.04
prob: 0.05
- proto: MobPirateT3Grenadier
cost: 7
prob: 0.04
cost: 5
prob: 0.05
- proto: MobPirateT3Infiltrator
cost: 7
cost: 5
prob: 0.04
- proto: MobPirateT3Sniper
cost: 7
prob: 0.04
cost: 5
prob: 0.03
# borgs
- proto: MobPirateT1BorgAssault
cost: 1
prob: 0.05
- proto: MobPirateT1BorgMining
cost: 1
prob: 0.02
- proto: MobPirateT1BorgDerelict
cost: 1
prob: 0.02
- proto: MobPirateT3Boss
cost: 10
prob: 0.02

View file

@ -51,7 +51,7 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -59,14 +59,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingReptilian
probability: 0.167
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -74,14 +74,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingTajaran
probability: 0.25
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -89,14 +89,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingSlime
probability: 0.333
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -104,14 +104,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingMoth
probability: 0.417
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -119,14 +119,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingSwine
probability: 0.5
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -134,14 +134,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingResomi
probability: 0.583
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -149,14 +149,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingVox
probability: 0.667
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -164,14 +164,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingVulpkanin
probability: 0.75
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -179,14 +179,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingFelinid
probability: 0.833
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -194,14 +194,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingHumanoidXeno
probability: 0.917
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -209,14 +209,14 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:Polymorph
prototype: ChangelingStingHumanRename
probability: 1
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- !type:AdjustReagent
reagent: ChangelingStingSunrise
amount: -1000
@ -224,7 +224,7 @@
conditions:
- !type:ReagentCondition
reagent: ChangelingStingSunrise
min: 5
min: 25
- type: reagent
id: DrGibbSunrise

View file

@ -19,6 +19,8 @@
- Mining
- Maintenance
- External
extendedAccess:
- CargoPurchaseAccess
- type: startingGear
id: MiningSpecialistGear

View file

@ -10,7 +10,7 @@
- Lawyer
- NtrOfficer
- type: department # Surnise-Blueshield
- type: department # Sunrise-Blueshield
id: BlueShield
name: department-Blueshield
description: department-Blueshield-description

View file

@ -0,0 +1,6 @@
<Document>
# Экспедиции
Здесь собраны справочники по враждебным фракциям, встречающимся на утилизационных экспедициях.
Используйте эти материалы, чтобы распознавать противников по экипировке и уровню угрозы.
</Document>

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@ -0,0 +1,107 @@
<Document>
# Карпы
Космические карпы - агрессивные хищники, встречающиеся на экспедициях утилизации.
Большинство вариантов летают и способны обходить низкие препятствия.
[bold][color=#a4885c]________________________________________________________________________[/color]
# Известные варианты
# "Карп"
Базовый вариант экспедиционного карпа.
[color=#a4885c]Летающий[/color]: существо парит над поверхностью и может обходить низкие препятствия.
<Box>
<GuideEntityEmbed Entity="MobCarpDungeon"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 50
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.5 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 6 [color=red]Slash[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Летающий
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Магикарп"
Редкая разновидность карпа. Магии не замечено.
[color=#a4885c]Летающий[/color]: существо парит над поверхностью и может обходить низкие препятствия.
<Box>
<GuideEntityEmbed Entity="MobCarpMagic"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 40
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.5 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=red]Blunt[/color], 7 [color=red]Slash[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Летающий
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Голокарп"
Карп из голографической энергии. По ощущениям - вполне реален.
[color=#a4885c]Летающий[/color]: существо парит над поверхностью и может обходить низкие препятствия.
<Box>
<GuideEntityEmbed Entity="MobCarpHolo"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 40
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.5 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=red]Blunt[/color], 7 [color=red]Slash[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Летающий, иммунитет к пулям
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Радужный карп"
Яркая и опасная разновидность карпа.
[color=#a4885c]Летающий[/color]: существо парит над поверхностью и может обходить низкие препятствия.
<Box>
<GuideEntityEmbed Entity="MobCarpRainbow"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 40
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.5 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=red]Blunt[/color], 7 [color=red]Slash[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Летающий, Красивый
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Космический дракон"
Крупная и крайне опасная цель, связанная с карпами.
[color=#a4885c]Летающий[/color]: существо парит над поверхностью и может обходить низкие препятствия.
<Box>
<GuideEntityEmbed Entity="MobDragonDungeon"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 200
- [bold][color=#a4885c]Скорость:[/color][/bold] 5 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 12 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Летающий, слабое отражение снарядов
[bold][color=#a4885c]________________________________________________________________________[/color]
# Цели миссий
## Устранение
<Box>
<GuideEntityEmbed Entity="MobDragonDungeon"/>
</Box>
Устранить крупную и опасную цель - [color=#a4885c]космического дракона[/color] - за отведенное время.
## Уничтожение
<Box>
<GuideEntityEmbed Entity="CarpStatue"/>
</Box>
Уничтожить нужное число [color=#a4885c]статуй карпов[/color] за отведенное время.
</Document>

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@ -0,0 +1,202 @@
<Document>
# Пираты
Пиратские отряды - враждебные фракции, встречающиеся на экспедициях утилизации.
Их сила делится на три уровня угрозы:
[bold]Мусорщики[/bold], [bold]Пираты[/bold], [bold]Наемники[/bold].
Ниже - ориентиры по экипировке, ролям и особенностям.
[bold][color=#a4885c]________________________________________________________________________[/color]
# Мусорщики
Низкоуровневые налетчики и мародеры. Используют самодельное и промышленное снаряжение.
[bold][color=#a4885c]Общие параметры:[/color][/bold]
- [bold][color=#a4885c]Здоровье:[/color][/bold] 120; у обезьян 80
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.8 м/с (ближний бой), 3.0 м/с (дальний бой)
- [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 40%, [color=red]Slash[/color] 30%, [color=yellow]Piercing[/color] 50%, [color=orange]Heat[/color] 30%, [color=orange]Caustic[/color] 50%
- [bold][color=#a4885c]Особенности:[/color][/bold] ночное зрение, пассивная регенерация, EVA-экипировка
## Ближний бой
<Box>
<GuideEntityEmbed Entity="MobPirateT1Knife" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1Pickaxe" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1MonkeyKnuckleDusters" Caption=""/>
</Box>
<Box>
<GuideEntityEmbed Entity="MobPirateT1ECutlass" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1EPickaxe" Caption=""/>
</Box>
- [bold][color=#a4885c]Оружие:[/color][/bold] ножи, кирки, кастеты; элитные бойцы вооружены энерго-саблями и энерго-кирками
- [bold][color=#a4885c]Поведение:[/color][/bold] активно сближаются и вскрывают проходы
## Дальний бой
<Box>
<GuideEntityEmbed Entity="MobPirateT1Pistol" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1Mosin" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1Flintlock" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1PKA" Caption=""/>
</Box>
<Box>
<GuideEntityEmbed Entity="MobPirateT1ScrapSMG" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1SMG" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1ScrapRifle" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1Rifle" Caption=""/>
</Box>
<Box>
<GuideEntityEmbed Entity="MobPirateT1MonkeyFlareGun" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1MonkeyFlareGunCoin" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1MonkeyFlareGunIncendiary" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1MonkeyFlareGunUranium" Caption=""/>
</Box>
- [bold][color=#a4885c]Вооружение:[/color][/bold] пистолеты, винтовки, ПП, самодельное и промышленное оружие, плазморез
- [bold][color=#a4885c]Особые варианты:[/color][/bold] ракетницы обезьян используют разные типы боеприпасов
## Редкие и особые
<Box>
<GuideEntityEmbed Entity="MobPirateT1MonkeyFireBomb" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1MonkeyEDagger" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1PlasmaCutter" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1Hunter" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1HunterSmash" Caption=""/>
</Box>
- [bold][color=#a4885c]Особенности:[/color][/bold] огненные бомбы, отражение энерго-кинжала, охотники с рывком и вампиризмом-крушителей
## Киборги
<Box>
<GuideEntityEmbed Entity="MobPirateT1BorgAssault" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1BorgMining" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1BorgDerelict" Caption=""/>
</Box>
- [bold][color=#a4885c]Особенности:[/color][/bold] механические цели, повышенная стойкость к урону и оглушению
## Босс
<Box>
<GuideEntityEmbed Entity="MobPirateT1Boss" Caption=""/>
</Box>
- [bold][color=#a4885c]Скорость:[/color][/bold] 4.0 м/с
- [bold][color=#a4885c]Особенности:[/color][/bold] рывок проламывает окна и стеклянные преграды; удары отбрасывают противников; высокая устойчивость к оглушению; впадает в состояние берсерка, кратковременно ускоряясь и игнорируя урон
[bold][color=#a4885c]________________________________________________________________________[/color]
# Пираты
Средний уровень угрозы. Носит классическое пиратское снаряжение и тяжелую броню.
[bold][color=#a4885c]Общие параметры:[/color][/bold]
- [bold][color=#a4885c]Здоровье:[/color][/bold] 140
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.8 м/с (ближний бой), 3.0 м/с (дальний бой)
- [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 50%, [color=red]Slash[/color] 40%, [color=yellow]Piercing[/color] 60%, [color=orange]Heat[/color] 40%, [color=orange]Caustic[/color] 50%
- [bold][color=#a4885c]Особенности:[/color][/bold] ночное зрение, пассивная регенерация, лучшее бронирование
## Ближний бой
<Box>
<GuideEntityEmbed Entity="MobPirateT2Cutlass" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2ECutlass" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2Sledgehammer" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2GauntletDrill" Caption=""/>
</Box>
- [bold][color=#a4885c]Оружие:[/color][/bold] сабли, энерго-сабли, кувалды, буровые перчатки
- [bold][color=#a4885c]Тактика:[/color][/bold] прорыв в ближний бой под прикрытием брони, броски метательного оружия
## Дальний бой
<Box>
<GuideEntityEmbed Entity="MobPirateT2Shotgun" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2ShotgunMiniBall" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2ShotgunGlass" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2Musket" Caption=""/>
</Box>
<Box>
<GuideEntityEmbed Entity="MobPirateT2MachineCannon" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2DoubleFlintlock" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2DoubleRevolver" Caption=""/>
</Box>
- [bold][color=#a4885c]Вооружение:[/color][/bold] дробовики, мушкеты, двустволки, револьверы, пушки
## Редкие и тяжелые
<Box>
<GuideEntityEmbed Entity="MobPirateT2RevolverCutlass" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2Grapeshot" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2Cannoball" Caption=""/>
</Box>
<Box>
<GuideEntityEmbed Entity="MobPirateT2Mech" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT2Juggernaut" Caption=""/>
</Box>
- [bold][color=#a4885c]Особенности:[/color][/bold] комбинированное оружие, корабельные пушки, тяжелые доспехи и мехи
- [bold][color=#a4885c]Прочность:[/color][/bold] мех 500, джаггернаут 275; скорость 2.75 м/с
## Киборги
<Box>
<GuideEntityEmbed Entity="MobPirateT1BorgAssault" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1BorgMining" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1BorgDerelict" Caption=""/>
</Box>
- [bold][color=#a4885c]Особенности:[/color][/bold] механические цели, устойчивы к урону, могут встречаться вместе с пиратами T2
## Босс
<Box>
<GuideEntityEmbed Entity="MobPirateT2Boss" Caption=""/>
</Box>
- [bold][color=#a4885c]Скорость:[/color][/bold] 4.5 м/с
- [bold][color=#a4885c]Особенности:[/color][/bold] Смешанное вооружение, высокий рефлект и высокий порог оглушения
[bold][color=#a4885c]________________________________________________________________________[/color]
# Наемники
Верхний уровень угрозы. Часто выступают как каперы или наемники с спонсорами и современным оружием.
[bold][color=#a4885c]Общие параметры:[/color][/bold]
- [bold][color=#a4885c]Здоровье:[/color][/bold] 140
- [bold][color=#a4885c]Скорость:[/color][/bold] 3.8 м/с (ближний бой), 3.0 м/с (дальний бой)
- [bold][color=#a4885c]Сопротивления:[/color][/bold] [color=red]Blunt[/color] 60%, [color=red]Slash[/color] 50%, [color=yellow]Piercing[/color] 70%, [color=orange]Heat[/color] 50%, [color=orange]Caustic[/color] 50%
- [bold][color=#a4885c]Особенности:[/color][/bold] лучшее снаряжение, щиты, лазеры, продвинутые боевые роли
## Ближний бой и контроль
<Box>
<GuideEntityEmbed Entity="MobPirateT3Bola" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3Stun" Caption=""/>
</Box>
- [bold][color=#a4885c]Оружие:[/color][/bold] бола и оглушающие средства, энергетический щит
- [bold][color=#a4885c]Тактика:[/color][/bold] контроль и фиксация целей
## Дальний бой
<Box>
<GuideEntityEmbed Entity="MobPirateT3Shield1984" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3ShieldSMG" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3DMR" Caption=""/>
</Box>
<Box>
<GuideEntityEmbed Entity="MobPirateT3Rifle" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3Rifle2" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3Revolver" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3LaserSMG" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3LaserCannon" Caption=""/>
</Box>
- [bold][color=#a4885c]Вооружение:[/color][/bold] щит-стрелки, винтовки, револьверы, лазерные ПП и пушки
## Редкие и элитные
<Box>
<GuideEntityEmbed Entity="MobPirateT3L6" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3RPD" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3Grenadier" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3Infiltrator" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT3Sniper" Caption=""/>
</Box>
- [bold][color=#a4885c]Особенности:[/color][/bold] тяжелые пулеметы, гранатометчики, скрытные бойцы, снайперы
## Киборги
<Box>
<GuideEntityEmbed Entity="MobPirateT1BorgAssault" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1BorgMining" Caption=""/>
<GuideEntityEmbed Entity="MobPirateT1BorgDerelict" Caption=""/>
</Box>
- [bold][color=#a4885c]Особенности:[/color][/bold] механические цели, иногда поддерживают наемников T3
## Босс
<Box>
<GuideEntityEmbed Entity="MobPirateT3Boss" Caption=""/>
</Box>
- [bold][color=#a4885c]Здоровье:[/color][/bold] 700
- [bold][color=#a4885c]Скорость:[/color][/bold] 2.25 м/с
- [bold][color=#a4885c]Особенности:[/color][/bold] тяжелый мех вооруженный пулемётом, высокий запас прочности и отражение снарядов, изредка может выпускать дым или телепортироваться. Опасен в ближнем бою
</Document>

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@ -0,0 +1,157 @@
<Document>
# Ксено
Ксено (ксеноморфы) - агрессивные инопланетные формы жизни, действующие стаей.
У них кислотная кровь, коллективный разум и способность вскрывать двери.
При разделке можно получить мясо ксеноморфа.
[bold][color=#a4885c]________________________________________________________________________[/color]
# Известные варианты
# "Бурильщик"
Молодая форма, предпочитает прятаться и вести бой на ближней дистанции.
<Box>
<GuideEntityEmbed Entity="MobXeno"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 50
- [bold][color=#a4885c]Скорость:[/color][/bold] 4 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 6 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Дрон"
Рабочая каста улья. Поддерживает рой и помогает в строительстве гнезда.
<Box>
<GuideEntityEmbed Entity="MobXenoDrone"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 80
- [bold][color=#a4885c]Скорость:[/color][/bold] 4 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 6 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Преторианец"
Крупный и живучий охранник улья.
<Box>
<GuideEntityEmbed Entity="MobXenoPraetorian"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 100
- [bold][color=#a4885c]Скорость:[/color][/bold] 4 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 6 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Раваджер"
Сильный рукопашник, опасен при прорывах и в ближнем бою.
<Box>
<GuideEntityEmbed Entity="MobXenoRavager"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 100
- [bold][color=#a4885c]Скорость:[/color][/bold] 4 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 10 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Бегун"
Быстрая каста, использует тактику "ударил - ушел".
<Box>
<GuideEntityEmbed Entity="MobXenoRunner"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 50
- [bold][color=#a4885c]Скорость:[/color][/bold] 6 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Роуни"
Редкая разновидность бегуна.
<Box>
<GuideEntityEmbed Entity="MobXenoRouny"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 50
- [bold][color=#a4885c]Скорость:[/color][/bold] 6 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Плевун"
Дистанционный боец, атакует кислотой.
<Box>
<GuideEntityEmbed Entity="MobXenoSpitter"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 50
- [bold][color=#a4885c]Скорость:[/color][/bold] 4 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=orange]Caustic[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Кислотный урон
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Кислотная турель"
Неподвижная оборонительная органика, стреляет кислотой.
<Box>
<GuideEntityEmbed Entity="WeaponTurretXeno"/>
</Box>
- [bold][color=#a4885c]Прочность:[/color][/bold] 100
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 5 [color=orange]Caustic[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] Кислотный урон
[bold][color=#a4885c]________________________________________________________________________[/color]
# "Королева"
Главный организм улья и самая опасная цель.
<Box>
<GuideEntityEmbed Entity="MobXenoQueen"/>
</Box>
- [bold][color=#a4885c]Пороги здоровья:[/color][/bold] 300
- [bold][color=#a4885c]Скорость:[/color][/bold] 4 м/с
- [bold][color=#a4885c]Урон (тип):[/color][/bold] 12 [color=red]Brute[/color]
- [bold][color=#a4885c]Сопротивления:[/color][/bold] нет
- [bold][color=#a4885c]Особые способности:[/color][/bold] нет
[bold][color=#a4885c]________________________________________________________________________[/color]
# Цели миссий
## Устранение
<Box>
<GuideEntityEmbed Entity="MobXenoQueen"/>
</Box>
Устранить крупную и опасную цель - [color=#a4885c]королеву[/color] - за отведенное время.
## Уничтожение
<Box>
<GuideEntityEmbed Entity="XenoWardingTower"/>
</Box>
Уничтожить нужное число [color=#a4885c]вардинговых башен ксено[/color] за отведенное время.
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"name": "stripe"
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@ -60,6 +60,8 @@ ignore_list:
- 'EVA'
- 'MK58'
- 'WT550'
- 'SKM-24'
- 'SKM-28'
- 'N1984'
- 'DEUS VULT'
- 'AMS-42'