Fix device network connection infinite recursion (#3121)
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1 changed files with 2 additions and 2 deletions
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@ -40,7 +40,7 @@ namespace Content.Server.GameObjects.EntitySystems.DeviceNetwork
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public bool Send(int frequency, string address, Dictionary<string, string> payload)
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{
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return Send(frequency, address, payload);
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return Send(frequency, address, payload, new Metadata());
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}
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public bool Send(string address, Dictionary<string, string> payload)
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@ -55,7 +55,7 @@ namespace Content.Server.GameObjects.EntitySystems.DeviceNetwork
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public bool Broadcast(int frequency, Dictionary<string, string> payload)
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{
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return Broadcast(frequency, payload);
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return Broadcast(frequency, payload, new Metadata());
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}
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public bool Broadcast(Dictionary<string, string> payload)
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