Commit graph

24 commits

Author SHA1 Message Date
Pieter-Jan Briers
123a4147de
BUI bugfixes / improvements (#23881)
* Fix ActivatableUIRequiresPowerCellComponent stopping power draw when one of two people closes the UI.

Also fixes it to check UiKey properly.

* Remove unnecessary CrewManifestViewer on PDAs

This is for a pop-up crew manifest UI, which the PDA doesn't use.

* Fix BoundUIClosedEvents that didn't check UI key/not correctly at least.

Uses the new helper method in engine.

* Fix drone (cargo shuttle) pilot console UI breaking if two people open it and one person closes it.

* Fixes for disposal router/tagger UI.

Code was badly copy pasted without changing identifiers, never worked.

Also cleaned up some of the logic (text trimming, sounds).

Also removed the "refuse to work if you have something in your active hand" check like why.

* Avoid running most ActivatableUIComponent logic when closing a UI via toggle

Activating the UI while it's already open closes it via toggle. Except it still ran 99% of the "attempting to open" logic which makes no sense.

This probably fixes a bug or some other dumb behavior somewhere.

* Bitch
2024-01-14 18:18:39 +11:00
metalgearsloth
bf79acd127
Salvage magnet revamp (#23119)
* Generic offering window

* More work

* weh

* Parity

* Progression meter

* magnet

* rona

* PG asteroid work

* code red

* Asteroid spawnings

* clams

* a

* Marker fixes

* More fixes

* Workings of biome asteroids

* A

* Fix this loading code

* a

* Fix masking

* weh

* Fixes

* Magnet claiming

* toe

* petogue

* magnet

* Bunch of fixes

* Fix default

* Fixes

* asteroids

* Fix offerings

* Localisation and a bunch of fixes

* a

* Fixes

* Preliminary draft

* Announcement fixes

* Fixes and bump spawn rate

* Fix asteroid spawns and UI

* More fixes

* Expeditions fix

* fix

* Gravity

* Fix announcement rounding

* a

* Offset tweak

* sus

* jankass

* Fix merge
2024-01-04 14:25:32 +11:00
metalgearsloth
5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Morb
c99e365ce7
Give nukies the ability to declare war for a TC boost (#19291)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-29 23:56:20 -08:00
TemporalOroboros
3ac4cf85db
Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Artjom
cae037d8a8
Zooming for everyone with keyboard keys (#16605) 2023-06-17 09:22:21 +10:00
metalgearsloth
57858f802f
Shuttle drone improvements (#16931) 2023-05-31 11:13:02 +10:00
metalgearsloth
ed297e9d46
Prevent early salvage FTL (#16409) 2023-05-14 07:37:58 -04:00
metalgearsloth
448165ffda
Escape pods (#14809)
* Namespace adjustments for days

* pod

* thanks rider

* Fix the oop launch

* Fixes

* Fix stuff

* eeeeeeeee

* Fix

* access

* map

* forgor

* thing

* Genericise escape pod fill
2023-03-23 19:54:41 -06:00
metalgearsloth
569f30b721
Cargo shuttle changes (#14363) 2023-03-23 16:10:49 +11:00
metalgearsloth
f3a06a0696
Add arrivals (#14755)
* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
2023-03-22 04:29:55 -05:00
metalgearsloth
6157dfa3c0
Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
metalgearsloth
0b38589728
Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Leon Friedrich
2908cd994c
Content changes for session specific entity states (#11235) 2022-09-14 19:40:05 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Myctai
a29749ed4c
Perform CentCom-ification (#9876)
* Change "CentComm" to "CentCom"

* Change "Centcomm" to "CentCom", skipping CVar and changelog

* Change "Centcom" to "CentCom", skipping lots of item IDs

* Change "centcomm" to "CentCom", skipping URLs, some var, IDs

* Change "centcom" to "CentCom", skipping IDs and alike
2022-07-19 21:08:24 -07:00
metalgearsloth
b9e876ca92
The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
metalgearsloth
1251b3aeda
Add FTL destinations (#9685) 2022-07-15 14:11:41 +10:00
metalgearsloth
860db2bd14
Specifiable dock colours + stripeback displays (#9566) 2022-07-09 02:25:32 -07:00
metalgearsloth
521ed99766
Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
metalgearsloth
77a8e16104
Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
metalgearsloth
1e82d0c7ed
Add docking window to shuttle consoles (#8756)
* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
2022-06-16 15:28:16 +10:00