18 commits
| Author | SHA1 | Message | Date | |
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939076ff99 |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # .github/CODEOWNERS # .github/workflows/publish.yml # Content.Client/Administration/UI/BanPanel/BanPanel.xaml # Content.Client/Administration/UI/BanPanel/BanPanel.xaml.cs # Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTabEntry.xaml.cs # Content.Client/Entry/EntryPoint.cs # Content.Client/Hands/Systems/HandsSystem.cs # Content.Client/Humanoid/HumanoidAppearanceSystem.cs # Content.Client/Humanoid/SingleMarkingPicker.xaml.cs # Content.Client/IoC/ClientContentIoC.cs # Content.Client/Lobby/LobbyState.cs # Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs # Content.Client/Lobby/UI/Loadouts/LoadoutGroupContainer.xaml.cs # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/NetworkConfigurator/NetworkConfiguratorConfigurationMenu.xaml # Content.Client/Options/UI/EscapeMenu.xaml # Content.Client/Stealth/StealthSystem.cs # Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorWindow.xaml.cs # Content.Client/UserInterface/Systems/Chat/Widgets/ChatBox.xaml.cs # Content.Client/UserInterface/Systems/Emotes/EmotesUIController.cs # Content.Client/Weapons/Ranged/Systems/GunSystem.cs # Content.IntegrationTests/Tests/Commands/SuicideCommandTests.cs # Content.IntegrationTests/Tests/Damageable/DamageableTest.cs # Content.IntegrationTests/Tests/PostMapInitTest.cs # Content.Server/Administration/Commands/AdminWhoCommand.cs # Content.Server/Administration/Commands/PardonCommand.cs # Content.Server/Administration/Commands/RoleUnbanCommand.cs # Content.Server/Administration/Commands/SetOutfitCommand.cs # Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs # Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs # Content.Server/AlertLevel/Commands/SetAlertLevelCommand.cs # Content.Server/Body/Components/BloodstreamComponent.cs # Content.Server/Body/Systems/BloodstreamSystem.cs # Content.Server/Body/Systems/MetabolizerSystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Chat/Managers/ChatSanitizationManager.cs # Content.Server/Chat/Systems/ChatSystem.Emote.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/CrewManifest/CrewManifestSystem.cs # Content.Server/Emp/EmpSystem.cs # Content.Server/Explosion/EntitySystems/TriggerSystem.cs # Content.Server/Fax/FaxSystem.cs # Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs # Content.Server/GameTicking/Commands/ForceMapCommand.cs # Content.Server/GameTicking/Commands/ForcePresetCommand.cs # Content.Server/GameTicking/Presets/GamePresetPrototype.cs # Content.Server/GameTicking/Rules/ChangelingRuleSystem.cs # Content.Server/GameTicking/Rules/Components/ChangelingRuleComponent.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Content.Server/Ghost/Roles/GhostRoleSystem.cs # Content.Server/Implants/Components/ScramImplantComponent.cs # Content.Server/Implants/SubdermalImplantSystem.cs # Content.Server/Materials/ProduceMaterialExtractorSystem.cs # Content.Server/Medical/HealthAnalyzerSystem.cs # Content.Server/NPC/Systems/NPCCombatSystem.Ranged.cs # Content.Server/NPC/Systems/NPCSystem.cs # Content.Server/Polymorph/Systems/PolymorphSystem.cs # Content.Server/Radio/EntitySystems/HeadsetSystem.cs # Content.Server/Repairable/RepairableSystem.cs # Content.Server/Revenant/EntitySystems/RevenantSystem.cs # Content.Server/RoundEnd/RoundEndSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Speech/EntitySystems/FrenchAccentSystem.cs # Content.Server/Speech/EntitySystems/FrontalLispSystem.cs # Content.Server/Speech/EntitySystems/LizardAccentSystem.cs # Content.Server/Speech/EntitySystems/MothAccentSystem.cs # Content.Server/Speech/EntitySystems/OwOAccentSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/StationEvents/Events/MeteorSwarmSystem.cs # Content.Server/Stunnable/Components/StunOnCollideComponent.cs # Content.Server/SurveillanceCamera/Components/SurveillanceCameraRouterComponent.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.Cartridges.cs # Content.Server/Zombies/ZombieSystem.Transform.cs # Content.Server/Zombies/ZombieSystem.cs # Content.Shared/Actions/SharedActionsSystem.cs # Content.Shared/Bed/SharedBedSystem.cs # Content.Shared/Blocking/BlockingSystem.cs # Content.Shared/Body/Systems/SharedBodySystem.Parts.cs # Content.Shared/Chemistry/Components/SolutionRegenerationComponent.cs # Content.Shared/Chemistry/EntitySystems/HypospraySystem.cs # Content.Shared/Construction/Conditions/TileNotBlocked.cs # Content.Shared/Cuffs/SharedCuffableSystem.cs # Content.Shared/Doors/Systems/SharedDoorSystem.cs # Content.Shared/Emoting/EmoteAttemptEvent.cs # Content.Shared/Eye/Blinding/Systems/BlindableSystem.cs # Content.Shared/Eye/VisibilityFlags.cs # Content.Shared/Hands/EntitySystems/SharedHandsSystem.Pickup.cs # Content.Shared/Humanoid/HumanoidCharacterAppearance.cs # Content.Shared/Interaction/SmartEquipSystem.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs # Content.Shared/Medical/Healing/HealingSystem.cs # Content.Shared/Medical/HealingComponent.cs # Content.Shared/Nutrition/EntitySystems/FoodSystem.cs # Content.Shared/Slippery/SlipperySystem.cs # Content.Shared/SprayPainter/SharedSprayPainterSystem.cs # Content.Shared/Standing/StandingStateComponent.cs # Content.Shared/Standing/StandingStateSystem.cs # Content.Shared/Station/SharedStationSpawningSystem.cs # Content.Shared/Stunnable/SharedStunSystem.cs # Content.Shared/SurveillanceCamera/SharedSurveillanceCameraMonitorSystem.cs # Content.Shared/VendingMachines/VendingMachineComponent.cs # Content.Shared/Warps/WarpPointSystem.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs # Content.Shared/Wieldable/SharedWieldableSystem.cs # Resources/Audio/Ambience/Antag/attributions.yml # Resources/Audio/Ambience/Antag/changeling_start.ogg # Resources/Audio/Effects/attributions.yml # Resources/Audio/Lobby/attributions.yml # Resources/Audio/Machines/attributions.yml # Resources/Audio/Weapons/Guns/Gunshots/attributions.yml # Resources/Locale/en-US/_strings/administration/antag.ftl # Resources/Locale/en-US/_strings/administration/commands/camera.ftl # Resources/Locale/en-US/_strings/administration/commands/dsay-command.ftl # Resources/Locale/en-US/_strings/administration/commands/follow-command.ftl # Resources/Locale/en-US/_strings/administration/smites.ftl # Resources/Locale/en-US/_strings/administration/ui/admin-camera-window.ftl # Resources/Locale/en-US/_strings/administration/ui/role-bans.ftl # Resources/Locale/en-US/_strings/alerts/alerts.ftl # Resources/Locale/en-US/_strings/atmos/gas-pressure-regulator-system.ftl # Resources/Locale/en-US/_strings/bonk/components/bonkable-component.ftl # Resources/Locale/en-US/_strings/commands/add-body-part-command.ftl # Resources/Locale/en-US/_strings/commands/admin-logs-command.ftl # Resources/Locale/en-US/_strings/commands/admin-who-command.ftl # Resources/Locale/en-US/_strings/commands/asay-command.ftl # Resources/Locale/en-US/_strings/commands/crew-manifest-command.ftl # Resources/Locale/en-US/_strings/commands/deadmin-command.ftl # Resources/Locale/en-US/_strings/commands/delete-component-command.ftl # Resources/Locale/en-US/_strings/commands/destroy-mechanism-command.ftl # Resources/Locale/en-US/_strings/commands/dirty-command.ftl # Resources/Locale/en-US/_strings/commands/dsay-command.ftl # Resources/Locale/en-US/_strings/commands/dump-reagent-guide-text-command.ftl # Resources/Locale/en-US/_strings/commands/eye-commands.ftl # Resources/Locale/en-US/_strings/commands/follow-command.ftl # Resources/Locale/en-US/_strings/commands/force-map-command.ftl # Resources/Locale/en-US/_strings/commands/force-preset-command.ftl # Resources/Locale/en-US/_strings/commands/ghost-kick-command.ftl # Resources/Locale/en-US/_strings/commands/ghost-visibility-commands.ftl # Resources/Locale/en-US/_strings/commands/go-lobby-command.ftl # Resources/Locale/en-US/_strings/commands/grid-drag-command.ftl # Resources/Locale/en-US/_strings/commands/is-afk-command.ftl # Resources/Locale/en-US/_strings/commands/makesentient-command.ftl # Resources/Locale/en-US/_strings/commands/map-commands.ftl # Resources/Locale/en-US/_strings/commands/mapping-client-side-setup-command.ftl # Resources/Locale/en-US/_strings/commands/mappingclientsidesetup-command.ftl # Resources/Locale/en-US/_strings/commands/me-command.ftl # Resources/Locale/en-US/_strings/commands/mind-info-command.ftl # Resources/Locale/en-US/_strings/commands/node-vis-commands.ftl # Resources/Locale/en-US/_strings/commands/npc-command.ftl # Resources/Locale/en-US/_strings/commands/nukecodes-command.ftl # Resources/Locale/en-US/_strings/commands/ooc-command.ftl # Resources/Locale/en-US/_strings/commands/pardon-command.ftl # Resources/Locale/en-US/_strings/commands/powerstat-command.ftl # Resources/Locale/en-US/_strings/commands/promote-host-command.ftl # Resources/Locale/en-US/_strings/commands/radiation-command.ftl # Resources/Locale/en-US/_strings/commands/readmin-command.ftl # Resources/Locale/en-US/_strings/commands/remove-extra-components-command.ftl # Resources/Locale/en-US/_strings/commands/role-commands.ftl # Resources/Locale/en-US/_strings/commands/say-command.ftl # Resources/Locale/en-US/_strings/commands/set-battery-percent-command.ftl # Resources/Locale/en-US/_strings/commands/show-ambient-command.ftl # Resources/Locale/en-US/_strings/commands/show-gun-spread-command.ftl # Resources/Locale/en-US/_strings/commands/show-htn-command.ftl # Resources/Locale/en-US/_strings/commands/showrules-command.ftl # Resources/Locale/en-US/_strings/commands/spawn-entity-list-command.ftl # Resources/Locale/en-US/_strings/commands/start-singularity-command.ftl # Resources/Locale/en-US/_strings/commands/tile-pry-command.ftl # Resources/Locale/en-US/_strings/commands/toggle-decals-command.ftl # Resources/Locale/en-US/_strings/commands/toggle-disallow-late-join-command.ftl # Resources/Locale/en-US/_strings/commands/unlocknode-command.ftl # Resources/Locale/en-US/_strings/commands/whisper-command.ftl # Resources/Locale/en-US/_strings/components/gas-pressure-regulator-component.ftl # Resources/Locale/en-US/_strings/engineer-painter/engineer-painter.ftl # Resources/Locale/en-US/_strings/game-ticking/forcemap-command.ftl # Resources/Locale/en-US/_strings/interaction/interaction-popup-component.ftl # Resources/Locale/en-US/_strings/markings/vox_tattoos.ftl # Resources/Locale/en-US/_strings/materials/material-extractor.ftl # Resources/Locale/en-US/_strings/movement/eye.ftl # Resources/Locale/en-US/_strings/nutrition/components/food-component.ftl # Resources/Locale/en-US/_strings/nutrition/components/ingestion-system.ftl # Resources/Locale/en-US/_strings/nutrition/components/sealable-component.ftl # Resources/Locale/en-US/_strings/radiation/radiation-command.ftl # Resources/Locale/en-US/_strings/reagents/meta/physical-desc.ftl # Resources/Locale/en-US/_strings/research/technologies.ftl # Resources/Locale/en-US/_strings/seeds/seeds.ftl # Resources/Locale/en-US/_strings/weapons/grenades/timer-trigger.ftl # Resources/Locale/en-US/_strings/weapons/grenades/voice-trigger.ftl # Resources/Locale/en-US/commands/mapping-client-side-setup-command.ftl # Resources/Locale/en-US/recipes/tags.ftl # Resources/Maps/_Sunrise/Station/bagel.yml # Resources/Maps/_Sunrise/Station/barratry.yml # Resources/Maps/_Sunrise/Station/box.yml # Resources/Maps/_Sunrise/Station/fland.yml # Resources/Maps/_Sunrise/Station/marathon.yml # Resources/Maps/_Sunrise/Station/oasis.yml # Resources/Maps/_Sunrise/Station/packed.yml # Resources/Maps/_Sunrise/Station/plasma.yml # Resources/Maps/amber.yml # Resources/Maps/centcomm.yml # Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml # Resources/Prototypes/Catalog/Fills/Lockers/security.yml # Resources/Prototypes/Catalog/Fills/Lockers/service.yml # Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/coffee.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/sustenance.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml # Resources/Prototypes/Entities/Clothing/Belt/belts.yml # Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml # Resources/Prototypes/Entities/Clothing/Eyes/hud.yml # Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml # Resources/Prototypes/Entities/Clothing/Head/hats.yml # Resources/Prototypes/Entities/Clothing/Head/helmets.yml # Resources/Prototypes/Entities/Clothing/Head/hoods.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/NPCs/carp.yml # Resources/Prototypes/Entities/Mobs/NPCs/pets.yml # Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml # Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml # Resources/Prototypes/Entities/Mobs/Player/clone.yml # Resources/Prototypes/Entities/Mobs/Species/base.yml # Resources/Prototypes/Entities/Mobs/Species/dwarf.yml # Resources/Prototypes/Entities/Mobs/base.yml # Resources/Prototypes/Entities/Objects/Fun/pai.yml # Resources/Prototypes/Entities/Objects/Fun/toys.yml # Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml # Resources/Prototypes/Entities/Objects/Shields/shields.yml # Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml # Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml # Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml # Resources/Prototypes/Entities/Objects/Tools/matches.yml # Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml # Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml # Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml # Resources/Prototypes/Entities/Structures/Doors/airlock_groups.yml # Resources/Prototypes/Entities/Structures/Furniture/beds.yml # Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml # Resources/Prototypes/Entities/Structures/Power/debug_power.yml # Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml # Resources/Prototypes/Entities/Structures/Wallmounts/Misc/mirror.yml # Resources/Prototypes/GameRules/subgamemodes.yml # Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml # Resources/Prototypes/Reagents/Consumable/Drink/soda.yml # Resources/Prototypes/Reagents/medicine.yml # Resources/Prototypes/Recipes/Lathes/Packs/tiles.yml # Resources/Prototypes/Recipes/Lathes/categories.yml # Resources/Prototypes/Recipes/Reactions/chemicals.yml # Resources/Prototypes/Roles/Antags/changeling.yml # Resources/Prototypes/name_identifier_groups.yml # Resources/Prototypes/tool_qualities.yml # Resources/ServerInfo/Guidebook/Antagonist/Zombies.xml # Resources/ServerInfo/Guidebook/Cargo/CargoBounties.xml # Resources/ServerInfo/Guidebook/Command.xml # Resources/ServerInfo/Guidebook/Glossary.xml # Resources/ServerInfo/Guidebook/NewPlayer/YourFirstCharacter.xml # Resources/ServerInfo/Guidebook/Science/Robotics.xml # Resources/ServerInfo/Guidebook/Science/ScannersAndVessels.xml # Resources/ServerInfo/Guidebook/Science/Science.xml # Resources/ServerInfo/Guidebook/SpaceStation14.xml # Resources/ServerInfo/Guidebook/Survival.xml # Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/on-equipped-HELMET.png # Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/icon.png # Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/on-equipped-HELMET.png # Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json # Resources/Textures/Clothing/Head/Helmets/atmos_firehelmet.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Objects/Misc/Lights/lampgreen.rsi/meta.json # Resources/Textures/Objects/Specific/Janitorial/janitorial_cart.rsi/meta.json # Resources/Textures/Objects/Tools/spray_painter.rsi/meta.json # Resources/Textures/Objects/Weapons/Melee/baseball_bat.rsi/meta.json # Resources/engineCommandPerms.yml # Resources/keybinds.yml # Resources/migration.yml |
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296283c0b1
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Hand refactor bugfix (#38576) | ||
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524725d378
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HandsSystem Refactor (#38438)
* checkpoint * pt 2 * pt... i forgot * pt 4 * patch * More test fixes * optimization!!! * the REAL hand system * fix RetractableItemActionSystem.cs oversight * the review * test * remove test usage of body prototype * Update Content.IntegrationTests/Tests/Interaction/InteractionTest.cs Co-authored-by: Tayrtahn <tayrtahn@gmail.com> * hellcode * hellcode 2 * Minor cleanup * test * Chasing the last of the bugs * changes --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com> |
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d6c0a011b7 |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # .github/workflows/publish.yml # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/Clothing/Systems/ChameleonClothingSystem.cs # Content.Client/Fax/UI/FaxWindow.xaml # Content.Client/Ghost/GhostSystem.cs # Content.Client/Holiday/HolidaySystem.cs # Content.Client/Humanoid/HumanoidAppearanceSystem.cs # Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs # Content.Client/Lobby/UI/LobbyGui.xaml # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/Mech/MechSystem.cs # Content.Client/Stealth/StealthSystem.cs # Content.Client/Weapons/Ranged/Systems/GunSystem.cs # Content.Server.Database/Migrations/Sqlite/SqliteServerDbContextModelSnapshot.cs # Content.Server/Bed/BedSystem.cs # Content.Server/Body/Systems/BodySystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Cargo/Systems/CargoSystem.Orders.cs # Content.Server/Communications/CommunicationsConsoleComponent.cs # Content.Server/EntityEffects/Effects/AreaReactionEffect.cs # Content.Server/EntityEffects/Effects/MakeSentient.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustPests.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustToxins.cs # Content.Server/EntityEffects/Effects/PlantMetabolism/PlantAdjustWeeds.cs # Content.Server/EntityEffects/Effects/PlantMutateGases.cs # Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs # Content.Server/GameTicking/GameTicker.Spawning.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Content.Server/IoC/ServerContentIoC.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/Power/EntitySystems/PowerNetSystem.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/RoundEnd/RoundEndSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/VoiceMask/VoiceMaskSystem.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.cs # Content.Shared/Bed/Components/HealOnBuckleComponent.cs # Content.Shared/Clothing/EntitySystems/ClothingSystem.cs # Content.Shared/EntityEffects/Effects/ExplosionReactionEffect.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Item/ItemToggle/Components/ComponentTogglerComponent.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/Loadouts/RoleLoadout.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Content.Shared/Wieldable/SharedWieldableSystem.cs # Resources/Audio/Machines/attributions.yml # Resources/Locale/en-US/_strings/atmos/plaque-component.ftl # Resources/Locale/en-US/_strings/chat/chat-channel.ftl # Resources/Locale/en-US/_strings/components/screen-component.ftl # Resources/Locale/en-US/_strings/inventory/components/slot-block-component.ftl # Resources/Locale/en-US/_strings/mass-media/news-discord.ftl # Resources/Locale/en-US/_strings/objectives/commands/stripall.ftl # Resources/Locale/en-US/_strings/salvage/job-board.ftl # Resources/Locale/en-US/_strings/ui/spray-painter-window.ftl # Resources/Locale/en-US/_strings/ui/turret-controls.ftl # Resources/Maps/_Sunrise/Station/box.yml # Resources/Prototypes/Access/misc.yml # Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml # Resources/Prototypes/Catalog/Fills/Lockers/engineer.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/Fills/Lockers/service.yml # Resources/Prototypes/Catalog/Fills/Lockers/suit_storage.yml # Resources/Prototypes/Entities/Clothing/Head/helmets.yml # Resources/Prototypes/Entities/Clothing/Masks/masks.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Markers/Spawners/mobs.yml # Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml # Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml # Resources/Prototypes/Entities/Mobs/Player/dragon.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Mobs/Species/arachnid.yml # Resources/Prototypes/Entities/Mobs/Species/moth.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml # Resources/Prototypes/LootTables/suspicion_loot_table.yml # Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml # Resources/Prototypes/Reagents/medicine.yml # Resources/Prototypes/Recipes/Lathes/Packs/science.yml # Resources/Prototypes/Recipes/Lathes/medical.yml # Resources/Prototypes/SoundCollections/NukeMusic.yml # Resources/ServerInfo/Guidebook/Cargo/Salvage.xml # Resources/Textures/Clothing/Hands/Gloves/KnuckleDusters/brassknuckleduster.rsi/equipped-OUTERCLOTHING-reptilian.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/basic.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/eva_prisoner.rsi/meta.json # Resources/Textures/Effects/speech.rsi/alien3.png # Resources/Textures/Effects/speech.rsi/alienroyal3.png # Resources/Textures/Effects/speech.rsi/default3.png # Resources/Textures/Effects/speech.rsi/guardian3.png # Resources/Textures/Effects/speech.rsi/holo3.png # Resources/Textures/Effects/speech.rsi/lawyer3.png # Resources/Textures/Effects/speech.rsi/lizard3.png # Resources/Textures/Effects/speech.rsi/meta.json # Resources/Textures/Effects/speech.rsi/moth3.png # Resources/Textures/Effects/speech.rsi/robot3.png # Resources/Textures/Effects/speech.rsi/slime3.png # Resources/Textures/Effects/speech.rsi/spider3.png # Resources/Textures/Effects/speech.rsi/syndibot3.png # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_f.png # Resources/Textures/Mobs/Species/Reptilian/parts.rsi/head_m.png # Resources/Textures/Objects/Misc/id_cards.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/external.rsi/emergency_unlit.png # Resources/Textures/Structures/Piping/disposal.rsi/meta.json # Resources/Textures/Tiles/attributions.yml # Resources/Textures/Tiles/steel_dirty.png # Resources/migration.yml # runclient-Tools.bat # runclient.bat |
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e8bc811f7a
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Add WieldingBlockerComponent (#37778)
initial commit |
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95b86d7a4b |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # Content.Client/Construction/UI/ConstructionMenu.xaml # Content.Client/Construction/UI/ConstructionMenu.xaml.cs # Content.Client/Construction/UI/ConstructionMenuPresenter.cs # Content.Server/Warps/WarpPointSystem.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.Battery.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.cs # Content.Shared/Construction/Steps/ArbitraryInsertConstructionGraphStep.cs # Content.Shared/Construction/Steps/MaterialConstructionGraphStep.cs # Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Weapons/Reflect/ReflectSystem.cs # Resources/Locale/en-US/_strings/plants/mutations.ftl # Resources/Locale/en-US/_strings/stack/stacks.ftl # Resources/Locale/en-US/_strings/teleportation/teleportation-menu-gui.ftl # Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml # Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml # Resources/Prototypes/Entities/Objects/Power/powercells.yml # Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml # Resources/Prototypes/Entities/Stations/base.yml # Resources/Prototypes/Entities/Structures/Machines/nuke.yml # Resources/Prototypes/Reagents/toxins.yml # Resources/Prototypes/Recipes/Construction/Graphs/clothing/clown_banana.yml # Resources/Prototypes/Recipes/Construction/Graphs/machines/computer.yml # Resources/Prototypes/Recipes/Construction/Graphs/mechs/hamtr_construction.yml # Resources/Prototypes/Recipes/Construction/Graphs/mechs/honker_construction.yml # Resources/Prototypes/Recipes/Construction/Graphs/mechs/ripley_construction.yml # Resources/Prototypes/Recipes/Construction/Graphs/mechs/vim_construction.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/airlock.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/airlock_clockwork.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/blast_door.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/conveyor.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/firelock.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/glassbox.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/secretdoor.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/shutter.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/shuttle.yml # Resources/Prototypes/Recipes/Construction/Graphs/structures/windoor.yml # Resources/Prototypes/Recipes/Construction/Graphs/tools/logic_gate.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/APC.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/air_alarms.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/disposal_machines.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/intercom.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/lighting.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/solarpanel.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/station_maps.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/wallmount_generator.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/wallmount_substation.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/bladed_hats.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/bola.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/improvised_arrow.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/modular_grenade.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/modular_mine.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/shiv.yml # Resources/Prototypes/Recipes/Construction/Graphs/weapons/spear.yml # Resources/Prototypes/Recipes/Construction/structures.yml # Resources/Prototypes/Recipes/Crafting/Graphs/bots/cleanbot.yml # Resources/Prototypes/Recipes/Crafting/Graphs/bots/firebot.yml # Resources/Prototypes/Recipes/Crafting/Graphs/bots/honkbot.yml # Resources/Prototypes/Recipes/Crafting/Graphs/bots/medibot.yml # Resources/Prototypes/Recipes/Crafting/Graphs/bots/mimebot.yml # Resources/Prototypes/Recipes/Crafting/Graphs/bots/supplybot.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/firebomb.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/improvised_shotgun.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/improvised_shotgun_shell.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/makeshiftstunprod.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/pipebomb.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/pneumatic_cannon.yml # Resources/Prototypes/Recipes/Crafting/Graphs/improvised/potato.yml # Resources/Prototypes/Recipes/Crafting/Graphs/storage/cratefreezer.yml # Resources/Prototypes/Recipes/Crafting/Graphs/storage/tallbox.yml # Resources/Prototypes/Recipes/Crafting/Graphs/strawhat.yml # Resources/Prototypes/Recipes/Crafting/Graphs/toys.yml # Resources/Prototypes/Recipes/Crafting/improvised.yml # Resources/Prototypes/Recipes/Reactions/medicine.yml # Resources/Prototypes/Roles/Jobs/CentComm/official.yml # Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/equipped-NECK.png # Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/icon.png # Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/mime.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/mime.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/mime.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/mime.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/mime.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/mime.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/mime.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/mime.rsi/inhand-left.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/mime.rsi/inhand-right.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/mime.rsi/meta.json |
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d0b1a15309
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Fixes battery weapons changing firemode on wield (#37085)
Credit to Happyrobot33 for the implementation Co-authored-by: Matthew Herber <32679887+happyrobot33@users.noreply.github.com> |
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b378fdc706 |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # Content.Client/Entry/EntryPoint.cs # Content.Client/Stylesheets/StyleNano.cs # Content.Server/Nutrition/EntitySystems/CreamPieSystem.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Shared/Follower/FollowerSystem.cs # Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/PAI/SharedPAISystem.cs # Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs # Resources/Locale/en-US/_strings/access/components/genpop.ftl # Resources/Locale/en-US/_strings/doors/components/turnstile.ftl # Resources/Locale/en-US/_strings/power/battery.ftl # Resources/Locale/en-US/_strings/store/pai-catalog.ftl # Resources/Locale/en-US/_strings/tools/simple-tool-usage.ftl # Resources/Locale/en-US/_strings/ui/controls.ftl # Resources/Locale/en-US/_strings/weapons/ranged/upgrades.ftl # Resources/Prototypes/Access/misc.yml # Resources/Prototypes/Catalog/Cargo/cargo_vending.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml # Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml # Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml # Resources/Prototypes/Entities/Mobs/Player/dragon.yml # Resources/Prototypes/Entities/Mobs/Player/humanoid.yml # Resources/Prototypes/Entities/Objects/Fun/toys.yml # Resources/Prototypes/Entities/Objects/Misc/paper.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml # Resources/Prototypes/Entities/Stations/base.yml # Resources/Prototypes/Entities/Structures/Walls/asteroid.yml # Resources/Prototypes/Loadouts/role_loadouts.yml # Resources/Prototypes/Recipes/Lathes/Packs/science.yml # Resources/Prototypes/Research/industrial.yml # Resources/Prototypes/Species/vox.yml # Resources/Prototypes/Store/currency.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/Prototypes/ai_factions.yml # Resources/Prototypes/borg_types.yml # Resources/Textures/Clothing/Head/Hats/captain.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/capformaldress.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/captain.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/paramedic.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/equipped-INNERCLOTHING-monkey.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/equipped-INNERCLOTHING-monkey.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/captain.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/equipped-INNERCLOTHING-monkey.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/paramedic.rsi/meta.json # Resources/Textures/Objects/Weapons/Melee/captain_sabre.rsi/meta.json # Resources/Textures/Objects/Weapons/Melee/energykatana.rsi/meta.json # Resources/Textures/Objects/Weapons/Melee/katana.rsi/meta.json # Resources/Textures/Objects/Weapons/Melee/machete.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/closed.png # Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/closing.png # Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/deny.png # Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/locked.png # Resources/Textures/Structures/Doors/Airlocks/Glass/firelock.rsi/opening.png # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/assembly.png # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/closed.png # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/closing.png # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/open.png # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/opening.png # Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/closed.png # Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/closing.png # Resources/Textures/Structures/Doors/Airlocks/Standard/firelock.rsi/opening.png # Resources/Textures/Structures/Wallmounts/posters.rsi/poster4_contraband.png # Resources/migration.yml |
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441083e906
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Fix warning CS0414 instances (#36832)
Fix warning cs0414 instances |
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e1b8d682ff |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # Content.Server/PDA/PdaSystem.cs # Content.Server/RoundEnd/RoundEndSystem.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs # Resources/Prototypes/Catalog/VendingMachines/Inventories/winterdrobe.yml # Resources/Prototypes/Reagents/Consumable/Drink/drinks.yml |
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4682149e74
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Predict virtual hands and co (#36617)
These are the easy ones anything else gets slightly spicier. |
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10888fd269 |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # Content.Client/GameTicking/Managers/ClientGameTicker.cs # Content.Server/Administration/Systems/BwoinkSystem.cs # Content.Server/Cargo/Systems/CargoSystem.Orders.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Power/EntitySystems/PowerNetSystem.cs # Content.Server/Shuttles/Systems/ArrivalsSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/StationEvents/Components/PowerGridCheckRuleComponent.cs # Content.Server/StationEvents/Events/PowerGridCheckRule.cs # Content.Server/Zombies/ZombieSystem.Transform.cs # Content.Shared/CCVar/CCVars.Game.cs # Content.Shared/GameTicking/SharedGameTicker.cs # Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-wizard.ftl # Resources/Locale/en-US/_strings/guidebook/cooking.ftl # Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml # Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml # Resources/Prototypes/Entities/Mobs/NPCs/pets.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/GameRules/events.yml # Resources/Prototypes/GameRules/midround.yml # Resources/Prototypes/GameRules/roundstart.yml # Resources/Prototypes/Guidebook/antagonist.yml # Resources/ServerInfo/Guidebook/Jobs.xml # Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml # Resources/migration.yml |
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670791ac49
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Cleanup: Remove redundant checks from `SharedWieldableSystem` (#35466)
Cleanup |
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a9054c5e9c
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Mjollnir and Singularity Hammer for Wizard (#34446) | ||
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3355febe9b |
Merge remote-tracking branch 'space-wizards/master'
# Conflicts: # Content.Client/StatusIcon/StatusIconSystem.cs # Content.Server/Implants/ImplantedSystem.cs # Resources/Audio/Effects/attributions.yml # Resources/Locale/en-US/markings/ears.ftl # Resources/Prototypes/Catalog/Fills/Lockers/security.yml # Resources/Prototypes/Catalog/uplink_catalog.yml # Resources/Prototypes/Entities/Mobs/Player/observer.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/LootTables/suspicion_loot_table.yml # Resources/Prototypes/Research/arsenal.yml # Resources/ServerInfo/Guidebook/NewPlayer/Controls/Controls.xml # Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/equipped-BACKPACK.png # Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/meta.json # Resources/Textures/Objects/Weapons/Guns/Shotguns/pump.rsi/equipped-BACKPACK.png # Resources/manifest.yml # Resources/migration.yml # RobustToolbox |
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e58d031300
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Hristov & .60 changes - Hristov Rework, Part 2 (#31662)
* Initial commit * Updated values to reflect new resistances * Review fixes * Review fixes * LINQ BEGONETH |
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cef39bc293 |
Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts: # Content.Client/UserInterface/Controls/RadialContainer.cs # Content.Server/Lathe/LatheSystem.cs # Content.Server/Silicons/Laws/SiliconLawSystem.cs # Content.Shared/Inventory/InventorySystem.Relay.cs # Content.Shared/Materials/SharedMaterialReclaimerSystem.cs # Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs # Content.Shared/VendingMachines/SharedVendingMachineSystem.cs # Content.Shared/Wieldable/SharedWieldableSystem.cs # Resources/Locale/en-US/_strings/station-events/events/radiation-storm.ftl # Resources/Locale/en-US/_strings/store/uplink-catalog.ftl # Resources/Prototypes/Atmospherics/gases.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Datasets/Names/borg.yml # Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml # Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml # Resources/ServerInfo/Guidebook/Engineering/AME.xml # Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml # Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml # Resources/ServerInfo/Guidebook/Engineering/Construction.xml # Resources/ServerInfo/Guidebook/Engineering/Engineering.xml # Resources/ServerInfo/Guidebook/Engineering/Fires.xml # Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml # Resources/ServerInfo/Guidebook/Engineering/Networking.xml # Resources/ServerInfo/Guidebook/Engineering/Power.xml # Resources/ServerInfo/Guidebook/Engineering/RTG.xml # Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml # Resources/ServerInfo/Guidebook/Engineering/Singularity.xml # Resources/ServerInfo/Guidebook/Engineering/TEG.xml # Resources/ServerInfo/Guidebook/Security/CriminalRecords.xml # Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json # Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png # Resources/migration.yml |
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5c782d3028
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) |
Renamed from Content.Shared/Wieldable/WieldableSystem.cs (Browse further)