Commit graph

34 commits

Author SHA1 Message Date
Chief-Engineer
7898c0714b
Change postround to 2 minutes (#13417) 2023-01-11 16:36:27 -07:00
Kevin Zheng
5ba034ad36
Add automatic emergency shuttle call (#12473)
* Add automatic emergency shuttle call

This adds a cvar shuttle.auto_call_time which is an integer N, that
calls the emergency shuttle automatically without intervention after N
minutes. This can be disabled by setting N to 0.

After a vote to extend, the shuttle will be called automatically every
shuttle.auto_call_extension_time minutes.

* Update Resources/Locale/en-US/round-end/round-end-system.ftl

Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>

Co-authored-by: Moony <moony@hellomouse.net>
Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>
2022-11-09 22:20:36 -06:00
Morber
efb17f1e98
Nuke ops war anounce sound (#9035) 2022-07-15 02:16:41 -07:00
metalgearsloth
20f4c9988b
Fix station announcements (#9380)
* Fix station announcements

Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.

* bumped

* a
2022-07-04 16:00:51 +10:00
Kara
43b0f303c3
Lower shuttle time + recall turning point (#9328) 2022-07-01 13:40:36 -07:00
Morber
4cceface6f
Localize ETA units (#9267) 2022-06-29 13:13:36 +10:00
metalgearsloth
521ed99766
Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
metalgearsloth
3da454140d
Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
Veritius
237cb3d0b4
Communications Console: The ECSining (#8374)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-03 21:37:35 +10:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Chris V
ef6d147763
Quickfix: Give color to some announcements (#7488) 2022-04-10 13:54:07 -07:00
Chris V
3a31a33075
Add a Color parameter to dispatching announcements, change the color of certain common messages (#6840) 2022-03-02 00:21:28 +11:00
T-Stalker
613afb64bb
Makes round-end-eta tell the restart time in minutes (#6777) 2022-02-19 17:42:16 -07:00
T-Stalker
4f4732f419
Rises round-end restart time to one minute (#6766) 2022-02-17 19:45:49 -07:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
wrexbe
76c6ee08e7
Refactored RoundEndSystem (2) (#6115)
* No RestartRound if round id changed

* Refactored RoundEndSystem

* Fix round end + add test
2022-01-10 13:24:41 -06:00
Moony
083f2d8acd
Revert "Refactored RoundEndSystem (#5990)" (#6112)
This reverts commit 03c56bf23e.
2022-01-10 10:06:19 -06:00
wrexbe
03c56bf23e
Refactored RoundEndSystem (#5990)
* No RestartRound if round id changed

* Refactored RoundEndSystem
2022-01-09 22:07:40 -06:00
Leon Friedrich
7f81f0b8b8
Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto
c4cd55066f Fix nullability.
Special thanks to rider for not telling me this errored.
2021-12-11 16:01:55 +01:00
Vera Aguilera Puerto
f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
DrSmugleaf
2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Pieter-Jan Briers
64861ff034
Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
20kdc
1ba58456c4
Announcements play the general announcement sound unless specifically inhibited (#5460) 2021-11-22 15:34:48 -07:00
DrSmugleaf
af6353da46 Add admin logs for shuttle call/recall 2021-11-22 21:31:50 +01:00
moonheart08
9250bd62cb
Admin shuttle call button (#4859)
* shuttle call ui

* shuttle call ui

* Localize shuttle commands better.

* localization fix
2021-10-13 10:15:28 -07:00
moonheart08
9f0c3daa65
Restart round vote now correctly shows round end screen. (#4817) 2021-10-09 20:18:20 +02:00
Galactic Chimp
ce3c59e0e6 replacing sound (collection) names with SoundSpecifier - part 1 2021-07-10 17:35:33 +02:00
Vera Aguilera Puerto
bc7b315b18
Replace IResettingEntitySystem with RoundRestartCleanupEvent. (#4245)
* Replace IResettingEntitySystem with RoundRestartCleanupEvent.

* oops
2021-06-29 23:56:07 +10:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
Vera Aguilera Puerto
d3a611164b
Turns GameTicker into an EntitySystem. (#4197)
* GameTicker turned into an EntitySystem

* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events

* Change event names to be more consistent with the rest.

* YAML linter uses the dummy gameticker CVar override.

* Fix game ticker initialization order

* Dummy ticker won't spawn players.

* Fix character creation test
2021-06-20 10:09:24 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00
Renamed from Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs (Browse further)