Фиксы для мастера (#159)
* mangleness adjustment * stable * empty fix * перебаламс * Обнова описаний * stable * Голо работабт как надо * fix * Fix fax * Update medicine.yml * Update blood_magic.yml * Update humanoid.yml * Update medicine.yml * Update ghost_roles.yml * Update mechs.yml * Update toxins.yml * Fish comments * F * Update hypospray.yml * Update hypospray.yml * Update hypospray.yml * фикс мозгов * истощение!!! * Обнова наборов медиков ОБР и ЯО * фиксы мастера * исправление названий веществ культа плоти, также откат рецептов против вейпа/кальяна * Корректировка пудры, лечит больше бики, но медленней + защищает от ран
This commit is contained in:
parent
885bd26937
commit
e2def4e766
8 changed files with 58 additions and 32 deletions
|
|
@ -104,6 +104,9 @@ public sealed partial class FleshCultSystem
|
|||
|
||||
private void HandleDeadState(EntityUid uid, FleshCultistComponent component)
|
||||
{
|
||||
if (component.IsDeathPending) // Fish-Edit
|
||||
return;
|
||||
|
||||
DeleteFleshBodyModComponent(uid, "shoes", component);
|
||||
DeleteFleshBodyModComponent(uid, "outerClothing", component);
|
||||
ParasiteComesOut(uid, component);
|
||||
|
|
@ -294,6 +297,11 @@ public sealed partial class FleshCultSystem
|
|||
if (!Resolve(uid, ref component))
|
||||
return false;
|
||||
|
||||
if (component.IsDeathPending) // Fish-Edit
|
||||
return false;
|
||||
|
||||
component.IsDeathPending = true; // Fish-Edit
|
||||
|
||||
var coordinates = Transform(uid).Coordinates;
|
||||
var abommob = Spawn(component.FleshMutationMobId, _transformSystem.GetMapCoordinates(uid));
|
||||
|
||||
|
|
@ -308,7 +316,8 @@ public sealed partial class FleshCultSystem
|
|||
{
|
||||
foreach (var cont in container.GetAllContainers().ToArray())
|
||||
{
|
||||
foreach (var entity in cont.ContainedEntities.Where(entity => !HasComp<BodyPartComponent>(entity) && !HasComp<UnremoveableComponent>(entity)))
|
||||
// foreach (var entity in cont.ContainedEntities.Where(entity => !HasComp<BodyPartComponent>(entity) && !HasComp<UnremoveableComponent>(entity)))
|
||||
foreach (var entity in cont.ContainedEntities.Where(entity => !HasComp<BodyPartComponent>(entity) && !HasComp<UnremoveableComponent>(entity)).ToList()) // Fish-Edit
|
||||
{
|
||||
_containerSystem.Remove(entity, cont, force: true);
|
||||
Transform(entity).Coordinates = coordinates;
|
||||
|
|
@ -335,8 +344,14 @@ public sealed partial class FleshCultSystem
|
|||
public void UpdateCultist(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
foreach (var cultist in EntityQuery<FleshCultistComponent>())
|
||||
// foreach (var cultist in EntityQuery<FleshCultistComponent>())
|
||||
var query = EntityQueryEnumerator<FleshCultistComponent>(); // Fish-Edit
|
||||
|
||||
while (query.MoveNext(out var uid, out var cultist)) // Fish-Edit
|
||||
{
|
||||
if (cultist.IsDeathPending) // Fish-Edit
|
||||
continue;
|
||||
|
||||
cultist.Accumulator += frameTime;
|
||||
if (cultist.Accumulator <= 1)
|
||||
continue;
|
||||
|
|
@ -348,14 +363,19 @@ public sealed partial class FleshCultSystem
|
|||
if (cultist.AccumulatorStarveNotify > 30)
|
||||
{
|
||||
cultist.AccumulatorStarveNotify = 0;
|
||||
_popup.PopupEntity(Loc.GetString("flesh-cultist-hungry"), cultist.Owner, cultist.Owner, PopupType.Large);
|
||||
_popup.PopupEntity(Loc.GetString("flesh-cultist-hungry"), uid, uid, PopupType.Large);
|
||||
}
|
||||
}
|
||||
|
||||
if (cultist.Hunger < 0)
|
||||
ParasiteComesOut(cultist.Owner, cultist);
|
||||
{
|
||||
// ParasiteComesOut(cultist.Owner, cultist);
|
||||
ParasiteComesOut(uid, cultist); // Fish-Edit
|
||||
continue; // Fish-Edit
|
||||
}
|
||||
|
||||
ChangeParasiteHunger(cultist.Owner, cultist.HungerСonsumption, cultist);
|
||||
// ChangeParasiteHunger(cultist.Owner, cultist.HungerСonsumption, cultist);
|
||||
ChangeParasiteHunger(uid, cultist.HungerСonsumption, cultist); // Fish-Edit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -354,8 +354,8 @@ public sealed partial class CCVars
|
|||
/// The prototype to use for secret weights.
|
||||
/// </summary>
|
||||
public static readonly CVarDef<string> SecretWeightPrototype =
|
||||
CVarDef.Create("game.secret_weight_prototype", "SunriseSecret", CVar.SERVERONLY); // Sunrise-Edit
|
||||
|
||||
//CVarDef.Create("game.secret_weight_prototype", "SunriseSecret", CVar.SERVERONLY); // Sunrise-Edit
|
||||
CVarDef.Create("game.secret_weight_prototype", "FishSecret", CVar.SERVERONLY); // Fish-Edit
|
||||
/// <summary>
|
||||
/// The id of the sound collection to randomly choose a sound from and play when the round ends.
|
||||
/// </summary>
|
||||
|
|
|
|||
|
|
@ -48,4 +48,10 @@ public sealed partial class FleshCultistComponent : Component
|
|||
|
||||
[DataField]
|
||||
public SoundSpecifier SoundMutation = new SoundPathSpecifier("/Audio/_Sunrise/FleshCult/flesh_cultist_mutation.ogg");
|
||||
|
||||
/// <summary>
|
||||
/// Flag to indicate that the entity is already in the process of dying/gibbing.
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
public bool IsDeathPending = false; // Fish-Edit
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
# Fish-edit - FleshCult reagent localizations
|
||||
reagent-name-carol = Карол
|
||||
reagent-name-carol = карол
|
||||
reagent-desc-carol = ??????
|
||||
reagent-name-flesh-acid = Кислота Плоти
|
||||
reagent-name-flesh-acid = кислота плоти
|
||||
reagent-desc-flesh-acid = ??????
|
||||
|
|
|
|||
|
|
@ -275,7 +275,7 @@
|
|||
types:
|
||||
Asphyxiation: -1
|
||||
Bloodloss: -0.5
|
||||
Mangleness: 0.1 #Fish-Edit: boosted by 2x (was 0.05)
|
||||
Mangleness: 0.015 #Fish-Edit: 1/100 of healing amount (was 0.1)
|
||||
- !type:HealthChange
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
|
|
@ -301,7 +301,7 @@
|
|||
types:
|
||||
Asphyxiation: -3.5
|
||||
Bloodloss: -3
|
||||
Mangleness: 0.35 #Fish-Edit: boosted by 2x (was 0.175)
|
||||
Mangleness: 0.065 #Fish-Edit: 1/100 of healing amount (was 0.35)
|
||||
- !type:AdjustReagent
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
- !type:HealthChange
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
min: 20 # Fish-edit
|
||||
min: 30
|
||||
damage:
|
||||
types:
|
||||
Poison: 2 # this is added to the base damage of the meth.
|
||||
|
|
|
|||
|
|
@ -14,11 +14,11 @@
|
|||
amount: -4 #Fish-Edit
|
||||
- !type:EvenHealthChange #Fish-Edit
|
||||
damage:
|
||||
Brute: -2
|
||||
Brute: -1
|
||||
- !type:HealthChange
|
||||
damage:
|
||||
types:
|
||||
Mangleness: 0.2
|
||||
Mangleness: 0.1
|
||||
- !type:HealthChange
|
||||
conditions:
|
||||
- !type:ReagentThreshold
|
||||
|
|
|
|||
|
|
@ -1,19 +1,19 @@
|
|||
- type: reaction # Fish-edit
|
||||
id: FleshAcidFluorosurfactant
|
||||
reactants:
|
||||
Carol:
|
||||
amount: 1
|
||||
Fluorosurfactant:
|
||||
amount: 1
|
||||
products:
|
||||
FleshAcid: 2
|
||||
#- type: reaction # Fish-edit
|
||||
# id: FleshAcidFluorosurfactant
|
||||
# reactants:
|
||||
# Carol:
|
||||
# amount: 1
|
||||
# Fluorosurfactant:
|
||||
# amount: 1
|
||||
# products:
|
||||
# FleshAcid: 2
|
||||
|
||||
- type: reaction # Fish-edit
|
||||
id: FleshAcidFoamingAgent
|
||||
reactants:
|
||||
Carol:
|
||||
amount: 1
|
||||
FoamingAgent:
|
||||
amount: 1
|
||||
products:
|
||||
FleshAcid: 2
|
||||
#- type: reaction # Fish-edit
|
||||
# id: FleshAcidFoamingAgent
|
||||
# reactants:
|
||||
# Carol:
|
||||
# amount: 1
|
||||
# FoamingAgent:
|
||||
# amount: 1
|
||||
# products:
|
||||
# FleshAcid: 2
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue