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172 commits

Author SHA1 Message Date
Vigers Ray
939076ff99 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	.github/workflows/publish.yml
#	Content.Client/Administration/UI/BanPanel/BanPanel.xaml
#	Content.Client/Administration/UI/BanPanel/BanPanel.xaml.cs
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs
#	Content.Client/Entry/EntryPoint.cs
#	Content.Client/Hands/Systems/HandsSystem.cs
#	Content.Client/Humanoid/HumanoidAppearanceSystem.cs
#	Content.Client/Humanoid/SingleMarkingPicker.xaml.cs
#	Content.Client/IoC/ClientContentIoC.cs
#	Content.Client/Lobby/LobbyState.cs
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
#	Content.Client/Lobby/UI/Loadouts/LoadoutGroupContainer.xaml.cs
#	Content.Client/Lobby/UI/LobbyGui.xaml
#	Content.Client/NetworkConfigurator/NetworkConfiguratorConfigurationMenu.xaml
#	Content.Client/Options/UI/EscapeMenu.xaml
#	Content.Client/Stealth/StealthSystem.cs
#	Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorWindow.xaml.cs
#	Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml.cs
#	Content.Client/UserInterface/Systems/Emotes/EmotesUIController.cs
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/Commands/SuicideCommandTests.cs
#	Content.IntegrationTests/Tests/Damageable/DamageableTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Administration/Commands/AdminWhoCommand.cs
#	Content.Server/Administration/Commands/PardonCommand.cs
#	Content.Server/Administration/Commands/RoleUnbanCommand.cs
#	Content.Server/Administration/Commands/SetOutfitCommand.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/AlertLevel/Commands/SetAlertLevelCommand.cs
#	Content.Server/Body/Components/BloodstreamComponent.cs
#	Content.Server/Body/Systems/BloodstreamSystem.cs
#	Content.Server/Body/Systems/MetabolizerSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chat/Managers/ChatSanitizationManager.cs
#	Content.Server/Chat/Systems/ChatSystem.Emote.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/CrewManifest/CrewManifestSystem.cs
#	Content.Server/Emp/EmpSystem.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Fax/FaxSystem.cs
#	Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
#	Content.Server/GameTicking/Commands/ForceMapCommand.cs
#	Content.Server/GameTicking/Commands/ForcePresetCommand.cs
#	Content.Server/GameTicking/Presets/GamePresetPrototype.cs
#	Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs
#	Content.Server/GameTicking/Rules/Components/ChangelingRuleComponent.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/Ghost/Roles/GhostRoleSystem.cs
#	Content.Server/Implants/Components/ScramImplantComponent.cs
#	Content.Server/Implants/SubdermalImplantSystem.cs
#	Content.Server/Materials/ProduceMaterialExtractorSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/NPC/Systems/NPCCombatSystem.Ranged.cs
#	Content.Server/NPC/Systems/NPCSystem.cs
#	Content.Server/Polymorph/Systems/PolymorphSystem.cs
#	Content.Server/Radio/EntitySystems/HeadsetSystem.cs
#	Content.Server/Repairable/RepairableSystem.cs
#	Content.Server/Revenant/EntitySystems/RevenantSystem.cs
#	Content.Server/RoundEnd/RoundEndSystem.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Speech/EntitySystems/FrenchAccentSystem.cs
#	Content.Server/Speech/EntitySystems/FrontalLispSystem.cs
#	Content.Server/Speech/EntitySystems/LizardAccentSystem.cs
#	Content.Server/Speech/EntitySystems/MothAccentSystem.cs
#	Content.Server/Speech/EntitySystems/OwOAccentSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
#	Content.Server/Stunnable/Components/StunOnCollideComponent.cs
#	Content.Server/SurveillanceCamera/Components/SurveillanceCameraRouterComponent.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Bed/SharedBedSystem.cs
#	Content.Shared/Blocking/BlockingSystem.cs
#	Content.Shared/Body/Systems/SharedBodySystem.Parts.cs
#	Content.Shared/Chemistry/Components/SolutionRegenerationComponent.cs
#	Content.Shared/Chemistry/EntitySystems/HypospraySystem.cs
#	Content.Shared/Construction/Conditions/TileNotBlocked.cs
#	Content.Shared/Cuffs/SharedCuffableSystem.cs
#	Content.Shared/Doors/Systems/SharedDoorSystem.cs
#	Content.Shared/Emoting/EmoteAttemptEvent.cs
#	Content.Shared/Eye/Blinding/Systems/BlindableSystem.cs
#	Content.Shared/Eye/VisibilityFlags.cs
#	Content.Shared/Hands/EntitySystems/SharedHandsSystem.Pickup.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Content.Shared/Interaction/SmartEquipSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
#	Content.Shared/Medical/Healing/HealingSystem.cs
#	Content.Shared/Medical/HealingComponent.cs
#	Content.Shared/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Shared/Slippery/SlipperySystem.cs
#	Content.Shared/SprayPainter/SharedSprayPainterSystem.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/Station/SharedStationSpawningSystem.cs
#	Content.Shared/Stunnable/SharedStunSystem.cs
#	Content.Shared/SurveillanceCamera/SharedSurveillanceCameraMonitorSystem.cs
#	Content.Shared/VendingMachines/VendingMachineComponent.cs
#	Content.Shared/Warps/WarpPointSystem.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
#	Content.Shared/Wieldable/SharedWieldableSystem.cs
#	Resources/Audio/Ambience/Antag/attributions.yml
#	Resources/Audio/Ambience/Antag/changeling_start.ogg
#	Resources/Audio/Effects/attributions.yml
#	Resources/Audio/Lobby/attributions.yml
#	Resources/Audio/Machines/attributions.yml
#	Resources/Audio/Weapons/Guns/Gunshots/attributions.yml
#	Resources/Locale/en-US/_strings/administration/antag.ftl
#	Resources/Locale/en-US/_strings/administration/commands/camera.ftl
#	Resources/Locale/en-US/_strings/administration/commands/dsay-command.ftl
#	Resources/Locale/en-US/_strings/administration/commands/follow-command.ftl
#	Resources/Locale/en-US/_strings/administration/smites.ftl
#	Resources/Locale/en-US/_strings/administration/ui/admin-camera-window.ftl
#	Resources/Locale/en-US/_strings/administration/ui/role-bans.ftl
#	Resources/Locale/en-US/_strings/alerts/alerts.ftl
#	Resources/Locale/en-US/_strings/atmos/gas-pressure-regulator-system.ftl
#	Resources/Locale/en-US/_strings/bonk/components/bonkable-component.ftl
#	Resources/Locale/en-US/_strings/commands/add-body-part-command.ftl
#	Resources/Locale/en-US/_strings/commands/admin-logs-command.ftl
#	Resources/Locale/en-US/_strings/commands/admin-who-command.ftl
#	Resources/Locale/en-US/_strings/commands/asay-command.ftl
#	Resources/Locale/en-US/_strings/commands/crew-manifest-command.ftl
#	Resources/Locale/en-US/_strings/commands/deadmin-command.ftl
#	Resources/Locale/en-US/_strings/commands/delete-component-command.ftl
#	Resources/Locale/en-US/_strings/commands/destroy-mechanism-command.ftl
#	Resources/Locale/en-US/_strings/commands/dirty-command.ftl
#	Resources/Locale/en-US/_strings/commands/dsay-command.ftl
#	Resources/Locale/en-US/_strings/commands/dump-reagent-guide-text-command.ftl
#	Resources/Locale/en-US/_strings/commands/eye-commands.ftl
#	Resources/Locale/en-US/_strings/commands/follow-command.ftl
#	Resources/Locale/en-US/_strings/commands/force-map-command.ftl
#	Resources/Locale/en-US/_strings/commands/force-preset-command.ftl
#	Resources/Locale/en-US/_strings/commands/ghost-kick-command.ftl
#	Resources/Locale/en-US/_strings/commands/ghost-visibility-commands.ftl
#	Resources/Locale/en-US/_strings/commands/go-lobby-command.ftl
#	Resources/Locale/en-US/_strings/commands/grid-drag-command.ftl
#	Resources/Locale/en-US/_strings/commands/is-afk-command.ftl
#	Resources/Locale/en-US/_strings/commands/makesentient-command.ftl
#	Resources/Locale/en-US/_strings/commands/map-commands.ftl
#	Resources/Locale/en-US/_strings/commands/mapping-client-side-setup-command.ftl
#	Resources/Locale/en-US/_strings/commands/mappingclientsidesetup-command.ftl
#	Resources/Locale/en-US/_strings/commands/me-command.ftl
#	Resources/Locale/en-US/_strings/commands/mind-info-command.ftl
#	Resources/Locale/en-US/_strings/commands/node-vis-commands.ftl
#	Resources/Locale/en-US/_strings/commands/npc-command.ftl
#	Resources/Locale/en-US/_strings/commands/nukecodes-command.ftl
#	Resources/Locale/en-US/_strings/commands/ooc-command.ftl
#	Resources/Locale/en-US/_strings/commands/pardon-command.ftl
#	Resources/Locale/en-US/_strings/commands/powerstat-command.ftl
#	Resources/Locale/en-US/_strings/commands/promote-host-command.ftl
#	Resources/Locale/en-US/_strings/commands/radiation-command.ftl
#	Resources/Locale/en-US/_strings/commands/readmin-command.ftl
#	Resources/Locale/en-US/_strings/commands/remove-extra-components-command.ftl
#	Resources/Locale/en-US/_strings/commands/role-commands.ftl
#	Resources/Locale/en-US/_strings/commands/say-command.ftl
#	Resources/Locale/en-US/_strings/commands/set-battery-percent-command.ftl
#	Resources/Locale/en-US/_strings/commands/show-ambient-command.ftl
#	Resources/Locale/en-US/_strings/commands/show-gun-spread-command.ftl
#	Resources/Locale/en-US/_strings/commands/show-htn-command.ftl
#	Resources/Locale/en-US/_strings/commands/showrules-command.ftl
#	Resources/Locale/en-US/_strings/commands/spawn-entity-list-command.ftl
#	Resources/Locale/en-US/_strings/commands/start-singularity-command.ftl
#	Resources/Locale/en-US/_strings/commands/tile-pry-command.ftl
#	Resources/Locale/en-US/_strings/commands/toggle-decals-command.ftl
#	Resources/Locale/en-US/_strings/commands/toggle-disallow-late-join-command.ftl
#	Resources/Locale/en-US/_strings/commands/unlocknode-command.ftl
#	Resources/Locale/en-US/_strings/commands/whisper-command.ftl
#	Resources/Locale/en-US/_strings/components/gas-pressure-regulator-component.ftl
#	Resources/Locale/en-US/_strings/engineer-painter/engineer-painter.ftl
#	Resources/Locale/en-US/_strings/game-ticking/forcemap-command.ftl
#	Resources/Locale/en-US/_strings/interaction/interaction-popup-component.ftl
#	Resources/Locale/en-US/_strings/markings/vox_tattoos.ftl
#	Resources/Locale/en-US/_strings/materials/material-extractor.ftl
#	Resources/Locale/en-US/_strings/movement/eye.ftl
#	Resources/Locale/en-US/_strings/nutrition/components/food-component.ftl
#	Resources/Locale/en-US/_strings/nutrition/components/ingestion-system.ftl
#	Resources/Locale/en-US/_strings/nutrition/components/sealable-component.ftl
#	Resources/Locale/en-US/_strings/radiation/radiation-command.ftl
#	Resources/Locale/en-US/_strings/reagents/meta/physical-desc.ftl
#	Resources/Locale/en-US/_strings/research/technologies.ftl
#	Resources/Locale/en-US/_strings/seeds/seeds.ftl
#	Resources/Locale/en-US/_strings/weapons/grenades/timer-trigger.ftl
#	Resources/Locale/en-US/_strings/weapons/grenades/voice-trigger.ftl
#	Resources/Locale/en-US/commands/mapping-client-side-setup-command.ftl
#	Resources/Locale/en-US/recipes/tags.ftl
#	Resources/Maps/_Sunrise/Station/bagel.yml
#	Resources/Maps/_Sunrise/Station/barratry.yml
#	Resources/Maps/_Sunrise/Station/box.yml
#	Resources/Maps/_Sunrise/Station/fland.yml
#	Resources/Maps/_Sunrise/Station/marathon.yml
#	Resources/Maps/_Sunrise/Station/oasis.yml
#	Resources/Maps/_Sunrise/Station/packed.yml
#	Resources/Maps/_Sunrise/Station/plasma.yml
#	Resources/Maps/amber.yml
#	Resources/Maps/centcomm.yml
#	Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/service.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/coffee.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/sustenance.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml
#	Resources/Prototypes/Entities/Clothing/Belt/belts.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Clothing/Head/hats.yml
#	Resources/Prototypes/Entities/Clothing/Head/helmets.yml
#	Resources/Prototypes/Entities/Clothing/Head/hoods.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/carp.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
#	Resources/Prototypes/Entities/Mobs/Player/clone.yml
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
#	Resources/Prototypes/Entities/Mobs/Species/dwarf.yml
#	Resources/Prototypes/Entities/Mobs/base.yml
#	Resources/Prototypes/Entities/Objects/Fun/pai.yml
#	Resources/Prototypes/Entities/Objects/Fun/toys.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Shields/shields.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml
#	Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
#	Resources/Prototypes/Entities/Objects/Tools/matches.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/airlock_groups.yml
#	Resources/Prototypes/Entities/Structures/Furniture/beds.yml
#	Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
#	Resources/Prototypes/Entities/Structures/Power/debug_power.yml
#	Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml
#	Resources/Prototypes/Entities/Structures/Wallmounts/Misc/mirror.yml
#	Resources/Prototypes/GameRules/subgamemodes.yml
#	Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml
#	Resources/Prototypes/Reagents/Consumable/Drink/soda.yml
#	Resources/Prototypes/Reagents/medicine.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/tiles.yml
#	Resources/Prototypes/Recipes/Lathes/categories.yml
#	Resources/Prototypes/Recipes/Reactions/chemicals.yml
#	Resources/Prototypes/Roles/Antags/changeling.yml
#	Resources/Prototypes/name_identifier_groups.yml
#	Resources/Prototypes/tool_qualities.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Zombies.xml
#	Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml
#	Resources/ServerInfo/Guidebook/Command.xml
#	Resources/ServerInfo/Guidebook/Glossary.xml
#	Resources/ServerInfo/Guidebook/NewPlayer/YourFirstCharacter.xml
#	Resources/ServerInfo/Guidebook/Science/Robotics.xml
#	Resources/ServerInfo/Guidebook/Science/ScannersAndVessels.xml
#	Resources/ServerInfo/Guidebook/Science/Science.xml
#	Resources/ServerInfo/Guidebook/SpaceStation14.xml
#	Resources/ServerInfo/Guidebook/Survival.xml
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/icon.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/atmos_firehelmet.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/Lights/lampgreen.rsi/meta.json
#	Resources/Textures/Objects/Specific/Janitorial/janitorial_cart.rsi/meta.json
#	Resources/Textures/Objects/Tools/spray_painter.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/baseball_bat.rsi/meta.json
#	Resources/engineCommandPerms.yml
#	Resources/keybinds.yml
#	Resources/migration.yml
2025-08-10 01:49:23 +03:00
Vigers Ray
b52f640b5a
Порт стрельбы со старлайна (#2640)
Co-authored-by: KaiserMaus <kaiser.ratte@gmail.com>
2025-08-08 22:25:02 +03:00
DrSmugleaf
21eb662377
Fix ActionsSystem.IsCooldownActive always returning false if curTime is null (#39329) 2025-08-03 00:59:48 +02:00
Perry Fraser
1ee7dffe6d
fix: fix non-access checking EntityTargetActions (#38731) 2025-07-22 21:34:39 +02:00
iertis
8dc0345fce
Abductor fix (#2540)
Co-authored-by: SplikZerys <tronezero700@yandex.ru>
2025-07-13 10:51:20 -04:00
iertis
6541699296
Абдукторы from Starlight (#1141)
Co-authored-by: ss14-Starlight <ss14-Starlight@outlook.com>
Co-authored-by: Rinary <rinary.super@gmail.com>
Co-authored-by: SplikZerys <136282037+SplikZerys@users.noreply.github.com>
2025-07-08 05:26:28 -04:00
Голубь
114ec579f5
JumpBoots Attempt №2 (#36862)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: unknown <wainzor1337@gmail.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-07-07 21:19:28 +02:00
B_Kirill
7ea3120a07
Cleanup warnings: CS0414 (#38793)
Cleanup
2025-07-06 12:28:29 +02:00
Tayrtahn
75db49f9c0
Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Tayrtahn
c1de936c4b
Forbid string literals for SharedActionsSystem methods (#38472)
Forbid string literals for SharedActionsSystem methods
2025-06-21 00:11:12 +02:00
slarticodefast
5a69b7e2fb
Merge stable into master (#38395) 2025-06-17 17:25:30 +02:00
slarticodefast
d25046461e
Fix SharedActionSystem spamming errors (#38358) 2025-06-17 15:18:13 +10:00
ScarKy0
4cc6cb95dc
Commands for adding and removing actions (#38317) 2025-06-16 13:25:44 +03:00
Vigers Ray
03d54161a6 Фикс экшенов борга 2025-06-13 07:33:38 +03:00
Vigers Ray
d791eb37bd Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Options/UI/Tabs/AccessibilityTab.xaml
#	Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml.cs
#	Content.Server/Access/Systems/AgentIDCardSystem.cs
#	Content.Server/Clothing/Systems/ChameleonClothingSystem.cs
#	Content.Server/Entry/IgnoredComponents.cs
#	Content.Shared/Access/Systems/SharedIdCardSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.ChamberMagazine.cs
#	Resources/Locale/en-US/_strings/atmos/atmos-pipe-layers.ftl
#	Resources/Locale/en-US/_strings/chat/highlights.ftl
#	Resources/Locale/en-US/_strings/implant/chameleon-controller.ftl
#	Resources/Locale/en-US/_strings/prototypes/roles/antags.ftl
#	Resources/Locale/en-US/_strings/reagents/absinthe.ftl
#	Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml
#	Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml
#	Resources/Prototypes/Entities/Structures/cryogenic_sleep_unit.yml
#	Resources/Prototypes/Recipes/Lathes/categories.yml
#	Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml
#	Resources/Prototypes/Roles/Jobs/CentComm/official.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/chaplain.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/lawyer.yml
#	Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/chief_engineer.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chief_medical_officer.yml
#	Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_director.yml
#	Resources/Prototypes/Roles/Jobs/Security/head_of_security.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Textures/Structures/Doors/secret_door.rsi/assembly.png
#	Resources/Textures/Structures/Doors/secret_door.rsi/closed.png
#	Resources/Textures/Structures/Doors/secret_door.rsi/closing.png
#	Resources/Textures/Structures/Doors/secret_door.rsi/meta.json
#	Resources/Textures/Structures/Doors/secret_door.rsi/open.png
#	Resources/Textures/Structures/Doors/secret_door.rsi/opening.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm0.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm1.png
#	Resources/Textures/Structures/Wallmounts/air_monitors.rsi/alarm2.png
#	Resources/migration.yml
2025-06-04 13:39:57 +03:00
deltanedas
7aa1986209
fix dragon devour action (#37968)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-31 22:29:51 +02:00
DrSmugleaf
b86c1ea01d
Allow actions to specify if they want to rotate the user when targeting (#37958) 2025-05-30 08:56:16 -04:00
Princess Cheeseballs
f6c9ef344e
[Action Refactor Fix] Action blockers now work on Actions (#37948) 2025-05-30 00:30:26 -04:00
Vigers Ray
a32fbde893 ЕБАНЫЕ РЕФАКТОРЫ 2025-05-29 18:13:01 +03:00
Vigers Ray
af38039aab Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Actions/ActionsSystem.cs
#	Content.Shared/Actions/ActionContainerSystem.cs
#	Content.Shared/Actions/Components/TargetActionComponent.cs
#	Content.Shared/Actions/EntityTargetActionComponent.cs
#	Content.Shared/Bed/SharedBedSystem.cs
#	Content.Shared/Bed/Sleep/SleepingSystem.cs
#	Resources/Prototypes/Actions/types.yml
#	Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
2025-05-29 10:45:58 +03:00
deltanedas
b3825dce97
action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Vigers Ray
b378fdc706 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Entry/EntryPoint.cs
#	Content.Client/Stylesheets/StyleNano.cs
#	Content.Server/Nutrition/EntitySystems/CreamPieSystem.cs
#	Content.Server/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Shared/Follower/FollowerSystem.cs
#	Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/PAI/SharedPAISystem.cs
#	Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
#	Resources/Locale/en-US/_strings/access/components/genpop.ftl
#	Resources/Locale/en-US/_strings/doors/components/turnstile.ftl
#	Resources/Locale/en-US/_strings/power/battery.ftl
#	Resources/Locale/en-US/_strings/store/pai-catalog.ftl
#	Resources/Locale/en-US/_strings/tools/simple-tool-usage.ftl
#	Resources/Locale/en-US/_strings/ui/controls.ftl
#	Resources/Locale/en-US/_strings/weapons/ranged/upgrades.ftl
#	Resources/Prototypes/Access/misc.yml
#	Resources/Prototypes/Catalog/Cargo/cargo_vending.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml
#	Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml
#	Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
#	Resources/Prototypes/Entities/Mobs/Player/dragon.yml
#	Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
#	Resources/Prototypes/Entities/Objects/Fun/toys.yml
#	Resources/Prototypes/Entities/Objects/Misc/paper.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
#	Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
#	Resources/Prototypes/Loadouts/role_loadouts.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/science.yml
#	Resources/Prototypes/Research/industrial.yml
#	Resources/Prototypes/Species/vox.yml
#	Resources/Prototypes/Store/currency.yml
#	Resources/Prototypes/Voice/speech_emotes.yml
#	Resources/Prototypes/ai_factions.yml
#	Resources/Prototypes/borg_types.yml
#	Resources/Textures/Clothing/Head/Hats/captain.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/capformaldress.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/captain_sabre.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/energykatana.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/katana.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/machete.rsi/meta.json
#	Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/closed.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/closing.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/deny.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/locked.png
#	Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/opening.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/assembly.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/closed.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/closing.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/meta.json
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/open.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/opening.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/closed.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/closing.png
#	Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/opening.png
#	Resources/Textures/Structures/Wallmounts/posters.rsi/poster4_contraband.png
#	Resources/migration.yml
2025-04-28 01:29:55 +03:00
J
ded94ebc3d
Various sharedsystem spring cleaning (#36200)
* Various shared system warnings cleanup

* More shared system warnings cleanup

* Rearranging changes

* Using correct transform for unbuckle

* Small changes

* Revert buckle change

* Update Content.Shared/Ghost/SharedGhostSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-04-21 20:40:31 +02:00
Vigers Ray
6844adcc9e Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Shared/Doors/Systems/SharedDoorSystem.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
2025-04-19 05:02:40 +03:00
metalgearsloth
8ab0e59db6
Refactor disarms (#36546)
* Refactor disarms

- Move client stuff to shared
- Cleanup a bunch of stuff
- Ref events
- Fix the swing sound mispredict (I noticed it on target dummies).

* Revert this change

* minor review

* Rebiew

---------

Co-authored-by: Milon <milonpl.git@proton.me>
2025-04-19 11:38:22 +10:00
Vigers Ray
26c3024407 фиксы апстрима 2025-04-19 02:33:41 +03:00
Vigers Ray
0e350ab6d3 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Actions/ActionsSystem.cs
#	Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml
#	Content.Server/GameTicking/GameTicker.GamePreset.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Shared/Actions/BaseActionComponent.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Weapons/Reflect/ReflectComponent.cs
#	Content.Shared/Weapons/Reflect/ReflectSystem.cs
#	README.md
#	Resources/Prototypes/Actions/types.yml
#	Resources/Prototypes/Entities/Clothing/Eyes/hud.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
#	Resources/Prototypes/Entities/Mobs/Player/dragon.yml
#	Resources/Prototypes/Recipes/Lathes/security.yml
#	Resources/Prototypes/ai_factions.yml
2025-04-19 00:46:30 +03:00
metalgearsloth
7d2ef2bd47
Action charges refactor (#33993)
* Action charges refactor

- Fixes the slight godmoding of baseactioncomponent.
- Gets back 1ms of server time.

* chorg

* Remove FrameUpdate

* Fixes

* More fixes

* Combine

* Fixes

* Updates

* weh

* Last fixes

* weh

* Fix naughty

* YAML fixes

* This one too

* Merge conflicts

* This thing

* Review

* Fix this as well

* Icon fix

* weh

* Review

* Review

* seamless

* Review
2025-04-18 13:45:48 +10:00
Vigers Ray
014e6ac131
Культ крови (#847)
Signed-off-by: pacable <igor.mamaev1@gmail.com>
Co-authored-by: pacable <igor.mamaev1@gmail.com>
Co-authored-by: Babaev <129369024+babaevlsdd@users.noreply.github.com>
2025-03-29 14:46:54 +03:00
Vigers Ray
99a2aa9c4d Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/ai_factions.yml
#	Resources/Textures/Clothing/Head/Hardsuits/paramedhelm.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-right.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
2025-02-14 00:55:00 +03:00
ActiveMammmoth
9fad86342f
Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
Vigers Ray
3355febe9b Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/StatusIcon/StatusIconSystem.cs
#	Content.Server/Implants/ImplantedSystem.cs
#	Resources/Audio/Effects/attributions.yml
#	Resources/Locale/en-US/markings/ears.ftl
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Catalog/uplink_catalog.yml
#	Resources/Prototypes/Entities/Mobs/Player/observer.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/LootTables/suspicion_loot_table.yml
#	Resources/Prototypes/Research/arsenal.yml
#	Resources/ServerInfo/Guidebook/NewPlayer/Controls/Controls.xml
#	Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/equipped-BACKPACK.png
#	Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Guns/Shotguns/pump.rsi/equipped-BACKPACK.png
#	Resources/manifest.yml
#	Resources/migration.yml
#	RobustToolbox
2025-02-09 22:17:22 +03:00
ScarKy0
bf6fd4d581
Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Vigers Ray
502811b5c8 Много говна 2025-01-04 06:03:21 +03:00
Vigers Ray
28e7f2f0bf да пошли они нахуй эти ошибки 2024-11-27 04:18:09 +03:00
Vigers Ray
389ed704e1 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Entry/EntryPoint.cs
#	Content.Client/IoC/ClientContentIoC.cs
#	Content.Server/Administration/Managers/BanManager.cs
#	Content.Server/Chat/Managers/ChatSanitizationManager.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Traitor/Uplink/UplinkSystem.cs
#	Content.Shared/Interaction/SharedInteractionSystem.cs
#	Content.Shared/Localizations/ContentLocalizationManager.cs
#	Content.Shared/Roles/JobRequirement/DepartmentTimeRequirement.cs
#	Content.Shared/Roles/JobRequirement/OverallPlaytimeRequirement.cs
#	Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Resources/Audio/Ambience/Antag/attributions.yml
#	Resources/Audio/Weapons/Guns/Gunshots/attributions.yml
#	Resources/Locale/en-US/_strings/advertisements/other/firebot.ftl
#	Resources/Locale/en-US/_strings/shuttles/commands.ftl
#	Resources/Prototypes/Datasets/Names/last.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Roles/Jobs/Science/borg.yml
#	Resources/Prototypes/Shuttles/shuttle_incoming_event.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml
#	Resources/Textures/Clothing/Head/Hats/warden.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hats/warden.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING-monkey.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json
#	Resources/Textures/Interface/Actions/actions_borg.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/posters.rsi/meta.json
#	RobustToolbox
2024-10-30 13:26:32 +03:00
Rinary
591a3c4a50
Новые предметы, фикс супер материи, правки (#515)
* permission changes

* super matter changes

* NT backpack energy dome

* energy dome is contraband

* fix singularity

* upd

* upd supermatter

* reflector

* upd

* upd

* add meta.json

* fix announcement

* upd

* fix rsi

* fix ids

* return checking for double actions

* fix hydro assembly

* fix x2 hydroponics and chemistry airlock

* upd

* У всех хардсьютов временно забран пнв(переработка хардсьютов под пнв момент)

* peace parts

* clown parts

* upd parts meta

* akms bigger price

* fix

* fix x2

* add clown, peace parts

---------

Co-authored-by: darkrell <rc-alh@outlook.com>
2024-10-30 10:19:36 +03:00
lzk
dc3a2f6d28
add StartDelay bool to actions (#33026)
* add StartDelay bool to actions

* forgot summary
2024-10-28 23:21:14 +01:00
Rinary
e343c8f2f8
Ночное видение (#413)
* init

* minor changes

* action container fix

* cap night vision fix

* translate
2024-09-30 16:20:42 +03:00
VigersRay
0a91b468b4 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
#	Content.Client/Voting/UI/VotePopup.xaml.cs
#	Content.Client/Voting/VoteManager.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Power/EntitySystems/BatterySystem.cs
#	Content.Server/Radio/EntitySystems/RadioSystem.cs
#	Content.Server/VoiceMask/VoiceMaskComponent.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.Equip.cs
#	Content.Server/VoiceMask/VoiceMaskSystem.cs
#	Content.Server/VoiceMask/VoiceMaskerComponent.cs
#	Content.Server/Voting/Managers/VoteManager.DefaultVotes.cs
#	Content.Server/Voting/Managers/VoteManager.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Voting/MsgVoteData.cs
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Recipes/Crafting/crates.yml
#	Resources/Prototypes/Recipes/Crafting/improvised.yml
2024-09-26 20:17:14 +03:00
keronshb
7168959929
Adds real-time charge & disabled action information to Actions (#31821) 2024-09-25 10:27:28 -04:00
VigersRay
9328f4d9cb Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Shared/Chat/SharedChatSystem.cs
#	Content.Shared/UserInterface/ActivatableUIComponent.cs
#	Resources/Prototypes/Datasets/Names/ai.yml
#	Resources/Prototypes/Datasets/adjectives.yml
#	Resources/Prototypes/Datasets/verbs.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Roles/Jobs/Science/borg.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
#	SpaceStation14.sln
2024-08-28 19:12:01 +03:00
metalgearsloth
2e029a7d5b
Action stuff (#31305)
* Action stuff

- Cleanup some event stuff
- Avoid dirtying entity unnecessarily
- Add ActionGrant as an easy way to apply / remove actions via compregistry.

* Fix merge
2024-08-25 22:43:31 +10:00
VigersRay
2dea3ba1bc Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Resources/Prototypes/Voice/disease_emotes.yml
#	Resources/ServerInfo/Guidebook/ChemicalTabs/Pyrotechnic.xml
#	Resources/ServerInfo/Guidebook/Engineering/AccessConfigurator.xml
#	Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml
#	Resources/ServerInfo/Guidebook/Engineering/Networking.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Engineering/TEG.xml
#	Resources/ServerInfo/Guidebook/Glossary.xml
#	Resources/ServerInfo/Guidebook/Medical/Chemist.xml
#	Resources/ServerInfo/Guidebook/Medical/Cryogenics.xml
#	Resources/ServerInfo/Guidebook/NewPlayer/CharacterCreation.xml
#	Resources/ServerInfo/Guidebook/Science/APE.xml
#	Resources/ServerInfo/Guidebook/Security/Forensics.xml
#	Resources/ServerInfo/Guidebook/Survival.xml
#	Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
2024-08-18 19:27:44 +03:00
Nemanja
a540b8840e
Goliath mob (#30839)
* Goliath mob

* Update asteroid.yml

* mcfuck yourself

* add cloak

* fixes

* Update materials.yml
2024-08-18 12:22:36 -04:00
VigersRay
6f858567f2 фиксы апстрима 2024-08-14 20:30:52 +03:00
VigersRay
67c8ba2471 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTabEntry.xaml.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Clothing/Components/GloveHeatResistanceComponent.cs
#	Content.Server/Light/EntitySystems/PoweredLightSystem.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Medical/SuitSensors/SuitSensorComponent.cs
#	Content.Server/StationEvents/Events/MeteorSwarmSystem.cs
#	Content.Server/StationEvents/Events/StationEventSystem.cs
#	Content.Shared/Actions/SharedActionsSystem.cs
#	Content.Shared/Interaction/SharedInteractionSystem.cs
#	Resources/Prototypes/AlertLevels/alert_levels.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/engivend.yml
#	Resources/Prototypes/Datasets/Names/fortunes.yml
#	Resources/Prototypes/Datasets/ion_storm.yml
#	Resources/Prototypes/Entities/Clothing/Neck/mantles.yml
#	Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
#	Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Objects/Fun/pai.yml
#	Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
#	Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/GameRules/events.yml
#	Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
#	Resources/Prototypes/Recipes/Lathes/clothing.yml
#	Resources/Prototypes/game_presets.yml
#	Resources/Prototypes/secret_weights.yml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET-vox.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/Mask/ert.rsi/meta.json
#	Resources/Textures/Clothing/Mask/joy.rsi/meta.json
#	Resources/Textures/Clothing/Mask/squadron.rsi/meta.json
#	Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/equipped-NECK.png
#	Resources/Textures/Clothing/Neck/Cloaks/cmo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-left.png
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/inhand-right.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/hos_alt.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/produce.png
#	Resources/Textures/Objects/Specific/Hydroponics/cannabis.rsi/produce.png
#	Resources/Textures/Objects/Tools/crowbar.rsi/meta.json
#	Resources/Textures/Objects/Tools/crowbar.rsi/red-icon.png
#	Resources/Textures/Objects/Tools/crowbar.rsi/red-storage.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/base.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/broken.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/burned.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/empty.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/glow.png
#	Resources/Textures/Structures/Wallmounts/Lighting/light_tube.rsi/meta.json
#	Resources/migration.yml
2024-08-14 19:55:44 +03:00
ShadowCommander
1df84515c7
Add EntityWorldTargetAction (#29819)
* Add EntityWorldTargetAction initial implementation

* Update obsolete methods

* Partially working EntityWorldTargetAction

* Fix entity selection

* Move and clean up AfterInteract

* Fix building new walls

* Readd no entity or coordinates error

* Consolidate action validation code

* Add summaries to component

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-08-08 12:47:08 +03:00
Vigers Ray
bcb9508552
Говнокрад (#268)
* real?

* ok

* real 2

* one more thing that i forgot to port part 2

* i am dumb

* mofo og

* waaaagh

* some rework placeholders

* porting part 2

* bruh.

* bruh 2

* bruh 3.

* Update ChangelingRuleSystem.cs

* Update AdminVerbSystem.Antags.cs

* говнокрад это SubGamemode

* тяжело...

* пу-пу-пу

---------

Co-authored-by: whateverusername0 <whateveremail>
Co-authored-by: username <113782077+whateverusername0@users.noreply.github.com>
2024-08-08 09:28:44 +03:00
Vigers Ray
4ee05b0350
Продвинутые борги (#247)
* Ну типа всё

* InnateItemSystem и фичи для пИИ
2024-07-27 10:23:34 +03:00