Commit graph

23 commits

Author SHA1 Message Date
Vigers Ray
cef39bc293 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/UserInterface/Controls/RadialContainer.cs
#	Content.Server/Lathe/LatheSystem.cs
#	Content.Server/Silicons/Laws/SiliconLawSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Materials/SharedMaterialReclaimerSystem.cs
#	Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Wieldable/SharedWieldableSystem.cs
#	Resources/Locale/en-US/_strings/station-events/events/radiation-storm.ftl
#	Resources/Locale/en-US/_strings/store/uplink-catalog.ftl
#	Resources/Prototypes/Atmospherics/gases.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
#	Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
#	Resources/ServerInfo/Guidebook/Engineering/AME.xml
#	Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/ServerInfo/Guidebook/Engineering/Construction.xml
#	Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml
#	Resources/ServerInfo/Guidebook/Engineering/Networking.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/RTG.xml
#	Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Engineering/TEG.xml
#	Resources/ServerInfo/Guidebook/Security/CriminalRecords.xml
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png
#	Resources/migration.yml
2025-01-30 11:33:49 +03:00
SlamBamActionman
5c782d3028
Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
haiwwkes
dc7caa82c3
This is a temporary measure and will be reverted once the DMCA counterclaim process is completed. (#748)
* Revert "fix (#612)"

This reverts commit 2bfefd1b10.

* Revert "fix (#534)"

This reverts commit 7efd457a51.

* chore(content): temporarily restrict access pending DMCA counterclaim review
2024-12-01 17:40:55 +03:00
haiwwkes
84ff8dc7ca
fix (#614) 2024-11-13 04:08:37 +03:00
Leon Friedrich
1faa1b5df6
Allow zoom command to modify an eye's PVS range (#29245)
Allow zoom command to modify an eye's PVS range

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-07-03 16:44:55 +10:00
DrSmugleaf
347bed8be5
Make camera recoil system only refresh offset when its values change (#29673) 2024-07-03 15:16:18 +10:00
DrSmugleaf
c6d718d126
Fix camera recoil system overriding all other eye offsets (#29146) 2024-07-02 19:51:16 -07:00
metalgearsloth
28bf3a6240
Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
metalgearsloth
38fc066fb9
Re-implement recoil (#9406)
* Re-implement recoil

Playing around with the values atm

* Update constants

* final tweaks
2022-07-14 22:01:25 +10:00
Leon Friedrich
ca7960382b
Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
metalgearsloth
43a446f39b
Make kicks only go to the attached player (#7951) 2022-05-06 14:07:07 +10:00
metalgearsloth
b87806f7ed
Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
425712adea
Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
Acruid
b3b171da7f
ECSatize CameraRecoilSystem (#5448)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-12-27 17:50:12 +11:00
Visne
c67160ae19
Disable warnings that would be refactored anyway (#5047) 2021-10-27 18:10:40 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Acruid
59e5cc5e3c
Remove Static Component NetIds (#4247)
* Remove the unnecessary NetID property from ComponentState.

* Remove Component.NetworkSynchronizeExistence.

* Removed Component.NetID.

* Adds component netID automatic generation.

* Removed NetIdAttribute from serverside components with no corresponding clientside registration.

* Completely remove static NetIds.

* Renamed NetIDAttribute to NetworkedComponentAttribute.

* Add GenerateNetIds calls to client and server entry points.
Add test to make sure auto generated NetIds are identical.

* Component changes when rebasing that I am too lazy to rewrite into the branch.

Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2021-07-12 10:32:10 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00