pacable
e5ccc4b6b3
Чат санитизация против набегаторов. ( #2298 )
...
Signed-off-by: pacable <igor.mamaev1@gmail.com>
2025-06-16 01:27:03 +03:00
iDesmond
5022fa9f6f
AntiSpamSystem fix ( #2262 )
2025-06-03 05:19:14 +03:00
iDesmond
d22b59ef4f
IC Флуд-защита ( #2216 )
2025-05-27 02:02:37 +03:00
Kendrick
9f9090e587
Порт системы скрытия эмоций от сущностей, не видных игроку ( #1728 )
2025-04-11 01:01:21 +03:00
Vigers Ray
10a4b6d369
Твич френдли, но не хардкод
2025-04-04 12:16:34 +03:00
Vigers Ray
63c5f1eb32
фиксы апстрима
2025-02-27 00:13:48 +03:00
Vigers Ray
10888fd269
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Client/GameTicking/Managers/ClientGameTicker.cs
# Content.Server/Administration/Systems/BwoinkSystem.cs
# Content.Server/Cargo/Systems/CargoSystem.Orders.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Power/EntitySystems/PowerNetSystem.cs
# Content.Server/Shuttles/Systems/ArrivalsSystem.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Server/StationEvents/Components/PowerGridCheckRuleComponent.cs
# Content.Server/StationEvents/Events/PowerGridCheckRule.cs
# Content.Server/Zombies/ZombieSystem.Transform.cs
# Content.Shared/CCVar/CCVars.Game.cs
# Content.Shared/GameTicking/SharedGameTicker.cs
# Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-wizard.ftl
# Resources/Locale/en-US/_strings/guidebook/cooking.ftl
# Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml
# Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml
# Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
# Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/GameRules/midround.yml
# Resources/Prototypes/GameRules/roundstart.yml
# Resources/Prototypes/Guidebook/antagonist.yml
# Resources/ServerInfo/Guidebook/Jobs.xml
# Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml
# Resources/migration.yml
2025-02-26 22:01:48 +03:00
pathetic meowmeow
fabfdd0673
Refactor audio system to send collection IDs over the network ( #33610 )
2025-02-23 23:14:56 +11:00
Vigers Ray
3fc11027a9
ыыы
2025-02-19 00:12:10 +03:00
Vigers Ray
53711110c3
Merge remote-tracking branch 'space-wizards/master'
...
# Conflicts:
# Content.Server/Chemistry/EntitySystems/HypospraySystem.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Resources/Locale/en-US/_strings/administration/commands/announce-command.ftl
# Resources/Prototypes/Catalog/uplink_catalog.yml
# Resources/Textures/Clothing/Uniforms/Jumpsuit/ancient.rsi/meta.json
2025-02-12 18:46:28 +03:00
Winkarst
0d33e6182c
Split `ReplacementAccentPrototype and ReplacementAccentComponent` in different files ( #35107 )
...
* Split ReplacementAccentPrototype and ReplacementAccentComponent
* Fixes
* Fixes
* inheritdoc
2025-02-12 12:21:12 +01:00
Vigers Ray
00d970264d
Убрал автозамену сленга, добавил украинский и сс13 акценты. Сделал доступным руский акцент,
2025-01-06 20:28:33 +03:00
Vigers Ray
650bc1b33a
Фикс действий
2024-12-31 05:54:49 +03:00
Vigers Ray
aa2e204107
Звук оповещения из сс13
2024-11-29 03:23:45 +03:00
Vigers Ray
389ed704e1
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Entry/EntryPoint.cs
# Content.Client/IoC/ClientContentIoC.cs
# Content.Server/Administration/Managers/BanManager.cs
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Traitor/Uplink/UplinkSystem.cs
# Content.Shared/Interaction/SharedInteractionSystem.cs
# Content.Shared/Localizations/ContentLocalizationManager.cs
# Content.Shared/Roles/JobRequirement/DepartmentTimeRequirement.cs
# Content.Shared/Roles/JobRequirement/OverallPlaytimeRequirement.cs
# Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs
# Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
# Resources/Audio/Ambience/Antag/attributions.yml
# Resources/Audio/Weapons/Guns/Gunshots/attributions.yml
# Resources/Locale/en-US/_strings/advertisements/other/firebot.ftl
# Resources/Locale/en-US/_strings/shuttles/commands.ftl
# Resources/Prototypes/Datasets/Names/last.yml
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
# Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/Roles/Jobs/Science/borg.yml
# Resources/Prototypes/Shuttles/shuttle_incoming_event.yml
# Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml
# Resources/Textures/Clothing/Head/Hats/warden.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/warden.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
# Resources/Textures/Interface/Actions/actions_borg.rsi/meta.json
# Resources/Textures/Structures/Wallmounts/posters.rsi/meta.json
# RobustToolbox
2024-10-30 13:26:32 +03:00
Thomas
d4da9923ea
Fix Emote Chat Sanitizer ( #32940 )
...
* Fix bug?
* Fix :)
* aaaa
* AAAA!!!
* comment
* Nicer code
* What's a pull requestWhat's a pull request?
2024-10-24 16:10:13 +11:00
Thomas
876c44cd66
Sanitize shorthand emotes throughought the whole message ( #28645 )
...
* Rename ChatSanitizationManager to ChatEmoteSanitizationManager
The prior name was kind of confusing as there's a emote one and
then now there's also chat expansion happening in the accent system,
so knowing which I actually need to edit is useful.
So, I just need to keep myself not confused.
* Rename smileyToEmote and remove punctuation duplicates
The name SmileyToEmote is just... Bad.
Plus, I needed to remove the punctuation duplicates as that would
break any kind of regex parsing that I tried.
* Switch to regex from checking end of string
I also changed from System.Globalization to ILocalizationManager.
Writing that regex was definitely an experience.
* Document regex and the manager
* Rename it back
* Simplify regex
2024-10-17 16:01:32 +02:00
VigersRay
b1cac7e781
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Chat/Managers/IChatManager.cs
# Content.Client/IoC/ClientContentIoC.cs
# Content.Server/Administration/Systems/BwoinkSystem.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/GameTicking/GameTicker.Player.cs
# Resources/Audio/Machines/attributions.yml
# Resources/Locale/en-US/_strings/administration/commands/custom-vote-command.ftl
# Resources/Locale/en-US/_strings/discord/vote-notifications.ftl
# Resources/Locale/en-US/_strings/npc/firebot.ftl
# Resources/Locale/en-US/_strings/paper/syndicate-business-card.ftl
# Resources/Locale/en-US/_strings/store/uplink-catalog.ftl
# Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
# Resources/Prototypes/Recipes/Crafting/bots.yml
# Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
# Resources/Textures/Structures/Walls/solid.rsi/reinf_over0.png
2024-10-02 06:45:10 +03:00
Leon Friedrich
f1f1fc1dc3
Add interaction rate limits ( #32527 )
...
* Move PlayerRateLimitManager to shared
* Add interaction rate limits
* uncap tests
2024-09-29 22:19:00 +10:00
VigersRay
0a91b468b4
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
# Content.Client/Voting/UI/VotePopup.xaml.cs
# Content.Client/Voting/VoteManager.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Power/EntitySystems/BatterySystem.cs
# Content.Server/Radio/EntitySystems/RadioSystem.cs
# Content.Server/VoiceMask/VoiceMaskComponent.cs
# Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs
# Content.Server/VoiceMask/VoiceMaskSystem.cs
# Content.Server/VoiceMask/VoiceMaskerComponent.cs
# Content.Server/Voting/Managers/VoteManager.DefaultVotes.cs
# Content.Server/Voting/Managers/VoteManager.cs
# Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
# Content.Shared/Voting/MsgVoteData.cs
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Recipes/Crafting/crates.yml
# Resources/Prototypes/Recipes/Crafting/improvised.yml
2024-09-26 20:17:14 +03:00
beck-thompson
fe2145d3b9
Voice Mask refactor ( #30798 )
...
* First commit
* Added base.Initialize()
* Voice wire fix (Electricty name)
* Various minor cleanups
* Localized default voice mask name
* Added VoiceOverride stuff
* Removed unused stuff
* Typo
* Better localized stuff
* Typo / spelling stuff / comments
* Blessed
2024-09-26 18:55:59 +02:00
Pieter-Jan Briers
1450d76337
Fix OOC not re-enabling if restartroundnow is used ( #32401 )
...
The ChatSystem code for re-enabling OOC only ran during PostRound, which gets skipped over when doing restartroundnow. Now it does this on PreRoundLobby too.
2024-09-24 09:38:09 +10:00
VigersRay
3bbae85466
фиксы апстрима
2024-09-16 13:13:35 +03:00
VigersRay
aa38c32b65
upstream
2024-09-16 12:40:23 +03:00
Winkarst
88dcc831c1
Remove calls to FormattedMessage obsolete methods ( #31706 )
...
* Remove FormattedMessage obsolete methods
* Oops
2024-09-01 13:00:53 +02:00
VigersRay
c26740c082
Поддержка несколько провайдеров ТТС
2024-08-22 11:48:18 +03:00
Lgibb18
913b27a9de
абуз форматирования чата, емаг боргов итд ( #290 )
2024-08-17 16:48:02 +03:00
VigersRay
1c7b390497
Фикс оповещений и возможно спама говна
2024-08-16 03:07:44 +03:00
VigersRay
67c8ba2471
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Chat/Systems/ChatSystem.cs
# Content.Server/Clothing/Components/GloveHeatResistanceComponent.cs
# Content.Server/Light/EntitySystems/PoweredLightSystem.cs
# Content.Server/Medical/HealthAnalyzerSystem.cs
# Content.Server/Medical/SuitSensors/SuitSensorComponent.cs
# Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
# Content.Server/StationEvents/Events/StationEventSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Interaction/SharedInteractionSystem.cs
# Resources/Prototypes/AlertLevels/alert_levels.yml
# Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
# Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
# Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
# Resources/Prototypes/Datasets/Names/fortunes.yml
# Resources/Prototypes/Datasets/ion_storm.yml
# Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
# Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
# Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
# Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
# Resources/Prototypes/Entities/Objects/Fun/pai.yml
# Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
# Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
# Resources/Prototypes/Entities/Structures/Machines/lathe.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
# Resources/Prototypes/Recipes/Lathes/clothing.yml
# Resources/Prototypes/game_presets.yml
# Resources/Prototypes/secret_weights.yml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
# Resources/Textures/Clothing/Mask/ert.rsi/meta.json
# Resources/Textures/Clothing/Mask/joy.rsi/meta.json
# Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
# Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/equipped-NECK.png
# Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
# Resources/Textures/Objects/Specific/Hydroponics/cannabis.rsi/produce.png
# Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
# Resources/Textures/Objects/Tools/crowbar.rsi/red-icon.png
# Resources/Textures/Objects/Tools/crowbar.rsi/red-storage.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/base.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/broken.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/burned.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/empty.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
# Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
# Resources/migration.yml
2024-08-14 19:55:44 +03:00
Mervill
d7b5ae061a
Don't show Station Event announcements to players in the lobby. ( #30886 )
...
* Don't show Station Event announcements to players in the lobby.
* fix pr
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-11 16:09:33 +10:00
Vigers Ray
bb2e9f677e
Коллективный разум ( #248 )
...
* Коллективный разум
* Колективный разум гуманоидному ксеносу
2024-07-27 12:09:05 +03:00
VigersRay
d2c1a1df88
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
# Content.Client/Power/PowerMonitoringWindow.xaml.cs
# Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorBoundUi.cs
# Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
# Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
# Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/GameTicking/GameTicker.RoundFlow.cs
# Content.Server/Ghost/Roles/GhostRoleSystem.cs
# Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
# Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
# Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
# Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
# Resources/Textures/Structures/Walls/mining.rsi/meta.json
2024-07-22 04:16:05 +03:00
Cojoke
b57174007c
Remove all Assigned Values that are Never Used ( #30110 )
...
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
VigersRay
30458496b6
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Server/Chat/Systems/AnnounceOnSpawnSystem.cs
# Content.Server/Chat/Systems/ChatSystem.cs
2024-07-12 00:55:20 +03:00
chavonadelal
9a17154d83
Аnnouncement sender localization ( #29907 )
2024-07-12 00:02:53 +10:00
VigersRay
5245c5ddcb
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/IoC/ServerContentIoC.cs
# Content.Server/SurveillanceCamera/Systems/SurveillanceCameraMonitorSystem.cs
# Content.Shared/Preferences/Loadouts/RoleLoadout.cs
# Resources/Prototypes/Catalog/VendingMachines/Inventories/detdrobe.yml
# Resources/Prototypes/Entities/Stations/nanotrasen.yml
# Resources/Prototypes/InventoryTemplates/arachnid_inventory_template.yml
# Resources/Prototypes/Loadouts/Jobs/Civilian/janitor.yml
# Resources/Prototypes/Loadouts/role_loadouts.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
# Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
# Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
# Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Wildcards/psychologist.yml
# Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/brownfedora.rsi/meta.json
# Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/greyfedora.rsi/meta.json
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET-hamster.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/icon.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Hats/hoshat.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/detective.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-left.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/inhand-right.png
# Resources/Textures/Clothing/OuterClothing/Coats/warden.rsi/meta.json
# Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/equipped-OUTERCLOTHING.png
# Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/icon.png
# Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/hos.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/security.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpskirt/warden.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/hos.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/security.rsi/meta.json
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING-monkey.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/equipped-INNERCLOTHING.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/icon.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/inhand-left.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/inhand-right.png
# Resources/Textures/Clothing/Uniforms/Jumpsuit/warden.rsi/meta.json
# Resources/Textures/Objects/Storage/boxes.rsi/meta.json
# Resources/Textures/Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi/unlit-full.png
# Resources/Textures/Structures/Piping/Atmospherics/Portable/portable_scrubber.rsi/unlit.png
# Resources/migration.yml
2024-06-21 05:04:06 +03:00
Pieter-Jan Briers
c33644532d
Rate limit ahelps ( #29219 )
...
* Make chat rate limits a general-purpose system.
Intending to use this with ahelps next.
* Rate limt ahelps
Fixes #28762
* Review comments
2024-06-21 00:13:02 +02:00
Vigers Ray
1350a1fba0
Указывать голос для озвучки оповещений с консоли в прототипе
2024-06-09 17:45:28 +03:00
Vigers Ray
d7b054c032
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
2024-06-09 00:50:47 +03:00
Plykiya
d19b430a92
Swap some InRangeUnobstructed for InRangeUnoccluded ( #28706 )
...
Swap InRangeUnobstructed to InRangeUnoccluded
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-07 20:57:07 -04:00
Vigers Ray
72affc5f7a
Очередь озвучки анонсов, фиксы багов и оптимизация генерации ттсов. ( #35 )
...
* Очередь на озвучку оповещений
* Фикс ошибок клиента и оптимизация ттса
* Укоротил сообщения о кодах
* чейнжлог
2024-06-07 11:04:08 +03:00
VigersRay
5f10d21fa6
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Content.Server/Administration/Commands/PlayTimeCommands.cs
# Content.Server/Preferences/Managers/ServerPreferencesManager.cs
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Content.Server/StationEvents/Events/BreakerFlipRule.cs
# Content.Shared/Roles/JobPrototype.cs
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/backpack.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/duffelbag.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/StarterGear/satchel.yml
# Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml
# Resources/Prototypes/Entities/Mobs/base.yml
# Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Roles/Antags/traitor.yml
# Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
# Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
# Resources/Prototypes/Roles/Jobs/Civilian/clown.yml
# Resources/Prototypes/Roles/Jobs/Civilian/musician.yml
# Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
# Resources/Prototypes/Roles/Jobs/Fun/misc_startinggear.yml
# Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
# Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
# Resources/Prototypes/Roles/Jobs/Science/research_director.yml
# Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
2024-06-04 09:41:27 +03:00
Plykiya
d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
...
* Replace obsolete whitelist is valid with whitelist system
* Consistency
* Fix logic
* Bork
* I figured out how to get whitelists on the client lol
* test fail
* woops
* HELP ME FUNCTIONS
* Fix errors
* simplify
---------
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-06-01 23:10:24 -04:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
...
* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
---------
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-06-01 16:34:58 -04:00
Nemanja
68992735d8
Clean up command perms ( #28451 )
...
* Change BanExemption command to AdminFlags.Ban permissions
* Change LOOC to check for Moderator permission
* Change ListVerbs from Admin to Debug AdminFlags
* Change RunVerbAs from Admin to Fun AdminFlags
* More permission changes
* Change GhostKick to Moderator perm
* Clean up command perms
* fuck
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-06-01 01:14:43 -07:00
VigersRay
1b725c9db8
Merge remote-tracking branch 'refs/remotes/wizards/master'
...
# Conflicts:
# Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
2024-06-01 09:38:18 +03:00
Leon Friedrich
c4291920a6
Make chat & examine systems use FormattedMessage.EscapeText() ( #28431 )
2024-05-31 16:05:34 -04:00
Vigers Ray
5775d4cdef
Merge sunrise build ( #2 )
...
* commit
2024-05-31 02:16:18 +03:00
Pieter-Jan Briers
68ce53ae17
Random spontaneous cleanup PR ( #25131 )
...
* Use new Subs.CVar helper
Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.
This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.
* Fix a bunch of warnings
* More warning fixes
* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.
* Get rid of some more ISerializationHooks for enums
* And a little more
* Apply suggestions from code review
Co-authored-by: 0x6273 <0x40@keemail.me>
---------
Co-authored-by: 0x6273 <0x40@keemail.me>
2024-02-13 16:48:39 -05:00
SlamBamActionman
247be5b5c7
Add option for character name colors in chat & move coloration to clientside ( #24625 )
...
* Adds option to disable character names in chat/speechbubbles
* Moved the coloring of names to clientside
* Move string functions to SharedChatSystem to avoid duplicate code in SpeechBubble.cs
* Changed to be put under Accessibility section
* Cache CVar
2024-02-10 22:38:55 -08:00